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Tag Archives: 2K Pro-Am

The Friday Five: 5 Ideas for Basketball Games from Other Genres

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five ideas that future basketball games should consider borrowing from titles in other genres.

Basketball games, like all sports titles, differ from other genres of video games when it comes to their nuances and our expectations. In many video games, there are several breaks from reality that are not only acceptable, but desirable. The lack of realism in specific aspects of gameplay doesn’t break our sense of immersion the same way it will in a game that is attempting to accurately depict a sport. To that end, certain features, functions, and concepts that we find in other genres of video games aren’t necessarily a good fit in basketball titles.

At the same time, while Da_Czar’s famous catchphrase of “Don’t play video games; play basketball!” is a great philosophy for developers and basketball gamers alike, the fact remains that basketball games are still video games. There are aspects of real life, such as commercial breaks, that they don’t need to replicate. Similarly, there are good ideas for features, functions, and even content that can be utilised by a wide variety of genres. Even though the concepts aren’t basketball-centric in and of themselves, they could still greatly enhance future NBA Live and NBA 2K releases. Here are five such ideas that basketball games could stand to borrow and make their own.

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Monday Tip-Off: Overtime for NBA 2K17 & NBA 2K18 Online

No one online in Old Town (NBA 2K17, MyPARK)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off by firing up NBA 2K17 and NBA 2K18 to see if anyone is still playing them online.

Unless 2K plans on extending their support for NBA 2K17 beyond the 27 months the company pledged following the controversy surrounding NBA 2K14, the game’s servers will be shut off at the end of this year. That gives anyone who is still playing the 2016 release a couple of months to get as much out of it as they can before online support finishes. Anyone still playing NBA 2K18 will have a little longer, as its servers aren’t due to be shut down until the end of 2019. This approach essentially affords each game two seasons worth of online support, plus three months.

While that won’t appease everyone, it’s a reasonable assumption that most gamers will have moved on to a new release in that time. Indeed, we can assume that a bulk of the fanbase has already moved on to NBA 2K19, but how many people are holding out and still playing NBA 2K18? For that matter, how many people have stuck with NBA 2K17 for the past couple of years, or picked it up again? I recently booted up both games on PlayStation 4 to see if I’d find many people still active in MyPARK and Pro-Am Walk-On, rather than hooping it up in NBA 2K19. The results were certainly interesting, at least on the Australasian servers.

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Monday Tip-Off: When Good Intentions Become Gatekeeping

Jordan Rec Center in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on NBA 2K19’s approach to Pro-Am and the Jordan Rec Center, and how good intentions have turned into gatekeeping.

For the past couple of weeks, our official NLSC squad – the one that has gone by the names of both THRILLHO and GrindTime – have brought back our Friday night tradition of getting together to play online. We’ve been playing a few games in the Jordan Rec Center in NBA 2K19, and while the experience has had its usual ups and downs, it’s been more fun than Pro-Am in NBA 2K18. Even at a measly 64 Overall – I’m currently refusing to buy VC to upgrade quicker – it’s been fairly enjoyable. The fact that the rest of the guys have been grinding more frequently certainly helps.

However, the experience could be a lot better and more appealing; not just for us, but for NBA 2K gamers in general. The problem is that in NBA 2K19, there’s a barrier to enjoying Pro-Am games, and getting to play at all for that matter, which wasn’t there in years past. This year, five users per side are required to start a game of Pro-Am, or a walk-on game in the Jordan Rec Center. Previously, three users per team was the minimum required to get a game going. 2K is obviously aiming for a particular type of experience with this decision, but the approach has resulted in those modes being far less accessible, essentially gatekeeping and promoting a sense of elitism.

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NBA 2K19 Patch 1.04 Released; New Fixes & Functionality

Daily Spin Room in The Neighborhood (NBA 2K19)

A new patch (1.04) has come through for NBA 2K19. As of this post, it’s only been released on PlayStation 4 and Xbox One, with the PC and Switch patches set to come through sometime soon. The patch will download automatically as long as your console is connected to the Internet; if you encounter any difficulties, try restarting or checking for updates manually.

Patch 1.04 is a substantial update for NBA 2K19, containing a host of fixes, tweaks, and new functionality across a variety of modes. Notably, the requirements to unlock the Auction House in MyTEAM have been reduced to playing games (rather than winning them), the new shot clock rule regarding offensive rebounds has been implemented, additional Daily Spin prize wheels have been added to The Neighborhood, and various crashes have been addressed.

There’s so much more than that however, so check out the full patch notes below. I’ve also added them to the update history for NBA 2K19 over in our Wiki. Feel free to share your impressions in the comments below, as well as join in the discussion here in the NBA 2K19 section of the NLSC Forum.

UPDATE: Patch 1.04 is now available for the PC version of NBA 2K19.

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NBA 2K19 Patch 1.03 Now Available; Fixes For Various Modes

NBA 2K19: LeBron James

A new patch (1.03, or alternatively Patch 3) has come through for NBA 2K19 on all platforms, and will be downloaded automatically as long as you have an active Internet connection. If you encounter any problems, try restarting your console or Steam client, or checking for the update manually.

According to the patch notes, the new update fixes a variety of issues across several game modes. It also includes the Denver Nuggets’ new alternate court, which will be available in-game in the next roster update.

Please see below for full details on Patch 1.03. You can find a complete update history for NBA 2K19 here in our Wiki. As always, feel free to share your thoughts in the comments below, as well as join in the discussion here in the Forum.

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Monday Tip-Off: Burned Out on Career Modes

Career Modes are focusing more on characters and stories (NBA 2K18 MyCAREER Trailer)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how I’ve become burned out on career modes in basketball video games.

As I’ve mentioned on the NLSC Podcast and in a few previous articles, I’m feeling a strong desire to return to my roots as a franchise gamer. Years ago, I spent most of my time with NBA Live playing Dynasty mode, documenting my experiences in the Stories section of our Forum. Despite the strength of Association mode in NBA 2K, when I finally started to warm up to Visual Concepts’ series, MyCAREER turned out to be the mode I got hooked on. I also found myself enjoying the connected modes, primarily 2K Pro-Am. My gaming habits had certainly changed.

However, I now find myself looking to make another change, and return to the kind of experience that I played almost exclusively for so many years. That’s partly due to the fact that with MyLEAGUE and MyGM, franchise modes have never been better or deeper. They’re very appealing in their own right, but I’m also encouraged to return to them because the single player career experience has worn thin for me. While both NBA Live and NBA 2K are looking to do some tremendous things with their career modes this year, it’s coming at a bad time for me. After several years of playing them – particularly MyCAREER – I’m feeling quite burned out.

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NBA 2K19 Pro-Am Includes Private Matchmaking

NBA 2K19 Pro-Am

During the NBA 2K League finals, some interesting and welcome news was revealed regarding Pro-Am in NBA 2K19. This year, the mode will include private matchmaking, for squads who want to battle each other directly. The system will work as follows:

  • Pro-Am teams can create passwords to share with other Pro-Am teams.
  • When both teams enter the password they are connected for a private game.
  • Privately matched games do not count as ranked games.

While private games will not count towards your squad’s ranking and cannot be used for boosting, NBA 2K19 developer Zach Timmerman has confirmed that they will allow you to earn XP, and therefore make progress towards MyPLAYER Badges.

Your thoughts? Have your say in the comments section below, as well as in this topic in the NBA 2K19 section of the NLSC Forum!

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NLSC Podcast – Episode #254

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Episode #254 of the NLSC Podcast is out now! Join Arcane and myself as we discuss the cover leak for the Standard Edition of NBA 2K19, the situation with NBA Playgrounds 2, and our plans for this year’s games. Our Week in Basketball Gaming also returns, along with some other fun topics.

On this week’s show…

  • It seems the NBA 2K19 Standard Edition cover has been leaked, with Giannis Antetokoumpo being the featured player. We discuss the choice, and the situation with the Early Tip-Off Weekend being exclusive to the 20th Anniversary Edition.
  • NBA Playgrounds 2 was indefinitely postponed a month ago, and we still haven’t heard anything further. Is there any big announcement that could feasibly make up for the lack of hype?
  • What are our plans for NBA Live 19 and NBA 2K19 when they’re released in September?
  • HAWK23 has made a welcome return to the community, and is currently looking at fixing up the links for the Ultimate Base Roster for NBA 2K12 and NBA 2K14 PC.
  • We reflect once again on our own history with modding, and why we don’t mod as much as we used to. We’re not shutting the door on the idea, though.
  • If an NBL 2K or NBL Live game were ever to be released, what would it be like? We have some fun with the idea.
  • We wrap up Episode #254 of the NLSC Podcast with a short discussion of the NBA Draft, and the (latest) Dwight Howard trade.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Monday Tip-Off: Matchmaking & Microtransactions

NLSC GrindTime in The Playground (NBA 2K18)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on two very important areas in NBA 2K19: matchmaking and microtransactions.

I’ve mentioned matchmaking and microtransactions in previous articles discussing what I feel must be done in future NBA 2K games, and with the preview season more or less underway, it’s time to revisit these issues. Both are aspects that the NBA 2K development team must handle carefully, to ensure that the experience provided by NBA 2K19 is as accessible and as enjoyable as it can be. If the wrong approach is taken, then this year’s game is going to suffer from the same problems as NBA 2K18, with similar backlash. 2K is overdue to show its fanbase some genuine goodwill.

I originally planned to discuss matchmaking and microtransactions separately, but the more I thought about it, the clearer it became that the two issues are closely linked. Their respective shortcomings in last year’s game combined to make its most popular online modes far less inviting and enjoyable than they should’ve been. The lack of in-depth matchmaking made the pay-to-win aspect of microtransactions a much larger issue. Likewise, the impact of microtransactions in NBA 2K18 made the lack of proper matchmaking all the more apparent and problematic. If handled better, they needn’t cause as many problems with the competitive balance in NBA 2K19.

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The Friday Five: 5 Reasons Not to Ragequit

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five reasons why you shouldn’t ragequit when playing NBA Live or NBA 2K.

We’ve all been there. Whether it’s the CPU not playing fair, or an embarrassing deficit to an online opponent, we suddenly find ourselves wanting to ragequit a basketball video game. While it’s almost universally considered poor form to ragequit an online game you’re losing, it can be a healthy decision when you’re playing offline. It’s much better than breaking a controller (or anything else in the vicinity), and if you’re really not having any fun, you’re better off taking a break and trying again later. Generally speaking, it’s best not to try forcing yourself to endure unenjoyable experiences.

However, there are times when you should try to persevere. Beyond showing good sportsmanship in online play, there are incentives to gut out a game that isn’t going your way. You may be missing out on a potentially rewarding experience, as well as a few valuable lessons that may help you to improve your play on the virtual hardwood. No one likes to lose, and losing badly is a bitter pill to swallow, but strength in the face of adversity builds character; so does good sportsmanship, for that matter. Before you let your frustration get the better of you, here are five reasons not to ragequit when playing basketball video games.

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The Friday Five: 5 Times Basketball Games Were Rude to Gamers

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five examples of times where basketball video games were rude to the gamers playing them.

One of the great things about video games is that when they defeat or otherwise annoy you, you can tell them off without fear of repercussions. You can be as profane as you like – at least until your housemates or neighbours complain – and you won’t hear a single retort from the game or system. Of course, there are times when a game might sling a rude remark your way, sometimes in response to the way you’re playing, and other times almost completely unprovoked. That in turn might lead you to throw out a few more obscenities, though the game will take it all in stride.

As basketball video games have sought to incorporate more personality, and a bit of humour on some occasions, developers have slipped in a few rude messages. Now, these messages aren’t profane or obscene, but their blunt or taunting nature can leave you muttering a few choice words in response. Other times, the game isn’t trying to be rude, but whichever developer was responsible for writing the messages has ended up adopting a tone that they possibly didn’t intend. Whatever the case may be, I’m listing five times that basketball video games ended up being rude to gamers. Your opinion may vary as to whether or not they actually enhance the experience!

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NLSC Podcast – Episode #250

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Episode #250 of the NLSC Podcast is out now! Join Arcane and I for another milestone episode, in which we have quite a few news stories to cover (and it’s not even the preview season yet!). We also have a few tales from our past week in basketball gaming, and thoughts on the Conference Finals.

On this week’s show…

  • A teaser for EA Play has confirmed NBA Live 19 – just in case there was any doubt – and tipped off the speculation as to who will be appearing on the cover this year.
  • Game Informer has posted an article providing us with some hints at the direction of NBA Live. While it’s not much to go on, it is still promising to hear.
  • A Memphis-based ESPN station took a few shots at NBA Live 18. A little awkward, given ESPN’s exclusive deal with EA Sports.
  • The latest Game of Zones episode made fun of NBA 2K18 and Ronnie 2K. Their response was admirable, but gamers weren’t letting them off that easy.
  • From Virtual Coppers to Virtual Currency, 2K’s promotion of the latest VC sale was a little on the nose.
  • It seems Shaquille O’Neal and Kareem Abdul-Jabbar have done some mo-cap work for NBA 2K19. We discuss what that might mean for this year’s game.
  • PlayStation 4 users have received refunds for NBA Playgrounds 2. While it might just be a mandatory show of goodwill, it’s not a great look for the delayed title.
  • Our Week in Basketball Gaming included a return to 2K Pro-Am, followed by an abrupt return to 2v2 on MyCOURT. The 90s All-Stars collection also continues to expand in Ultimate Team.
  • We wrap up Episode #250 of the NLSC Podcast with our thoughts on the latest results from the 2018 NBA Conference Finals, and make a couple of predictions.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Monday Tip-Off: Getting Back to Basics with NBA 2K19

2002 Kings Clones in NBA 2K18

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how getting back to basics with NBA 2K19 would be a great move after the controversy and dissatisfaction that surrounded NBA 2K18.

For years, NBA 2K has been the dominant brand in basketball gaming. It started with EA Sports’ misfire when NBA Live 06 was released on Xbox 360, devoid of Dynasty Mode and generally being a rough transition to the next generation. As NBA Live continued to struggle, NBA 2K stayed the course and went from strength to strength, garnering higher ratings from reviewers and eventually becoming the top-selling NBA game when NBA 2K9 outsold NBA Live 09. The series has continued to innovate and receive praise from gamers and gaming publications alike, setting sales records and expanding its brand with its own weekly TV show, and now an eSports league.

And yet, despite all its success, the brand doesn’t feel as untouchable as it once did. NBA 2K18 received an unprecedented amount of backlash over its greedy and anti-consumer approach to microtransactions, which greatly affected some of its most popular modes. Beyond that controversy, a lot of gamers felt that the game had simply taken a few steps backwards with a new motion system that didn’t seem quite ready, AI that didn’t feel as smart or realistic, and rosters that were riddled with problems. While 2K’s strategies for “recurrent revenue” obviously won’t be going anywhere, I’d suggest that NBA 2K19 could otherwise really benefit from going back to basics.

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NLSC Podcast – Episode #245

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Episode #245 of the NLSC Podcast is out now! Join Kenny and I as we catch up on an eventful week of basketball gaming news, discuss what we’ve been doing on the virtual hardwood, and give our thoughts on the first week of the 2018 NBA Playoffs.

On this week’s show…

  • EA’s chief design officer Patrick Söderlund recently spoke out about the company’s reputation, and their intent to rehabilitate their image in the wake of the Star Wars: Battlefront 2 controversy. We discuss how continuing to adopt a consumer-friendly model with NBA Live will surely benefit the brand moving forward.
  • A deal has been struck to broadcast the NBA 2K League exclusively on Twitch, which certainly seems like a good fit. Once again, we consider the League’s potential impact on the rest of us as we look ahead to NBA 2K19.
  • Saber Interactive has announced NBA Playgrounds 2 for a Summer 2018 release. We’re excited and hopeful for the sequel, but there are some key areas where it must show improvement.
  • Namo Gamo has released Basketball Classics on Steam Early Access. This new retro-inspired basketball gaming experience has a lot of potential, and is already quite impressive.
  • Our Week in Basketball Gaming included taking on more challenges in NBA Live 18’s Ultimate Team, and a return to NBA 2K17. NLSC GrindTime may have also played its last session of 2K Pro-Am, at least for a while.
  • We wrap up Episode #245 of the NLSC Podcast with some discussion of real basketball, including Andrew Bogut heading home to play in the NBL, the first week of the 2018 NBA Playoffs, and Ben Simmons’ Rookie of the Year credentials.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NLSC Podcast – Episode #244

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Episode #244 of the NLSC Podcast is out now! Join Arcane and I as we discuss the submission of our Wishlists for NBA Live 19 and NBA 2K19, a new event involving NBA Playgrounds, the beginning of the 2018 NBA Playoffs, and Our Week in Basketball Gaming.

On this week’s show…

  • As mentioned earlier in the week, our official Wishlists for NBA Live 19 and NBA 2K19 have been submitted to EA Sports and Visual Concepts respectively. Since the topics are still open for discussion, we once again touch on what we’d like to see from the upcoming games in both series.
  • Saber Interactive are partnering with Jack Daniel’s for an NBA Playgrounds promotion. While it’s put the game back into the spotlight, it feels like Saber has missed a lot of opportunities with last year’s arcade hoops title.
  • Our Week in Basketball Gaming saw some trial and error as we continued to incorporate some more structured playcalling into our gameplan during our most recent session of 2K Pro-Am. Meanwhile, new cards and challenges should hopefully keep the Ultimate Team experience fresh.
  • Whether you want to say that they’ve tipped off or kicked off, the 2018 NBA Playoffs are underway! We give our thoughts on the first four games of this year’s postseason, and offer up our predictions for the first round as a whole.
  • We wrap up Episode #244 of the NLSC Podcast with the feel good story of the 2018 season, Andre Ingram.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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