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Sigil 2K14: New Roster & Career Editor for NBA 2K14 PC

NBA 2K14 Cover Art

We love to see people supporting retro basketball gaming and modding, especially through the release of new mods and tools. To that point, Daex has been working on a roster and career file editor for NBA 2K14 PC, titled Sigil 2K14. It’s still a work in progress, but it’s aiming to be an alternative to RED MC, which while extremely useful is obviously no longer being updated, and can also trigger false positives from security software due to remnants of its old licensing system.

If you’re keen to tinker with the roster and career files for NBA 2K14 PC, check out the Sigil 2K14 editor below! Be sure to hit up Daex with any feedback and bug reports. You can get in touch with him via the Forum, as well as in the NLSC Discord. A big thanks to Daex for his efforts so far, and hopefully this tool will inspire and facilitate some more fantastic (and freely-available) projects for NBA 2K14 in the near future!

Daex
Sigil 2K14

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

NBA BOUNCE Modding Tool Updated (V3.0.0)

NBA Bounce Texture Modding Tool Released

For those who are interested in tinkering with NBA Bounce, wiscard_rush has uploaded a new version of his modding tool for the PC version. The new release adds support for mesh editing, with a new tab that allows you to view, export, and replace the 3D models. Download it at the link below, and check out the tool’s Github page for more information!

wiscard_rush
NBA BOUNCE Modding Tool (Updated to V3.0.0)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

NBA 2K Modding Tools Re-Uploaded & Mirrored

NBA 2K Modding Tools Re-Uploaded & Mirrored

Unfortunately, as the years have gone by, we’ve not only lost mods for NBA Live and NBA 2K, but also a handful of modding tools. Whenever we can recover those lost files and resources, we’ll do our best to preserve them so that they’re readily available for anyone who wants to go back to play and create mods for old favourites.

To that end, a recent post in the Forum asking about Looyh’s Hook for NBA 2K22 prompted me to dig into my archives to see if I could mirror it. Not only did I find it, but I also discovered a couple of other modding tools for various NBA 2K games that I was able to add to our Downloads section.

These include Looyh’s Hooks for NBA 2K20 and NBA 2K21, along with some of his other tools. V0.96 of gregkwaste’s NBA 2K17 3D Importer/Exporter has proven difficult to track down, but I did find V0.95 in my archives, so in the meantime we can at least preserve that release. Similarly, I was only able to find V1.1 of Looyh’s File Export Console utility for NBA 2K21, but if V1.2 can be tracked down, I’ll upload it accordingly.

A very overdue addition is FlyingFinn’s roster editor for NBA 2K9 PC! That tool has been available as an attachment in the original Forum topic since 2009, but as it’s in a reply to the original post, it’s obviously very easy to overlook. As such, it’s now also in the Downloads section for safekeeping and easy access.

You can find links to all of the NBA 2K modding tools that I’ve re-uploaded and mirrored below; all credit to the original authors, of course! As always, if you have anything in your archives and backups that the community could benefit from – be they mods, utilities, or other resources – please feel free to add them to our Downloads section! Just be sure to credit the original authors, and also ensure that they haven’t stated that they don’t want their work to be posted or mirrored anywhere else.

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Wayback Wednesday: The NBA Live Toolkit

Wayback Wednesday: The NBA Live Toolkit

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at an essential modding utility in the early days of our community: the NBA Live Toolkit.

In some respects, roster editing in basketball video games has come a long way. We have access to animation packages, salary data, and other attributes that used to be hidden. At the same time, the in-game roster customisation tools still have many of the same drawbacks as they did in much earlier games. There are still attributes and bio data that we can’t edit or add for created players, or even modify for original players. Placeholder players are still difficult to deal with, as they’re not completely customisable. To make truly detailed roster mods, we need external editing tools.

Fortunately, talented people in the community have been able to step up and develop roster editing tools throughout the years. It began with our founders’ editors for the early NBA Live games, Vl@d took on the challenge for the burgeoning NBA 2K modding scene, and Looyh continues to carry the torch today. It hasn’t been easy, with executable and save files needing to be mapped and decoded. However, editing roster files did become easier with the adoption of the DBF format, and the process was further simplified by the NBA Live Toolkit. Let’s take a look back…way back…

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NBA 2K23 Mod Releases: Updated Tools

NBA 2K23 Cover Art

In addition to updating the Hook and releasing a Player Editor plugin for NBA 2K24, Looyh has also updated his tools for NBA 2K23. Check them out at the links below!

Looyh
NBA2K_Hook For 2K23 (Updated to v0.0.24)
[Hook_Plugin] PlayerEditor+ (Updated to v1.7)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

NBA 2K24 Mod Releases: Hook, Player Editor, More

NBA 2K24 Kobe Bryant Edition Cover Art

We have some exciting developments in today’s NBA 2K24 mod releases! In addition to a further update to the Hook tool, Looyh has also released the player editor plugin for this year’s game. On top of that, RYN2K Gaming has released a further update to his leg compression accessory mod. Download all of these NBA 2K24 mod releases at the links below!

Looyh
[Hook_Plugin] PlayerEditor+
NBA2K_Hook(NBA2K24) (Updated to v24.0.2)

RYN2K GAMING
2K23-2K24 One Leg Compression Accessory Update (Updated to v0.2)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

NBA 2K23 Roster Editor & Other Utilities

NBA 2K23 Cover Art

Today’s additions to our Downloads database are exciting developments for future NBA 2K23 mods! Looyh has released the eagerly-anticipated roster editor for NBA 2K23, and a roster modding plugin for the NBA2K_Hook tool. DoctahTobogganMD has also released some resources for retro players from Season 1 in MyTEAM. Pick up the roster editor and the other new NBA 2K23 modding utilities at the links below!

Looyh
NBA2K Tools Roster Editor For 2K23
[Hook_Plugin] Roster Modding

DoctahTobogganMD
Season 1 MyTEAM Player Configurations (for 2K Tools)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

File Additions for NBA 2K21

NBA 2K21 Cover Art (Current Gen)

The latest file additions for NBA 2K21 PC include a new Blacktop court, custom Wilson basketball, and this year’s Fantasy Star trainer. Check them out at the links below!

2KGod x Simonn Lee
New Blacktop Court

Aleczou
NBA 2K21 Fantasy Star [English Version]

A-KING JAMES 23
Wilson Gucci Ball

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

Wayback Wednesday: NBA Live 97 Team Editor

Wayback Wednesday: NBA Live 97 Team Editor

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live 97 Team Editor.

Once techniques have been discovered in our modding community, we’re usually able to reuse or adapt them as new games come out. The question has always been whether or not the existing tools can still be used, and if not, will anyone be able to update them or create new ones. After all, we have far more modders than programmers in the community, and indeed in recent years, many of our most useful tools have come from elsewhere. This wasn’t always the case, though. Although modders have always outnumbered tool creators, there still used to be a handful of the latter.

Our founders, Tim, Lutz, and Brien, created a bunch of useful tools for editing the PC versions of NBA Live. However, they weren’t the only programmers breaking down the games and providing a means of modding them. Case in point: the NBA Live 97 Team Editor, created by Mark Paris. Although Tim’s editor was more than sufficient for making roster updates for the game, the NBA Live 97 Team Editor was a very handy companion tool. Let’s take a look back…way back…

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RED MC & REDitor II Updated; All Functionality Now Free!

RED MC v5.0.0.0 Preview

I’m a few days late in posting this, but Vlad delivered the NBA 2K modding community some fantastic news for Christmas. For the first time in quite a while, new versions of RED MC and REDitor II have been released. The new versions contain a couple of minor bug fixes, but the biggest development is that all functionality is now available for free!

We still have quite a few people modding and playing the older NBA 2K games on PC, and these new releases will undoubtedly be a boost for that contingent of our community. For those who are unaware, the tools are comprehensive roster editors and modding utilities, used in the creation of projects such as the Ultimate Base Roster and U R Basketball. REDitor II is compatible with NBA 2K10, NBA 2K11, and NBA 2K12, while RED MC is used with NBA 2K13 and NBA 2K14.

Pick them up in these sections of our Downloads database:

A huge thanks to Vlad for his hard work over the years, and for now making these tools freely available for everyone. For modding tutorials and resources, please check out the appropriate sections in the NLSC Forum.

Wayback Wednesday: The NBA Live 96 Editor

NBA Live 96 Editor

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live 96 Editor for Windows, also known as WNBA-Ed.

Although obviously far surpassed by its successors, NBA Live 96 is still one of my all-time favourite games in the NBA Live series. It was the first NBA Live title that I owned on PC, having played NBA Live 95 on the Super Nintendo (although I would later pick up the PC version of NBA Live 95 as well). It’s also the game that led me to discover the NLSC when my family finally got connected to the Internet, and in turn, the hobby of modding (usually called patching at the time). As such, in addition to the fun I had with the game, it’s a sentimental favourite because of its connection to my history in discovering and joining the online basketball gaming community.

The hard work of Tim, Lutz, and Brien had made it possible to mod NBA Live 95, but as I discussed in a previous article, the process could be quite fiddly, even with the tools that they created. When it came time to develop tools for NBA Live 96, they made some advances that greatly simplified the process, which delighted my teenage self and set me on a path to join the original NLSC trio and many others in the hobby of patching. One of the key tools that I soon became very familiar with was Tim’s NBA Live 96 Editor. Let’s take a look back…way back…

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