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Wayback Wednesday: A Tribute to DB Commander

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m paying tribute to some very useful software in our modding community: DB Commander.

There have been a number of important modding tools developed over the years. The early NBA Live editors tipped everything off, bringing modding to games that were definitely not designed with it in mind. They were followed by the NBA Live Toolkit, which made editing the new roster database files so much simpler. The EA Graphics Editor and other tools expanded modding (or patching, as it used to be called) beyond rosters, facilitating a plethora of custom faces, jerseys, courts, and more. When NBA 2K came to PC, REDitor II, RED MC, and other utilities made modding viable.

However, one of the most useful tools in NBA Live modding didn’t come from our community. That wasn’t unusual of course, as some of our most frequently-used modding tools were originally developed for other EA Sports PC releases. The one that I’m talking about today is a commercial solution, though many of us did stick with the shareware release. That program is DB Commander, developed by T&T Solutions. Let’s take a look back…way back…

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