Andrew
May 4, 2026
Features, Monday Tip-Off, NBA 2K, NBA Live
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on how there are times that I miss dice roll shooting mechanics in basketball video games.
At this point, it’s a safe bet to say that Green Releases will remain a fixture of NBA 2K’s shooting mechanics moving forward. It’s just a matter of how they’re handled, and whether there are any additional controls and mechanics such as shot aiming or rhythm shooting with the right stick. In recent years, the “Green or Miss” approach to shooting has been particularly contentious. On one hand, it rewards skilful input with a guaranteed result (blocked attempts notwithstanding). On the other hand, it’s not necessarily accessible, or preferable for offline play.
It’s funny to revisit the discourse around Green Releases back in 2017, when Mike Wang spoke of a desire to wean gamers off of the idea that they should be guaranteed baskets. “Green or Miss” certainly goes against that aim, demonstrating how attitudes have changed as NBA 2K has increasingly catered to the online scene. Personally, I’m in favour of Green Releases being guaranteed, very good or near-perfect releases still being reliable, and then progressively lower odds of success as the timing gets worse. To that point, while I wouldn’t change the approach of Green Releases always being successful, I must admit that I sometimes miss the old dice roll shooting mechanics.
Read More »
Andrew
March 7, 2026
NBA 2K26
Patch 5.1 is now available for the PlayStation 5 and Xbox Series X|S versions of NBA 2K26. It should come through automatically as long as you’re online. If it doesn’t, try restarting your console, or checking for updates manually. The following statement accompanied the release of Patch 5.1 for NBA 2K26:
Protecting fair play and competitive integrity is a core priority for NBA 2K. We know how frustrating it is when games are disrupted by players who choose to cheat, and we’ve been actively monitoring emerging exploits.
Update 5.1 on PlayStation®5 and Xbox Series X|S adds new protections against network manipulation, including measures designed to combat intentional “lag switching” tactics used to gain an unfair advantage. These protections apply across online multiplayer modes such as Park, The Theater, and The REC.
This update is now available and includes a required patch download and additional live updates. Please fully close and relaunch the game to ensure the latest changes are applied.
Anti-cheat efforts are ongoing as behaviors evolve. We’ll continue testing and evaluating additional protections focused on reducing the most impactful forms of cheating, and we’re committed to the long-term work of keeping competition fair for players who respect the game.
The PC version of already includes its own anti-cheat measures, which is presumably why Patch 5.1 only came through on PlayStation 5 and Xbox Series X|S. In any case, these details have been added to the NBA 2K26 update history in our Wiki. Feel free to share your thoughts in the comments, as well as join in the discussion of NBA 2K26’s official patches here in the Forum.
Andrew
February 13, 2026
Basketball Video Games, Features, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five superstitions that many of us may have succumbed to while basketball gaming.
Video games and sports are interests that invite a lot of superstitions, so it’s hardly surprising that there are superstitions surrounding basketball gaming! While I don’t consider myself a particularly superstitious person, I’ll admit that there are times when I’ve engaged in unusual and illogical rituals under the pretence that they’ll somehow have an impact on the virtual hardwood, or indeed a real game being played on the other side of the world. It’s silly, I know that it’s silly, and even when a superstitious ritual “works”, I’m well aware that it wasn’t actually a factor!
Besides, while superstitions may imply a belief in supernatural forces, there’s also a psychological explanation for them. They can provide us with a sense of control, which is comforting in situations we can’t influence. There’s also evidence that lucky charms and rituals boost confidence. Free throw routines and favourite jersey numbers are good examples of this. It only makes sense that this psychology also applies to basketball gaming, with superstitions both soothing us and pumping us up when we face challenges, from technical issues to moments that test our stick skills. Therefore, there may actually be some merit to a few of these basketball gaming superstitions!
Read More »
Andrew
January 30, 2026
Basketball Video Games, Features, Modding, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five improvements in basketball video games that I believe are somewhat underappreciated.
Basketball video games have come a long way, in ways that are extremely obvious. Technological improvements have allowed them to look more realistic, include more modes, content, and features, and generally achieve more accuracy throughout the years. However, the little things do matter, and often go a long way in making games more enjoyable. Of course, sometimes the big improvements are underappreciated as well, particularly if we focus on their potential drawbacks rather than how they’ve benefitted the genre.
If nothing else, some milestone improvements are underappreciated because they’ve been a part of basketball video games for so long, leading us to simply expect to see them and thus take them for granted. As such, I’d like to spotlight five improvements that I believe are underappreciated these days. Sure, they’ve become standard features so they’re not necessarily exciting anymore, and it’s not as though we need to grovel in gratitude. Nevertheless, they still deserve recognition for improving the games and pushing them forward. As someone who has been playing basketball games since the 90s, I’d suggest that these five improvements are among the most underappreciated.
Read More »
Andrew
December 29, 2025
Basketball Video Games, Features, Monday Tip-Off
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on getting into modes late.
As I noted at the beginning of November, there’s a ticking clock on NBA Live 19. With 2025 almost over, we’re getting inching closer and closer to time running out on the final NBA Live release to date. Once the servers are shut down at the end of January, it’ll be a wrap on all modes that require online connectivity. As it is, some of those modes are already inaccessible, or their matchmaking functionality has been disabled. NBA Live 19 Ultimate Team is still playable as of writing – at least on PlayStation 4 – but has lengthy load times as EA Sports gets ready to pull the plug.
For many basketball gamers, the impending shutdown of NBA Live 19’s servers and the lethargic menus in Ultimate Team won’t be a concern. Indeed, it may be a surprise that the game still has online support, limited and declining as it is. It’s something that I’m well aware of though, as I’ve been playing NBA Live 19 quite regularly in recent months, with a keen interest in Ultimate Team after completing The Streets World Tour. Needless to say, I won’t be able to complete everything in the mode before it’s gone forever. That likely would’ve been the case even if I had been playing LUT 19 since launch, but it’s another example of me being late to the party with game modes.
Read More »
Andrew
December 15, 2025
Basketball Video Games, Features, Monday Tip-Off
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on revisiting games in which I mostly played MyCAREER, and enjoying some fresh experiences.
When it comes to our impressions of basketball games with an array of modes, what we play is a significant factor. After all, while the underlying gameplay mechanics are obviously the same, their suitability and our tolerance for any issues can vary from mode to mode. There have definitely been games that were more enjoyable in certain modes, depending on the tuning and whether or not we could alter it. As such, if you mostly stick to one mode, you may not be aware of some of a game’s strengths and weaknesses. It’s why we can remember the same games very differently.
After really getting into MyCAREER in NBA 2K13, it became my mode of choice for the next seven years or so. That’s not to say that it was the only mode I played, but when it comes to NBA 2K on PlayStation 4 and PC, many of my fondest memories are of MyCAREER and its connected experiences. I don’t regret that, as it represents hours of fun on the virtual hardwood. At the same time, it does mean that there were modes and content I wasn’t able to truly enjoy, since levelling up a MyPLAYER and playing through an NBA season is a huge commitment. To that end, revisiting some of those games and playing something other than MyCAREER has been refreshing.
Read More »
Andrew
December 8, 2025
Features, Monday Tip-Off, NBA 2K, NBA Live
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the dichotomy of shooting mechanics in modern basketball video games.
Over the decades, developers of basketball video games have strived to make their controls and gameplay mechanics deeper and more skill-based. This has of course resulted in hits and misses throughout the years, as some ideas have proven to be better – and more fun – than others. The successful ideas have become staples of the genre, persisting even as other elements of the games are revamped. To that end, just as modern basketball games aren’t about to eschew right stick dribbling controls, it’s difficult to see them shying away from shooting mechanics based on Green Releases.
Once again, there’s a reason that both of those concepts have prevailed as staples of NBA 2K, as well as the last two NBA Live games. Modern dribbling controls offer precision that wasn’t possible by simply tapping a crossover or spin move button, while today’s shooting mechanics avoid the somewhat contrived ambiguity of RNG; well, for the most part, anyway. At the same time, this skill-based approach definitely isn’t perfect either. There’s undoubtedly merit in rewarding gamers for precise timing with a 100% chance of success, but it can be punishingly challenging, not to mention unbalanced and unrealistic. And so, there’s a dichotomy to these shooting mechanics.
Read More »
Andrew
September 19, 2025
Basketball Video Games, Features, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five roadblocks that stood in my way of returning to franchise gaming for far too long.
At long last, I’ve returned to franchise gaming on the virtual hardwood. It’s been a goal of mine since 2017, so to say that it’s overdue is a massive understatement! It feels great to be back, and while it hasn’t completely replaced career mode play in my basketball gaming rotation, I anticipate splitting my time more evenly between the two moving forward. That’s because I’ve been able to overcome the roadblocks that were the cause of my lengthy detour from franchise gaming. As soon as I was able to start those new franchise games, I was hooked, just as I was all those years ago.
Of course, that may sound melodramatic. What roadblocks can there be when those modes are readily available, and I can freely choose to play whatever I want? Well, it’s not quite that simple. From habits I’d formed to various concerns about the modes in recent titles, it’s been more difficult than I’d anticipated to return to what was once my mode of choice, and the flagship experience in sim basketball video games. I’m sure I’m not the only one who has fallen into a basketball gaming rut that has lasted for way too long. To that end, hopefully discussing the roadblocks that I encountered can help you to overcome any that stand in the way of your virtual hardwood fun.
Read More »
Andrew
September 13, 2025
NBA 2K26
Patch 1.3 is now available for the PC, PlayStation 5, and Xbox Series X|S versions of NBA 2K26. As always, it should come through automatically as long as you’re online. If it doesn’t, try restarting your console or Steam client, or checking for updates manually.
As with the other recent updates, Patch 1.3 addresses user-reported technical issues with NBA 2K26. These include hangs, problems with missing Cap Breakers and Badge Perks when leaving a Crew, broken MyCAREER Quests, and other bugs. Once again, the Season 2 patch will be the first major update, so don’t expect any gameplay changes or likeness updates until then.
The full patch notes can be found below, as well as in the NBA 2K26 update history in our Wiki. As always, feel free to share any thoughts in the comments, as well as join in the discussion here in the Forum!
Read More »
Andrew
September 12, 2025
Features, NBA 2K, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five takes a look at the five biggest problems with grinding in basketball video games.
One of the main reasons that I can’t get into MyCAREER or MyTEAM in newer NBA 2K games is the grinding. It also doesn’t help that those modes are no longer available once the servers are shut down, meaning that I can no longer continue the journey and enjoy all of the progress that I made. Mind you, while I might be more inclined to sink time and effort in those modes if I could still fire them up years later, I remain discouraged by how grindy they’ve become. They’re designed to make us choose between grinding or paying, prioritising recurrent revenue over enjoyment.
To that end, grinding shouldn’t be confused with a long journey, or the need to master controls to excel at a game. It’s a specific type of gameplay loop that artificially pads out a game’s length; again, usually for the sake of encouraging microtransactions to lessen the tedium. It’s baffling – though sadly not surprising – that too many gamers defend grinding, even when it results in weaker game design and a vastly inferior experience. After all, there are some recurring drawbacks with grinding, and I’m spotlighting five of them today. Please note that while grinding is present in both MyTEAM and MyCAREER, I’m mostly focusing on the MyCAREER grind here.
Read More »
Andrew
September 1, 2025
Features, Monday Tip-Off, NBA 2K
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how online play encourages a mindset of “on to the next one”.
During our discussion of the presentation developer blog for NBA 2K26 in Episode #592 of the NLSC Podcast, we once again broached the idea of 2K bringing back the Pressbook in a future game. While it isn’t absolutely essential for offline gamers who can easily pause to use instant replay and Photo Moments, it’d still be handy to have. It would be even more useful in online play, since it would provide cinematic replays and stills that would otherwise be impossible to capture. While we both like the idea, Dee made a very important point about the mentality of many online gamers.
He pointed out that when it comes to online play, a lot of people take the approach of – to quote a Jay-Z song from the NBA 2K13 soundtrack – on to the next one. In other words, there’s no waiting around to reflect on your last game and to view screenshots and highlights from it, as is often the case in offline gameplay. As someone who did play online for several years, Dee is absolutely right here! Even though I’m still in favour of it returning, there’s no question that the Pressbook might not be very popular with online gamers, despite how fun and useful it could be for content creation. When it’s all about moving on to the next one though, the sentimentality just isn’t there.
Read More »
Andrew
August 31, 2025
NBA 2K26
Although gamers who picked up the Superstar and Leave No Doubt editions of NBA 2K26 are already hitting the virtual hardwood and blacktop, the latest Courtside Report provides details on The City in this year’s game. That includes insights into Park and other modes, as well as this year’s MyCAREER story.
Notably, the framerate in The City is now a smooth 60 FPS, and it’s been designed in a way that makes it quicker and easier to navigate. Parks will have a more realistic aesthetic this year, and we’ll be seeing some remastered NBA 2K16 Parks return as Seasonal content. There will be more opportunities to gain rewards, such as beating a server’s Park MVP. Crews have been added, along with some new leaderboards. It will also be possible to swap between multiple builds without having to exit The City in NBA 2K26.
Additionally, MyCOURT features some new practice drills and customisation options. As mentioned, the Courtside Report also provides a brief synopsis of this year’s MyCAREER story – Out of Bounds – in which MP is an unknown prospect from a small town in Vermont looking to gain attention and make it to the big time. It also mentions a couple of other MyCAREER features, including Key Games and passion projects.
As always, I encourage you to check out the Courtside Report for the full scoop, but I’ve summarised the key points below. Feel free to share any thoughts in the comments, as well as join in the discussion here in the Forum!
Read More »
Andrew
August 18, 2025
Features, Monday Tip-Off, NBA 2K26
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with my suggestions on how to fix the connected experiences in MyCAREER.
This is far from the first time that I’ve discussed criticisms of the competitive scene in NBA 2K, specifically the online team play experiences connected to MyCAREER. To that point, I’m going to be treading some familiar ground here today, from grinding to proper matchmaking functionality. That’s because the same issues continue to hold back the connected experiences in MyCAREER, and improvements are well overdue. As popular as the online scene in NBA 2K may be, the quality of the experience lags behind other games, and is nowhere near where it needs to be.
You can see the frustration everywhere. It’s been mentioned in our Forum, over on Operation Sports, on social media, and in numerous threads in the official NBA 2K subreddit. So many gamers see the issues, and apart from the ones who want to shout down all criticism – usually thanks to selfish zero-sum thinking – people want to see the scene improve. The concepts of the connected modes in MyCAREER have the potential to be so much better than they are, and I speak from my own experience when I say that they’ve shown flashes of that brilliance. Until these improvements are made however, the connected experiences in MyCAREER will continue to suffer.
Read More »
Andrew
August 11, 2025
Basketball Video Games, Features, Monday Tip-Off
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how “realism” is rapidly becoming a dirty word among basketball gamers.
We all have our own ideas of what makes for a fun basketball video game. Beyond a preference between the sim and arcade styles, we each have a vision of what games in those subgenres should be like. Obviously, sim gamers have traditionally preferred a realistic approach to the virtual hardwood, though opinions will vary as to what that realism should entail. However, when the sim titles were primarily aimed at hardcore basketball fans, there was usually more unity in calls for the games to be as realistic as possible. The notion that realism didn’t matter was certainly an unpopular view.
It’s why Da_Czar’s catchphrase of “don’t play video games; play basketball!” became a creed that resonated with so many simheads, and why there was excitement when he joined the development team at Visual Concepts. After all, if Take-Two was going to hire anyone to help in the continued efforts to strive for realism in their NBA series, Da_Czar was an ideal choice! As NBA 2K’s popularity has grown however, there’s been a noticeable shift in attitude. More and more people are saying “who cares about real basketball, it’s just a game!” Sim gamers are suddenly the ones being labelled as “casuals”, and realism is being treated as a dirty word when talking about sim titles.
Read More »
Andrew
August 8, 2025
Basketball Video Games, Features, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five modes that I came to enjoy after initially being uninterested in them.
As I’ve freely admitted before, I’m a creature of habit. Whether it’s sticking with my preferred mode, choosing retro gaming over a modern title, or messing around with any available historical content while on a retro kick, I’m drawn to the familiar. To that end, for a long time I was all about franchise modes. Multi-season play was a concept that many of us playing basketball games back in the 90s were keen to see, and it was a big deal when NBA Live 2000 PC brought us Franchise, complete with free agency, salary cap, the rookie Draft, and 25 seasons of play.
My enjoyment of franchise play continued as the mode evolved into Dynasty. To this day, my various franchise games remain some of my all-time favourite experiences on the virtual hardwood. At the same time, I’m not completely averse to change! Whether it’s been inspired by content creation, suggestions from my fellow basketball gamers, or just curiosity, I’ve branched out from franchise modes and ended up really enjoying playing something different. That includes modes I never expected to find appealing! I’m still interested in franchise and traditional season play, and some of these modes did ultimately turn out to be a passing fancy, but nevertheless I came to enjoy them.
Read More »