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No NBA Live 21, As Per EA’s Upcoming Games List

NBA Live 21 Cancelled

For some time now, it’s been taken as a foregone conclusion that there won’t be an NBA Live 21. In case anyone was still holding out hope, the latest financial report from EA, as well as the list of upcoming releases on their website, has made that official.

In October last year, the official NBA Live Twitter account confirmed the decision to skip NBA Live 20. At the time, the post seemed to indicate plans to return in 2020 with the launch of the next generation of consoles. Technically, NBA Live 21 was never officially announced, but whether or not it counts as another cancellation is arguably just splitting hairs. The point is that no basketball game is coming from EA Sports this year.

The silence from the official NBA Live social media accounts – aside from a tribute to the late Kobe Bryant earlier this year – had many people speculating that this would be the case. While there is no word either way on the future of the series at this point, there isn’t much to get excited about right now if you’re a PC or console gamer. NBA Live Mobile is still available, and is being updated with the NBA’s restart.

As for our part, we’ll continue to collect feedback and send it to the developers as long as the series hasn’t been canned for good. We’ll also post any news as it becomes available. In the meantime, I’ve condensed the NBA Live 21 section into the NBA Live 19 section of our Forum, and updated our Wiki accordingly. Feel free to join in the discussion here, as well as in the comments below. We’ll be discussing the situation in Episode #334 of the NLSC Podcast, coming out shortly. Our 25th Anniversary of NBA Live celebrations will also continue, so stay tuned for that content.

25th Anniversary of NBA Live: NBA Live 07 Retrospective

25th Anniversary of NBA Live: NBA Live 07 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 07.

After NBA Live 06 proved to be a shaky start to a new generation, long-time fans of the series hoped it would bounce back with NBA Live 07. PC gamers who had yet to experience the disappointment of the new gen version were also hoping that their port would remain a quality product. Unfortunately, there would be disappointment all around. NBA Live 07 is still widely considered to be the worst game in the series, and there are plenty of reasons why it has that reputation. Although it corrected course by addressing the lack of depth, the on-court product is generally considered to be very subpar. Let’s take a look back at one of the most infamous releases in the series.

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Wayback Wednesday: Bug Hunting in NBA Live 96 PC

Wayback Wednesday: Bug Hunting in NBA Live 96 PC

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m going bug hunting in NBA Live 96 PC.

It’s strange how certain memories will randomly pop into your head. Last year, I whipped up a video illustrating a tall tale that I heard about Michael Jordan many years ago. It’s something I hadn’t thought about in years, but something jogged my memory, and I felt like reflecting on that ridiculous story. The same thing happens with basketball video games. I’ll randomly remember a feature or something that I once experienced, and it strikes me as a good idea for a Wayback Wednesday feature. It’s as good of an excuse as any to revisit some old favourites, too.

Of course, our memories aren’t always reliable. I’ve discussed the phenomenon of having false memories of basketball video games in The Friday Five, and indeed, I had enough examples for second column. It pays to double-check, and there are Wayback Wednesday features I’ve had to amend (and in one case, re-write completely) when I haven’t done my due diligence. With that in mind, on this occasion I’m making the research itself into the feature! There’s an error that I vaguely recalled encountering in the PC version of NBA Live 96, so this week, I’m going bug hunting. Let’s take a look back…way back…

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NLSC Podcast #318: Interview with Andrew Jinks

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Episode #318 of the NLSC Podcast is out now! This week’s show is a continuation of our 25th Anniversary of NBA Live celebrations as I interview Andrew Jinks, programmer on NBA Live 95-98.

As our celebrations of the 25th Anniversary of NBA Live continue, we welcome Andrew Jinks to the NLSC Podcast! Andrew was a programmer on the series from NBA Live 95 through to NBA Live 98, and he shares his insights into how the early NBA Live games were developed. His stories cover his experiences working on the front end, schedule generation, and other aspects of the games. He also talks about the cancelled 3DO version of NBA Live 96, provides more backstory on the legend of “Jox Steele”, and shares some other tales from behind the scenes. Our trip down memory lane also leads us to reminisce about some other classic games from back in the day, including a few LucasArts favourites.

Tune in below!

I hope you enjoyed the interview! Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

NLSC Podcast #316: Interview with Darren Schueller

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Episode #316 of the NLSC Podcast is out now! This week’s episode is part of our 25th Anniversary of NBA Live content. Join me as I chat with Darren Schueller, former NBA Live programmer and the man behind implementing DBF files in the PC version.

Our 25th Anniversary of NBA Live celebrations continue with another developer interview! Former NBA Live programmer Darren Schueller joins the show to chat about his time working on the game from NBA Live 97-2001. As the man behind implementing DBF files in the PC version of NBA Live, Darren explains how that development came about, and the details may surprise you! We also talk about his work on the user interface throughout the years, as well as the hidden developer teams and other Easter eggs. Darren also shares anecdotes about how he got into the industry, pranks and other amusing moments during his tenure at EA Canada (including his Need for Speed cameos), and some of his favourite games.

Tune in below!

I hope you enjoy the interview! Do you have any fond memories of NBA Live 97 through 2001? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

25th Anniversary of NBA Live: Q&A with Dave Warfield

25th Anniversary of NBA Live: Q&A with Dave Warfield

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s an interview with Dave Warfield, who worked on the series from NBA Live 95 through NBA Live 98.

In addition to joining me on the NLSC Podcast to talk about NBA Live as we celebrate the series’ 25th Anniversary, former Lead Programmer Rod Reddekopp was kind enough to put me in touch with some other people who worked on the game in the early days. I’m looking forward to chatting to them about the history of the series, and we’re beginning those conversations today with a Q&A with Dave Warfield. As I noted, Dave worked on the series from NBA Live 95 through NBA Live 98, focusing on the menus and the games’ rosters. Read on for an insight into the development of classic NBA Live!

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NLSC Podcast #310: Interview with Rod Reddekopp

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Episode #310 of the NLSC Podcast is out now! This week’s episode tips off the next phase of our 25th Anniversary of NBA Live celebrations as I chat to Rod Reddekopp, programmer on NBA Live 95-2001.

Rod Reddekopp joins the show to talk about his time working on NBA Live, beginning with the acquisition of Distinctive Software and his early work with EA. From there, Rod takes us through the years, from the revamp of NBA Showdown into NBA Live, to the way the game grew and became a flagship property for the company. Along the way, Rod describes his various roles as a programmer on the series, as well as many of the technical aspects of the early NBA Live titles. He also shares some fun stories from behind the scenes, and reveals a few Easter Eggs for us to go hunting for.

Tune in below!

I hope you enjoyed Rod’s insights into the early days of NBA Live! Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Wayback Wednesday: NBA Live 2000 & NBA Live 10 Trivia

Wayback Wednesday: NBA Live 2000 & NBA Live 10 Trivia

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at some trivia for NBA Live 2000 and NBA Live 10.

Happy New Year, everyone! It’s strange to tip off a year with a retro feature, but it is Wednesday, and on Wednesdays we go way back. Speaking of which, as part of the lead up to the release of NBA Live 18 and NBA Live 19, I posted a couple of articles containing trivia facts about NBA Live 98 and NBA Live 08, and NBA Live 99 and NBA Live 09. I’d intended to do the same thing this year with NBA Live 2000 and NBA Live 10, ahead of the release of NBA Live 20. Of course, NBA Live 20 was ultimately cancelled, so I didn’t get an opportunity to do so back in September.

Looking back, I’m certainly glad I didn’t run it pre-emptively while we waited for that announcement! However, it seems like a waste of a good Wayback Wednesday idea to let it go, and of course, it all ties in to the 25th Anniversary of NBA Live content that we’re doing despite the series going on hiatus once again. With that in mind, here are the trivia facts I would’ve originally shared to celebrate the release of the third NBA Live game with a year ending in zero. Let’s take a look back…way back…

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Monday Tip-Off: 2019 Year in Review

Monday Tip-Off: 2019 Year in Review

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look back at the year that was 2019 in basketball gaming, and our community here at the NLSC.

We’re at the start of a new week, but a couple of days away from the end of the year, not to mention a decade. Given the timing, I’ve decided to use this week’s Monday Tip-Off to reflect on the past twelve months, just as I did last year. Although this isn’t The Friday Five, I will be using a similar format on this occasion, as I’d like to take the opportunity to spotlight some of my favourite content from the past year, and discuss various aspects of the hobby under their own subheadings. If you’ve missed out on any of these features, I’ll be linking to them so that you can check them out.

Overall, it’s been another successful year here at the NLSC. Our modding community is still productive, and we’ve been able to do some fun things with our content. We expect to be around for some time yet, and basketball gaming itself is still thriving. There have been some ups and downs as there always are, and that does leave us with a few issues that we need to deal with moving forward. However, I’m confident that we can come together as a community and work out appropriate solutions. Without any further ado, here are my reflections on the final year of the 2010s, and an editor’s pick of articles, podcasts, and other features that I’m particularly proud of.

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25th Anniversary of NBA Live: NBA Live 06 Retrospective

25th Anniversary of NBA Live: NBA Live 06 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 06.

After the success of NBA Live 2005, NBA Live 06 proved to be a pivotal moment in the series; one that NBA Live is still feeling the effects of today. Because of those long-term ramifications, it’s all too easy to forget that NBA Live 06 is a tale of two games: a last gen and PC release that was at least on par with its predecessor, and a new gen launch title that was a disappointment. It’s unfortunate that the latter often overshadows the former, but it’s understandable, given the lasting impact that it had. Nevertheless, I’ll be covering both versions of the game in this retrospective. Let’s look back at the good, the bad, and the ugly in a significant year for NBA Live.

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25th Anniversary of NBA Live: NBA Live 2005 Retrospective

25th Anniversary of NBA Live: NBA Live 2005 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 2005.

In my NBA Live 2004 retrospective, I summed up that game by calling it a tough act to follow. That’s what makes NBA Live 2005 so impressive, as it met the standard of its predecessor and raised the bar even higher. Many would call it the best game in the NBA Live series, or at the very least, rank it somewhere in the top five, if not the top three. It’s a reputation that’s well-earned, as it improved upon NBA Live 2004 in just about every way possible, and still holds up extremely well over a decade later. It had a few issues of course, but it was still a great release, and remains a personal favourite of mine. Let’s take a look back at another milestone game in the NBA Live series.

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25th Anniversary of NBA Live: NBA Live 2004 Retrospective

25th Anniversary of NBA Live: NBA Live 2004 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 2004.

After NBA Live 2003 leaned too much towards an arcade style of gameplay, NBA Live 2004 was a very welcome course correction. It took the strong points of its predecessor, such as Freestyle Control, and built a more robust sim game on that foundation. It was also the beginning of a very solid three year run for NBA Live on PC, PlayStation 2, and Xbox, before the series began to struggle with its transition to the next generation. NBA Live 2004 was generally very well-received in its day, and it remains a favourite for many long-time basketball gamers. It was definitely a return to form for the series, and the game most of us wished NBA Live 2003 had been.

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Wayback Wednesday: The Fake NBA Live 2002 PC

Wayback Wednesday: The Fake NBA Live 2002 PC

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the interesting case of the fake PC version of NBA Live 2002.

As I’ve mentioned in my 25th Anniversary of NBA Live retrospective and a few other articles, NBA Live 2002 is a game that I’m oddly nostalgic for. It has its quirks and I definitely wouldn’t call it the best game of its generation, but it’s one that I did have a good amount of fun with when it was new. It was also the upcoming game when I took over the NLSC back in 2001, so it’ll always stick out in my mind for that reason. Oh, and also the fact that it was the first game in the NBA Live series not to come out on PC. That definitely made it a controversial release in our community.

For a while there however, people were reporting that a PC version of NBA Live 2002 did exist, because they’d found a pirated version of it on peer-to-peer file sharing applications. Searching for NBA Live 2002 PC on those platforms did yield results, but what was the story behind those downloads? Let’s take a look back…way back…

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25th Anniversary of NBA Live: NBA Live 2003 Retrospective

25th Anniversary of NBA Live: NBA Live 2003 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 2003.

It’s interesting how attitudes towards NBA Live 2003 have changed as the years go by. I’ve seen a lot of people mention that it was their first game in the series, which no doubt leads to the same kind of nostalgia people like me have for NBA Live 95. Even for those of us who were more critical, or at least had mixed feelings about NBA Live 2003 when it was new, it’s a release that has since inspired more fondness. It makes sense, though. While certain design choices were controversial and didn’t pan out, it’s a very important release, in large part thanks to the way that it innovated with its dribbling controls. Let’s take a look back at a milestone game in the NBA Live series.

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NLSC Podcast #302: 25th Anniversary of NBA Live (Part 2)

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Episode #302 of the NLSC Podcast is out now! This week, it’s Part 2 of our celebration of the 25th Anniversary of NBA Live. Join Dee4Three and I as we cover NBA Live 07 through to NBA Live 19, look ahead to the future, and reflect on the series as a whole. If you haven’t caught Part 1 yet, be sure to tune in here!

We continue our conversation with a look back at NBA Live 07, a strong candidate for the worst game in the series. As we proceed to break down each game year by year, we reflect on the downfall of NBA Live, and the mistakes that have led to its continued struggles. We discuss what could have been, from the cut retro teams in NBA Live 08 and the full season version of Be a Pro in NBA Live 09 on PS2, to the disastrous change of direction with NBA Elite 11 and cancellation of NBA Live 13. The importance and selection criteria for cover players also comes up, and we reveal the NBA Live 13 cover player that was never officially announced. That brings us to the current generation as we recap the series’ ups and downs since returning with NBA Live 14, and how it’s looking as of NBA Live 19. Once again, we touch on what we want to see in NBA Live 21 and beyond. We wrap up with our fondest memories of NBA Live, our favourite games in the series, and thoughts on what it’s meant to us these past 25 years.

Tune in below!

What are your memories of NBA Live 07 through NBA Live 19? What are your thoughts on the future of the series? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.