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WNBA Expanded Upon in NBA 2K21 Next Gen

NBA 2K21 Next Gen WNBA Developer Blog

During the preview season for NBA 2K21 Current Gen, it was mentioned that the WNBA would have a much larger presence in the Next Gen version. The latest developer blog has revealed that the league will be represented by three modes in NBA 2K21.

The first mode is MyWNBA, which is a fully-featured franchise mode for the WNBA. It includes similar customisation to MyLEAGUE as far as teams, rules, and finances, and also comprises online leagues and a leaderboard. There’s also a standalone Playoffs mode, and role-playing elements from the GM’s perspective.

A career mode has also been added in the form of The W. Interestingly, there are no microtransactions, with progression determined solely by playing games. Gamers start by choosing a player type, and then customising their player’s physical attributes and Takeover, similar to a MyPLAYER on the NBA side of things. There are also on-court and off-court tasks that contribute towards increasing your popularity, the overall popularity of the league, and personal wealth.

Finally, The W Online is a 3v3 online multiplayer mode, with games played to 21 under street rules. As with the connected experiences in MyCAREER, MyPOINTS earned in The W Online will count towards the overall progression of your player. Games take place in their own special arena, and progressing through the mode unlocks animations and clothing.

Be sure to check out the blog for the full scoop on how the WNBA’s presence has been increased in NBA 2K21 Next Gen! 2K has also released a trailer for The W, which you can watch below. Add your thoughts in the comments, and join in the discussion here in the Forum.

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NLSC Podcast #346: And Now, A Word From Our Sponsors

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Episode #346 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Controversy strikes as an unskippable ad has made its way into NBA 2K21 Current Gen. It isn’t the first time this generation, but the backlash has prompted a statement from 2K, one that we find questionable. This prompts us to recall other controversies, and the tendency for some gamers to make excuses for them time after time. We also talk about the logistics of an indie developer making a fully 3D 5v5 basketball title. With the release of the third gameplay blog for NBA 2K21 Next Gen, we have our first look at MyPLAYER builds and AI improvements. Once again, the included clips seem to tell a different story to what’s been written in the blog. The changes to builds, Badges, and the Takeover system leads to a discussion of stories and RPG mechanics in MyCAREER. After summing up our thoughts on the gameplay blogs, we dive into a fun topic: the amazing fictional NBA team names in Super Dunk Shot!

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NBA 2K21 Next Gen Gameplay Blog #3 Talks MyPLAYER & AI

NBA 2K21 Next Gen Gameplay Blog #3

The third NBA 2K21 Next Gen gameplay blog has been posted. With the first blog covering fundamentals and the second blog covering movement and contact, the third and final gameplay blog discusses MyPLAYER builds and AI.

Some of the key points spotlighted in the blog include the new MyPLAYER Builder, which has done away with pie charts. There are also new Badges including a Mamba Mentality Badge, and 24 Takeover abilities. Several updates have also been made to the AI in the Next Gen version of NBA 2K21. The version of the blog posted on the official PlayStation website also mentions another PlayStation 5 exclusive, this time concerning MyTEAM.

As with the previous insights, I recommend reading the third NBA 2K21 Next Gen gameplay blog for the full scoop. However, you can check out my summary of the key points below. Feel free to share your thoughts in the comments, and join in the discussion taking place here in the Forum!

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NLSC Podcast #345: There’s Skating Afoot

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Episode #345 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

With the release of the second gameplay blog for NBA 2K21 Next Gen, we’ve got some more details to sink our teeth into. As with the first blog, a lot of the improvements sound good on paper, but we’re sceptical. The accompanying videos also seem to be painting a different picture. This leads us to bring up some quotes from developer blogs for NBA 2K18, NBA 2K19, and NBA 2K20, and note some very similar phrasing. To that point, we discuss how and why developer blogs are often taken at face value. We also talk about the lure of going back to mod old favourites, and the factors that encourage us to tinker with previous games rather than the current one.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NBA 2K21 Next Gen Gameplay Blog #2 Talks Movement & Contact

NBA 2K21 Next Gen Gameplay Blog #2

Following on from last week’s insight into shooting, dribbling, and passing, this week’s NBA 2K21 Next Gen gameplay blog covers movement and contact. We can expect to see a third gameplay blog next week.

Key points discussed in the latest blog include the rebuilt dribble movement, improved motion on defense, more realistic contact, and new foot planting technology. It also covers some features that are exclusive to the PlayStation 5’s controller, with its adaptive triggers and haptic feedback.

I encourage you to read the second NBA 2K21 Next Gen gameplay blog in its entirety for the full scoop, but I’ve also posted a summary below. Add your thoughts in the comments, and join in the discussion taking place here in the Forum!

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NLSC Podcast #344: Looking Forward, Looking Back

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Episode #344 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The Current Gen version of NBA 2K21 has been out for a little over a month, so we share our thoughts on our time with the game so far, as well as the recent patches. We also revisit issues with the official rosters, and sneaky tactics that put pressure on MyTEAM gamers to buy packs. With the release of the first Next Gen gameplay trailer and blog, we have some initial impressions, hopes, and concerns to discuss. Key points include using Current Gen for testing concepts, legacy issues we’ve spotted, cynicism over familiar promises, and general expectations.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NBA 2K21 Next Gen Gameplay Blog #1 Talks Fundamentals

NBA 2K21 Next Gen Gameplay Blog #1

The first gameplay blog for NBA 2K21 Next Gen has been posted, and it’s all about the fundamentals. It discusses the basics of shooting, dribbling, and passing in NBA 2K21. As noted when the Next Gen trailer dropped, further blogs will go into detail about AI, physics, and other aspects of gameplay.

I’ve provided a concise summary of the NBA 2K21 Next Gen gameplay blog below, but some of the key points it touches upon include the ability to control short arcs and bank shots with the Pro Stick, a more readable shot meter, touch around the rim, and jumpers off the dribble. It also mentions foot positioning around the three-point line, new signature dribbles, different dribbling speeds, and reworked passing.

It’s definitely worth checking out the NBA 2K21 Next Gen gameplay blog in full, but once again if you’d like a concise breakdown, check out my summary below. Got any thoughts? Feel free to share them in the comments, and join in the discussion here in the Forum!

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NLSC Podcast #337: Playing Your Cards Right

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Episode #337 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

As the NBA 2K21 demo looms, we’ve received an insight into MyTEAM with the latest developer blog. Much of this week’s show is spent providing a comprehensive breakdown of the blog, which delivered some promising news. We also offer up some final speculation ahead of the demo’s release, though we’re keeping our expectations low as far as its scope is concerned. With the launch of NBA 2K21 Next Gen happening a couple of months into the Current Gen version’s life cycle, we also talk about our plans for the latter. Other topics include Ante-Up, MyTEAM pack odds, the positives and negatives of regulation in the Auction House, and the oldest releases that we could feasibly play regularly again.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NBA 2K21 MyTEAM Blog & Trailer Released

NBA 2K21 MyTEAM Developer Blog

Following on from last week’s insight into gameplay, this week’s developer blog by Erick Boenisch discusses NBA 2K21 MyTEAM. It’s a much longer read compared to the gameplay blog, with a lot more information to take on board.

Key points include the implementation of Seasons, which will feature their own objectives and rewards. Erick also reiterates that our collection, Tokens, and overall progress will carry over between Current Gen and Next Gen, as long as we’re on the same console family (e.g. PlayStation 4 to PlayStation 5 and Xbox One to Xbox Series X), and are using the same account.

Other new and updated features include MyTEAM Limited, MyTEAM Unlimited 2.0, and The Exchange. I’ve summarised the NBA 2K21 MyTEAM blog below, but be sure to give the entire blog a read to get the full scoop. You can also check out the MyTEAM trailer below and share your thoughts in the comments, as well as join in the discussion here in the Forum!

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Monday Tip-Off: That One Change Every Year

Monday Tip-Off: That One Change Every Year

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on how every year, there seems to be at least one change in basketball video games that many of us dislike.

It’s fair to say that we want to see change in basketball video games year-to-year; for the better, ideally! As much as we criticise the parts of games we don’t like, we have seen quite a few positive changes that have improved the overall on-court experience. Basketball games have come a long way, and it’s clear that some of our feedback has been taken into consideration by the developers. It always comes as welcome news when a major frustration is addressed in a new game, and the new approach allows us to enjoy it a lot more than its predecessor.

And then, there are the changes we don’t want to see. Everything was fine and the way we liked it, and suddenly, it’s drastically different. Sometimes it’s a matter of getting used to the change, but other times, it’s a pointless switch from something that was working and didn’t need to be touched. Whether it’s a major gameplay mechanic, a menu option, or something content-related, it’s a rare game that doesn’t have at least one noticeable change that won’t sit well with many of us. It may not completely ruin a game, and it may not be important to absolutely everyone, but it’s significant enough for a number of us to be bothered by the difference to the previous year’s release.

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NLSC Podcast #336: I’m A Surgeon With This Pro Stick

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Episode #336 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Before we get to this week’s gaming news, we take a moment to reflect on the San Antonio Spurs’ 22-year Playoff streak coming to an end. On the subject of change, however, we have our first developer blog for NBA 2K21 Current Gen, previewing this year’s gameplay. We break down the changes to the Pro Stick, including the new dribbling and shooting controls, and other details provided by the blog. With a demo coming to PlayStation 4 and Xbox One on August 24th, we also speculate on what it will entail, and discuss the likelihood of a Next Gen demo later this year. We’ve also got some new retro basketball game purchases to talk about, and once again touch on the modding possibilities for NBA 2K21 PC.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NBA 2K21 Gameplay Blog & Demo Release Date (Current Gen)

NBA 2K21 Gameplay Blog

The NBA 2K21 gameplay blog for the Current Gen version has been posted, outlining what we can expect from this year’s release. A breakdown of the key points is as follows:

  • Beluba reiterated the focus on striking a good balance between realism and fun, once again referring to turnovers on long passes as an example of what they want to avoid.
  • Cover player Damian Lillard had several suggestions, including raising the maximum height for point guards in MyCAREER. It’s now 6’8″.
  • The Pro Stick controls have changed: Hold down for a jumpshot, hold left or right for escape dribbles, hold up for signature size-ups, tap for quick 1-to-1 dribble moves, tap while holding Sprint for quick momentum dribbles.
  • New signature size-ups have been added (for a total of 14 Street and 36 NBA animations), and moves are now more responsive and “chain-able”. Street moves are performed with a tap of the left trigger.
  • When shooting with the Pro Stick, the Shot Meter is replaced by target aiming inspired by NBA 2K17’s mechanics. Instead of timing the release, you can use the whole animation to hit the target window. The same mechanics apply to layups, but this can be disabled. There are also new shot types, and over 40 new shot landings for Park.
  • Block targeting has been improved, and some of the overpowered paint moves have been toned down. There are also signature defensive styles, and player movement has been refined for more responsiveness.
  • The Badge system is basically the same as last year, though it’s been refined based on telemetry data from popular builds. Shot speed has been moved back to the Jump Shot Creator, with the Quick Draw Badge being removed entirely.

Check out the NBA 2K21 gameplay blog for the full scoop! A demo will be dropping on August 24th, though no further details are available as yet. What are your thoughts on these changes and additions? Sound off in the comments below, and join in the discussion here the Forum!

NLSC Podcast #320: A Post-Mortem of NBA 2K18

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Episode #320 of the NLSC Podcast is out now! This week, Dee4Three and I conduct a “post-mortem” examination of NBA 2K18, in particular noting how it’s proven to be a turning point for the NBA 2K series, and also catch up on some recent news.

A welcome hotfix has arrived via Patch 1.12 for NBA 2K20, which resolves the free throw music bug introduced by the previous title update. Unfortunately, we’re not as pleased to see the new Out of Position packs in MyTEAM. After catching up on the news, we dive right into the topic we introduced at the end of Episode #319: a post-mortem look back at NBA 2K18. We reflect on the initial reactions to the game, the backlash to criticism, and the eventual change in perspective. In addition to discussing issues with gameplay mechanics and microtransactions alike, we note how it was a turning point as far as gamers losing fondness for and trust in NBA 2K, and being more willing to criticise it. We also touch on developer blogs, the NBA 2K League, and compare and contrast the situation with NBA Live’s downfall over the past 15 years.

Tune in below!

What are your thoughts on NBA 2K18? Do you also see it as a turning point for the NBA 2K series? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

NBA 2K20 MyTEAM Developer Blog & Trailer

NBA 2K20 MyTEAM Hub

The latest developer blog provides in-depth insights into what to expect from MyTEAM in NBA 2K20. A trailer has also dropped, providing a concise overview of this year’s mode. The blog is particularly lengthy and I recommend checking it out in full, but here is a brief summary:

  • Evolution cards are upgradeable by accomplishing single game and career tasks. A free and permanent Evolution card will be granted upon firing up the mode for the first time.
  • Single player Triple Threat has been re-designed, with randomly determined opponents. There is also a new prizing mechanic in the form of a slot machine.
  • There are bonuses for logging in daily, and special prizes for logging into MyTEAM every day of the week. Prizes include Tokens, MT, packs, and more. There’s also a prize wheel that can be accessed via Locker Codes, as well as the weekly grand prize for logging in every day.
  • Today in MyTEAM features special events and challenges. Limited Time Events are available during the peak playing hours in each region, while The Agenda is similar to the daily bonus tasks in last year’s mode, only much deeper and with custom objectives. There will also be different boards for the Ball Drop this year.
  • A Community Hub will allow interaction with the developers, provide tips and tricks, and so on.
  • Players can only be slotted in at their primary or secondary positions, preventing cheesy lineups.
  • The PRIME Collection is the top collection of premium cards. Throwbacks have been replaced by the Spotlight Collection. The Legacy Showcase series will spotlight Legends who deserve more attention.
  • Domination has been re-designed with Star levels depending on the difficulty you choose, and Heat Check cards have been tweaked. Online matchmaking has been improved along with server stability, and the Auction House will be accessible much sooner.
  • Players will still have contracts, as evident in the trailer.

Check out the trailer below, or catch it here on YouTube. What are your thoughts on the NBA 2K20 MyTEAM developer blog and trailer? Have your say in the comments section below, and join in the discussion here in the NLSC Forum!

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NLSC Podcast #294: Microtransactions, Mega Profits

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Episode #294 of the NLSC Podcast is out now! This week Arcane and I cover all of the latest previews for NBA 2K20, along with record-setting numbers for NBA 2K19, and the latest word on NBA Live 20.

A statement from Andrew Wilson has reiterated that NBA Live 20 is coming. Free-to-play has neither been denied nor confirmed, which along with talk of a “different approach”, has us feeling a little concerned. We also wonder what a free-to-play NBA Live 20 would look like. As for NBA 2K20, we have a better idea of what it will look and play like thanks to this year’s gameplay blog, as well as Tweets from Beluba. There are some very promising details, but we have been burned before. News on the WNBA’s presence in NBA 2K20 emphasises the gap between NBA 2K and NBA Live, which leads to a discussion on the matter of who did it first vs. who did it best. Finally, record-setting numbers for NBA 2K19’s sales and recurrent revenue are something Take Two has to be very pleased with, but it speaks volumes about the attitude and resolve of the basketball gaming community.

Tune in below!

What are your thoughts on the latest NBA 2K20 developer blogs, increases in recurrent revenue, and the situation with NBA Live? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.