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# Extract the custom player files directly to the appropriate '''individual subfolder''' (eg '''render\xplayer\kobryan'''). Please note that the individual files must also match a player's PLAYERPKG.
Most player's PLAYERPKG values follow the standard convention of using the first two letters of a player's given name, and the first five letters of their surname, with an underscore being used if a player's surname has less than five letters (eg GRHILL_ for Grant Hill). Players with similar names will use slight changes in this approach to ensure that they have a unique PLAYERPKG value; for example, twin centres Jason and Jarron Collins use the first and third letters for their given names (JSCOLLI and JRCOLLI respectively).
Not all roster makers use the same naming convention when creating new players, so if in doubt, open the appropriate players.dbf file with [[DB Commander]], locate the player whose face is being patched, and check the value in the PLAYERPKG field.
 
It's possible to assign player specific jerseys, shoes, and other artwork using this method. For more information, please see [[NBA Live 2003 Customisation Guide | this guide]].
=== Coach Faces ===
# Extract the custom coach files directly to the appropriate '''individual subfolder''' (eg '''render\xcheads\phjacks'''). Please note that the individual files must also match a coach's PLAYERPKG.
Most coach's PLAYERPKG values follow the standard convention of using the first two letters of a coach's given name, and the first five letters of their surname, with an underscore being used if a coach's surname has less than five letters (eg GEKARL_ for George Karl).
Not all roster makers use the same naming convention when adding new coaches, so if in doubt, open the appropriate coaches.dbf file with [[DB Commander]], locate the coach whose face is being patched, and check the value in the PLAYERPKG field.






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