[[VIV]] files containing texture and shape files are located in the main render folder. To use CustomArt, the user must create subfolders within the render folder that correspond to the names of the VIV files, and place the updated texture and shape files inside those new subfolders. The game will then load the loose files instead of their equivalents in the VIV containers. Further information on specific types of patches can be found below.
== Additional Information ==