We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on making peace with the prospect of simulated games in franchise modes.
While there have been changes in my life since I started running the NLSC as a 17 year old back in 2001, I can still make ample time to play video games, basketball or otherwise. I don’t have a family, so in that regard, I do have fewer responsibilities than other members of our community. However, like anyone with a day job and a social life, I do have to ration my time accordingly. Video games are something that I have to fit in between being a sole trader, exercising, catching up with friends, and of course, my responsibilities both running and creating content for the NLSC.
To that end, as I look to make a return to franchise gaming this year, I must get used to the idea of simulating games. Should I back off a little on my intention to take a break from career modes, I’ll have to further ration my time, and that means a decent portion of games – possibly in both modes – will need to be simulated. On the surface, it may seem odd that this is something I need to get accustomed to. The simulation function has been available in season modes for over two decades, so it’s hardly a concept that I’m unfamiliar with. However, it is an approach that would mark a change in the way that I play basketball video games.
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