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Monday Tip-Off: Who Put Basketball In This NBA Game?!?

Monday Tip-Off: Who Put Basketball In This NBA Game?!?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on people who dismiss the importance of realistically depicting basketball in an NBA game.

A few years back, I wrote an article questioning whether basketball gamers were still simheads. It’s one of those topics that I always want to approach carefully, so as not to fall victim to the same gatekeeping nonsense that I despise. While some games are for the “strictly hardcore” crowd, most genres should be welcoming to everyone. That doesn’t mean they can’t have a learning curve and competitive play, but they should be accessible to newcomers, and fun for all. Furthermore, it’s vital that a game like NBA 2K is able to cater to different tastes, within reason.

However, we’ve reached the stage where prominent voices in the community – and their fanbases – are actively pushing back on the realistic depiction of basketball in an NBA game. As someone who has been playing hoops games for decades and seen the rise of NBA 2K and the fall of NBA Live owing to their respective abilities to deliver sim titles that are both fun and realistic, it’s dismaying to see some truly terrible takes receive the amount of support that they do. The notion that an NBA sim game doesn’t need to strive for any sort of realism or basketball strategy is absurd. It speaks to the downside of NBA 2K’s broadening popularity, and catering to a wider audience.

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NLSC Podcast #445: Is NBA 2K23 The Greediest 2K Ever?

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From courtside of the virtual hardwood, it’s Episode #445 of the NLSC Podcast!

The greediness and pushiness of microtransactions in NBA 2K23 is under fire this past week, as the honeymoon period with the game appears to be drawing to a close. We’re certainly inclined to agree with that critique, though it’s disheartening to see people shilling and shouting down valid criticism. While we’re still enjoying NBA 2K23, there are concerning issues from gameplay balance online, to the expense of MyTEAM packs and upgrades in MyCAREER. Meanwhile, the quickness in patching a happy accident with MyNBA Eras rosters while leaving other issues untouched highlights a continued lack of goodwill. We also recall a cool feature in the Japanese-exclusive NBA Starting Five 2005, and open up the mailbag to get the community’s thoughts on the approach to VC in NBA 2K23, as well as find out what they’ve been playing so far.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: How Many Patches Is Too Many?

Monday Tip-Off: How Many Patches Is Too Many?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a few thoughts on the amount of patches that modern basketball video games – primarily NBA 2K – tend to receive.

One of the interesting changes within the basketball gaming community is the general reaction to official patches. In the early days of the genre, when patches were only available for the PC releases, we were usually excited and grateful to get them. This of course can be ascribed to their rarity. It often took petitions and prompting from the community to get those title updates, usually accompanied by a laundry list of bugs and other issues. Even so, not every NBA Live, or other PC release for that matter, would receive an official patch.

While we’re still glad to see official patches and desire the fixes they potentially bring, it’s fair to say that there’s more cynicism and wariness surrounding those updates. It’s not unheard of for patches to break the game, either by introducing a new bug, or by making an undesirable change to the gameplay. It’s raised the question as to how many patches per year are ideal. Between their size on console and the possibility of unwanted changes, too many patches can potentially lead to inconsistent quality and cumbersome downloads. On the other hand, too few title updates can leave several issues unresolved. With that in mind, what is the ideal number of patches to receive?

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NBA 2K23 Released; Our Facilities, Season 1 Information

NBA 2K23 Released

2K Day is upon us once again, as NBA 2K23 has been released worldwide! With Season 1 in MyCAREER and MyTEAM already underway, 2K has posted a blog with an overview of what to expect.

Now that the PC version of NBA 2K23 has been released, another year of modding has also tipped off. Indeed, looyh has already shared an updated version of NBA 2K_Hook, an essential utility for using mods. As always, I’d like to remind our community about our various modding facilities. We provide free mod hosting to the community via our Downloads database, and you’ll find newly-added sections for NBA 2K23 here. There’s also a Modding section among our NBA 2K23 forums. This board is for all releases, previews, and any other topics related to NBA 2K23 mods. There’s also a section for Tutorials & FAQs, which should be filling up with resources very soon.

Obviously, modding is a huge part of what we do here at the NLSC. However, I encourage everyone to make use of the general discussion board for NBA 2K23 as well. Whether it’s sharing fun moments, offering up your impressions, asking for advice related to gameplay, or anything else about NBA 2K23, by all means join in the conversation!

Dee and I will be sharing our impressions of NBA 2K23 on the next NLSC Podcast, and it’s also my intention to write a full review this year. In addition to covering further news and events, and of course supporting the modding community, we’ll be looking to produce original content based on NBA 2K23. To that end, if you have any suggestions as far as content you’d like to see, please let us know. As always, thank you for joining us here at the NLSC, and here’s hoping that a fun year of basketball gaming awaits us with NBA 2K23!

NLSC Podcast #442: The Final Countdown to NBA 2K23

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From courtside of the virtual hardwood, it’s Episode #442 of the NLSC Podcast!

It’s the final countdown to NBA 2K23! Snippets of news are coming through on a daily basis leading up to the release, though the details aren’t always substantial. We’ve got thoughts to share on the MyCAREER trailer, GOAT Boat developer blog, J. Cole cover, guest announcers, and soundtrack reveal (such as it was). We also reflect on an incredible steal of a retro collecting pickup, and respond to a Tweet that perfectly demonstrates Next Gen snobbery. In this week’s mailbag, our listeners tell us about the role players and benchwarmers that became Virtual Hardwood Legends for them, and we share a few more examples of our own unlikely stars throughout many years of basketball gaming.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Wayback Wednesday: Looking Back At The GameSpy Years

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the era during which the NLSC was hosted by the GameSpy network.

Having run the NLSC for over twenty years now, I can’t help reflecting on my long history in the online basketball gaming community. While it’s ultimately about the games we’ve played – and I obviously love revisiting them – our community does have an interesting history. There have been plenty of ups and downs, and some incidents that I’d rather forget. I’m not a fan of drama, so there are probably some stories I won’t ever tell, at least beyond some vague allusions. Many of us were young when we first joined the community, and several incidents stemmed from immaturity.

In other words, I’m not going to drop too many juicy tales about people who have made running the NLSC – normally a fun and fulfilling creative outlet – unpleasant from time to time. However, I’ll never pass up the opportunity to take a few shots at one of our former hosts: GameSpy. If you’re old enough, you may remember them for both their coverage of video games, and powering the online functionality in over 300 PC and console titles. They also provided hosting for sites like us, and while it kept us running, we were definitely hurt by it. Let’s take a look back…way back…

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NLSC Podcast #437: NBA 2K23 First Look, NBA in the Zone, and…Garfield Kart?

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From courtside of the virtual hardwood, it’s Episode #437 of the NLSC Podcast!

Following up on last week’s show about retro collecting, we have some further recommendations, and a possible new recurring segment. We also make good on two promises: to test multiplayer in Garfield Kart, and to play NBA in the Zone and NBA in the Zone 2. Garfield Kart was of course life-changing, but Konami’s classics proved to be very interesting releases to revisit. The NBA 2K23 First Look Trailer has given us a glimpse of the Next Gen version in action, and we certainly have some thoughts ahead of next week’s gameplay news. A recent video from Agent 00 resonated with us, and aptly summed up the politics of content creation. Finally, we’re opening up this week’s mailbag to discuss 2K fatigue.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Virtual Hardwood Stories Forum Spotlight

Virtual Hardwood Stories Forum Spotlight

Times change, and different content comes in and out of fashion. However, one section of the NLSC Forum that has maintained a dedicated following throughout the years is the Stories from the Virtual Hardwood board. This is where you can share stories of your franchise and career mode games with your fellow basketball gamers, and really indulge your creativity.

There are some great active threads in the Stories from the Virtual Hardwood section at the moment, and I’d like to take a moment to spotlight them. First of all, we have “The 2K10 & Beyond Project“, a story by jubba910. This tale not only spans multiple seasons but also multiple games, beginning with the 2010 campaign in NBA 2K10. jubba910 is now up to the 2018 season in NBA 2K18, and has produced a very interesting alternate history!

Next up we have “The Wrath of the Rose” by veteran of our story section, kibaxx7. This story winds back the clock to the 1970s, with the Portland Trail Blazers’ entry into the NBA. It’s a few years in now, and has likewise produced some fun alternate history with great presentation. The tale is being told using NBA 2K14 PC and the Ultimate Base Roster.

I’ll also plug my latest story thread here, “Ain’t gonna let nobody write it, but me”. It provides running updates on my NBA 2K14 MyCAREER on PlayStation 4, in between the yearly recaps I’ve been posting in Monday Tip-Off. I’m currently in my fourth season, and expect to have it finished by the time NBA 2K23 is released.

Other regularly-updated topics include the UBR Resim by Mavsfan_1991, A Fantasy World by yeahnah, and truefaith0826‘s 1995-1996 Season. Check them out, and feel free to join in the fun yourself! Quick updates are welcome in this topic, while suggestions for telling your virtual hardwood stories can be found here. We also conducted a series of interviews with long-time contributors to the stories section some years back. Additionally, some of the best stories that have now finished can be found in the NBA Live and NBA 2K Hall of Fame boards. A big thanks to everyone who keeps the stories section going!

Monday Tip-Off: Zero-Sum Thinking & Basketball Gaming

Monday Tip-Off: Zero-Sum Thinking & Basketball Gaming

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with my thoughts on how there’s too much zero-sum thinking in the basketball gaming community.

In case you’re unfamiliar with the concept, zero-sum thinking involves perceiving situations as a zero-sum game; in other words, a scenario where a gain for one side means a loss for the other. Needless to say, this leads to a belief that mutual gain and benefits are impossible. Our success must come at the expense of someone else’s failure, and every situation involves a winner and a loser. Obviously there are zero-sum games and scenarios where this is true, but a bias towards zero-sum thinking does result in fallacious assertions.

Needless to say, zero-sum thinking occurs in a number of matters, many of which are more serious than basketball gaming. However, since that’s what we cover here at the NLSC, that’s the context I’m discussing here today. If you’ve observed or partaken in the discourse in the wider basketball gaming community, you’ll have encountered zero-sum thinking, even if you didn’t recognise or label it as such. Again, it’s hardly unique to basketball gaming, and is inevitable when passionate people have different ideas about their hobby. That doesn’t mean we can’t call it out though, because it does foster toxicity, and doesn’t help in the development of better basketball video games.

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NLSC Podcast #435: How EA Could Sell Us On NBA Live 24

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From courtside of the virtual hardwood, it’s Episode #435 of the NLSC Podcast!

Barring a very surprising announcement, NBA Live won’t be back in 2022. However, EA Sports has a golden opportunity to make a triumphant return with NBA Live 24 in 2023. The question is, how do they sell it to basketball gamers, and meet their expectations? We posed the question to the community, and received many enthusiastic answers as to what would encourage gamers to switch back to NBA Live, or double dip with NBA Live and NBA 2K. An old story about Julius Erving and the Utah Jazz also prompts us to consider interesting scenarios for a “What If” roster mod, and we recap a fun co-op session of NBA Inside Drive 2003 over Parsec.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: Guess It Is A Barbie Dress-Up Game

Monday Tip-Off: Guess It Is A Barbie Dress-Up Game

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with my observations of how, contrary to what Ronnie 2K once said, NBA 2K has become a Barbie dress-up game.

There’s an online maxim to the effect of “the internet doesn’t forget”. In short, it refers to how the comments and content that we post online is there in perpetuity, and may reflect poorly upon us when it’s rediscovered years later. Celebrities have lost face (and gigs) when old Tweets have resurfaced. Everyday people have had difficulty in their offline lives after they’ve gone viral for the wrong reasons. I’ve been contacted by a few former community members asking if we can scrub their posts from the Forum, as they don’t want youthful silliness to affect their future job prospects.

Controversy has a way of following people long after they’ve apologised and atoned, or indeed, allegations have been proven false. As they say, mud sticks. However, one might suggest that that’s fair if the person in question has remained unapologetic, and the problematic situation persists. It’s certainly fair to keep bringing up an issue that people try to sweep under the rug. That happens far too often within the basketball gaming community, where outrage over persistent problems is fleeting. It’s why every so often, I’ll bring up the time that Ronnie 2K made a snarky comment about NBA 2K not being a Barbie dress-up game; especially now that it’s kind of turned into one.

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Wayback Wednesday: The Lasting Impact of NBA Live 13

Wayback Wednesday: The Lasting Impact of NBA Live 13

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the fall of NBA Live 13, and its lasting impact on the NBA Live series.

When I covered NBA Elite 11 and NBA Live 13 for our 25th Anniversary of NBA Live content, it wasn’t the easiest article to write. Not only was it delving into major low points for the series in the midst of celebrating a milestone, but it’s talking about games that didn’t come out and most of us have never played, apart from the NBA Elite 11 demo. Of course, the full version of NBA Elite 11 has since leaked online, which has given gamers the opportunity to play it via emulation. There are some mixed opinions, but the general consensus is that it’s on par with the demo.

To that end, there’s a reasonably clear picture of NBA Elite 11: a full preview season, a widely-panned demo, leaked copies in the wild that people got their hands on, and a ripped version that finally gave more gamers a hands-on look. Conversely, NBA Live 13 remains more of a mystery. The previews were mostly vague about details before they stopped, and not much else has been revealed about the cancelled game except that it wasn’t close to being good enough. Still, despite being canned, NBA Live 13 had a lasting impact on the series and community. Let’s take a look back…way back…

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Monday Tip-Off: The Community, Or The Wrong Parts of It?

Monday Tip-Off: The Community, Or The Wrong Parts of It?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on blaming the entire basketball gaming community for changes and additions that only a vocal minority asked for.

Even though everyone in the basketball gaming community shares a common passion, we’re not always on the same page. We’re divided along several lines: mode of choice, online or offline gaming, ideal controls and mechanics, how much realism the games should have, and so on. This makes it impossible for anyone to speak on behalf of the entire community, and no one person’s vision alone is right for basketball gaming. In turn, developers have many voices to listen to – some offering up conflicting feedback – and so are guaranteed to disappoint a contingent of the fanbase with certain choices.

While we collectively understand that, in our disappointment and indeed our outrage, it’s difficult to accept. When we’re disappointed and angry – whether it’s about video games or anything in life – we want to lay blame. We point the finger at developers, the suits, and even ourselves. In all three cases, that blame isn’t entirely misplaced. However, when it comes to blaming ourselves, we’re talking about a much larger group; a group that has less control than the other two, and is less likely to be wholly in agreement. As such, when we blame what we see as an undesirable aspect of NBA 2K on the community, we’re often pointing the finger at the wrong parts of it.

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NLSC Podcast #411: A Chat With Nate & Roger, NBA Live 2001 Enthusiasts

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From courtside of the virtual hardwood, it’s Episode #411 of the NLSC Podcast!

We have two more guests from the community this week, as we’re joined by Nate and Roger. The duo run the NBA Live 2001 Highlights account on Instagram, and also have a YouTube channel. They discuss their love of NBA Live 2001, which they’ve been enthusiastically playing for over 20 years. Suffice to say, they certainly know the game inside and out! From generic jumping ratings and a unique Create-a-Player feature to gameplay mechanics and the most effective strategies, there’s plenty to reflect on. Nate and Roger also talk about other old basketball video games that they play, and their thoughts on recent NBA 2K games. We also reminisce about some of the players that we grew up watching, especially those who became Virtual Hardwood Legends.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #409: A Chat With Stildo33

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From courtside of the virtual hardwood, it’s Episode #409 of the NLSC Podcast!

Stildo33 joins the show to talk about his amazing retro season roster mods for NBA 2K19 PC. We discuss some of the challenges of making such large projects, and a few of his plans for future updates. Like us, Stildo33 has also been having a blast with Parsec, and is all about bringing the community together with the app. He also recalls one of his most memorable battles on the virtual hardwood, which actually saw him and a friend get physical over a three day period! We also discuss the shutdown of the NBA 2K20 servers and what it means for MyCAREER gamers, as well as some other fond basketball gaming memories.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!