Difference between revisions of "Hold Shoot Method"

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(New page: The Hold Shoot Method refers to the method of shooting free throws introduced in the Xbox 360 and Playstation 3 versions of NBA Live 09. When a player attempts a free throw, a meter ap...)
 
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The Hold Shoot Method refers to the method of shooting free throws introduced in the Xbox 360 and Playstation 3 versions of [[NBA Live 09]]. When a player attempts a free throw, a meter appears at the top of the backboard with a small green strip towards the right corner of the backboard. The user must hold the shoot button while the meter fills and release it when the meter is within the green strip. The speed at which the meter fills and the size of the green strip vary depending on the [[Difficulty levels in NBA Live | difficulty]] and the skill of the player, with better shooters having a wider margin of error and a meter that fills more slowly.
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The '''Hold Shoot Method''' refers to the method of shooting free throws introduced in the Xbox 360 and Playstation 3 versions of [[NBA Live 09]]. When a player attempts a free throw, a meter appears at the top of the backboard with a small green strip towards the right corner of the backboard. The user must hold the shoot button while the meter fills and release it when the meter is within the green strip. The speed at which the meter fills and the size of the green strip vary depending on the [[Difficulty levels in NBA Live | difficulty]] and the skill of the player, with better shooters having a wider margin of error and a meter that fills more slowly.
  
 
==Links==
 
==Links==
 
*[[T-Meter]]
 
*[[T-Meter]]
 
*[[Right Analog Method]]
 
*[[Right Analog Method]]
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[[Category:Gameplay]]
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[[Category:NBA Live]]

Revision as of 13:53, 13 April 2009

The Hold Shoot Method refers to the method of shooting free throws introduced in the Xbox 360 and Playstation 3 versions of NBA Live 09. When a player attempts a free throw, a meter appears at the top of the backboard with a small green strip towards the right corner of the backboard. The user must hold the shoot button while the meter fills and release it when the meter is within the green strip. The speed at which the meter fills and the size of the green strip vary depending on the difficulty and the skill of the player, with better shooters having a wider margin of error and a meter that fills more slowly.

Links