Menu
Home | Tag: Backwards Compatibility

Tag Archives: Backwards Compatibility

The Friday Five: 5 Worst Parts of Retro Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five examines the five worst parts of retro basketball gaming.

Since I took a look at the best parts of retro basketball gaming last week, it’s only fair that I follow up with the downsides. Look, I stand by what I previously said. I’m all for normalising retro basketball gaming in addition to enjoying new releases. There should be no stigma about going back to an old favourite. We also need to can the misguided notion that they can’t be any good because new is always better. If you’re not enjoying the latest NBA 2K and you’re not beholden to online play and live service content, by all means revisit an older game and see if you still enjoy it!

To that point though, you may not. Retro gaming isn’t for everyone, and basketball titles are no different. Indeed, because they’re aiming to replicate reality, sim games in particular can age very poorly. Even if the core experience does hold up, there are other drawbacks that arise from servers being shutdown, leading to functionality and content being lost. As much as I love retro basketball gaming, I’d be lying if I said that I’m always pleasantly surprised when I fire up a game I greatly enjoyed when it was first released, or that absolutely any old title can re-enter my rotation. With that being said, these are the five biggest downsides of retro basketball gaming, in my view.

Read More »

NLSC Podcast #368: You Say Ancient, We Say Classic

NLSC Podcast Logo

Episode #368 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

Picking up some extra copies of NBA 2K12 has revealed some interesting details, but we’re still searching for answers about a possible limited edition cover. Meanwhile, comments on a recent YouTube video underscore how NBA 2K21 Next Gen wasn’t the leap that many gamers were hoping for. Speaking of NBA 2K’s future, we discuss Visual Concepts’ recent acquisition of HookBang, and what it means for the series. We also have some thoughts on remarks from Sony’s Jim Ryan regarding backwards compatibility, and his dismissal of classic games as unplayable. In this week’s mailbag, we’re building our own arcade basketball game based on one of three classic titles, and recalling our experiences with Sony’s NBA series.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.