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Wayback Wednesday: Stretch & The OG NBA Street Ballers

Wayback Wednesday: Stretch & The OG NBA Street Ballers

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Stretch and the rest of the OG NBA Street ballers.

With a spiritual successor in NBA The Run set to launch next month, NBA Street has definitely been on our minds as of late. As it happens, next month also marks 25 years since the original NBA Street was released. For basketball gamers of a certain age, that first NBA Street was the arcade basketball video game, held in higher regard than any of the NBA Jam titles. It certainly makes sense as it was a tremendous game that still holds up. Furthermore, by the early 2000s, the NBA Jam name had sadly come to be associated with some subpar releases.

I’ll be diving deeper into that with a retrospective next month. For now though, I’m reminiscing about Stretch and the other OG NBA Street ballers. In addition to placing NBA players on the blacktop, NBA Street introduced us to some memorable original characters. These ballers were basically the bosses of the City Circuit, standing in between us and the next location. Once we beat them, we could benefit from their streetball skill as they joined our squad. Stretch and the rest of the OG NBA Street ballers are undoubtedly legends, so let’s take a look back…way back…

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Monday Tip-Off: MyCAREER Story Awards (The Grindies)

Monday Tip-Off: MyCAREER Story Awards (The Grindies)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a presentation of some MyCAREER story awards, which I’m calling The Grindies.

Believe it or not, we now have ten years’ worth of NBA 2K games that have featured a story in MyCAREER! The approach has been divisive, receiving plenty of praise and scorn alike. Generally speaking, the production values are held in high regard, particularly beginning with “Livin’ Da Dream” in NBA 2K16. Conversely, the way in which some stories have intruded on the gameplay experience has made the story-driven approach unpopular with other MyCAREER gamers. Nevertheless, it remains one of the most popular modes in NBA 2K, if only for the connected online scene.

As someone who has been a devoted MyCAREER gamer since NBA 2K13, I have mixed feelings about the mode featuring a linear story. In some ways it’s enhanced the experience, but it’s absolutely detracted from it as well. I’ve been critical of many of the stories, yet I also find them fascinating. It’s an interesting concept to evaluate, and given the debate about whether or not video games are art and a medium capable of in-depth storytelling, there’s a lot to sink our teeth into. And so, I’m going to hand out The Grindies: awards spotlighting the best and worst aspects of the MyCAREER stories to date. Why “The Grindies”? Well, if you play MyCAREER, you’ll know!

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The Friday Five: 5 Changes That Fix MyCAREER Stories

The Friday Five: 5 Changes That Fix MyCAREER Stories

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five outlines five changes that would fix some of the stories in MyCAREER.

As I’ve mentioned on several occasions, I have a love-hate relationship with the story-driven approach to MyCAREER. I can appreciate the production values and some of them have been enjoyable tales, but others have been poorly-written and intruded on the gameplay experience. I’ve made snarky jokes about them, but I also find them fascinating to analyse. Perhaps it’s because it feels like the concept of a MyCAREER story has so much promise, but the execution has too often hindered my enjoyment, or just been somewhat disappointing.

While I don’t believe in dismissing criticism with “let’s see you do better”, I do think that critique can be bolstered by identifying potential improvements. In other words, the fact that I’ve never written and produced a MyCAREER story doesn’t disqualify me from having an opinion on them, but I should be able to suggest ways in which the stories could improve rather than just dismissively calling them bad. On top of that, it’s an interesting exercise to consider just how much we’d need to change in order to provide – in my opinion, at least – a much better experience. With that being said, I’m going to give it a shot! Here are five changes that I’d make to MyCAREER stories.

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Monday Tip-Off: NBA 2K23 MyCAREER Sucks

Monday Tip-Off: NBA 2K23 MyCAREER Sucks

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a frank discussion of how MyCAREER absolutely sucks in NBA 2K23.

Whenever I talk about playing NBA 2K14 MyCAREER or upload videos, I anticipate a few different responses. There are lovely people who take an interest in that journey, and the updates that I share. It’s prompted a few people to reflect on the fun that they had with NBA 2K14, and either resolve to dust it off, or wistfully wish that they still could. And of course, there’s the occasional person scoffing at the idea of not playing the latest game. “There are people still playing NBA 2K14? Why?” Incidentally, I do actually play NBA 2K23, but not MyCAREER, because it sucks.

Part of me wishes that I could phrase that sentiment more eloquently, and less like a clickbait video. It’s always my aim to be constructive and analytical when I assess a basketball video game and its features, avoiding hyperbole and insulting phrasing as much as possible. In this case however, it’s a suitably succinct way of expressing the view that MyCAREER in NBA 2K23 has a strong case for being the absolute worst iteration of the mode to date. It’s not altogether surprising, as in many ways it’s a culmination of years of discouraging design choices. That doesn’t make it any less disappointing though, especially when earlier games provided superior experiences.

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Wayback Wednesday: When The Lights Are Brightest in NBA 2K20

Wayback Wednesday: When The Lights Are Brightest in NBA 2K20

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the MyCAREER story in NBA 2K20, titled “When The Lights Are Brightest”.

Following NBA 2K18’s ridiculous MyCAREER tale starring a prospect who quit basketball to be a DJ, finally makes it to the NBA following a streetball tournament, and is flanked by his annoying best friend/roommate B-Fresh, NBA 2K19 featured a much better written story. “The Way Back” not only boasted impressive production values from a cinematic standpoint, but also attempted to spice up the journey with mini-games and other interactive elements. It wasn’t perfect, but it stood out as one of the better MyCAREER stories, and a tough act to follow.

To that end, Visual Concepts collaborated with Maverick Carter and LeBron James on the story for NBA 2K20’s MyCAREER, “When The Lights Are Brightest”. Indeed, Carter, LeBron, and their production company, Springhill Entertainment, are credited on the cover as executive producers for MyCAREER. The story has been shelved for good following the shutdown of the NBA 2K20 servers, since MyCAREER is no longer playable. With that being said, what was the story, was it any good, and are we missing out since we’re now unable to revisit it? Let’s take a look back…way back…

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Wayback Wednesday: The All-Time Teams in NBA 2K

Wayback Wednesday: The All-Time Teams in NBA 2K

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the introduction of the All-Time Teams in NBA 2K.

In many respects, NBA 2K18 was a turning point for the series. MyCAREER added The Neighborhood, a concept that has since evolved into The City. While it wowed gamers when it was unveiled, it’s unfortunately taken the mode in a direction that has less and less relevance to basketball. It also introduced a new motion system that in the opinion of many NBA 2K gamers – and I’m among them – is inferior to games that came before it. Paying for haircuts, a MyPLAYER character who gave up basketball to be a DJ, B-Fresh…in short, NBA 2K18 isn’t one of the series’ strongest releases!

At the same time, it unveiled a welcome addition to the series’ complement of retro content: the All-Time Teams. It’s all too easy to dismiss the All-Time Teams as one of the weaker ideas for bonus squads in NBA 2K, merely combining already-licensed historical players with current stars. As a concept, it’s nothing we haven’t already done with roster mods, going right back to the early days of NBA Live on PC. However, All-Time Teams are an important expansion of the retro content in NBA 2K, even if they aren’t as exciting as specific classic teams. Let’s take a look back…way back…

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The Friday Five: 5 Played-Out Aspects of MyCAREER Stories

The Friday Five: 5 Played-Out Aspects of MyCAREER Stories

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five aspects of MyCAREER stories that are played-out at this point.

Honestly, I admire the ambition and creativity in some of the MyCAREER stories over the years. I can’t say that it’s prevented me from spending many enjoyable hours with the mode, and indeed, when I finally played through NBA 2K14’s tale, I had to admit that I’d been somewhat unfair towards it. However, there’s also a reason that I’ve been critical of MyCAREER featuring a cinematic narrative. Some of the tales have negatively impacted the gameplay experience, while others have just featured really bad writing and acting. Sometimes, the mode has been afflicted by both.

It’s a shame, as even when MyCAREER stories have fallen flat, it’s clear that a lot of effort has gone into them. Some prominent names have been involved with them, from filmmakers like Spike Lee to actors like Michael B Jordan. It wouldn’t be accurate to say that no one has any fond memories of MyCAREER stories, but they do tend to draw a considerable amount of scorn, especially in recent years. It’s not surprising of course, as many aspects of MyCAREER stories have become played-out over time, whether its tropes they employ, or their effects on gameplay. Either way, these five played-out aspects of MyCAREER stories have worn out their welcome.

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Monday Tip-Off: Hey, That Meme Looks Familiar!

Monday Tip-Off: Hey, That Meme Looks Familiar!

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on encountering a familiar image in a meme, and other moments of recognition.

It’s good advice to be careful about what you put out there on the internet. We’re not always as anonymous as we think, and poor behaviour can come back to haunt us. In general, it’s prudent to exercise caution in sharing personal information and even photos, as it can compromise one’s safety. It’s something to keep in mind when you’re a content creator, even in a niche community. Someone with an axe to grind may be petty enough to use it to directly harass you, or talk trash about you elsewhere online. I’ve encountered both during my time running the NLSC.

On a lighter note, when it comes to the content you create for one and all to see, you never know where it will end up. It’s both exciting and humbling when something gains traction, as my article on the Rising Cost of MyCAREER did last year, or when your work is referenced, as a WhatCulture video did with a post about NBA Elite 11. On the other hand, it’s funny when parts of your content end up being recycled, or shared outside of the original context. In particular, I’ve seen some of my screenshots show up in other articles, or on social media. And, speaking of the latter, there’s one familiar screenshot that has been used in a meme shared by several accounts.

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Wayback Wednesday: The First MyCAREER Story

Wayback Wednesday: The First MyCAREER Story

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the very first MyCAREER story, featured in NBA 2K14 for PlayStation 4 and Xbox One.

Although I’ve written many articles about MyCAREER stories, and spoken at length about the topic on the NLSC Podcast, I’ve yet to cover the very first MyCAREER story that appeared in the PlayStation 4/Xbox One version of NBA 2K14. There’s a reason for that: I didn’t play much of NBA 2K14 when it was new. As I explained when I revisited the game for a retrospective, there were a few factors that put me off NBA 2K14 before I even played it, and when I did get my hands on it, I wasn’t as impressed as other basketball gamers were.

That was then and this is now. While I do stand by many of my criticisms of NBA 2K14, I have come to appreciate it more during some retro gaming sessions. Indeed, if I’d given it more of a chance, there’s a strong possibility that I would’ve spent more time with it and played through a season in MyCAREER, which had become my mode of choice. At the same time, I have been critical of the story-driven approach, and NBA 2K14 is where it all began. How does that tale hold up after revisiting it all these years later? Let’s take a look back…way back…

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The Friday Five: 5 Divisive Artistic Choices

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five artistic choices in basketball video games that proved to be divisive.

It’s likely that at some point, you’ve heard the fable of “The miller, his son, and the donkey.” It’s the go-to fable whenever you want to illustrate that you can’t please everyone; or, to use the wording of the moral that’s appended to certain versions of the fable, “if you try to please all, you please none.” The fable is talking about actions, but the message holds true for art and entertainment as well. Whether it’s a video game, tabletop game, film, TV series (or an individual episode thereof), album, song, poem, drawing, painting, or whatever…nothing receives universal acclaim.

After all, it’s impossible for a single work to cater to everyone’s individual taste with its artistic choices. Of course, some artistic choices tend to evoke more extreme responses and opinions than others. They’re the proverbial “love it or hate it” artistic choices, with very little in between. It’s also interesting that some of the most divisive aspects of basketball games are generally inconsequential artistic choices that don’t inhibit the core gameplay experience. Atmosphere is still important though, and a gaudy art style can be off-putting. With that in mind, here are five of the most divisive artistic choices that we’ve seen in various aspects of basketball video games.

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The Friday Five: 5 Side Characters That Should’ve Been MyPLAYERs

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five suggests five side characters in MyCAREER stories that arguably should’ve been the player character instead.

So, I’ve looked at the best antagonists and protagonists in MyCAREER stories, but those tales have also featured a number of interesting side characters (and B-Fresh). It may be an overused idea at times, but whenever you have a cast of good supporting characters that have interesting stories of their own, you can’t help but wonder about spinoff ideas. Alternatively, you may feel that they should’ve been the main character all along. There are certainly some examples in the various MyCAREER stories, and so I’ll be exploring those possibilities today.

Of course, it should be noted that oftentimes side characters are in those roles for a reason, and promoting them to the lead or one of the main characters exposes why they weren’t in the spotlight in the first place. The same traits that made them such enjoyable side characters can make them unsuitable protagonists. It may be that they work better in small doses, or aspects that made them funny as a side character are grating when they’re the lead. Conversely, a lack of flaws may make them too boring in the role of protagonist. With that being said, I do believe there’s merit in these side characters being cast in the role of MyPLAYER avatar, albeit with a few changes.

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The Friday Five: Top 5 Protagonists in MyCAREER Stories

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a countdown of the Top 5 Protagonists we’ve played as in MyCAREER stories (obligatory spoiler warning).

Although it’s often said that stories are only as good as their villains, it’s still vital that their protagonists are likewise well-written. There’s arguably more wiggle room here as some stories have successfully utilised protagonists that are audience surrogates; blank slates that we can project ourselves onto. MyPLAYERs certainly can qualify in that regard. Since the adoption of the story-driven approach in MyCAREER, the player character does have established personality traits, yet there are also moments where we can role-play and choose how they react to a situation.

A problem that many of us have had with the protagonists of various MyCAREER stories is that the aspects of the character and story we can’t change have a negative impact on the experience. For example, the NBA 2K15 MyPLAYER isn’t a very sympathetic character. In NBA 2K16’s “Livin’ Da Dream“, Frequency Vibrations (aka Freq) has a very specific background that doesn’t gel with the RPG mechanics of the mode, and makes decisions many of us wouldn’t. A good MyCAREER protagonist is one whose shoes we do want to jump into, whichever brand they may be. To that end, these are my picks for the Top 5 Protagonists that have become our avatars.

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Wayback Wednesday: The Saga of DJ in NBA 2K18

Wayback Wednesday: The Saga of DJ in NBA 2K18

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the saga of DJ, as told by the MyCAREER story in NBA 2K18.

I know, I know. I’ve talked about the story in NBA 2K18’s MyCAREER a lot, from running jokes on the NLSC Podcast to discussing my issues with it as part of my article on the game’s legacy. However, there’s something really fascinating about it; if nothing else, it provides so many examples of what not to do with the story-driven approach to MyCAREER. Since I’ve already taken a look back at “Livin’ Da Dream” and the tale of Orange Juice, and will no doubt reflect on the stories of AI and Che at some point, it’s only fair to give DJ one more moment in the spotlight.

There’s another reason why it’s worth looking back at NBA 2K18’s MyCAREER story featuring DJ. With the servers being shut down earlier this year, it’s no longer possible to play a connected MyCAREER save, and unlike in previous games, that renders the story completely inaccessible. For better or worse – and spoiler alert, but I’d definitely say it was for the worse – the saga of DJ proved to be a turning point for the mode. Let’s take a look back…way back…

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Wayback Wednesday: The Legacy of NBA 2K18

Wayback Wednesday: The Legacy of NBA 2K18

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA 2K18, and the legacy that it has created.

The NBA 2K18 servers are no more. Well, I imagine they’re still physically around. It’s highly unlikely that 2K instructed someone to take a sledgehammer and go all Triple H on them, rather than just switching them off. The point is that online support has ended, which means MyTEAM, the first version of The Neighborhood, and all other connected content is gone. With this infamous release being officially put out to pasture, I believe it’s an apt time to offer up a final take on the game, and reflect on its legacy.

I know that it’s fairly recent by Wayback Wednesday standards, but it was released going on three years ago, which is about how old the All-Time College Teams DLC for NBA 2K17 was when I covered it. Besides, NBA 2K18 came out last decade, and that makes it sound old, right? Hey, it’s my feature, and I’ll bend the rules if need be! In any event, a retrospective of this controversial game feels quite timely, so let’s take a look back…not too far but still wayback…

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Wayback Wednesday: The Legend of Jackson Ellis

Jackson Ellis in NBA 2K19

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the virtual career of Jackson Ellis in NBA 2K, and the legend that it has spawned over six games.

Minor spoiler alert: in NBA 2K19’s MyCAREER mode, Jackson Ellis makes a return to the virtual hardwood. One of the most memorable characters in basketball video games, this year he enjoyed his most prominent role since NBA 2K14, when he was introduced as the rival of your MyPLAYER. Not only has Ellis resonated with NBA 2K gamers, he’s clearly a favourite of the development team as well. Even though he’s only stepped onto the court in a couple of titles, he’s appeared or been referenced in every MyCAREER mode on the current generation.

So what’s the story behind the infamously brash and outspoken Jackson Ellis? Well, the exact story differs for each of us, but in broad strokes, Visual Concepts has been weaving a subplot with Ellis over the past six years. To appreciate the Legend of Jackson Ellis, we need to return to where it all began in the PlayStation 4 and Xbox One version of NBA 2K14. To that end, let’s go back…way back…

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