Menu
Home | Tag: Basketball Classics

Tag Archives: Basketball Classics

NLSC Podcast #370: MyTEAM Card Tricks

NLSC Podcast Logo

Episode #370 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

After last week’s show, we were inspired to spend some more time with NBA Live 2001, and have a few more thoughts to share. A couple of options from the game also bring to mind suggestions for additional roster management functions and MyNBA settings. Our main discussion this week focuses on MyTEAM, specifically issues with overpowered cards. We note how it encourages NBA 2K’s pushy recurrent revenue mechanics, waters down the gameplay with an homogenised experience, and misrepresents NBA history. Notably, the issues also extend beyond MyTEAM into MyCAREER. In this week’s mailbag, we’re talking about Blacktop, as well as the idea of trash talking mechanics.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Basketball Classics v1.2.2 Update Released

Basketball Classics v1.2.2 Update Released

I’m a bit late in posting this, but Basketball Classics v1.2.2 is now available! If you own the game, then the update will (and probably already has) come through automatically. As usual, if you ever encounter any issues with automatic updates on Steam, try restarting your client.

The latest version of the game includes 2020 season rosters, which are available for both Season and Quick Play. A number of fixes have also been implemented, based on gamer feedback.

In the bulletin, Dave and Josh mention that there’s been lots of activity behind the scenes with Basketball Classics. A new major release is in the pipeline but isn’t quite ready yet, which is why the guys have pushed through this minor update to address some issues in the meantime. However, we can expect roster editing tools in a future release.

Basketball Classics v1.2.2 is available to purchase here on Steam. We’ve had Dave and Josh on the NLSC Podcast three times before, most recently for a two-part chat back in October last year. If you haven’t caught those episodes yet, be sure to tune in for insights into Basketball Classics, as well as a great discussion on the hallmarks of good and bad basketball video games.

Monday Tip-Off: 2020 Year in Review

Monday Tip-Off: 2020 Year in Review

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look back at the year that was 2020 here at the NLSC.

I think it’s fair to say that 2020 has been one of the most unusual years that many of us have ever experienced. For me, it’s both flown by – as the years seem to do as you get older – yet it’s also dragged. The COVID-19 pandemic has obviously disrupted life as we know it in so many ways, and contributed to 2020 being somewhat miserable. On top of that, we’ve lost some beloved athletes and celebrities, including Kobe Bryant. Although the hardships of the pandemic are not over yet, it’s safe to say that a lot of people are looking forward to a fresh start in 2021.

At the same time, there have been bright spots. The Next Gen consoles launched, and while it hasn’t been easy getting hold of one, people who do own them generally seem to be happy with them. Here at the NLSC, we were able to keep doing our thing for another year as far as producing content and supporting the modding community, and we also officially added a new member to our team. 2020 is a year that I’m sure a lot of people would rather be done with and soon forget, but since this is the last Monday Tip-Off of the year – there will be a Wayback Wednesday this week, and then The Friday Five will open 2021 – I’m taking the opportunity to look back at 2020.

Read More »

NLSC Podcast #346: And Now, A Word From Our Sponsors

NLSC Podcast Logo

Episode #346 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Controversy strikes as an unskippable ad has made its way into NBA 2K21 Current Gen. It isn’t the first time this generation, but the backlash has prompted a statement from 2K, one that we find questionable. This prompts us to recall other controversies, and the tendency for some gamers to make excuses for them time after time. We also talk about the logistics of an indie developer making a fully 3D 5v5 basketball title. With the release of the third gameplay blog for NBA 2K21 Next Gen, we have our first look at MyPLAYER builds and AI improvements. Once again, the included clips seem to tell a different story to what’s been written in the blog. The changes to builds, Badges, and the Takeover system leads to a discussion of stories and RPG mechanics in MyCAREER. After summing up our thoughts on the gameplay blogs, we dive into a fun topic: the amazing fictional NBA team names in Super Dunk Shot!

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #343: The Making of a Classic (Part 2)

NLSC Podcast Logo

Episode #343 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Part 2 of our latest chat with Josh and Dave from Namo Gamo continues our conversation about the traits of good and bad basketball games, and how they factored into the development of Basketball Classics. We also talk about the one game that we’d want to be stuck on a desert island with, which Donkey Kong Country title is objectively the best, and how to handle custom ratings in basketball video games. There’s also one last tidbit about future features in Basketball Classics, and possibly a few more nods to a certain Simpsons-themed platformer.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #342: The Making of a Classic (Part 1)

NLSC Podcast Logo

Episode #342 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

In Part 1 of a two-part episode, we welcome Josh and Dave from Namo Gamo back to the show! The guys share some news on the exciting features that are in the works for Basketball Classics, including something that should pique the interest of our modding community. After that, we get into our main discussion topic: the hallmarks of good and bad games, and what makes a hoops title a classic or a dud. We talk about the traits that are common to good and bad basketball games alike, and Josh and Dave describe how those examples inspired and guided them in the development of Basketball Classics. The conversation also turns to collecting, and other classic video games that shaped our tastes.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #334: NBA 2K21 News & NBA Live Woes

NLSC Podcast Logo

Episode #334 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

With the Current Gen version of NBA 2K21 a little over a month away, we’re anticipating the floodgates opening on the preview season. For now, we have news on this year’s soundtrack, as well as a few tidbits about gameplay and MyTEAM. We break down what we know so far, including Mike Wang’s interesting comments about making the game as enjoyable as possible. Given the recent sentiments in the community – as well as a few remarks from NBA players – it seems like the right idea! Elsewhere, now that we know there won’t be an NBA Live 21, we once again discuss the future of the NBA Live series. Are we keeping our fingers crossed for next year? Also, we talk about when basketball games get cartoonish, and how that can be a welcome change of pace.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #325: Playground People, The Game & Its Sequel

NLSC Podcast Logo

Episode #325 of the NLSC Podcast is out now! Dee4Three and I are your hosts for this week’s show.

NBA Playgrounds and its sequel NBA 2K Playgrounds 2 have been quite successful, but thus far, the series hasn’t had the same staying power as NBA Jam or NBA Street. We take a deep-dive into the Playground games, discussing the parts that we like, and the parts that we believe could be better. Along the way, we compare and contrast Playgrounds with Jam and Street, discuss missed opportunities for the series, and consider its future. We also talk about NBA Starting Five 2005 – an overlooked Japanese exclusive from the mid 2000s with features that were ahead of their time – and the latest title update for Basketball Classics. A retro pick-up teased in last week’s show is also revealed.

What’s your take on this week’s topics? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Basketball Classics v1.2.1 Update Released

Basketball Classics v1.2.1

Basketball Classics v1.2.1 is now available on Steam! If you already own the game, the update will come through automatically as long as Steam is online and you’ve got an active Internet connection. If it doesn’t, try restarting your Steam client.

The new version is a maintenance release, addressing the following issues:

  • Fixes issue where AI opponents can call a timeout at end of quarter that resumes the game incorrectly – such as when you’re viewing the scoreboard stats at halftime ugh 🙂
  • Fixes issue with AI calling more timeouts than they should be allowed to call
  • Fixes issue preventing the Marksman achievement from being granted (thanks marshcave)
  • Fixes endgame credits after completing Story Mode +
  • Various other minor things

It also looks like Josh and Dave have some big news for Basketball Classics in the pipeline, so stay tuned! In the meantime, if you don’t own the game, you can pick it up here. For more insights into the development of Basketball Classics and other fun retro basketball gaming talk, be sure to check out our interviews with Josh and Dave in Episodes #262 and #306 of the NLSC Podcast! Also feel free to share your thoughts on Basketball Classics v1.2.1 in the comments below, as well as here in the Forum.

NLSC Podcast #324: Digging for Buried Treasure

NLSC Podcast Logo

Episode #324 of the NLSC Podcast is out now! Dee4Three and I are your hosts for this week’s show.

NBA 2K20 is available at a discount on various digital platforms, as part of another push to pump up sales numbers for the game. It’s also received a new patch, though it appears to just be a hotfix for an issue with MyTEAM Unlimited. Meanwhile, the renewal of EA Sports’ exclusive deal with the NFL leads us to consider the ramifications if the NBA ever sought a similar arrangement with either EA or Visual Concepts. In our featured discussion this week, we talk about recent additions to our collections, games we’re coveting, pet peeves in older releases, and the appeal of simplicity. We also pay tribute to the late Jerry Sloan, legendary Utah Jazz coach and original star for the Chicago Bulls.

What’s your take on this week’s topics? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Basketball Classics v1.2.0 Released on Steam

Basketball Classics

Basketball Classics v1.2.0 is now available on Steam. If you already own the game, the update will come through automatically as long as you have an active Internet connection. Should you encounter any difficulties, try restarting your Steam client.

The latest update adds pump fakes, which as in most games are performed by tapping the Shoot button. Quarter breaks have also been spiced up with new events, and difficulty settings have been added to Story mode.

Please see below for the expanded release notes for Basketball Classics v1.2.0. Be sure to check out our previous interviews with Josh and Dave from Namo Gamo, in Episode #262 and Episode #306 of the NLSC Podcast!

Read More »

Basketball Classics v1.1.0 Update Released

Basketball Classics v1.1.0 Update Released

Basketball Classics v1.1.0 is now available on Steam! If you already own the game, the update will come through automatically. If it doesn’t, try restarting your Steam client.

The new version includes a variety of AI fixes and enhancements, as well as tuned difficulty and the addition of standings in Season mode. The full patch notes are as follows:

  • CPU play calling – this is a big one. The CPU now calls and enacts plays, making single-player matches much more interesting with the varied offensive strategies you’ll have to defend against. Also works well as a training tool to teach new players how to use the different plays and when they might be effective.
  • CPU timeouts – cpu teams now have the wits to call timeouts appropriately, freezing the clock and moving them downcourt as they attempt to pull off clutch wins.
  • AI improvements – ranging from learning when to call timeouts and/or plays to being smarter about steal attempts, more accurately chasing the ball handler when attempting a steal, etc.
  • Increased difficulty – along with AI improvements and enhanced cpu abilities come difficulty enhancements that allow for longer replayability, especially at higher difficulty settings. Find techniques to beat the harder teams. Looking for a serious challenge? Season Mode on Legend is your jam.
  • Balancing – formula tweaks across the board to ensure things happen when you expect them to happen, nothing feels cheap, things just feel right. Feel, feel, feel.
  • Season standings – as requested by several users. Want to see how your team stacks up against the competition at any point in a season? Go into the League Leaders and change the VIEW selector to STANDINGS.

Feel free to share your thoughts on Basketball Classics v1.1.0 in the comments below, or here in the Forum. For more insights into the creation of the game, check out our interview with Josh and Dave in Episode #306 of the NLSC Podcast!

NLSC Podcast #306: Full Steam Ahead for Basketball Classics

NLSC Podcast Logo

Episode #306 of the NLSC Podcast is out now! It’s an episode of returns as Arcane joins the show for the first time since August last year, and Josh and Dave from Namo Gamo are our guests for the second time. Dee4Three is also along for the ride as we talk about Basketball Classics, retro gaming, and the NBA.

Version 1.0 of Basketball Classics launched on Steam last year, so we’re glad to welcome Josh and Dave from Namo Gamo back to the show! We chat about the journey from Early Access to full launch, and how the game has grown since it first became available to the public. The game will be supported for some time to come, as the guys have some great plans for future updates, and are also looking at feedback from the community. To that end, we even managed to workshop a few ideas while we were recording! We also compare indie and AAA gaming, reminisce about old favourites, and talk a little about the real NBA.

Tune in below!

What are your thoughts on Basketball Classics and indie gaming? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Monday Tip-Off: 2019 Year in Review

Monday Tip-Off: 2019 Year in Review

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look back at the year that was 2019 in basketball gaming, and our community here at the NLSC.

We’re at the start of a new week, but a couple of days away from the end of the year, not to mention a decade. Given the timing, I’ve decided to use this week’s Monday Tip-Off to reflect on the past twelve months, just as I did last year. Although this isn’t The Friday Five, I will be using a similar format on this occasion, as I’d like to take the opportunity to spotlight some of my favourite content from the past year, and discuss various aspects of the hobby under their own subheadings. If you’ve missed out on any of these features, I’ll be linking to them so that you can check them out.

Overall, it’s been another successful year here at the NLSC. Our modding community is still productive, and we’ve been able to do some fun things with our content. We expect to be around for some time yet, and basketball gaming itself is still thriving. There have been some ups and downs as there always are, and that does leave us with a few issues that we need to deal with moving forward. However, I’m confident that we can come together as a community and work out appropriate solutions. Without any further ado, here are my reflections on the final year of the 2010s, and an editor’s pick of articles, podcasts, and other features that I’m particularly proud of.

Read More »

The Friday Five: 5 Landmark Basketball Games of the 2010s

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five basketball games that were landmark releases during the 2010s.

It’s the final Friday Five of 2019, and indeed, the final Friday Five of the decade! As the 2010s draw to a close and a new generation looms on the horizon, it feels like a good time to reflect on the decade that was in basketball gaming. Originally, I was going to compile a Top 5 countdown of the best basketball games of the decade, but it’s difficult not to omit some worthy candidates in a list of five. It’s also potentially a very boring countdown, given NBA 2K’s dominance and NBA Live’s struggles over the past ten years. The more I thought about it, the less appealing the idea became.

As such, I’ve decided to talk about landmark releases, as there have been a handful of those during the 2010s. That may sound like a distinction without a difference, but to me, a landmark game doesn’t necessarily need to be one of the best or the absolute pinnacle of its genre; just one that had a great impact and was very influential. Of course, there is some overlap as the games I’m listing here are great releases and could be candidates for a “Best Basketball Games of the Decade” countdown, but the point is that wherever you rank them, there’s no denying their importance and effect. These games represent important milestones in basketball gaming over the past decade.

Read More »