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File Additions for NBA 2K19

NBA 2K19 Cover Art

The latest file additions for NBA 2K19 PC include player updates, retro presentation, shoes, and more. Check them all out at the links below!

Torogi
Norman Powell Face
Serge Ibaka Face & Model
Iman Shumpert Face & Model (Updated to v2.0)
Kawhi Leonard Face & Model (Updated to v3.0)

sticky-fingers
1992 NBA On TNT Overall Presentation
2007 ESPN Overall Presentation

seanbarkley
[seanbarkley] KICKSOLOGY (Updated)

TwisT
Crowd Update – 2019 Playoff Shirts (Updated to v31)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Wayback Wednesday: A Long-Lost NBA Live 07 Preview

Dirk Nowitzki shoots a three-pointer in NBA Live 07

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at an NBA Live 07 preview that we had to pull due to spoilers.

The NBA Finals often brings us our first glimpse of the upcoming sim titles, though for the moment, both EA Sports and Visual Concepts are remaining tight-lipped. I’ve previously reflected on how the preview seasons seemed longer and more exciting in years gone by, and that was certainly the case in the mid 2000s. Back then, a lot of sites (including the NLSC) were on a mailing list for preview assets from EA. As the 2006 NBA Finals began, we received a press release detailing a simulation of the series in NBA Live 07, some prior gen screenshots, and new gen gameplay.

Unfortunately, we then received a directive from EA Sports that the feature and all of the media needed to be immediately pulled, as they contained something that wasn’t meant to be seen yet. As such, it would be a few weeks before we received any media that we could publish, and that 2006 Finals simulation in NBA Live 07 was lost to time. It’s something I’ve kept in my archives though, and since the Finals are upon us, it seems like a good time to bring it out of the vault. So, what was the result of the simulation, and why was the feature pulled? Let’s take a look back…way back…

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NBA Live 19 Patch 1.25: Gameplay Tuning, Other Updates

Mike Conley in NBA Live 19

Patch 1.25 is now available for NBA Live 19! As with all previous official patches, it will come through automatically as long as your PlayStation 4 or Xbox One is online. If you encounter any issues, try checking for the update manually or restarting your console.

As previously promised, the patch includes various tuning tweaks for gameplay, and a deterrent for gamers who hog the ball in LIVE Run. Shot contests have also been adjusted, and higher-rated ballhandlers won’t be forced into picking up their dribble as often. A technical fix for users with five players is also included.

The patch also includes new likenesses for over 60 NBA and WNBA players, venue and uniform updates for Quai 54, WNBA roster and uniform updates, and some NBA rating adjustments. Data for future LIVE Events has also been pushed through in the patch.

Check out the full patch notes below, as well as in the NBA Live 19 update history over in our Wiki. Feel free to share your thoughts in the comments section, as well as here in the Forum!

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Monday Tip-Off: The Next Big Innovation in Basketball Games

Online modes have demonstrated significant innovation

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on what the next big innovation in basketball games might be.

June is upon us, which means we’re drawing closer and closer to the beginning of a new preview season for NBA Live and NBA 2K. A few rumours are already starting to swirl, and it hopefully won’t be too long before we get a few teasers and tidbits to sink our teeth into. In the meantime, we’re left to speculate, and talk about what we want to see in this year’s games. I’m hoping that NBA Live 20 will prove to be a big step forward for EA Sports’ series; conversely, I expect NBA 2K20 to be another fine release, though I am hoping it won’t mark a return to NBA 2K18’s greedy approach.

A new console generation also looms, so beyond this year’s releases, I’ve begun to wonder about what the future holds for basketball games. Apart from concerns about the direction (and whether I’ve started to slip out of the core audience), I’ve also been wondering about the next step in terms of innovation. After all, we’ve already seen the games become more and more realistic, incorporate a variety of deep modes, and provide new experiences through online play. New hardware will naturally facilitate a jump in graphics and animations, but as far as features are concerned, what else can be done to innovate on the virtual hardwood?

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NLSC Podcast #287: Renovating the Virtual Hardwood

NLSC Podcast Logo

Episode #287 of the NLSC Podcast is out now! This week, Arcane and I are discussing modding, including the history of our community and our own involvement with the hobby over the years.

After catching up on the results of Game 1 of the 2019 NBA Finals, we dive into this week’s topic: modding, also known as patching (or indeed if we want to get really fancy, renovating the virtual hardwood). We discuss the beginnings of our modding community and how it’s evolved over the years, as well as how we came to be a part of it. Our discussion also includes modding etiquette, and ways that we can improve as a community. We also talk about our favourite mods, both the ones that we’ve made and those that others have created. We wrap up with some tips for getting started, and touch upon what it might be like if NBA Live and NBA 2K could one day go head to head with modding on PC.

Tune in below!

What are your thoughts on our modding community here at the NLSC? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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U R Basketball V67 Released for NBA 2K14

U R Basketball V67 for NBA 2K14

Less than two weeks after the last update, a new version of U R Basketball for NBA 2K14 by skoadam and slimm44 is now available. V67 looks ahead to the 2020 season with a roster that includes upcoming Draftees, as well as fixes and enhancements for the final 2019 season roster. An overview of the key features is as follows:

  • 2019 Draft players ready to sign from FA pool! All with portraits.
  • #1, #2, and #3 picks already in Pelicans/Grizzlies/Knicks roster
  • Added few missing jerseys for 2019, 2019EOS, 2020 Rosters
  • Added real 2019 All Star logos
  • 2020 Roster with uninjured rotations
  • 2020 Roster with updated coaches
  • 2020 Roster with updated contracts, age, years pro
  • Updated faces for current and 2019 Draft players (Chasedown, EC2K, many more)

You can find V67 of U R Basketball here in our Downloads section. Be sure to check out the release topic here for support, previews, and more information about future releases.

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The Friday Five: 5 What If Scenarios in Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five gets hypothetical, as I consider five “What If” scenarios in basketball gaming.

Even though we shouldn’t tie ourselves up in knots dwelling on the past, it’s hard to resist the allure of a fascinating “What If” scenario. What if Michael Jordan didn’t retire in 1993? What if he never returned in 1995, or in 2001? What if the Boston Celtics had won the Draft lottery in 1997? What if the Oklahoma City Thunder had never traded James Harden, or remained the Seattle SuperSonics? What if LeBron James had never taken his talents to South Beach? For each of these scenarios, we can debate and speculate as to how history would differ in both outcomes and perspective.

The real NBA provides us with plenty of “What If” scenarios, as there are so many events that have the potential to be pivotal: trades, free agent signings, lottery results, injuries, clutch shots, and fateful decisions in crunch time of the biggest games. For the most part, the history of the virtual hardwood goes hand in hand with the general improvements and progression of video games as a whole, but a few big moments – as well as a few things that didn’t happen – have shaped the hobby as we know it. This is by no means an exhaustive list of all the twists and turns that basketball gaming may possibly have taken, but they are five “What If” scenarios that I find interesting.

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NBA 2K Playgrounds 2 Patch 1.11 Available

NY Subway in NBA 2K Playgrounds 2

A new official patch (1.11) is now available for NBA 2K Playgrounds 2. As with the previous update, it includes a new Playground, additional Pack items, and technical fixes. The official patch notes are as follows:

  • New York Subway Playground.
  • 16 new Vanity Items available in Packs.
  • 140 new Court Editor Items available in Packs.
  • Stability improvements.
  • Improvements to the Mars Playground.

As always, feel free to share your thoughts in the comments section below, as well as here in the NLSC Forum!

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Wayback Wednesday: The Lost Retro Teams

Bulls vs Blazers in NBA 2K11

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the retro teams that we’ve lost in NBA 2K.

It’s easy to take the retro teams in NBA 2K for granted. They’ve been a staple of the games since the introduction of The Jordan Challenge back in NBA 2K11, to the point where a lot of gamers no longer consider them bonus content; they’re something we expect to see in the games. There was a time, however, when it didn’t seem likely due to the hurdle of likeness rights. Indeed, a few years before 2K made it a reality, EA Sports made some preliminary steps towards including retro teams in NBA Live 08, ultimately scrapping the idea when they couldn’t license all of the players.

While it does seem like the concept of retro teams is here to stay – and there are plenty of ideas for new ones that could be added – not all of the previously included squads remain in NBA 2K. Over the years, a total of ten retro teams have been cut after being included in at least one game, though four of them would be replaced by a squad from around the same era. Let’s take a look back…way back…

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File Additions for NBA 2K14

NBA 2K14 Cover Art

The latest file additions for NBA 2K14 PC include a new face for Dylan Windler, and the latest jersey update for the 2019 season. Check them out at the link below!

Blang
Dylan Windler Face

Pep
NBA Nike 2018/2019 Sponsors Update (Updated)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Monday Tip-Off: Aiming for the Hall of Fame in MyCAREER

Hall of Fame Requirements in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with an update on my NBA 2K19 MyCAREER, and my new goal of making it to the Hall of Fame.

As the 2019 NBA Finals loom in real life, I’m already twenty games away from the 2020 Playoffs in my NBA 2K19 MyCAREER game. My enthusiasm has continued into a sophomore campaign, and with the regular season winding down, I’ve got a few milestones in my sights. Within the next few games, I’ll break Wilt Chamberlain’s record for most points, and my own record for most assists. I’ve already set a new steals record, and ensured that I’ll average a triple-double for the entire season. I’m feeling quite confident that I’ll guide the Bulls to a second straight championship.

My intention here isn’t to brag; everyone puts up awesome numbers in MyCAREER, after all. I’m just enjoying the challenge of trying to get triple-doubles, break a few records, and complete two full seasons while playing on twelve minute quarters. I do have another goal, however. I’ve been keeping an eye on the requirements for making the Hall of Fame, and it’s my intention to achieve that before I put NBA 2K19 aside. Despite spending a lot of time with MyCAREER in both NBA 2K13 and NBA 2K17, it’s something that I haven’t been able to accomplish. With all of the time that I’ve put into NBA 2K19’s MyCAREER, I feel like this is the year.

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NLSC Podcast #286: Online, Casuals, & Simulation

NLSC Podcast Logo

Episode #286 of the NLSC Podcast is out now! This week, Arcane and I are discussing the focus of online play in NBA Live and NBA 2K, and what that means for different types of basketball gamers.

We tip things off with a quick look ahead to the 2019 NBA Finals, as well as a few thoughts on the forthcoming gameplay patch for NBA Live 19. After catching up on the news, we dive into this week’s discussion topic: online, casuals, and simulation. We reflect on some recent Jordan Rec Center games in NBA 2K19, and how they’ve been indicative of changing attitudes towards the importance of sim-style virtual basketball. This leads us to question whether the core demographic is as sim as it used to be, or whether we’re now on the outer fringe. We also attempt to categorise the different types of hoops gamers, and throw out a few suggestions for improving the online experience by addressing various issues including matchmaking and gatekeeping.

Tune in below!

What are your thoughts on the current direction of online play, and gameplay in general? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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New NLSC Merch by Arcane Uniforms Available At TeePublic

NLSC Merch: Sticker

For anyone who’d like to rep the NLSC out in the real world, we have some good news! Regular NLSC Podcast co-host Arcane has created some new merch for the site through his clothing label, Arcane Uniforms, and it’s available now through TeePublic.

Items include t-shirts, phone cases, wall art, mugs, sticks, pillows, and more. In addition to a retro NBA Live Series Center design, you can also pick up merch branded with the NLSC Polygon design, NLSC Grindtime, and even March Modness. Many of Arcane’s other basketball designs are also available, with all items currently being 35% off.

Find the full range here over on TeePublic, and check out some previews below! Premium NLSC apparel, including personalised basketball jerseys and shorts, is also still available through Arcane Uniforms; you can find more details on how to order it here in the Forum. Be sure to follow Arcane Uniforms here on Twitter and here on Facebook for further updates, and to get in touch with Arcane about ordering information or any other queries.

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NBA Live 19 Getting New Gameplay Patch in June

Russell Westbrook in NBA Live 19

As revealed over on Reddit, a new gameplay patch for NBA Live 19 is currently in the works. According to the developers, the update will include some of the biggest requests and suggestions that have been put forth by the community. Some of those changes include (and I quote):

  • Shot contest impact
  • Open layups and inside shots missing
  • Better balancing of dribble bumps and dribbling
  • A new feature to combat ball hogs online
  • Some other stuff

It remains to be seen what is meant by “other stuff”, but no doubt we’ll get more information soon, and it’s great to see NBA Live 19 still receiving substantial updates this far into its life cycle. The new patch is slated to drop in early June, right around the tip off of the 2019 NBA Finals. The last update, Patch 1.24, was released back in April.

Feel free to share your thoughts in the comments section below, as well as join in the discussion here in the Forum! You can also find a complete update history for NBA Live 19 here in our Wiki.

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The Friday Five: 5 Times PC Gamers Missed Out in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five times that PC gamers have missed out when it comes to the virtual hardwood.

Due to the popularity of the PC platform in our community, it’s all too easy to forget that it isn’t a priority for sports video game developers. Consoles account for a bulk of the annual sales, making PC sports gamers a niche within a niche. That hasn’t stopped us from having a lot of fun with the games that have come out on PC though, thanks in no small part to what our modding community has been capable of throughout the years. Furthermore, if you go back and look at the history of NBA Live on PC, there was a time when those releases could be considered the definitive version.

Unfortunately, playing on PC has sometimes led to missing out on content, or certain games altogether. From a developer’s perspective, consoles provide the convenience of standard hardware and digital platforms, as well as more security when it comes to piracy. Developing for the PC is more challenging due to differing hardware, as well as distribution methods. Even when the former hasn’t been a barrier to getting a PC release, the latter has prevented it from receiving the same level of support, including downloadable content. We’re fortunate enough to still get basketball games on PC, but here are five times that we weren’t so lucky on the platform.

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