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Monday Tip-Off: Humour on The Virtual Hardwood

Monday Tip-Off: Humour on The Virtual Hardwood

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on the role that humour plays in basketball gaming.

So, a quick note before we get into this week’s topic: yes, I do mean “humor”. I’m spelling it “humour” because Australian English, like British English, tosses the letter “u” into a bunch of words that American English doesn’t. I know it’s not an issue for most people, but I have received the occasional comment about supposed “mistakes” and “typos” in my articles because I’m not using American spelling. It’s a subject that’s bound to come up from time to time on a site discussing basketball, thanks to “centre” and “center”! In any case, humour, humor…I’m talking about the same thing.

With that out of way, humour is something that we do find in basketball video games, both sim and arcade. It obviously has its place in the genre, though the tone of a game tends to influence how heavily it leans into being humorous. Needless to say, personal preference is also a factor here. In a sim game, too much humour may have a negative effect on the atmosphere, making it feel too silly. Then again, how much is too much depends on how seriously you’re taking your virtual hoops! Conversely, arcade titles invite more humour in their presentation and gameplay, and can seem dry without it. When a game is able to strike the right balance, it adds fun to the virtual hardwood.

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The Friday Five: 5 Fun Details In NBA 2K19’s MyCAREER Story

The Friday Five: 5 Fun Details In NBA 2K19's MyCAREER Story

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five fun details that could be found in NBA 2K19’s MyCAREER story.

Since their introduction in NBA 2K14 for PlayStation 4 and Xbox One, MyCAREER stories have been controversial. Some of them have been intrusive, poorly-written, or both. Others have been more enjoyable to play through, though many gamers still opt to skip the better ones. This ability to skip the story was first implemented in NBA 2K19’s MyCAREER, but that wasn’t the only good addition that year. Indeed, some of the fun details in NBA 2K19’s MyCAREER story made it worth playing through at least once, if not twice. I personally played through it on both PC and PlayStation 4.

Unfortunately, NBA 2K19’s MyCAREER story is no longer playable, as the server shutdown has left the game with the stripped-down offline version of the mode. As such, these fun details are now permanently lost. It may not be a big deal to everyone, but it’s a shame that the single player portion of MyCAREER is now so intertwined with the connected experience that it’s limited – or completely absent – following the servers being shut down. NBA 2K19’s MyCAREER story had some fun details that could’ve potentially made it an enjoyable retro gaming experience, but I’m glad I was able to enjoy them when I could. Here are five of those details that stand out to me.

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Wayback Wednesday: Revisiting NBA Live 2001

Wayback Wednesday: Revisiting NBA Live 2001

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m revisiting NBA Live 2001, and sharing some further opinions on a game that I’ve previously profiled.

Thanks to my efforts in amassing a large collection of basketball video games, I have a plethora of classic (and not-so-classic) titles that I’m yet to cover here in Wayback Wednesday. One of my goals for 2023 is to finally get around to games that have been on the To Do List for years, including the NBA Street series. However, there are titles that I’ve changed my mind about upon revisiting them with fresh eyes. When I’ve experienced a significant change of heart, it only feels appropriate that I follow up with an updated retrospective.

As I’ve previously discussed, I’ve developed a greater appreciation for games such as NBA Live 06 for Xbox 360, NBA Live 10, and NBA 2K14 for PlayStation 4/Xbox One. Last year, I reflected on how my stance on NBA Live 2003 had softened. While I don’t completely disagree with my prior criticisms, I can now find more enjoyment in it as a retro gaming experience. I can say the same for NBA Live 2001 PC, which I ended up revisiting while feeling nostalgic ahead of my twenty year high school reunion. Similar to NBA Live 2003, it’s a game I’ve had mixed opinions about over the years. Let’s take a look back…way back…

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Wayback Wednesday: NBA 2K13 Retrospective

Wayback Wednesday: NBA 2K13 Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA 2K13.

As a 90s kid who grew up with NBA Live, that series has been the focus of several of my retrospectives. In addition to Wayback Wednesday features, I’ve also covered every NBA Live as part of our 25th Anniversary celebrations. I haven’t celebrated NBA 2K’s milestones in the same way, mostly because while I do consider myself a fan of the series now, I don’t have the same nostalgia for and experience with it going right back to the beginning of my basketball gaming. Games like NBA 2K14 and even NBA 2K11 have only become some of my all-time favourites in retrospect.

However, there are NBA 2K titles that I’ve played enthusiastically from launch, and am nostalgic for. Indeed, this year marks the tenth anniversary of the first 2K title that I was hooked on from day one: NBA 2K13. While the cancellation of NBA Live 13 was another blow for EA Sports, it opened up an opportunity for me to expand my basketball gaming horizons, and Visual Concepts didn’t disappoint. Even putting aside my personal affinity for NBA 2K13, I believe it’s one of the strongest releases in the NBA 2K series. Let’s take a look back…way back…

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NBA 2K23 Guest Announcers Revealed; News Schedule

NBA 2K23 Guest Announcers Revealed; News Schedule

2K has revealed that NBA 2K23 will feature three special guest announcers: Richard Jefferson, Mike Fratello, and Ray Clay. Richard Jefferson will be part of the rotating booth, while Mike Fratello will be announcing during Jordan Challenge and past Eras in MyNBA, and Ray Clay will reprise his role as the Chicago Bulls’ PA Announcer in Jordan Challenge games.

The reveal is the first in a series of daily news drops, leading up to NBA 2K23’s release next week on September 9th. MyCAREER and soundtrack news will be coming in the next couple of days, followed by details on apparel and arena enhancements, motion capture, Jordan Challenge gameplay and other gameplay content, ratings reveals, and previews of The City and Season One in MyCAREER and MyTEAM.

See below for a full breakdown of the upcoming news schedule, as well as videos of the new special guest announcers discussing their role in this year’s game. As always, feel free to share your thoughts in the comments, as well as join in the discussion here in the NLSC Forum!

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NLSC Podcast #429: It’s Lit, Fellow Kids!

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From courtside of the virtual hardwood, it’s Episode #429 of the NLSC Podcast!

Is it worse to be called a moron by Steve Kerr, or hear Grant Hill go full “How do you do, fellow kids?” and call something lit? Suffice to say, the past week has delivered some awkward moments in virtual commentary! Conversely, Twitter produced some surprisingly positive (but certainly welcome) interactions. Playing NBA Live 06 PC also reminded us of a unique animation, and our frustrations with canned moments in recent titles. In light of confirmation that Madden 23 will be another last gen port, we speculate on what to expect from NBA 2K23 PC. We also discuss unfortunate generated player tattoos, choosing a retro season mod to play with, and whether a squad of Christian Laettners is better than a team of Andrew Langs.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #424: The Many Ways We Play Basketball Games

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From courtside of the virtual hardwood, it’s Episode #424 of the NLSC Podcast!

NBA Live 2000 PC is back in the rotation, delighting with its gameplay. However, its presentation also leads to a surprising revelation, and a tribute to the late Don Poier. Once again, we can’t rule out some retro modding projects for the game! We also circle back to the potential tease of a new college basketball game, and reflect on missed opportunities with EA’s marketing of its hoops titles. As always, we provide updates on what we’ve been playing, including the latest progress in NBA 2K19 MyLEAGUE using the 1995 season mod, and Year 3 of NBA 2K14 MyCAREER. This week’s mailbag is all about how the community likes to spend its time on the virtual hardwood, and we received plenty of interesting answers covering a variety of modes.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Presentation Options NBA 2K Should Have

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five presentation options that I’d like to see added to NBA 2K.

Since the early days of the genre, sim basketball games have made it a point to have presentation that resembles a real broadcast. From getting real commentators to call the action on the virtual hardwood, to studio shows and stats overlays, there’s been a constant push to include as much authenticity as the current technology will allow. Some of those presentation elements can be adjusted in the game options, such as the frequency of instant replays, muting the commentary, or toggling fun features such as slow motion dunks in the oldest NBA Live titles.

Indeed, NBA Live has had some great presentation features and options that NBA 2K should implement, but for whatever reason, has yet to do so. On top of that, there are several other ideas that would enhance presentation and provide customisation options that neither NBA Live nor NBA 2K has featured to date, and have rarely appeared (if at all) in other NBA titles in years gone by. These features may not be vital, but could nevertheless have an impact on our basketball gaming experience through adding more immersion, quality of life customisation, or just plain fun. Whatever the case, adopting these presentation options would be beneficial in future NBA 2K releases.

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25th Anniversary of NBA Live: NBA Live 19 Retrospective

25th Anniversary of NBA Live: NBA Live 19 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! At long last, it’s a retrospective of NBA Live 19.

And so, we’ve come to the final game in the NBA Live series to date, and thus the final retrospective in our 25th Anniversary of NBA Live content! I have to say that it’s been a wild ride to experience the ups and downs again, revisiting every title in the series one by one. I hope that you’ve enjoyed it too, even as we’ve revisited some of the weaker games. On that note, unfortunately the most recent NBA Live game isn’t one of the better releases, at least in my book. Those of us who would prefer that NBA Live focus on the NBA experience were hoping against hope that NBA Live 19 would be a return to form, but sadly, it picked up where NBA Live 18 left off.

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NLSC Podcast #347: Next Gen Gets The W

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Episode #347 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

As the release of NBA 2K21 Next Gen rapidly approaches, we’ve had our first glimpse of raw gameplay, accompanied by developer commentary. We give our thoughts on what we saw and what we hope to see, and note that there are some things that only hands-on experience will tell us. Full details on the expanded WNBA content have also been revealed, and it sounds like NBA 2K21 Next Gen will be making good use of the WNBA license. We also talk about the Next Gen Kobe Bryant screenshot that was released, as well as the worst basketball games of the 8-bit and 16-bit era.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NBA 2K21 Next Gen Gameplay & Developer Commentary

NBA 2K21 Next Gen Gameplay & Developer Commentary

Last week we received the third and final gameplay blog for NBA 2K21 Next Gen, but this week has delivered our first real look at the game in action. The official NBA 2K YouTube channel has posted a video featuring just under four minutes of raw gameplay between the New Orleans Pelicans and Golden State Warriors.

Executive Producer Erick Boenisch and Gameplay Director Mike Wang also provide commentary on what’s being spotlighted. In addition to showing off the usual gameplay mechanics including the Next Gen version of the Shot Meter, the video also reveals that there will be more than one commentary team, so it won’t always be Kevin Harlan on the call. The action is also shown from a new angle that’s been added in Next Gen.

You can check out the video below, or watch it here over on YouTube. What do you make of our first real look at NBA 2K21 Next Gen gameplay? Have your say in the comments below, and join in the discussion here in the Forum! The game is just a couple of weeks away from release, so we can likely expect more developer blogs and gameplay videos to follow.

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The Friday Five: 5 Funny Basketball Game Commentary Moments

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five funny moments in the commentary of various basketball games.

Commentary is an important part of presentation in basketball video games (and most sports games, for that matter). When it’s done well, it adds to a feeling of authenticity, helping to create the illusion that you’re watching a real game. It’s an area of sports video games that has greatly improved over the years, with more lines of dialogue, better reaction logic, and other enhancements thanks to improved technology. At the same time, it can still get rather repetitive after a while, and so there are many gamers who prefer to play basketball games with the commentary turned off.

There’s nothing wrong with that, and in fact, switching off commentary actually adds a certain amount of realism and immersion in career modes, where you obviously wouldn’t be able to hear the commentators while on the court. However, if you do turn off the commentary, you can miss out on some funny moments. From witty lines and Easter eggs to the occasional mistake left in by accident, there are some very amusing gems. I can’t recall anything quite as hilariously bad and sloppy as the outtakes that were left in the DLC for WWE 2K17, but the virtual hardwood has still provided us with some funny moments from the people calling the action.

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Wayback Wednesday: NBA Hangtime Retrospective

Wayback Wednesday: NBA Hangtime Retrospective

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA Hangtime.

One of the benefits of Wayback Wednesday is that eventually, everything becomes “retro” enough to talk about. As it is, I’ve bent the rules slightly with some more recent games from time to time, but generally speaking, I’ve preferred focusing on titles that are several years old. To that end, I’ve tried to cover many of the classics before touching on more recent nostalgia. However, there are several titles from the early days of basketball gaming that I still haven’t covered, but definitely mean to get to. NBA Hangtime is just one of the games that are overdue for a retrospective.

Perhaps it’s only fitting that I’ve yet to cover the game, going on five years of running Wayback Wednesday features. As popular as it was with basketball gamers in its day, it does tend to be overlooked when we discuss the best arcade hoops titles. It was a strong follow-up to NBA Jam Tournament Edition – one of my personal favourites – and a game that I really enjoyed on the Nintendo 64. Let’s take a look back…way back…

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The Friday Five: Top 5 Worst Announcers in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a countdown of the Top 5 worst announcers in basketball video games.

Two Top 5 countdowns in a row? Yes indeed! Last week we took a look at my picks for the five best announcers in basketball games, so it seems only right that this week, we count down the five worst. Once again, this is all subjective and down to personal preference to some extent, and I don’t want to come across as mean-spirited with this countdown. After all, I’m sure that everyone I’ve named here did try their best in the booth. Nevertheless, these are my picks, and reading comments from other basketball gamers, I know that I’m not alone in some of these selections.

Since I outlined what makes a great hoops game announcer last week, I suppose I should set out my criteria for the worst announcers. Essentially, it’s the opposite. The performance may be stilted and boring, or inauthentic. In some cases, it may be a bad fit for the style of basketball game in question. Other times, the performance isn’t the problem, but the things the announcer is saying are annoying or distracting, and take you out of the experience. In short, commentary that is flat, uninspiring, ill-fitting, or annoying will make the action on the virtual hardwood seem far less fun and exciting, and that’s one of the main problems that I (and others) have with these announcers.

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The Friday Five: Top 5 Announcers in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a countdown of the Top 5 announcers in basketball video games.

It’s been almost a year since I did a Top 5 countdown in The Friday Five. Seeing as how it’s one of the reasons this feature is The Friday Five, it’s time to remedy that. This time, I’m counting down the Top 5 Announcers in all of basketball video games, meaning both sim and arcade titles. I’m also featuring announcers who call real NBA games and voice actors who have provided commentary over the years. If that isn’t already a spoiler, yes, legendary voice of NBA Jam Tim Kitzrow is on the list. The question is: who are the other four announcers?

For that matter, what makes a great announcer in a basketball video game? In a sim game, it usually means authenticity in replicating a broadcast, from play-by-play to colour commentary. Conversely, arcade games benefit from commentary that isn’t as focused on play-by-play, but rather exaggerated reactions and catchphrases. The announcers play a key role in establishing the overall atmosphere and vibe of a hoops title, which goes a long way in getting us hooked and keeping us engaged. Obviously countdowns like this are always subjective, but I’d suggest that thanks to these five announcers, our experiences on the virtual hardwood have been greatly enhanced.

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