Difference between revisions of "NBA Elite 11"

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|publisher= ''[[EA Sports]]''
 
|publisher= ''[[EA Sports]]''
 
|series =''[[NBA Elite]]''
 
|series =''[[NBA Elite]]''
|released=October 5th 2010
+
|released=Cancelled
|platforms=Xbox 360, Playstation 3
+
|platforms=Xbox 360, PlayStation 3
|requirements=N/A
+
|requirements=
 
}}
 
}}
  
'''NBA Elite 11''' (stylised as '''NBA ELITE 11''') is an upcoming basketball video game by [[EA Sports]], due for release October 5th 2010. Originally titled '''NBA Live 11''', it is the seventeenth game in EA's basketball franchise formerly known as [[NBA Live]] and the first game to be released under the [[NBA Elite]] brand. It will be the direct sequel to [[NBA Live 10]] and will likely be followed by NBA Elite 12 in 2011. It will be available for the Xbox 360 and Playstation 3 platforms. On June 22nd 2010, Kevin Durant was announced as the [[NBA Elite Covers | cover player]] for NBA Elite 11.
+
'''NBA Elite 11''' (stylised as '''NBA ELITE 11''') is a cancelled basketball video game by [[EA Sports]]. Originally titled '''NBA Live 11''', it was to be the seventeenth game in EA Sports' [[NBA Live]] series and the first game to be released under the [[NBA Elite]] brand. On June 22nd 2010, Kevin Durant was announced as the [[NBA Elite Covers | cover player]] for NBA Elite 11; it is currently unknown whether Durant will appear on the cover of [[NBA Live 13]] instead.
  
The game will utilise [[Dynamic DNA]], as per [[EA Sports]]' five year partnership with Synergy Sports. The game will also make greater use of the right analog stick with new shooting controls, similar to EA's NHL series. Real-time physics will also be used for the first time in an EA basketball game. Familiar modes and features such as [[Dynasty Mode]] are also expected to return in some form as well.
+
Following a poor reception to the demo which was released September 20th for PlayStation 3 and September 21st for Xbox 360, EA Sports announced that the game would be indefinitely delayed on September 27th 2010, just over a week before the game was set to be released on October 5th. On November 2nd 2010, EA Sports confirmed the cancellation of NBA Elite 11 but emphasised that the series would continue production at the EA Tiburon studios. The series was set to return with [[NBA Live 13]] in the Fall of 2012, however the game was cancelled, and the series finally returned with [[NBA Live 14]] in 2013.
  
The demo for NBA Elite 11 has been confirmed for release in September 2010.
+
A stripped down version of the game was released for the iPhone and iPod Touch. Three modes of [[NBA Jam (EA Sports) | NBA Jam]] were originally going to be included with NBA Elite 11, with rumours of a downloadable update to unlock other modes coming at a later date, but with the game's cancellation EA Sports elected to release NBA Jam as a standalone game on the Xbox 360 and PlayStation 3.
  
 
== Title & Re-Branding to NBA Elite 11 ==
 
== Title & Re-Branding to NBA Elite 11 ==
Line 23: Line 23:
 
== PC Version ==
 
== PC Version ==
  
On January 22nd 2010, the [[NLSC]] submitted a PC Petition to EA Sports in the hopes of demonstrating the desire for a PC release of NBA Live. It does not appear as though EA Sports will be releasing a basketball game for the PC platform any time soon however, as their [http://investor.ea.com/releasedetail.cfm?ReleaseID=443622 Third Quarter Fiscal Year 2010 Report] did not list an upcoming PC release for a basketball title. NBA Elite 11 will only be available for the Xbox 360 and Playstation 3.
+
On January 22nd 2010, the [[NLSC]] submitted a PC Petition to EA Sports in the hopes of demonstrating the desire for a PC release of NBA Live. It does not appear as though EA Sports will be releasing a basketball game for the PC platform any time soon however, as their [http://investor.ea.com/releasedetail.cfm?ReleaseID=443622 Third Quarter Fiscal Year 2010 Report] did not list an upcoming PC release for a basketball title. NBA Elite 11 will only be available for the Xbox 360 and PlayStation 3.
  
 
== Development ==
 
== Development ==
 
[[Image:Nbaelite11_logo.jpg|thumb|right|NBA Elite 11 Logo]]
 
[[Image:Nbaelite11_logo.jpg|thumb|right|NBA Elite 11 Logo]]
Details of NBA Elite 11 remain largely unknown as of {{CURRENTMONTHNAME}} {{CURRENTYEAR}} but the game is expected to retain staples of the series such as [[Dynasty Mode]], [[Quick Strike Ankle Breakers | dribbling controls]] on the right analog stick, [[FIBA World Championship | FIBA teams]], signature shooting and dribbling styles, playcalling, [[Online Team Play]] and other familiar modes and gameplay elements. [[Dynamic DNA]] will also be featured as part of the ongoing partnership between EA Sports and Synergy Sports.
+
NBA Elite 11 was to retain staples of the series such as [[Dynasty Mode]], the [[FIBA World Championship | FIBA teams]] (updated through the 2010 World Championships in Turkey), signature shots, playcalling, [[Online Team Play]] in the form of the EASBA and other familiar modes and gameplay elements. [[Dynamic DNA]] will also be featured as part of the ongoing partnership between EA Sports and Synergy Sports. It was also going to make use of a [[Hands-On Control | new control scheme]] that made greater use of the right analog stick and real-time physics.
  
As with [[EA Sports]]' other 2011 season releases, NBA Elite 11 will utilise [[EA Sports Online Pass]]. New copies of the game will ship with a working code that can be used to access all online content and game modes, however second hand games will require a separate purchase of an Online Pass code at a cost of $10/800 Microsoft Points. This is a similar arrangement to the one utilised by [[NBA Live 365]] subscriptions in [[NBA Live 09]] and [[NBA Live 10]]. The online features list displayed on the [http://www.easports.com/onlinepass EA Sports Online Pass subsite] also seem to confirm the return of [[Dynamic Season]] in NBA Elite 11, along with online matchups, team play and leagues.
+
As with [[EA Sports]]' other 2011 season releases, NBA Elite 11 would have utilised [[EA Sports Online Pass]]. New copies of the game were to ship with a working code to access all online content and game modes, however second hand games would have required a separate purchase of an Online Pass code at a cost of $10/800 Microsoft Points.
 
 
A preview in the July issue of the Official Xbox Magazine reported that NBA Elite 11 will make greater use of analog controls, similar to changes in the NHL and Madden series. It will also apparently make use of real-time physics, a first in the series. These details were confirmed in a [http://gamespot.com/ps3/sports/nbalive11/news.html?sid=6264429&mode=previews&om_act=convert&om_clk=previews&tag=previews;title;2 GameSpot Interview] with NBA Elite 11's creative director, David Littman.
 
  
 
=== New Controls ===
 
=== New Controls ===
 
''{{main|Hands-On Control}}''
 
''{{main|Hands-On Control}}''
  
NBA Elite 11 makes greater use of the right analog stick for player control, allowing the user to perform dribbling moves as well as attempt shots and make defensive plays. While users can opt for classic controls, the new controls are intended to provide a deeper gameplay experience with increased control. Notably, turbo has also been removed from the controls as the game will feature greater speed differentiation between players.
+
NBA Elite 11 would have made use of a new control scheme that made greater use of the right analog stick for player control, allowing the user to perform dribbling moves as well as attempt shots and make defensive plays. Users would have been able to opt for classic controls, though the new controls provided a deeper gameplay experience with increased control. Notably, turbo was removed from the controls with the intention of player speed and acceleration ratings providing differentiation between the speed at which different players could run and out-run opponents.
  
 
=== Real-Time Physics ===
 
=== Real-Time Physics ===
  
NBA Elite 11 is the first basketball game to make use of real-time physics. This change has been made to eliminate the canned animations previously used for player interactions, as well as creating a more unique experience without canned highlight plays.
+
NBA Elite 11 was set to be the first basketball game to make use of real-time physics. This change was intended to eliminate the canned animations previously used for player interactions, as well as creating a more unique experience without canned highlight plays.
  
 
=== New Announce Team ===
 
=== New Announce Team ===
  
According to a [http://www.google.com/hostednews/ap/article/ALeqM5hvEMEA6T7EOk_GJ1KzF9rsJGBb5QD9G7B7F80 report] published by The Associated Press on June 8th 2010, NBA Elite 11 will feature the NBA on ESPN/ABC team of Mike Breen, Jeff Van Gundy and Mark Jackson, suggesting increased use of the ESPN license similar to [[NCAA Basketball 10]]. As of {{CURRENTMONTHNAME}} {{CURRENTYEAR}}, EA Sports have not published any official previews of the new in-game presentation, however on June 23rd producer Ryan Santos posted a Tweet mentioning that Jeff Van Gundy was recording commentary for the game. This was followed by an interview with producer Connor Dougan conducted by Hip Hop Gamer Show, in which the expanded use of the ESPN license and new three man commentary team of Breen, Jackson and Van Gundy were confirmed.
+
A [http://www.google.com/hostednews/ap/article/ALeqM5hvEMEA6T7EOk_GJ1KzF9rsJGBb5QD9G7B7F80 report] published by The Associated Press on June 8th 2010 hinted at a new announce team in NBA Elite 11 comprised of NBA on ESPN/ABC announcers Mike Breen, Jeff Van Gundy and Mark Jackson. On June 23rd 2010, producer Ryan Santos posted a Tweet mentioning that Jeff Van Gundy was recording commentary for the game. This was followed by an interview with producer Connor Dougan conducted by Hip Hop Gamer Show, in which the expanded use of the ESPN license and new three man commentary team of Breen, Jackson and Van Gundy were confirmed.
  
=== Be a Pro ===
+
=== Become Legendary ===
''{{main|Be a Pro}}''
+
''{{main|Become Legendary}}''
Game Informer Magazine has made mention of [[Be a Pro]] in NBA Elite 11; as of {{CURRENTMONTHNAME}} {{CURRENTYEAR}}, EA Sports have not confirmed this report. Presumably it will be more in-depth and similar to NBA 2K's [[My Player]] mode, rather than a single game mode as in [[NBA Live 09]].
+
Game Informer Magazine was one of the first publications to make mention of [[Be a Pro]] in NBA Elite 11, suggesting the addition of a single player career mode. This was later revealed to be [[Become Legendary]], a mode set to make its debut in NBA Elite 11. Similar to 2K's [[My Player]] Mode, it would allow users to create a player, take part in the Jordan Draft Showcase, get drafted and play through an NBA career completing various milestones.
  
 
=== Online Leagues ===
 
=== Online Leagues ===
  
A five-on-five online league called the EA Sports Basketball Association (EASBA), similar to the EA Sports Hockey League (EASHL) in EA's NHL series, has also been mentioned in the same Game Informer Magazine article. As of {{CURRENTMONTHNAME}} {{CURRENTYEAR}}, EA Sports have not confirmed or commented on the online features of NBA Elite 11.
+
NBA Elite 11 would have featured a five-on-five online league called the EA Sports Basketball Association (EASBA), similar to the EA Sports Hockey League (EASHL) in EA's NHL series.
 +
 
 +
=== Dynasty Mode ===
 +
 
 +
Dynasty Mode was reported to have received some updates to simulated stats, trade logic and generated rookies in NBA Elite 11, however no new features besides further ESPN Integration were mentioned in snippets released before the game's cancellation.
 +
 
 +
=== NBA Jam ===
 +
 
 +
On August 3rd 2010, it was revealed that NBA Elite 11 would ship with a code that would allow users to download three modes of [[NBA Jam (EA Sports) | NBA Jam]], giving Xbox 360 and PlayStation 3 users the opportunity to play the Classic Campaign along with exhibition and online match-ups. Following NBA Elite 11's cancellation, EA Sports announced that NBA Jam would be a standalone release.
 +
 
 +
== Reception & Cancellation ==
 +
 
 +
The demo for NBA Elite 11 was very poorly received, with gamers citing difficulty and distaste with the new controls, awkward looking animations with the new physics, players taking off for dunks from the free throw line and several strange glitches (including Andrew Bynum getting stuck at midcourt with his arms outstretched, infamously dubbed the "Jesus Glitch") as the most troubling issues. Several videos have been posted on YouTube highlighting the glitches and criticising the demo.
 +
 
 +
On September 27th, a week before the game was set to be released, EA Sports announced that NBA Elite 11 would be delayed indefinitely to give the development team time to iron out issues with the game. With the positive reception to NBA 2K11, users and members of the gaming media alike speculated that the game was likely to be cancelled. The decision to cancel NBA Elite 11 was officially confirmed on November 2nd 2010, though EA Sports has expressed a commitment to the series and intended to return with [[NBA Live 13]] in 2012. However, following its cancellation on September 26th 2012, the series ultimately returned in 2013 with the release of [[NBA Live 14]]. The series is currently being developed by EA Tiburon, after being developed by EA Canada since [[NBA Live 95]].
 +
 
 +
In the wake of the game's cancellation, a number of copies (mostly for the PlayStation 3) have made it into circulation and are considered rare collector's items. At one point, it was estimated that around 20-30 copies of the game had been sold online, with around 100 total in circulation. In August 2017, five copies of NBA Elite 11 - three for Xbox 360, two for PlayStation 3 - were [http://www.nba-live.com/5-copies-nba-elite-11-30000/ offered as a lot] on eBay for $30,000 US.
 +
 
 +
== iPhone version ==
  
=== Gameplay Improvements ===
+
A stripped down version of NBA Elite 11 was made available for the iPhone and iPod Touch through iTunes. The game included all 30 NBA teams along with an 82 game season, exhibition play and a three point shootout. It also included several unlockable Legends and commentary from Mike Breen. An updated version was also released which included updated rosters (including the 2011 All-Star teams) and various fixes for gameplay and game modes.
  
According to developer posts in the official NBA Elite 11 forums, the game will include clear path fouls and putback dunks.
+
As of December 2011, it is no longer available in the iTunes store.
  
 
== Screenshots ==
 
== Screenshots ==
Line 67: Line 83:
 
Image:elite11_kevin_durant.jpg|Kevin Durant
 
Image:elite11_kevin_durant.jpg|Kevin Durant
 
Image:elite11_kevin_durant2.jpg|Durant vs Pietrus
 
Image:elite11_kevin_durant2.jpg|Durant vs Pietrus
Image:elite11_kevin_durant3.jpg|KD again
 
 
Image:elite11_pau_gasol.jpg|Pau Gasol
 
Image:elite11_pau_gasol.jpg|Pau Gasol
Image:elite11_pau_gasol2.jpg|Post Play
 
 
Image:elite11_garnett_gasol.jpg|KG vs Gasol
 
Image:elite11_garnett_gasol.jpg|KG vs Gasol
 
Image:elite11_kevin_durant4.jpg|Durant Close-Up
 
Image:elite11_kevin_durant4.jpg|Durant Close-Up
 
Image:elite11_vince_carter.jpg|Vince Carter
 
Image:elite11_vince_carter.jpg|Vince Carter
 
Image:elite11_kevin_garnett.jpg|Kevin Garnett
 
Image:elite11_kevin_garnett.jpg|Kevin Garnett
Image:elite11_kevin_durant5.jpg|Durant vs Pierce
 
Image:elite11_kevin_durant6.jpg|Durant at the line
 
Image:elite11_stephen_curry2.jpg|Stephen Curry
 
 
Image:elite11_lebron_james.jpg|LeBron sizing up
 
Image:elite11_lebron_james.jpg|LeBron sizing up
 
Image:elite11_dwight_howard.jpg|Dwight Howard
 
Image:elite11_dwight_howard.jpg|Dwight Howard
Image:elite11_kevin_durant7.jpg|Durant with the ball
 
Image:elite11_stephen_curry3.jpg|Curry goes retro
 
 
Image:elite11_brandon_jennings.jpg|Jennings handles the ball
 
Image:elite11_brandon_jennings.jpg|Jennings handles the ball
Image:elite11_carlos_boozer.jpg|Carlos Boozer
 
 
Image:elite11_carlos_boozer2.jpg|Boozer dunking
 
Image:elite11_carlos_boozer2.jpg|Boozer dunking
 
Image:elite11_kevin_durant_usa1.jpg|Durant on Team USA
 
Image:elite11_kevin_durant_usa1.jpg|Durant on Team USA
Image:elite11_kevin_durant_usa2.jpg|WC Tournament MVP
 
Image:elite11_kevin_durant_usa3.jpg|Durant vs Turkoglu
 
 
</gallery>
 
</gallery>
  
Line 92: Line 98:
  
 
*[http://nbaelite.easports.com Official NBA Elite 11 Website]
 
*[http://nbaelite.easports.com Official NBA Elite 11 Website]
*[http://nbaelite11.nba-live.com/ NLSC: NBA Elite 11 Subsite]
+
*[http://www.nba-live.com/nbaelite11/ NLSC NBA Elite 11 Portal]
 
*[[NBA Elite 11 FAQs]]
 
*[[NBA Elite 11 FAQs]]
 
*[http://forums.nba-live.com/viewforum.php?f=131 NLSC Forum: NBA Elite 11]
 
*[http://forums.nba-live.com/viewforum.php?f=131 NLSC Forum: NBA Elite 11]
Line 113: Line 119:
 
*[http://news.ea.com/portal/site/ea/index.jsp?ndmViewId=news_view&ndmConfigId=1012492&newsId=20100622005705&newsLang=en NBA All-Star Kevin Durant Named Cover Athlete of EA SPORTS NBA ELITE 11]
 
*[http://news.ea.com/portal/site/ea/index.jsp?ndmViewId=news_view&ndmConfigId=1012492&newsId=20100622005705&newsLang=en NBA All-Star Kevin Durant Named Cover Athlete of EA SPORTS NBA ELITE 11]
 
*[http://www.nba-live.com/index.php?subaction=showfull&id=1277343803&archive=&start_from=&ucat=30& NLSC: NBA Elite 11 Community Event Gameplay Recap]
 
*[http://www.nba-live.com/index.php?subaction=showfull&id=1277343803&archive=&start_from=&ucat=30& NLSC: NBA Elite 11 Community Event Gameplay Recap]
 +
*[http://nbaelite11.nba-live.com/index.php?go=gameplay-interview NLSC: NBA ELITE 11 Gameplay Q&A with Novell Thomas]
 +
*[http://www.gamepro.com/article/news/217144/ea-earnings-down-renegotiating-licences/ GamePro: EA cancels NBA Elite, reports lower revenue & plans restructuring]
  
  
 
{{sequence|
 
{{sequence|
  list=[[NBA Live]]/[[NBA Elite series]]|
+
  list=[[NBA Live]]|
 
  prev=[[NBA Live 10]]|
 
  prev=[[NBA Live 10]]|
  next=NBA Elite 12|
+
  next=[[NBA Live 13]]|
 
}}
 
}}
  

Latest revision as of 12:59, 19 July 2017

NBA Elite 11
Nbaelite11box.jpg
NBA Elite 11 cover art.
Developer(s) EA Sports
Publisher(s) EA Sports
Series NBA Elite
Platform(s) Xbox 360, PlayStation 3
Release date(s) Cancelled

NBA Elite 11 (stylised as NBA ELITE 11) is a cancelled basketball video game by EA Sports. Originally titled NBA Live 11, it was to be the seventeenth game in EA Sports' NBA Live series and the first game to be released under the NBA Elite brand. On June 22nd 2010, Kevin Durant was announced as the cover player for NBA Elite 11; it is currently unknown whether Durant will appear on the cover of NBA Live 13 instead.

Following a poor reception to the demo which was released September 20th for PlayStation 3 and September 21st for Xbox 360, EA Sports announced that the game would be indefinitely delayed on September 27th 2010, just over a week before the game was set to be released on October 5th. On November 2nd 2010, EA Sports confirmed the cancellation of NBA Elite 11 but emphasised that the series would continue production at the EA Tiburon studios. The series was set to return with NBA Live 13 in the Fall of 2012, however the game was cancelled, and the series finally returned with NBA Live 14 in 2013.

A stripped down version of the game was released for the iPhone and iPod Touch. Three modes of NBA Jam were originally going to be included with NBA Elite 11, with rumours of a downloadable update to unlock other modes coming at a later date, but with the game's cancellation EA Sports elected to release NBA Jam as a standalone game on the Xbox 360 and PlayStation 3.

Title & Re-Branding to NBA Elite 11[edit]

Producer blogs and tweets referred to NBA Live 11 following the release of NBA Live 10, initially confirming that the same naming convention used since NBA Live 06 would continue to be used. However, the July issue of the Official Xbox Magazine revealed that the series had been re-branded NBA Elite beginning with the 2010/2011 season release, making NBA Elite 11 the first title of a new brand. EA Sports officially confirmed the name change in a press release published on June 2nd 2010.

PC Version[edit]

On January 22nd 2010, the NLSC submitted a PC Petition to EA Sports in the hopes of demonstrating the desire for a PC release of NBA Live. It does not appear as though EA Sports will be releasing a basketball game for the PC platform any time soon however, as their Third Quarter Fiscal Year 2010 Report did not list an upcoming PC release for a basketball title. NBA Elite 11 will only be available for the Xbox 360 and PlayStation 3.

Development[edit]

NBA Elite 11 Logo

NBA Elite 11 was to retain staples of the series such as Dynasty Mode, the FIBA teams (updated through the 2010 World Championships in Turkey), signature shots, playcalling, Online Team Play in the form of the EASBA and other familiar modes and gameplay elements. Dynamic DNA will also be featured as part of the ongoing partnership between EA Sports and Synergy Sports. It was also going to make use of a new control scheme that made greater use of the right analog stick and real-time physics.

As with EA Sports' other 2011 season releases, NBA Elite 11 would have utilised EA Sports Online Pass. New copies of the game were to ship with a working code to access all online content and game modes, however second hand games would have required a separate purchase of an Online Pass code at a cost of $10/800 Microsoft Points.

New Controls[edit]

NBA Elite 11 would have made use of a new control scheme that made greater use of the right analog stick for player control, allowing the user to perform dribbling moves as well as attempt shots and make defensive plays. Users would have been able to opt for classic controls, though the new controls provided a deeper gameplay experience with increased control. Notably, turbo was removed from the controls with the intention of player speed and acceleration ratings providing differentiation between the speed at which different players could run and out-run opponents.

Real-Time Physics[edit]

NBA Elite 11 was set to be the first basketball game to make use of real-time physics. This change was intended to eliminate the canned animations previously used for player interactions, as well as creating a more unique experience without canned highlight plays.

New Announce Team[edit]

A report published by The Associated Press on June 8th 2010 hinted at a new announce team in NBA Elite 11 comprised of NBA on ESPN/ABC announcers Mike Breen, Jeff Van Gundy and Mark Jackson. On June 23rd 2010, producer Ryan Santos posted a Tweet mentioning that Jeff Van Gundy was recording commentary for the game. This was followed by an interview with producer Connor Dougan conducted by Hip Hop Gamer Show, in which the expanded use of the ESPN license and new three man commentary team of Breen, Jackson and Van Gundy were confirmed.

Become Legendary[edit]

Game Informer Magazine was one of the first publications to make mention of Be a Pro in NBA Elite 11, suggesting the addition of a single player career mode. This was later revealed to be Become Legendary, a mode set to make its debut in NBA Elite 11. Similar to 2K's My Player Mode, it would allow users to create a player, take part in the Jordan Draft Showcase, get drafted and play through an NBA career completing various milestones.

Online Leagues[edit]

NBA Elite 11 would have featured a five-on-five online league called the EA Sports Basketball Association (EASBA), similar to the EA Sports Hockey League (EASHL) in EA's NHL series.

Dynasty Mode[edit]

Dynasty Mode was reported to have received some updates to simulated stats, trade logic and generated rookies in NBA Elite 11, however no new features besides further ESPN Integration were mentioned in snippets released before the game's cancellation.

NBA Jam[edit]

On August 3rd 2010, it was revealed that NBA Elite 11 would ship with a code that would allow users to download three modes of NBA Jam, giving Xbox 360 and PlayStation 3 users the opportunity to play the Classic Campaign along with exhibition and online match-ups. Following NBA Elite 11's cancellation, EA Sports announced that NBA Jam would be a standalone release.

Reception & Cancellation[edit]

The demo for NBA Elite 11 was very poorly received, with gamers citing difficulty and distaste with the new controls, awkward looking animations with the new physics, players taking off for dunks from the free throw line and several strange glitches (including Andrew Bynum getting stuck at midcourt with his arms outstretched, infamously dubbed the "Jesus Glitch") as the most troubling issues. Several videos have been posted on YouTube highlighting the glitches and criticising the demo.

On September 27th, a week before the game was set to be released, EA Sports announced that NBA Elite 11 would be delayed indefinitely to give the development team time to iron out issues with the game. With the positive reception to NBA 2K11, users and members of the gaming media alike speculated that the game was likely to be cancelled. The decision to cancel NBA Elite 11 was officially confirmed on November 2nd 2010, though EA Sports has expressed a commitment to the series and intended to return with NBA Live 13 in 2012. However, following its cancellation on September 26th 2012, the series ultimately returned in 2013 with the release of NBA Live 14. The series is currently being developed by EA Tiburon, after being developed by EA Canada since NBA Live 95.

In the wake of the game's cancellation, a number of copies (mostly for the PlayStation 3) have made it into circulation and are considered rare collector's items. At one point, it was estimated that around 20-30 copies of the game had been sold online, with around 100 total in circulation. In August 2017, five copies of NBA Elite 11 - three for Xbox 360, two for PlayStation 3 - were offered as a lot on eBay for $30,000 US.

iPhone version[edit]

A stripped down version of NBA Elite 11 was made available for the iPhone and iPod Touch through iTunes. The game included all 30 NBA teams along with an 82 game season, exhibition play and a three point shootout. It also included several unlockable Legends and commentary from Mike Breen. An updated version was also released which included updated rosters (including the 2011 All-Star teams) and various fixes for gameplay and game modes.

As of December 2011, it is no longer available in the iTunes store.

Screenshots[edit]

Links[edit]







Previous:
NBA Live 10
NBA Live Next:
NBA Live 13