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Tag Archives: Companion App

NBA 2K20 Demo, MyNBA2K20 App Now Available

NBA 2K20 Demo

The NBA 2K20 Demo has been released! As previously announced, it’s available on PlayStation 4, Xbox One, and Nintendo Switch. The demo will not be available on Steam, but the PC version will have all the same features that are being previewed. Please note that 2K has advised that it may take up to an hour for it to download and install. If you don’t see the demo in your console’s store, try restarting.

This year’s demo allows gamers to get a head start with the new MyPLAYER Builder. It provides an opportunity to check out the preset builds, as well as all the tools for creating a custom Archetype. We’re also able to test out our MyPLAYER’s potential, and see how they will perform at different levels of Overall Ratings.

The MyNBA2K20 companion app, featuring the Golden State Warriors’ D’Angelo Russell as its cover player, is also available for Android and iOS devices. Now that the demo has been released, it can be used to scan your face for use with your MyPLAYER. It also includes the usual Card Battle mode, and methods of earning VC in the full version of NBA 2K20 once it’s released.

What are your thoughts on the NBA 2K20 Demo? Have your say in the comments section below, as well as join in the discussion here in the NLSC Forum!

NBA 2K19 The Prelude Released (PS4 & X1)

NBA 2K19: The Prelude Logo

NBA 2K19 The Prelude is now available on PlayStation 4 and Xbox One! As in previous years, this early hands-on look at NBA 2K19 allows us to get a head start on MyCAREER, as well as a feel for this year’s game. It weighs in at around 17 GB on each console; find it in the PlayStation Store here, and the Xbox Live Marketplace here.

The recently released MyNBA2K19 companion app can be used to scan your face for use in The Prelude and the full version of NBA 2K19. Please note that you won’t be able to log into your console account via the app until you’ve fired up The Prelude or the retail game. Also note that while the PC version will support face scanning via MyNBA2K19, The Prelude is exclusive to PlayStation 4 and Xbox One.

As always, feel free to share your impressions in the comments section below. You can also join in the conversation here in the NBA 2K19 section of the NLSC Forum.

NBA 2K19 Neighborhood Trailer; MyNBA2K19 App Out Now

The Neighborhood Trailer for NBA 2K19

Ahead of the release of The Prelude on August 31st, 2K has dropped a trailer for The Neighborhood in NBA 2K19. The trailer shows off a completely re-designed Neighborhood, confirms that the Jordan Rec Center is back, and provides glimpses of new games such as Slam Ball and dodgeball. The Playground has also been revamped, and it appears as though there are shortcuts to other modes, such as MyTEAM.

The MyNBA2K19 companion app has also been released for Android and iOS devices. Please note that the face scanning functionality will not work until you’ve logged in via The Prelude or the full version of NBA 2K19, once they’re released. The familiar card collecting game also returns in MyNBA2K19, with opportunities to earn in-game rewards such as additional Virtual Currency.

Watch the trailer for The Neighborhood in NBA 2K19 below, or catch it here on YouTube.

Once again, The Prelude will be dropping on August 31st for PlayStation 4 and Xbox One. What are your thoughts on the trailer? Are you a fan of The Neighborhood concept, or would you prefer a more streamlined experience? Have your say in the comments section below, and join in the discussion here in the NBA 2K19 section of the NLSC Forum!

NBA 2K18 AI Improvements Blog; MyNBA2K18 Cover Announced

NBA 2K18: System Proficiency

A new developer blog for NBA 2K18 has been posted exclusively over at Operation Sports. The latest insight is from Scott O’Gallagher, with OG breaking down the improvements to artificial intelligence in this year’s game. It’s a lengthy read with some great news and detailed information, and as such, it’s hard to do it justice with a quick summary. However, here are some of the key points that Scott touches upon:

  • The Adaptive Coaching Engine has received a lot of attention, in order to weed out flaws from previous games.
  • Positioning is improved, with players being more aware of the situation. Players will also recognise sets and make adjustments accordingly.
  • Elite defenders have much better awareness. However, if an AI player can’t see the ball (i.e. has their back to the play), they will make errors and be slower to react with help defense.
  • More team specific defensive schemes have been added, there are new animations for double teams, rotations and help angles are improved, and there are better mismatch adjustments.
  • Zone defense is feasible in 2K Pro-Am without taking a hit to your teammate grade.
  • Authenticity is optimised for Superstar and Hall of Fame difficulty levels.
  • There is a Defensive Communication setting that when enabled, instructs you on what you’re supposed to do defensively.
  • System Proficiency, which will affect all modes in NBA 2K18, emphasises the importance of matching the right players with the right coach and sets. This affects team building strategies in MyLEAGUE/MyGM and MyTEAM, as well as the on-court experience.

Scott has also included a bunch of brief gameplay clips that demonstrate exactly what he’s talking about. Be sure to check out the blog on OS for the full scoop!

2K have also revealed the cover player for MyNBA2K18, the companion app for NBA 2K18. This year’s cover player is Kristaps Porzingas of the New York Knicks; see below for the cover art. MyNBA2K18 is set for release on September 7th, just in time for this year’s Prelude on September 8th.

As always, feel free to share your thoughts in the comments section below, as well as in the NBA 2K18 section of the NLSC Forum!

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