NBA 2K19 Official Patches

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This is a list of official patches (also referred to as title updates) that have been released for NBA 2K19, along with their release notes. The most recent patch is 1.05.

NBA 2K19 Patch 1.05[edit]

Release Dates[edit]

  • PC: November 5th, 2018
  • PlayStation 4: October 30th, 2018
  • Xbox One: October 30th, 2018

Patch Notes[edit]

General

  • In Play Now Online, the opponent’s uniform will now be displayed in the pre-game settings (to minimize uniform conflicts in games).
  • If two users pick the same color uniform for a Play Now Online game, the last user to select their uniform will have their uniform automatically changed to one of another color during loading.

Gameplay

  • Improved logic and visuals of “pulling the chair” in the post.

MyCAREER

  • Fixed a case where certain stat combo performance incentives (e.g. 25 points and 12 rebounds) were not consistently rewarding the user with the correct amount of VC.
  • (Switch) Players will no longer appear without uniforms when they play a game in which the Ring Ceremony took place.

Neighborhood

  • Fixed an issue where headphones would be removed when entering Ante-Up or using the Subway.
  • Users are now able to see other players’ headphones when viewing them in the Neighborhood.
  • End-of-game improvements to the Dodgeball experience.
  • Improved lighting quality inside the new Ante-Up daily spin room.
  • The VC amount should now always properly appear above the court when in the Ante-Up courts.
  • When playing a crew game, all users will properly appear in their crews uniform (i.e. will not appear as a mascot).
  • Fixed a disconnect issue that users were reporting during the Court Conquerors events.
  • (Switch) Fixed an issue where areas of the walls would lack collision in the new Ante-Up prize wheel room. Make sure to visit location daily to get in your free spins for prizes!

Pro-Am

  • Users will no longer be required to finish out games against all AI players when the opposing team forfeits by leaving the game.

MyTEAM

  • Added the ability for users to view what Moments cards are currently available in Heat Check and League Moments packs (press ‘Y’/Triangle button when viewing those packs in the Pack Market).
  • Cards will now visually show their new, upgraded gem levels when a Duo boost bumps them up over a threshold.
  • Addressed a pause glitch that allowed some users to pause a Triple Threat Online game indefinitely.
  • Fixed an issue where the proper Heat Check attribute/overall rating boosts would not display upon visiting the Lineups menu.
  • Head-to-Head game types (Play With Friends, Unlimited) should now use default free throw difficulty settings rather than the global settings of one of the users involved in the game.

MyGM/MyLEAGUE

  • Improved server stability and performance in MyLEAGUE Online.
  • Gameplay-related Rule Changes (voted on in the offseason League Meetings) should now properly take effect during head-to-head games in MyLEAGUE Online.
  • Fixed a hang that some users would see down the line after previously importing a player’s appearance using Player DNA. If you previously encountered this issue, your save should now be retroactively corrected.

Many other small bug fixes and adjustments were also made, game-wide.

NOTE: All patch fixes will work in your existing game mode saves.

NBA 2K19 Patch 1.04[edit]

Release Dates[edit]

  • PC: October 18th, 2018
  • PlayStation 4: October 12th, 2018
  • Xbox One: October 12th, 2018

Patch Notes[edit]

General

  • Updated jumbotrons in both the Thunder and Trail Blazers arenas to match the real-world changes made there.
  • Nike athletes will now wear the official NBA arm sleeve containing Nike Swoosh and NBA logo. Non-branded arm sleeve is still present for non-Nike athletes.
  • Users can now set a ‘Preferred Shorts Length’ in the Gear/Shoe category when creating a player. The shorts length will then be applied when applicable.

Gameplay

  • Implemented the newly approved NBA rule that resets the shot clock to 14 seconds following offensive rebounds.
  • Reduced the effectiveness of on-ball steals, especially for low rated defenders by implementing the following: increased foul chances for body-to-body contact, increased ball security after rebounds when both hands are on the ball, introduced a cooldown when attempting too many steal attempts in a short amount of time, more mistargeted steal attempts for poorly rated players.
  • Fixed a soft hang where an inbounder would get stuck in an off-ball deny animation, preventing him from being able to check the ball.
  • Reduced injury wear and frequency for long quarter length games.
  • Fixed a case where the ball handler would sometimes get stuck in a double team animation after he had lost the ball.
  • Fixed an issue that was preventing up and under layups from playing properly under the basket.
  • Changed the color of the Takeover rebounding reticle for Glass Cleaners to make it easier to see against darker court floors.
  • A slight reduction in the effectiveness of pass lane steals that are not manually triggered.
  • Adjusted shot contest animations to make them more responsive against perimeter jump shots.
  • Adjusted the key zoom camera settings for 2K Low and updated some Broadcast camera angles to more accurately reflect their real-life camera locations.
  • Changed the logic for the Defensive Stopper badge to apply against opponents 1 position away from the defender’s natural position or when matched up with someone within a 3-inch height difference.
  • Shortened several pass flinch reaction animations to improve responsiveness.
  • Bench actors will no longer twitch badly when an injured player is helped off the court.
  • Fixed some artificial speedups and reduced clipping by defenders when transitioning into hip rides.
  • Reduced the frequency of defenders bodying up ball handlers into backcourt violations.
  • Reduced clipping that could sometimes happen when two players were fighting for rebounds.
  • Increased the speed at which a defender can move while in hands-up.

MyCAREER

  • The Gatorade Reaction Drill will now provide badge points upon completion.
  • Addressed a case where the user would encounter a visual issue where an endorsement check appeared blank (even though the funds were properly added to the account).
  • The Dunk Contest ‘voting race’ will no longer appear during the in-game presentation after the All-Star break.
  • Your MyPLAYER will now represent the proper team in the Rising Stars Challenge (Team USA or Team World) during All-Star Weekend.
  • Players who are 6’7 will now have their proper Lateral Quickness attribute.
  • Fixed an issue where the rotation would rebuild when the user attempted to adjust their own minutes (once this perk is unlocked).
  • Fixed a case where the All-Star Captain story scene would hang when both captains shared the same first name.

Neighborhood

  • The Daily Spin prize wheel experience has been improved in the Ante-Up environment. There is now a second exterior door that leads you to a room with a number of prize wheels. This will enable you to more quickly get your free rewards each day.
  • Users are now able to place text/logos on the sleeves of hoodies/t-shirts when creating Crew uniforms.
  • Users can now view how much VC has been earned next to the spinning VC coin icon in the lower-left hand corner of the screen (e.g. when you score in Red Ball Blue Ball; when you knock out an opponent in Dodgeball, etc.)
  • Improved visual fidelity with the Neighborhood football.
  • Fixed an inbounding exploit that could be used during competitive games in the Neighborhood.
  • The Trivia app is now usable inside your MyCOURT.
  • Addressed a case where a player could turn themselves invisible by equipping a select compression shirt.
  • Improved camera angles when playing in the far courts in the Under Armour cages area of the Neighborhood.
  • Finger items should now properly show up in the closet when only a single finger item is owned.
  • Kinesiology tape should now properly draw on other players when viewed in the Neighborhood.
  • Fixed an issue where VC Sports Management (your agent’s office) would briefly appear closed when quickly approaching it.
  • Fixed an issue in Ante-Up where select members of a squad would experience loss of game control after losing a squad game.
  • Jump shot celebrations will now only automatically trigger on "green releases."
  • Fixed a display issue where some users were reporting that purchased tattoos were missing. They should now reliably appear for placement.
  • Addressed a rare case where the user would get removed from the tattoo parlor and would not have their clothing items re-equipped.
  • General improvements to the Dodgeball game experience.

Pro-Am

  • Fixed an issue where players in Pro-Am Team and the Jordan Rec Center would sometimes show up in the wrong uniforms.
  • Crowd audio will now be audible during Pro-Am gameplay.
  • Gamertags, rather than MyPLAYER names, will now be drawn on the back of Pro-Am uniforms.
  • Season rankings for Pro-Am/Crews will now appear correctly upon entering the menu.

MyTEAM

  • Simplified the goals for unlocking the Auction House such that users now need to only participate in a Triple Threat Online and Unlimited game rather than win one of each.
  • Added the ability to clear the notification flags from inside the Collections menu.
  • A Dynamic Duo overlay has been added to the pack reveal flow, in order to make you aware of Duo combos as you receive the cards.
  • Updated overall rating formula when viewing team lineups.
  • Corrected a display issue where a player’s attributes were not shown as boosted when properly Duo’d with his duo partner.
  • Dynamic Duo icons will now visually animate when placed in the same Triple Threat lineup.
  • Simulated stats will no longer count as accumulated stats for cards when playing challenges.

MyGM/MyLEAGUE

  • Added the ability for users to override who the game has selected to be an All-Star with selections of their own.
  • Improvement to the MVP, Most Improved Player, and Rookie of the Year award selection logic.
  • Fixed an issue where the player ages in historic draft classes would display as invalid numbers.
  • Team Card menu informational pages previously missing in the MyLEAGUE Online experience has been added.
  • To add to the intrigue, you will no longer be able to sort by overall rating during the Pre-Draft Workouts and Rookie Draft time periods.
  • All-Star Weekend events are now properly scheduled when starting a new Start Today mode.
  • The results of League Meeting voting can now be reviewed upon completion in MyLEAGUE Online.
  • Addressed a case where cut/waived players weren’t properly counting against the cap in MyLEAGUE Online.
  • Fixed a hang that would occur when the number of players required to be selected during the All-Star Draft was changed to 13 via a rule change.
  • Fixed an issue in MyLEAGUE Online where the finals of the Draft Lottery tournament would sometime get scheduled in the past.
  • Addressed a hang that could occur when attempting to review the Expansion Draft/Player Protection results after either event is complete.

Many other small bug fixes and adjustments were also made, game-wide.

NOTE: All patch fixes will work in your existing game mode saves.

NBA 2K19 Patch 1.03[edit]

Release Dates[edit]

  • PC: September 27th, 2018
  • PlayStation 4: September 27th, 2018
  • Xbox One: September 27th, 2018
  • Switch: September 27th, 2018

Patch Notes[edit]

General

  • A new alternate Nuggets court floor has been added (available in the next roster update)!
  • OTFC offensive gameplan panels are now available for users in the MyTEAM/MyLEAGUE/MyGM game mode variants.
  • Users are now able to properly add 3-point plays when customizing a team’s playbook.
  • (Nintendo Switch) Crew Invites should now function properly when attempting to invite via the Who’s Online App.

MyCAREER

  • Addressed a case where some users would always see 0.0 on the game clock in specific MyCAREER saves.
  • Fixed an issue where VC payouts were not being paid for all in-game milestones if you hit multiple in-game goals.
  • Fixed an issue where custom jumpshots would not get saved when making a change and leaving the My Animations menu.
  • Made a number of improvements to the Strikeout game experience inside your MyCOURT.
  • Addressed a case where the user was unable to scroll the calendar to the left when viewing it from inside the Locker Room.
  • Fixed a rare crash that could occur as the Power Rankings overlay was brought onto the screen during MyCAREER games.
  • Fixed an issue where a MyPLAYER in an inactive role was unable to earn minutes and make it into the team’s rotation.

Neighborhood

  • Face scanning has been enabled while in the Neighborhood, which will allow you to update your scan, or apply your first one (if you skipped it at the time of the creation of your MyCAREER save).
  • Fixed a hang that could occur when attempting to save and exit the Crew uniform editor immediately after entering it.
  • Fixed an issue where some users would lose functionality after losing a game in Ante-Up when entering it as a squad.
  • Fixed an issue where the user would sometimes hang when entering the tattoo shop in the Neighborhood.
  • Users are no longer able to start dribbling off the check, rather than having to pass the ball in during Neighborhood 3v3/2v2 games.
  • Disabled steal and chuck commands during check ball situations to prevent the offense or defense from having an unfair advantage in Neighborhood games.
  • Long hairstyles will no longer be seen clipping through hats in the Neighborhood.
  • Fixed a case where the user team’s basket would not be counted when playing a 3v3 game versus the AI inside your MyCOURT.
  • Users in a squad are now able to enter the starting area for Red Ball Blue Ball/Dodgeball when the other members of the squad are not present in your instance of the Neighborhood.
  • Fixed a case where a win was not being tallied at the conclusion of a Crew game in the Neighborhood.
  • The user’s VC balance will now immediately update after winning VC on the free daily spin wheel in Ante-Up (the displayed balance was slow to update prior). Make sure you log in each day for your free spin!

Pro-Am

  • Addressed cases that would prevent some users from properly matchmaking when they were the last player to join the shootaround.
  • Fixed a matchmaking issue where if anyone joins the Shootaround AFTER the owner set the game to Private, it would reset the match to Ranked. The other team involved would search for an opponent and be unable to find one.

MyTEAM

  • Scrolling in the auction house has been slightly sped up to allow for easier browsing of cards available for auction.
  • Diamond contracts now have an increased starting minimum and maximum price in the auction house.
  • Addressed a rare case where a drawn MyTEAM card would remain on-screen during active gameplay.
  • Fixed an issue on PC where some users would hang when attempting to enter Freestyle under the Single Player tab.

MyLEAGUE/MyGM

  • The Contract Extensions menu should now properly appear for all users in MyLEAGUE Online.
  • Addressed cases that would cause head-to-head MyLEAGUE Online games to disconnect during gameplay.
  • Fixed a rare hang that some users were reporting as they attempted to progress through Free Agency.
  • Addressed a hang that could occur when attempting to enter the Staff menu while controlling multiple teams simultaneously.
  • Offers that the player immediately rejects will now be counted as an extended offer during the free agency period of MyLEAGUE Online.

Many other small bug fixes and adjustments were also made, game-wide.

NOTE: All patch fixes will work in your existing game mode saves.

NBA 2K19 Patch 1.02[edit]

Release Dates[edit]

  • PC: September 13th, 2018
  • PlayStation 4: September 13th, 2018
  • Xbox One: September 13th, 2018
  • Switch: September 13th, 2018

Patch Notes[edit]

  • Improved the stability of the title in addition to a number of general improvements to the user experience.

NBA 2K19 Patch 1.01[edit]

Release Dates[edit]

  • PC: September 7th, 2018
  • PlayStation 4: September 7th, 2018
  • Xbox One: September 7th, 2018
  • Switch: September 7th, 2018

Patch Notes[edit]

  • Day One Patch
  • Improved the stability of the title in addition to a number of general improvements to the user experience.

Links[edit]