Difference between revisions of "NLSC Podcast Episodes (2020)"

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It's been almost a week, but it's still hard to get our heads around the news that Kobe Bryant, his daughter Gianna, and seven others were killed in a helicopter accident. We extend our condolences to the Bryants and the other families who suffered this terrible loss, and talk about how we came to hear the news. This leads into some reflections on Kobe's career, and how we came to regard him over the 20 years he played in the NBA. We also talk about his connection to video games as a cover player, and discuss the idea of a challenge mode in NBA 2K21, along with a roster project.
 
It's been almost a week, but it's still hard to get our heads around the news that Kobe Bryant, his daughter Gianna, and seven others were killed in a helicopter accident. We extend our condolences to the Bryants and the other families who suffered this terrible loss, and talk about how we came to hear the news. This leads into some reflections on Kobe's career, and how we came to regard him over the 20 years he played in the NBA. We also talk about his connection to video games as a cover player, and discuss the idea of a challenge mode in NBA 2K21, along with a roster project.
 
|February 2nd, 2020
 
|February 2nd, 2020
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|[https://www.nba-live.com/nlsc-podcast-310-interview-rod-reddekopp/ Episode #310: Interview with Rod Reddekopp]
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|Andrew<BR>
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'''Special Guest:''' Rod Reddekopp
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Rod Reddekopp joins the show to talk about his time working on NBA Live, beginning with the acquisition of Distinctive Software and his early work with EA. From there, Rod takes us through the years, from the revamp of NBA Showdown into NBA Live, to the way the game grew and became a flagship property for the company. Along the way, Rod describes his various roles as a programmer on the series, as well as many of the technical aspects of the early NBA Live titles. He also shares some fun stories from behind the scenes, and reveals a few Easter Eggs for us to go hunting for.
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|February 9th, 2020
  
 
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Revision as of 23:45, 9 February 2020

This is an episode guide for the NLSC Podcast, featuring all episodes released during 2020.

Episode Guide

Episode Hosts Synopsis Release Date
Episode #305: Maintaining a Rapport in 280 Characters Andrew & Dee4Three

Our first episode of 2020 opens with a tribute to NBA Commissioner Emeritus David Stern, who passed away on New Year's Day. We discuss the impact he had on the league, and his legacy as its longest-tenured and best commissioner. Diving into this week's main discussion topic, we reflect on some recent Tweets that highlight the disconnect and sometimes contentious relationship the community has with developers. We also discuss 2K's reaction to criticism, and the increased frustration that has strained relations with the dev team. The show wraps up with some spirited thoughts on recent events in the NBA, from travelling to bizarre calls for rule changes.

January 5th, 2020
Episode #306: Full Steam Ahead for Basketball Classics Andrew, Arcane, & Dee4Three

Special Guests: Josh & Dave from Namo Gamo

Version 1.0 of Basketball Classics launched on Steam last year, so we're glad to welcome Josh and Dave from Namo Gamo back to the show! We chat about the journey from Early Access to full launch, and how the game has grown since it first became available to the public. The game will be supported for some time to come, as the guys have some great plans for future updates, and are also looking at feedback from the community. To that end, we even managed to workshop a few ideas while we were recording! We also compare indie and AAA gaming, reminisce about old favourites, and talk a little about the real NBA.

January 12th, 2020
Episode #307: The Joy of Roster Modding Andrew & Dee4Three

Our NBA 2K21 Wishlist thread is now open in the Forum, so before we dive into our main discussion topic, we encourage everyone to get involved! We also encourage everyone to feel free to talk about gameplay and gaming experiences in general. With that business out of the way, we turn our attention to an activity we've greatly enjoyed over the years: roster modding. The discussion begins with a look at the breadth and appeal of roster mods, and the creative process behind them. Along the way, we discuss the tools and techniques that are used in their creation, the importance of certain changes over the years, and some significant roster mods. From creating them to playing with them, we discuss why roster mods are so fun and important to basketball gaming, and offer up a few tips for people who want to get involved with roster modding.

January 19th, 2020
Episode #308: When You Wish Upon A Dev Andrew & Dee4Three

A new patch has come through for NBA 2K20 this week, and it's brought some welcome updates and changes. The nerfing of a cheesy move has naturally proven to be controversial, leading us to reflect on attitudes towards exploits and how 2K should respond to any backlash. We also touch on some recent controversies with VC exploits, and how 2K chose to handle the situation. From there, we dive into this week's main topic: our NBA 2K21 wishlists. It's Wishlist Season, and we've got plenty to say about what we want to see in this year's game. From motion systems and balance to roster accuracy and matchmaking, we break down our desired improvements and additions.

January 26th, 2020
Episode #309: A Tribute to Kobe Bryant Andrew & Dee4Three

It's been almost a week, but it's still hard to get our heads around the news that Kobe Bryant, his daughter Gianna, and seven others were killed in a helicopter accident. We extend our condolences to the Bryants and the other families who suffered this terrible loss, and talk about how we came to hear the news. This leads into some reflections on Kobe's career, and how we came to regard him over the 20 years he played in the NBA. We also talk about his connection to video games as a cover player, and discuss the idea of a challenge mode in NBA 2K21, along with a roster project.

February 2nd, 2020
Episode #310: Interview with Rod Reddekopp Andrew

Special Guest: Rod Reddekopp

Rod Reddekopp joins the show to talk about his time working on NBA Live, beginning with the acquisition of Distinctive Software and his early work with EA. From there, Rod takes us through the years, from the revamp of NBA Showdown into NBA Live, to the way the game grew and became a flagship property for the company. Along the way, Rod describes his various roles as a programmer on the series, as well as many of the technical aspects of the early NBA Live titles. He also shares some fun stories from behind the scenes, and reveals a few Easter Eggs for us to go hunting for.

February 9th, 2020

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