Changes

Jump to: navigation, search
no edit summary
# Create a subfolder within the '''render''' folder called '''xstadium'''.
# Extract all custom stadium files directly to the new '''xstadium''' folder.
 
==== Additional Information ====
 
* NBA Live 2003 does not have a separate xstadium.viv file; all files are stored within xcourt.viv.
=== Player Faces & Art ===
# Create a subfolder within the '''render''' folder called '''xplayer'''.
# Within the '''xplayer''' subfolder, create a new subfolder that corresponds to the player's seven letter PLAYERPKG value, as specified in players.dbf (eg '''KOBRYAN''' for Kobe Bryant).
# Extract the custom player files directly to the appropriate '''individual subfolder''' (eg '''render\xplayer\kobryan'''). Please note that the individual files must also match a player's PLAYERPKG.
Most player's PLAYERPKG values follow the standard convention of using the first two letters of a player's given name, and the first five letters of their surname, with an underscore being used if a player's surname has less than five letters (eg GRHILL_ for Grant Hill). Players with similar names will use slight changes in this approach to ensure that they have a unique PLAYERPKG value; for example, twin centres Jason and Jarron Collins use the first and third letters for their given names (JSCOLLI and JRCOLLI respectively).
# Create a subfolder within the '''render''' folder called '''xcheads'''.
# Within the '''xcheads''' subfolder, create a new subfolder that corresponds to the coach's seven letter PLAYERPKG value, as specified in coaches.dbf (eg '''PHJACKS''' for Phil Jackson).
# Extract the custom coach files directly to the appropriate '''individual subfolder''' (eg '''render\xcheads\phjacks'''). Please note that the individual files must also match a coach's PLAYERPKG.
Most coach's PLAYERPKG values follow the standard convention of using the first two letters of a coach's given name, and the first five letters of their surname, with an underscore being used if a coach's surname has less than five letters (eg GEKARL_ for George Karl).
Not all roster makers use the same naming convention when adding new coaches, so if in doubt, open the appropriate coaches.dbf file with [[DB Commander]], locate the coach whose face is being patched, and check the value in the PLAYERPKG field.
 
=== Portrait Patches ===
 
The default player portrait files are stored in '''xprtteam.viv'''. As with faces and other player art, the names of the files correspond to a player's PLAYERPKG value, however, custom portraits do not require individual subfolders to be created within the newly created xprtteam folder.
 
# Create a subfolder within the '''render''' folder called '''xprtteam'''.
# Extract all custom portrait files directly to the new '''xprtteam''' folder.
 
==== Additional Information ====
 
* This only applies to NBA Live 2004. NBA Live 2003 does not utilise 2D (ie real photograph) portraits.
 
== Automatic Installations ==
 
Some patches (such as the 1995/1996 Season Patch for NBA Live 2004) utilise installation files that automatically place files in the correct place. If that's the case for the patch you're using, then all you need to do is extract the .exe file and run it. Please note that problems can arise with custom installation folders; please see the included documentation where applicable.
 
Certain patches may require you to run a batch ('''BAT''') file. It's important that you extract the batch file and any other required files to the correct folder. As this is a more complicated step, the patch will usually contain further instructions.
== Additional Information ==




Navigation menu