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Wayback Wednesday: NBA 2K6 Retrospective (PlayStation 2)

Wayback Wednesday: NBA 2K6 Retrospective (PlayStation 2)

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the PlayStation 2 version of NBA 2K6.

Some 20 years ago, I picked up the PlayStation 2 version of NBA 2K6. Although I was a long-time NBA Live fan who was extremely satisfied with the PC version of NBA Live 06, I’d heard many good things about the NBA 2K series. Of course, for some reason, back then the PAL versions of NBA 2K were being released months after their North American launch. As such, on top of NBA Live being my brand of choice and preferring to play on PC besides, a midseason release didn’t offer much incentive to give NBA 2K a chance to win me over.

Nevertheless, while browsing at a game store sometime after the PAL release of NBA 2K6 in March 2006, the PlayStation 2 version caught my eye. I decided to try it, just to see what all the fuss was about. To be completely honest, I didn’t enjoy the game. It felt and looked too different from what I was used to, and the controls didn’t impress me. To that end, I very quickly returned it. Since then however, the Xbox 360 version of NBA 2K6 has become one of my favourite games, so I was interested to see if the PlayStation 2 release would finally win me over. Let’s take a look back…way back…

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NLSC Podcast #626: An In-Depth Look At NBA Starting Five 2005

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From courtside of the virtual hardwood, it’s Episode #626 of the NLSC Podcast!

We’ve recently been connecting to play Konami’s NBA Starting Five 2005, which was released exclusively in Japan for the PlayStation 2. Unsurprisingly, that has inspired us to take an in-depth look at the game on this week’s show! After breaking down its assortment of classic teams and other historical squads, we share our impressions of its gameplay, modes, presentation, and other features. While the game can be rough, it definitely has its strong points, including some that were ahead of its time. We also join the community in discussing whether we would’ve bought NBA Starting Five 2005 instead of or in addition to NBA Live 2005 and/or ESPN NBA 2K5, had it been made available in our region.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Comebacks That Would’ve Been Fun To Play With (Part 5)

The Friday Five: 5 Comebacks That Would've Been Fun To Play With (Part 5)

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is another list of potential comebacks that would’ve been fun to play with in video games.

Seeing as how this is the fifth Friday Five article looking at comebacks that would’ve been fun to play with in video games, I’ve already covered some of the most notable examples. From prominent players whose attempts to make it back to the league came up short, to Legends who were close to donning another uniform before opting to stay retired, to vague interest that ultimately didn’t amount to anything, there have been some fascinating stories of comebacks that could’ve been fun to see in real life, and a blast to play with on the virtual hardwood as well.

For Part 5, I’m doing something a little different. These are still comebacks that were at the very least rumoured or hinted at – I’m not just making up fictional examples – and they’d make for fun scenarios in video games. However, they’re not as serious as the previous stories. When it comes to these potential comebacks, it’s more a case of them being fanciful thoughts by the players in question, or there’s not much evidence that a return was ever truly close to being a reality. Indeed, in one case, it’s extremely clear that it wasn’t actually happening! Nevertheless, it’s still entertaining to look back and wonder What If, and perhaps even customise rosters to set up these scenarios.

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Monday Tip-Off: Fictional Players & Sim Games

Monday Tip-Off: Fictional Players & Sim Games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on fictional players in sim basketball games.

By definition, sim basketball games are anchored in reality. Unlike arcade games, we don’t expect or desire to see mascots and other secret characters being playable on team rosters. However, we are invited to create fictional scenarios through fantasy drafts and the trades and signings of our choice in franchise play, as well as the card collecting and old school custom teams modes. We can also inject NBA Legends and classic teams into the current NBA, play inter-era exhibitions, and mod in fictional characters. The All-Time Teams in NBA 2K are ready-made fantasy scenarios, too.

In other words, sim games aren’t always serious business, or about playing with real rosters, be they contemporary or historical. That is still the default starting point, of course. Any breaks from reality that we see are either at our discretion, or intrinsic to the concept of a specific mode. Furthermore, these fictional scenarios still involve real players. We’re generally not clamouring to see completely fictional characters inserted into modes where rosters are expected to reflect reality; at least to begin with. With that being said, we have seen fictional players who aren’t placeholders take part in modes based around the real NBA. I certainly have mixed feelings about that idea.

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Wayback Wednesday: That Weird Second Bulls Run for Scottie Pippen

Wayback Wednesday: That Weird Second Bulls Run for Scottie Pippen

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Scottie Pippen ending his career with a weird second run with the Bulls in 2003-2004.

While Scottie Pippen is technically still one of my all-time favourite players, I’ll admit that I’ve soured on him since he went off the deep end. Indeed, I stopped following him on social media when he started going after Michael Jordan – who has always given him credit – with some utterly ridiculous takes. As much as I can sympathise with him taking exception to certain parts of The Last Dance documentary, I’d suggest that his unhinged behaviour ironically proved that it wasn’t entirely inaccurate in its portrayal of his mercurial temperament.

Nevertheless, he is undoubtedly an all-time great, traditionally a favourite of mine, and a memorable stand-in for His Airness in so many basketball video games back in the 90s. Even though he departed the team in the wake of the second threepeat, Pip’s importance to the champion Bulls and prominence in so many highlight packages means that we hoop heads will always associate him with Chicago. However, it’s easy to forget that Scottie Pippen actually ended his career with a weird second run with the Bulls. Let’s take a look back…way back…

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Wayback Wednesday: ESPN NBA 2Night Retrospective

Wayback Wednesday: ESPN NBA 2Night Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at ESPN NBA 2Night.

Although Konami has produced some classic releases that earned them a reputation as one of the most iconic video game developers, the virtual hardwood was never their best genre. That’s not to say that their basketball games have all been terrible. Indeed, their sim-arcade hybrid titles that include Run and Gun, NBA Give ‘n Go, NBA in the Zone, and NBA in the Zone 2 are nostalgic favourites for many long-time basketball gamers. They provided an experience that found a good middle ground between the more serious approach of NBA Live, and the over-the-top style of NBA Jam.

However, as sim-oriented basketball games were improving and becoming deeper and more realistic in the late 90s and early 2000s, Konami’s releases were soon outclassed. From gameplay and graphics to modes and features, they fell short of NBA Live, as well as new contenders in the space such as the emerging NBA 2K series. At the same time, Konami’s NBA games did find an audience, and some of them had their good points; or at the very least, a few interesting ideas! For better or worse, ESPN NBA 2Night is a great example of that. Let’s take a look back…way back…

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Wayback Wednesday: Notable Names in the Free Agents Pool

Wayback Wednesday: Notable Names in the Free Agents Pool

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at players who ended up being notable names in the free agents pool in video games.

In a previous article, I mentioned that a number of future Hall of Fame players and other notable names have appeared in the free agents pool in various titles. Needless to say, they stand out among the selection of veteran journeymen and other far less prominent players. It was undoubtedly weird to see those all-time greats, multi-time all-stars, and other notable mainstays in the league languishing in the free agents pool. Once again though, they facilitated countless roster projects. Of course, it also led to some strange sights when CPU teams picked them up in franchise modes!

Obviously, there are reasons that notable names have occasionally turned up in the free agents pool of video games, particularly towards the end of their careers. Also, because older games came out on different platforms at different times, there were differences in their rosters. As such, not all versions of a game featured the same notable names among their array of unsigned free agents. I can’t pass up a chance to discuss NBA history when there’s a connection to basketball gaming trivia, and there are definitely some interesting stories here. Let’s take a look back…way back…

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ESPN NBA 2K5 Mod Releases: Updated Prime Roster

ESPN NBA 2K5 Cover Art

Today’s mod releases for ESPN NBA 2K5 feature an update to SodaBig’s Prime Roster for the PlayStation 2 version of the game. Check it out at the link below!

SodaBig
ESPN NBA 2K5 Prime Roster (Updated to v2.0)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

ESPN NBA 2K5 Mod Releases: Prime Roster

ESPN NBA 2K5 Cover Art

We haven’t had any ESPN NBA 2K5 mod releases to this point, but that changes today! SodaBig has uploaded a Prime Roster for the PlayStation 2 version of the game, on a virtual memory card file that can be used with the PCSX2 emulator. Check it out at the link below!

SodaBig
ESPN NBA 2K5 Prime Roster

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

Monday Tip-Off: Next Gen NBA’s Greatest

Monday Tip-Off: Next Gen NBA's Greatest

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with an attempt at crafting a Next Gen NBA’s Greatest mode in a future NBA 2K.

Although the original Jordan Challenge was the catalyst for a new era of historical content in NBA 2K, NBA’s Greatest was an innovative follow-up. Many of the classic teams that were added as part of NBA’s Greatest are still in the game today, setting a precedent for expanding the roster of retro squads to celebrate a variety of players. It wasn’t the first basketball game to feature throwback presentation – NBA Jam 2004 had utilised the concept almost a decade earlier – but NBA 2K12 did a spectacular job with it, ultimately paving the way for what we now have with MyNBA Eras.

As a game released in 2011, NBA’s Greatest celebrated fifteen of the most prominent players in league history to that point: Michael Jordan, Magic Johnson, Larry Bird, Kareem Abdul-Jabbar, Bill Russell, Julius Erving, Hakeem Olajuwon, Patrick Ewing, Oscar Robertson, Karl Malone, John Stockton, Wilt Chamberlain, Jerry West, Scottie Pippen, and Isiah Thomas. Needless to say, those players still deserve to be celebrated today, but after all these years, there’s a new class of all-time greats that a future NBA 2K could build a Next Gen NBA’s Greatest around. With that in mind, here are fifteen players that should be celebrated in such a mode, as well as my picks for their games.

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The Friday Five: 5 Lineups That Didn’t Last Long

The Friday Five: 5 Lineups That Didn't Last Long

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five lineups that despite their fame, didn’t actually last long.

Just how good is your memory? I like to think that mine is pretty good when it comes to basketball and basketball video games, because those are things that I’m passionate about. However, I definitely don’t have infallible recall! Moreover, our perception of time can be a tricky thing. To that end, while I may remember players, teams, lineups, and other such roster trivia many years later, my recollection of their longevity (or lack thereof) can be skewed. After all, what may feel like a long time when we’re living it day-by-day can turn out to be a short period in the grand scheme of things!

Case in point: the lineups that I’m talking about today. It’s no surprise that they stick in my mind – and I’m sure the minds of many long-time basketball fans and gamers – because they were all memorable in their own way. However, their memorability can ironically make us forget how short-lived those lineups actually were; especially if they did have a significant impact on the league (and video games) while they lasted. Even if they weren’t particularly successful, or a Video Game Team, they may still benefit from an oddity, or simply media hype, that grants them more nostalgic fame – or infamy – than you’d expect. Here are five such lineups that come to mind for me.

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The Friday Five: 5 Stints That Never Appeared in Games (Part 3)

The Friday Five: 5 Stints That Never Appeared in Games (Part 3)

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is another list of five stints that never officially appeared in basketball video games.

It’s Part 3 in what is becoming an ongoing series recalling stints that never officially appeared in video games! I’m always wary of spending too long on certain topics, but since I ended up going to Part 21 in my series about players who only appeared on certain teams in games, a third article definitely isn’t that crazy. Besides, as long as there are interesting examples to talk about and stories to revisit, I’d rather not leave them on the table. Considering that all five players this time around were All-Stars, they’re undoubtedly too important not to discuss!

When it comes to stints that don’t officially appear in any video games, it’s usually because it was a very brief tenure, and generally the result of a midseason signing or trade. Alternatively, the move may have happened quite early in the year or even in the offseason, but missed the roster cut-off date for the game, and no official roster update ever accounted for it (in many cases because the game predates such updates becoming commonplace). This list contains examples of both, as well as a rather unique example that’s…well, there’s no question that it belongs on a list of stints with no official representation, but at the same time, it sort of was included. Let’s begin!

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The Friday Five: 5 Offseasons That Were Exciting For Gamers

The Friday Five: 5 Offseasons That Were Exciting For Gamers

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five offseasons that ended up being quite exciting for basketball gamers.

As another offseason draws to a close and a new season gets ready to tip off, we’ve got some new lineups to look forward to in the NBA this year. To that end, for those who play with current season rosters, the offseason always sets the table with some intriguing scenarios for the upcoming campaign. Whether you want to play with a team that just made a big trade or signing, or defeat them if they’re a bitter rival of your favourite club, gamers are just as invested as seeing those stories play out on the virtual hardwood as in real life.

Some offseasons are wilder than others of course, leading to lineups that make the games set in the forthcoming season even more memorable. With that in mind, I’ve compiled a list of what I believe are five of the most exciting offseasons from the perspective of basketball fans and gamers alike. Before I get into them however, I’ll give an honourable mention to the 2003 offseason, which saw Gary Payton and Karl Malone join Shaquille O’Neal and Kobe Bryant on the Lakers. It’s an honourable mention because it feels like a played-out example, and other offseasons were arguably more exciting league-wide. With that being said, here are my five picks!

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Wayback Wednesday: Rolling Rosters Back One Year With Mods

Wayback Wednesday: Rolling Rosters Back One Year With Mods

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m reflecting on the long-running modding practice of rolling back rosters to the previous season.

Two of the most exciting modding ideas for basketball video games are bringing an old favourite up to date, and winding back the clock in new games with a detailed retro season mod. There’s something truly enchanting about a mod so comprehensive that you almost forget that several years – or indeed, decades – separate the game and the season that the roster mod is set in! In comparison, roster mods that just involve rolling the rosters back one year may seem like a more humble affair, particularly if they’re completely minimalist and don’t include any court, jersey, or logo updates.

And yet, these projects can be immensely satisfying to create and play with! There are reasons that for as long as we’ve been able to meaningfully customise rosters – with or without the aid of external tools – we’ve had the idea of rolling back a game’s rosters to the previous campaign. In short, it’s a combination of some of our favourite aspects of playing and modding basketball video games, to the point where a season needn’t be particularly old or established as nostalgic for us to want to re-create it. It’s a way of changing things up, so let’s look at a popular way to go back, that goes way back!

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Wayback Wednesday: 24/7 Mode in NBA 2K

Wayback Wednesday: 24/7 Mode in NBA 2K

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the various iterations of 24/7 mode in NBA 2K.

There are many features, modes, and concepts in basketball video games that are older than we may recall. To that point, MyCAREER has been a staple of NBA 2K since its debut as My Player way back in NBA 2K10; a game released in 2009. For that matter, the story-driven approach to MyCAREER has been the standard for over ten years now, debuting in NBA 2K14 Next Gen and appearing in almost three times as many games as the original version of the mode. In short, a single player career mode is nothing new at this point.

However, the concept is even older than that! While we didn’t get a fully-fledged NBA-oriented career experience until 2009, earlier games did experiment with single player campaign modes. Indeed, NBA 2K branched out into this area very early on in the series, introducing 24/7 mode in ESPN NBA Basketball (aka NBA 2K4). It was relatively short-lived as it was phased out after NBA 2K7, but it stands as a creative concept that undoubtedly paved the way for modern career modes. Let’s take a look back…way back…

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