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NLSC Podcast #637: The Steam Machine Price Controversy

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From courtside of the virtual hardwood, it’s Episode #637 of the NLSC Podcast!

The specifications of the Steam Machine have been confirmed along with the prices for both models, with and without a single controller. Suffice it to say that the announced details have generated a considerable amount of commentary and controversy! To that end, this week we’re breaking down everything that we know about the Steam Machine, from specs to potential to value for money. We also join the community in discussing whether we’ll be picking one up in light of the power and price. While the Steam Machine offers some intriguing possibilities – especially for advanced users – there are certainly questions as to whether the average gamer will get adequate bang for their buck.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #584: Is the NBA Rigged?

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From courtside of the virtual hardwood, it’s Episode #584 of the NLSC Podcast!

Unfortunately, controversy is overshadowing the action of the 2025 NBA Finals following Game 4, which leads us to ask: is the NBA rigged? This week, we join the community in discussing our thoughts on this decades-old question, and to what extent the league may manipulate results, both today and in previous eras. We also discuss how talking heads – particularly Stephen A. Smith and Kendrick Perkins – are finding ways to make themselves the stars of the NBA Finals instead of the players who are actually competing in them. From coverage of the sport to the integrity of the officiating, we’re seeing a showcase of some of the most frustrating aspects of basketball in today’s era.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Wayback Wednesday: The NBA 2K14 Server Shutdown

Wayback Wednesday: The NBA 2K14 Server Shutdown

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the controversy that surrounded the NBA 2K14 server shutdown.

The unfortunate reality of games with online features is that at some point, support for those titles will end. Obviously, this is a useful way for companies to push us towards buying a newer release, but in all fairness, it’s also understandable that the servers are shut down once a game’s userbase has largely moved on. Naturally, this happens even quicker with annual sports games. As much as we hate to lose online support for older classics, most gamers do move on every year, making it difficult to justify the expense and effort of maintaining the servers indefinitely.

It’s still a bummer though, especially when we’re locked out of save files and content that should be able to function in a limited capacity offline. While we’re never pleased to see the end of online support, the NBA 2K14 server shutdown ten years ago proved to be particularly controversial. Not only did it impact the way that Take-Two handled online support for future titles, but it also hinted at future controversies with a lack of communication and goodwill when it comes to the NBA 2K series. To that end, it was a significant event with lasting ramifications! Let’s take a look back…way back…

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Oh Look, Another MyTEAM Controversy!

Oh Look, Another MyTEAM Controversy!

The latest MyTEAM controversy brings to mind a scene from a seventh season episode of The Simpsons – the rather lengthily titled “Raging Abe Simpson and His Grumbling Grandson in ‘The Curse of the Flying Hellfish'” – that like many iconic moments from the show, has found second life as a reaction meme. In the scene, Mr. Burns disdainfully questions whether Abe “Grampa” Simpson can go more than five seconds without humiliating himself. Right on cue, Abe’s braces snap, and his suit trousers fall down for a classic comical print boxer shorts gag. He can only ask “How long was that?” as Monty turns to leave, his point proven.

It’s become the go-to reaction GIF or video when a person or company seemingly can’t stop making a fool out of themselves. The “dig up, stupid” scene is another popular Simpsons meme for these situations, particularly when someone makes a remark that only exacerbates a PR blunder. As a company that has all too frequently demonstrated a failure to communicate, Take-Two has turned this into an art form. While their greedy approach sadly hasn’t burst the bubble on their recurrent revenue practices as yet, it has eroded goodwill and resulted in some degree of backlash. With the latest MyTEAM controversy, they’ve dropped their pants, Abe Simpson-style.

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Monday Tip-Off: Vale, NBA 2K20 Servers & Content

Monday Tip-Off: Vale, NBA 2K20 Servers & Content

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the NBA 2K20 servers being shut down, and the bigger picture of losing content and modes along with online support.

On December 31st, the NBA 2K20 servers were shut down as scheduled. Of course, this isn’t anything new for the series. 2K originally guaranteed 18 months of online support for all of its titles, before extending that period to 27 months following the deactivation and reactivation of NBA 2K14’s servers. These Terms of Service aren’t hidden – beyond the fact that many of us never read the EULA in full, of course – and if you’ve been playing the NBA 2K series for some time, you’re familiar with the drill. As unfortunate as it is, it’s understandable given the way that the userbase moves on.

The problem is that over the years, bigger chunks of the game are disappearing when online support ends. It used to be that we’d lose the ability to set up online games, use the in-game file sharing functionality, and receive any official roster updates. It was still a blow, but the games were largely intact. Now that there’s a larger focus on the connected experience and live service content, server shutdowns are making major modes inaccessible. Even primarily offline moves can be affected, if your save file utilised any online content when it was created. MyCAREER is the big one though, and the shutdown of the NBA 2K20 servers has exposed a troubling approach.

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Wayback Wednesday: That Weird NBA 2K21 Zion Next Gen Trailer

Wayback Wednesday: That Weird NBA 2K21 Zion Next Gen Trailer

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at that weird Zion trailer for NBA 2K21 Next Gen.

Way back in the fourth season of The Simpsons, in the classic episode “Mr. Plow”, Homer becomes…well, Mr. Plow. At first his business succeeds, thanks in small part to his creation of a surprisingly competent commercial. When Homer begins to lose customers to Barney’s Plow King business, he seeks the help of an ad agency that ends up creating a commercial that is a hilarious send-up of just about every artsy, pseudo intellectual advertisement that has barely anything to do with the product or service in question.

To me, that’s the perfect analogy for the weird Zion teaser trailer for the Next Gen version of NBA 2K21. It was weird, it had questionable imagery, and judging by some YouTube comments, it offended a few people as well. Normally I’d wait a bit longer to cover basketball games and basketball gaming subjects in my Wayback Wednesday features, but hey, it was over a year ago, so I’ll bend the rules on this occasion. Let’s take a look back…a little way back…

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Monday Tip-Off: Commercials on the Virtual Hardwood

Monday Tip-Off: Commercials on the Virtual Hardwood

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the matter of basketball games featuring commercials.

It’s fair to say that we have mixed feelings about advertising. While we do understand that it’s a necessary part of running a business and that commercials support things we like, we find them annoying. The appeal of recording TV – either through DVR now or VCR back in the day – and watching it later instead of live, is that we can skip the ads. We consider ads intrusive, yet memorable ones become part of pop culture. One only has to look at the Super Bowl commercials and their popularity. And of course, product placement also draws scorn, as does sponsored content.

Like it or not, advertising is everywhere, and it looks like it’s coming to video games, too. Well, that’s not entirely accurate. While various developers including EA have recently signed deals with an in-game advertising platform named playerWON that will allow them to place ads in their games and incentivise gamers to watch them by offering rewards, it’s not the first time we’ve seen this mobile gaming model in Triple-A titles. That’s not to say that I approve. Like most gamers I’m sure, I rolled my eyes and grumbled at the news. It did get me thinking about the history of commercials in basketball gaming though, and previous attempts to advertise on the virtual hardwood.

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NLSC Podcast #367: Courting Controversy

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Episode #367 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

The surprising quality of Garfield Kart (of all things) leads us to consider how to make a good rip-off, and where so many NBA Jam clones have come up short. However, our main topic this week is controversial and unpopular basketball gaming opinions. We share a few of our own potentially divisive takes, and react to the fantastic responses we received on Twitter when we invited our followers to share theirs. As it turns out, some opinions may be more popular than some people think! Additionally, we touch on how people are discouraged from sharing unpopular opinions – or just opinions in general – particularly valid criticism. In this week’s mailbag, we return to the question of when releases should and likely will end for Current Gen.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.