Editing Guide to Installing Patches (NBA Live 2003 & NBA Live 2004)

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# Change this to read '''customart 1'''
 
# Change this to read '''customart 1'''
 
# Save the changes and close the file.
 
# Save the changes and close the file.
 
Note that in Windows Vista, 7, and 8, you may not be able to edit the file while it is still in its original folder, due to protection on the Program Files folder. This can easily be remedied by copying or moving the file to another location, modifying it, then copying/moving it back to the original folder. You will need to have administrator privileges in Windows to do this.
 
  
 
== Installing Roster Patches ==
 
== Installing Roster Patches ==
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Inside the 002 folder will be a bunch of [[DBF]] files, along with a .dat file which contains information about the save.
 
Inside the 002 folder will be a bunch of [[DBF]] files, along with a .dat file which contains information about the save.
  
Now that the roster save has been placed correctly, you will need to load it from the '''Load/Save''' menu within the game. Note that you cannot apply roster updates to a Season, Dynasty, or Playoffs game already in progress.
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Now that the roster save has been placed correctly, you will need to load it from the '''Load/Save''' menu within the game.
  
 
== Installing Art Patches ==
 
== Installing Art Patches ==
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# Extract the custom player files directly to the appropriate '''individual subfolder''' (eg '''render\xplayer\kobryan'''). Please note that the individual files must also match a player's PLAYERPKG.
 
# Extract the custom player files directly to the appropriate '''individual subfolder''' (eg '''render\xplayer\kobryan'''). Please note that the individual files must also match a player's PLAYERPKG.
  
Most player's PLAYERPKG values follow the convention of using the first two letters of a player's given name, and the first five letters of their surname, with an underscore being used if a player's surname has less than five letters (eg GRHILL_ for Grant Hill). Players with similar names will use slight changes in this approach to ensure that they have a unique PLAYERPKG value; for example, twin centres Jason and Jarron Collins use the first and third letters for their given names (JSCOLLI and JRCOLLI respectively).
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Most player's PLAYERPKG values follow the standard convention of using the first two letters of a player's given name, and the first five letters of their surname, with an underscore being used if a player's surname has less than five letters (eg GRHILL_ for Grant Hill). Players with similar names will use slight changes in this approach to ensure that they have a unique PLAYERPKG value; for example, twin centres Jason and Jarron Collins use the first and third letters for their given names (JSCOLLI and JRCOLLI respectively).
  
 
Not all roster makers use the same naming convention when creating new players, so if in doubt, open the appropriate players.dbf file with [[DB Commander]], locate the player whose face is being patched, and check the value in the PLAYERPKG field.
 
Not all roster makers use the same naming convention when creating new players, so if in doubt, open the appropriate players.dbf file with [[DB Commander]], locate the player whose face is being patched, and check the value in the PLAYERPKG field.
 
It's possible to assign player specific jerseys, shoes, and other artwork using this method. For more information, please see [[NBA Live 2003 Customisation Guide | this guide]].
 
  
 
=== Coach Faces ===
 
=== Coach Faces ===
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# Extract the custom coach files directly to the appropriate '''individual subfolder''' (eg '''render\xcheads\phjacks'''). Please note that the individual files must also match a coach's PLAYERPKG.
 
# Extract the custom coach files directly to the appropriate '''individual subfolder''' (eg '''render\xcheads\phjacks'''). Please note that the individual files must also match a coach's PLAYERPKG.
  
Most coach's PLAYERPKG values follow the convention of using the first two letters of a coach's given name, and the first five letters of their surname, with an underscore being used if a coach's surname has less than five letters (eg GEKARL_ for George Karl).
+
Most coach's PLAYERPKG values follow the standard convention of using the first two letters of a coach's given name, and the first five letters of their surname, with an underscore being used if a coach's surname has less than five letters (eg GEKARL_ for George Karl).
  
 
Not all roster makers use the same naming convention when adding new coaches, so if in doubt, open the appropriate coaches.dbf file with [[DB Commander]], locate the coach whose face is being patched, and check the value in the PLAYERPKG field.
 
Not all roster makers use the same naming convention when adding new coaches, so if in doubt, open the appropriate coaches.dbf file with [[DB Commander]], locate the coach whose face is being patched, and check the value in the PLAYERPKG field.
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[[Category: NBA Live 2003 Resources]]
 
[[Category: NBA Live 2003 Resources]]
 
[[Category: NBA Live 2004 Resources]]
 
[[Category: NBA Live 2004 Resources]]
[[Category: Tutorials]]
 

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