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NLSC Podcast #617: Ranking NBA 2K on PS4 & X1

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From courtside of the virtual hardwood, it’s Episode #617 of the NLSC Podcast!

The PlayStation 4 and Xbox One generation of NBA 2K games – and their PC ports beginning with NBA 2K15 – saw some fantastic hits, but also a couple of disappointing misses. With that in mind, how would we personally rank the eighth gen NBA 2K releases? That’s the challenge before us this week, as we take a look back and rank NBA 2K14 through NBA 2K20 from worst to best. As you’ll hear, it was tough to separate a couple of the generation’s best NBA 2K titles that have also become some of our all-time favourite basketball video games, but between gameplay, modes, content, and overall vibe, we had ample criteria to devise rankings that we stand behind.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Wayback Wednesday: PlayStation 4 Launch, 12 Years On

Wayback Wednesday: PlayStation 4 Launch, 12 Years On

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at attending a midnight launch for the PlayStation 4 here in Australia, and my first impressions of the console.

My Facebook Memories reminded me that in the early hours of November 29th 2013, I returned from a midnight launch of the PlayStation 4 at a retailer here in Australia. The console had launched in North America a couple of weeks earlier, so I’d already heard others share their initial impressions of NBA Live 14 and NBA 2K14. Needless to say, I had some concerns – especially about the former – but I tried to keep an open mind. After all, I wanted to be excited about the new generation of basketball gaming that I’d be experiencing from Day One; or near enough, anyway.

That first experience with the PlayStation 4 and two new next generation basketball video games – as well as a third title that I picked up – is certainly interesting for me to reflect upon. Suffice it to say, my feelings towards the console and at least one of those releases have changed over the years. I still have some mixed thoughts about the eighth generation, though to date I like it a lot more than the ninth! With PlayStation celebrating its 30th Anniversary, and November 29th marking 12 years since the Australian launch of the PlayStation 4, it’s a good time to look back…way back…

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Monday Tip-Off: A Ticking Clock on NBA Live 19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how there’s now a ticking clock on support for NBA Live 19, and what it means for the future of the series.

When the NBA Live 18 servers were shut down last year, I speculated that it may not be too long before online support for NBA Live 19 ends as well. Although support won’t end in 2025 as I guessed that it might, it’s been confirmed that NBA Live 19’s servers will be shut down on January 30th, 2026. The game has already been removed from digital stores, but physical copies do exist if you want to get your hands on it. Obviously, the offline modes will still be available when online support ends, so as long as you own the game, it will be playable.

Of course, the end of online support is bad news for Ultimate Team; a mode that I’ve been enjoying as of late. Much like my NBA Live 18 kick last year, I’ve unfortunately allowed myself to get hooked on an experience that will soon be unavailable! I’d liken it to getting into a great television show after it’s already a few seasons in, but on the brink of cancellation or otherwise getting ready to wrap up. I’m enjoying myself and I’m grateful that I gave it a proper chance, but I’m also getting on the ride late, so the impending end of the journey feels unfairly abrupt. Beyond that, the ticking clock on NBA Live 19 underscores the current state of the series, as well as its bleak future.

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Wayback Wednesday: Viable Legends Teams in NBA Live 8th Gen

Wayback Wednesday: Viable Legends Teams in NBA Live 8th Gen

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the Legends teams that would’ve been viable in eighth generation NBA Live titles.

A couple of years ago, I reflected on the misuse of Legends in NBA Live. While the series made a big splash with historical content when Michael Jordan and other all-time greats were added in NBA Live 2000, it’s had countless missed opportunities since then. From losing the rights to include certain Legends to leaving them out of the seventh generation releases entirely, NBA Live hasn’t done an impressive job with historical content. Legends were thankfully present in the eighth generation NBA Live games, but were exclusive to specific modes.

This is one of the reasons why Ultimate Team has been one of my favourite modes in eighth gen NBA Live: it’s where I can actually play with Legends! Of course, I wish that they were more readily available. To that point, some people have argued that that wouldn’t be feasible, as it would draw attention to how thin NBA Live’s historical content is compared to what’s on offer in NBA 2K. However, while NBA 2K does boast a massive array of retro players and classic squads, eighth gen NBA Live games could’ve viably included some Legends teams. Let’s take a look back…way back…

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The Friday Five: 5 Ways Roster Editing Was Lacking In 8th Gen NBA Live

The Friday Five: 5 Ways Roster Editing Was Lacking In 8th Gen NBA Live

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five ways that roster editing was lacking in the eighth generation NBA Live releases.

For all the insistence that the only reason to prefer or still enjoy old games is blind or wilfully ignorant nostalgia, experience has taught me that the opposite is often true. Sure, I love revisiting old favourites that hold up well, and to a certain point, my nostalgia and affection for them does smooth over some rough edges. At the same time, I’ve discovered that some old favourites haven’t aged as well as I thought upon revisiting them, while games I never played or indeed didn’t care for when they were new have impressed me. It’s a case-by-case matter, rather than an absolute either way.

To that end, going back and playing some eighth gen NBA Live titles with fresh eyes and no (or low) expectations has allowed me to enjoy them more, or at least notice some of their stronger points. Unfortunately, roster editing isn’t one of them! Despite being a staple feature of basketball games and sim titles in general, roster editing was severely lacking in the NBA Live games released for PlayStation 4 and Xbox One. It’s a perfect example of how the series was lagging behind where it needed to be, as well as the vision for the series being out of step with what many long-time NBA Live fans wanted. Let’s take a look at the biggest roster editing shortcomings in those releases.

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Monday Tip-Off: Ninth Generation Disappointment

Monday Tip-Off: Ninth Generation Disappointment

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how the ninth generation has been a disappointment for me so far.

I was eager to get a PlayStation 5 as soon as possible back in 2020, and was fortunate enough to snag one during the second wave of pre-orders at my preferred retailer here in Australia. It was essential in order to cover the Next Gen version of NBA 2K that tipped off the ninth generation that November, and there are obviously other games that I’m interested in as well. However, to be completely honest, the ninth generation has been a significant disappointment for me so far. None of the NBA 2K titles on PS5 have held my attention for an entire year, nor have I been tempted to revisit them.

To that point, I’ve mostly been using my PlayStation 5 to play MyCAREER in NBA 2K14! It’s not just the virtual hardwood that’s left me feeling uninspired by the ninth generation, either. I was also disappointed by Mortal Kombat 1, though not so much for its gameplay. This is where somebody might suggest that I’ve “outgrown” video games, or that I’m simply out of touch with modern trends. Given some of the trends that have emerged in video games – basketball or otherwise – I’d actually consider that to be a point of pride! Look, I can’t deny a couple of Grumpy Old Man opinions, but when it comes to the ninth generation, I truly believe my disappointment is justified.

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