NBA Live 99 Players.dbf Editing Guide
The following is guide to the values in Players.dbf for NBA Live 99. A question mark indicates the exact function of the field is unknown.
Chart
Field | Description |
NAME | Player's surname |
FNAME | Player's firstname |
NICKNAME | Player's nickname |
PLAYERID | Player's ID number in the database. |
NUMBER | Player's jersey number. Use -1 for number 00. |
POSITION | Player's primary position 0: Center |
POSITION2 | Player's secondary position 0: Center |
HEIGHT | Player's height in inches |
WEIGHT | Player's weight in pounds |
YEARSEXP | How many seasons played in the NBA |
SCHOOLNUM | Player's college. Corresponds to numbers in schools.dbf |
COLOR | Player's skin colour. Number corresponds to a skin tone. 0: Pale White |
BODYTYPE | The size of a player's body. Ranges from 0 (very thin) to 8 (very bulky) |
HAND | 0: Right Handed 1: Left Handed |
HEADMODEL | The shape of the player's head. Models range from 0-7 |
FACE | Attribute for created players. Corresponds to faces in Create-a-Player |
HAIRSTYLE | Attribute for created players. Corresponds to hairstyles in Create-a-Player |
FACIALHAIR | Attribute for created players. Corresponds to facial hair in Create-a-Player |
EYEWEAR | 0: None 1: Rose Shades |
HEADWEAR | Attribute for headbands. 0: None |
SHOES | Player's shoe type |
SOCKS | Player's sock type 0: Low White |
LELBOWPADS | Left elbow pad 0: None |
RELBOWPADS | Right elbow pad 0: None |
LWRISTBAND | Left wristband 0: None |
RWRISTBAND | Right wristband 0: None |
LKNEEPAD | Left knee pad 0: None |
RKNEEPAD | Right knee pad 0: None |
OVERALLRTG | Overall rating - calculated by the game |
PLAYRVALUE | Calculated by the game - no need to edit |
All player ability ratings are based on the following system 0-1=50 | |
FGPBASE | Field Goal/Jump Shooting Rating |
THREEPTBAS | Three Point Shooting Rating |
FTPBASE | Free Throw Rating |
DNKABILITY | Dunking Rating - controls how often a player can make difficult dunks |
STLABILITY | Stealing Rating |
BLKABILITY | Blocking Rating |
OREABILITY | Offensive rebounding rating |
DREABILITY | Defensive rebounding rating |
BALABILITY | Ball handling (passing) ability |
OFFABILITY | Offensive Awareness |
DEFABILITY | Defensive Awareness |
SPEED | Speed rating |
QUICK | Quickness rating |
JUMP | Jumping rating |
DRIBBLE | Dribbling rating |
DSTRENGTH | Strength rating |
DHARDY | Hardiness rating - controls injuries in simulated play |
DSHOOTRANG | Shooting Range (8-25 feet) |
RANGE2 | Shooting Range 2 (6-17 feet) |
FATIGUE | Fatigue (Endurance) Rating |
INSIDESC | Inside Scoring Rating |
CLUTCH | Clutch Rating |
PRIMACY | Primacy Rating - how often the CPU will use player to score. Also affects simulated stats. |
SCOREAREA | Player's offensive style - Refer to Chart |
FACIALCTRL | Facial Expression 0: Laid Back |
ORIGTEAM | Player's original team - Refer to Chart |
TEAM | Player's current team - Refer to Chart |
ROSTERPOS | Roster position 0: Starting Centre |
BIRTHDATE | Player's birth date, in the format yyyymmdd (eg 19750329 = 29th March 1975) |
BIRTHTOWN | Town player was born in (if unknown, --) |
BIRTHSTATE | State player was born in (if unknown, --) |
DPLACE | Player's draft position (if not drafted, -1) |
DROUND | Player's draft round (if not drafted, -1) |
DOVERALL | Player's draft position (if not drafted, -1) |
DRAFTYEAR | Year player was drafted in yyyy format (eg 1997) |
DRAFTEDBY | Team that drafted player, 3 letter abbreviation (Atl, Bos, etc) |
DHOW | How a player was acquired D: Drafted |
DFROM | Team player was acquired from, 3 letter abbreviation (Atl, Bos, etc) (if not applicable, --) |
SCRATCH1 | ? |
SCRATCH2 | ? |
SCRATCH3 | ? |
DUNKPACK | Dunk Package - controls the amount of dunks a player can perform, ranges from 0 (no dunks) to 6 (many dunks) |
PREFDUNK | Dunk player uses most often |
CAREERPKG | Career Package. Determines a player's chances of improving/declining. Ranges from A (excellent chances) to J (little chance). |
ENVELOPE | Used for player development, assigned by game in Multiple Season Mode |
ENVHIST1 | First year envelope |
ENVHIST2 | Second year envelope |
ENVHIST3 | Third year envelope |
ENVHIST4 | Fourth year envelope |
ENVHIST5 | Fifth year envelope |
ENVHIST6 | Sixth year envelope |
ENVHIST7 | Seventh year envelope |
ENVHIST8 | Eighth year envelope |
ENVHIST9 | Ninth year envelope |
ENVHIST10 | Tenth year envelope |
GAMESSTART | How many games a player started last season |
SGAMESTART | How many games a player started the current season |
PGAMESTART | How many games a player started last playoffs |
DGAMESTART | Example of how many games a player will start in simulated play |
PSXPSTART | ? |
INJURYID | Corresponds to a number in injury.dbf. 0 by default (uninjured) |
INJURYDATE | Date injury occured, assigned by game in Season/Franchise Mode |
RECOVRDATE | Date player will recover by, assigned by game in Season/Franchise Mode |
ISPLAYABLE | Determines whether a player can play (TRUE/FALSE) ie he has a severe injury, minor injury, or is uninjured. If a player's name shows up in red in a roster screen, he cannot play. If his name shows up in yellow, he is injured, but playable. If his name shows up as normal, he is playable. |
ISCREATED | Player is created (TRUE/FALSE) |
ISROM | Player is created (TRUE/FALSE) |
ISHIDDEN | Player is hidden (TRUE/FALSE) |
ISFEMALE | Player is female (TRUE/FALSE) |
PLRSUBID | Player's Sub ID. Used with custom team feature. 0 for original player, duplicate players assigned a number |
DUPECOUNT | How many times a player has been duplicated on custom teams. |
ID7 | Speech File ID. First two letters of first name, first five letters of surname (eg ALHENDE). When a player has a surname with less than 5 letters, an underscore is used (eg BOSURA_). |
L_PORT | Player's Portrait ID. Numeral 1, first two letters of first name, first five letters of surname (eg 1ALHENDE). When a player has a surname with less than 5 letters, an underscore is used (eg 1BOSURA_). |
PLAYERPKG | Cyberface ID. Numeral 0, first two letters of first name, first five letters of surname (eg 0ALHENDE). When a player has a surname with less than 5 letters, an underscore is used (eg 0BOSURA_). Created players have a PLAYERPKG based on the appearance attributes assigned to them which will show up as four letters (eg GZQB) |
INSEASON | Player is in regular season (TRUE/FALSE) |
INPLAYOFF | Player is in the playoffs (TRUE/FALSE) |
OFFVALUE | Offensive Value |
DEFVALUE | Defensive Value |
FGATT | How many field goals a player attempted last season |
FGMAD | How many field goals a player made last season |
THREEATT | How many three pointers a player attempted last season |
THREEMAD | How many three pointers a player made last season |
FTATT | How many free throws a player attempted last season |
FTMAD | How many free throws a player made last season |
BLOCKS | How many blocks a player had last season |
OFFREB | How many offensive rebounds a player had last season |
ASSISTS | How many assists a player had last season |
PERFOUL | How many personal fouls a player had last season |
STEALS | How many steals a player had last season |
DEFREB | How many defensive rebounds a player had last season |
TURNOVER | How many turnovers a player had last season |
MINUTES | How many minutes a player registered last season |
GAMES | How many games a player played last season |
EJECT | How many ejections a player registered last season |
SFGATT | How many field goals a player has attempted in the current season |
SFGMAD | How many field goals a player has made in the current season |
STHREEATT | How many three pointers a player has attempted in the current season |
STHREEMAD | How many three pointers a player has made in the current season |
SFTATT | How many free throws a player has attempted in the current season |
SFTMAD | How many free throws a player has made in the current season |
SBLOCKS | How many blocks a player has in the current season |
SOFFREB | How many offensive rebounds a player has in the current season |
SASSISTS | How many assists a player has in the current season |
SPERFOUL | How many personal fouls a player has in the current season |
SSTEALS | How many steals a player has in the current season |
SDEFREB | How many defensive rebounds a player has in the current season |
STURNOVER | How many turnovers a player has in the current season |
SMINUTES | How many minutes a player has registered in the current season |
SGAMES | How many games a player has played in the current season |
SEJECT | How many ejections a player has registered in the current season |
PFGATT | How many field goals a player attempted last playoffs |
PFGMAD | How many field goals a player made last playoffs |
PTHREEATT | How many three pointers a player attempted last playoffs |
PTHREEMAD | How many three pointers a player made last playoffs |
PFTATT | How many free throws a player attempted last playoffs |
PFTMAD | How many free throws a player made last playoffs |
PBLOCKS | How many blocks a player had last playoffs |
POFFREB | How many offensive rebounds a player had last playoffs |
PASSISTS | How many assists a player had last playoffs |
PPERFOUL | How many personal fouls a player had last playoffs |
PSTEALS | How many steals a player had last playoffs |
PDEFREB | How many defensive rebounds a player had last playoffs |
PTURNOVER | How many turnovers a player had last playoffs |
PMINUTES | How many minutes a player registered last playoffs |
PGAMES | How many games a player played last playoffs |
PEJECT | How many ejections a player registered last playoffs |
DFGATT | Example of how many field goals a player will attempt in simulated play |
DFGMAD | Example of how many field goals a player will make in simulated play |
DTHREEATT | Example of how many three pointers a player will attempt in simulated play |
DTHREEMAD | Example of how many three pointers a player will make in simulated play |
DFTATT | Example of how many free throws a player will attempt in simulated play |
DFTMAD | Example of how many free throws a player made last season |
DBLOCKS | Example of how many blocks a player will make in simulated play |
DOFFREB | Example of how many offensive rebounds a player will register in simulated play |
DASSISTS | Example of how many assists a player will register in simulated play |
DPERFOUL | Example of how many personal fouls a player will register in simulated play |
DSTEALS | Example of how many steals a player will register in simulated play |
DDEFREB | Example of how many defensive rebounds will register in simulated play |
DTURNOVER | Example of how many turnovers a player will register in simulated play |
DMINUTES | Example of how many minutes a player will register in simulated play |
DGAMES | Example of how many games a player will register in simulated play |
DEJECT | Example of how many ejections a player will register in simulated play |