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Tag Archives: Franchise

Wayback Wednesday: The PDA in NBA Live’s Dynasty Mode

PDA in NBA Live 2005's Dynasty Mode

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the PDA feature in NBA Live’s old Dynasty modes.

I’m keen to see NBA Live flesh out its franchise mode experience again. Not only is it a necessity as far as delivering a well-rounded game, but I’ve spent many, many fond hours with Franchise and Dynasty modes in older NBA Live titles. NBA Live was the first basketball game with an in-depth multi-season mode, and it continued to expand through its revamp into Dynasty. NBA 2K has obviously taken the experience much further with Association, MyLEAGUE, and MyGM, but during NBA Live’s strong run back in the mid 2000s, many of us were really enjoying Dynasty’s advancements.

Of course, not every new idea was a good one. The revamp into Dynasty mode took away the ability to control more than one team, and some of the staff development mechanics over the years have felt more video game than sim. However, perhaps the most problematic and annoying feature was the PDA, which made its debut in NBA Live 2005’s Dynasty mode. As with most other concepts that didn’t pan out, it did have some merit, but the drawbacks outnumbered or outweighed the benefits. Let’s take a look back…way back…

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Monday Tip-Off: Are Basketball Gamers Still Sim?

NBA 2K has been drifting from the sim style

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on whether or not basketball gamers are still in favour of sim gameplay and game modes.

For many years, we basketball gamers would talk about how we wanted to see the five-on-five games become more realistic. As technology improved, we saw a steady and pleasing increase in the level of simulation basketball, with NBA 2K in particular achieving some fantastic results in developing sim gameplay. Sim gameplay is what we always emphasised in our Wishlists, and the cause was likewise championed by Da_Czar, the President of Sim Nation who now puts his knowledge and enthusiasm for realistic virtual basketball to use as a developer on the NBA 2K team.

However, despite the influence of Da_Czar, as well as other sim-oriented developers such as Scott O’Gallagher and Gameplay Director Mike Wang, NBA 2K has been drifting towards a more casual style. The change is definitely not due to a lack of knowledge, dedication, talent, or resources, as we’ve seen what NBA 2K is capable of in terms of being an outstanding basketball sim. NBA Live, despite having its roots in a sim style, has also been focusing more on the streetball side of things in The One. These changes in style are obviously being done to appease the core demographic. As such, it’s not just about whether or not the games are sim, but if we gamers are, too.

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NLSC Podcast #281: Trusting the Process with NBA Live

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Episode #281 of the NLSC Podcast is out now! This week, Arcane and I are discussing the matter of trusting the process as far as NBA Live is concerned.

The discussion tips off with reflections on how the once-dominant brand in sim basketball games fell on hard times, from the shaky transition to the sixth generation consoles with NBA Live 06, to the disaster that was NBA Elite 11. We consider missed opportunities as far as rebooting the series by going back and building upon NBA Live 10, and note the difficulties that occurred with the cancellation of NBA Elite 11 and NBA Live 13, before the eventual comeback with NBA Live 14. From there, we discuss how the series has fared during its continued comeback, touching on all of the positives and negatives along the way. After going into detail about what we want to see out of the series moving forward, we wrap up with our hopes and expectations for NBA Live 20.

Tune in below!

What are your thoughts on NBA Live’s comeback, and what must happen with NBA Live 20? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

 

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Monday Tip-Off: The Annual Return to Square One

Starting a new MyCAREER in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at one of the biggest problems in basketball gaming: the annual return to square one.

Being that I’m a content creator within the basketball gaming community, I have an obligation to pick up the new games every year. Of course, the whole reason that I create content for basketball games is that I have a keen interest in the genre, so even if I wasn’t running the NLSC, I’m sure that I’d be buying them every year anyway; it’s not just content creators that are getting the games on an annual basis, after all. NBA 2K in particular continues to sell an impressive number of copies year in and year out, due to loyal gamers making an annual investment in the brand.

As a community, we do this because we generally get enjoyment out of the games. We want to be able to play in the current NBA season with up to date rosters, enjoy new content in the team building and career modes, and reap all the other benefits that the annual releases have to offer. However, there are drawbacks to the games coming out annually, with one issue in particular being guaranteed. Even if we put aside the possibility of a new game being inferior to its predecessor, even if we like the latest game just as much or better than the one that came before it, there’s no getting around the fact that we lose all of our progress when we go back to square one every year.

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The Friday Five: 5 Ways to Improve Franchise in NBA Live 20

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five ways to improve Franchise mode in NBA Live 20.

Our Wishlists for NBA Live 20 and NBA 2K20 have been submitted, but as we await another preview season, I feel like talking about my hopes for the upcoming titles. I’m beginning with NBA Live 20, as it needs to be a big year for the long-running hoops series from EA Sports. NBA Live 18 and NBA Live 19 have been EA’s best efforts in quite some time, but there’s plenty of room for improvement. A recurring complaint that I’ve seen is that there isn’t enough focus on the NBA in NBA Live, and that’s a sentiment that I share. One way to address that is to give more attention to Franchise.

The counterargument I’ve seen to that suggestion is that Franchise is old hat for old heads, and that no one cares about it. Considering the fact that us old heads do care about it, and that younger basketball gamers have also expressed their frustration with the lack of depth to Franchise, it’s ridiculous to suggest that no one cares, and that it’s unimportant. NBA Live must provide deep, engaging experiences across the board, and with The One and its connected modes already quite robust, it’s time that a few enhancements were made to Franchise. As a long-time franchise mode enthusiast, I believe that focusing on these five key aspects will help achieve that goal.

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NLSC Podcast – Episode #275

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Episode #275 of the NLSC Podcast is out now! I’m flying solo again this week, so join me as I monologue – hopefully not in too much of a monotone! – about the past week in basketball gaming news. It’s a much shorter episode than usual, but we should hopefully be back to our regular show next week.

On this week’s show…

  • Patch 1.20 has come through for NBA Live 19. A new All-Star Edition of the game has also been released, though owners of The One Edition can pick up the bonus content if they fire up the game by March 22nd.
  • Should NBA Live 19 be the last The One Edition of the game? Well, at the very least, we should hope that it’s not the last NBA Edition!
  • NBA 2K19 MyTEAM gamers were struck by misfortune when trying to redeem Locker Codes given out during the MyTEAM Unlimited Tournament, as the servers overloaded. 2K’s response once again left something to be desired.
  • Episode #275 of the NLSC Podcast wraps up with some news about 2K TV, specifically the return of LD2K to the company as the show’s new host.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NLSC Podcast – Episode #274

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Episode #274 of the NLSC Podcast is out now! It’s been a busy week in basketball gaming with multiple patches and content updates, while things have also been interesting in the real NBA thanks to the trade deadline. Along with what we’ve been doing on the virtual hardwood, it’s given Kenny and I plenty to talk about.

On this week’s show…

  • NBA Live 19 received a substantial title and content update this week. Getting a trade deadline roster update in time for the weekend was a pleasant surprise, but the addition of in-game injuries came as even better news. It leads us to reflect on some changes that were patched into NBA Live 10 all those years ago.
  • Following up on Patch 1.08 for NBA 2K19, there have indeed been some improvements in terms of cutting down on body steals. Will the changes stick for NBA 2K20, though?
  • With NBA 2K trying to strike a balance between its sim roots, competitive online play, and occasional demands for less realism, has the series become a victim of its own success due to the influx of more casual basketball gamers?
  • NBA 2K Playgrounds 2 has received new content, just in time for the All-Star Weekend (and Valentine’s Day). We share a few more opinions on the game, and also discuss the removal of the first NBA Playgrounds game from the Steam Store.
  • Our Week in Basketball Gaming included progress into Season 2 of MyCAREER, an online session for the NLSC crew, LIVE Events swag, and MyTEAM Domination. It also included a bit of modding, with further updates to a work-in-progress roster update for NBA 2K11.
  • We wrap up Episode #274 of the NLSC Podcast with this week’s NBA discussion. Topics include the flurry of movement at the trade deadline, and a look ahead to the 2019 All-Star Weekend in Charlotte.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Monday Tip-Off: Online vs. Offline in Basketball Gaming

Playing online in LIVE Run (NBA Live 19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the divide between online and offline enthusiasts within the basketball gaming community, and how it’s affecting the development of hoops titles.

By definition, fanatics are not always logical, with measured, reasonable opinions. It’s a rare fanbase that doesn’t have some sort of schism, if not a multitude of factions that hold differing opinions. I touched on one such example in last week’s feature, noting that there’s often dissonance when it comes to younger gamers, and those who have been playing basketball games for a long time (in some cases, more than a couple of decades). There are a lot of things that most basketball gamers want and can agree on, but also some very different ideas about features, identity, and overall direction.

The most noticeable schism within the basketball gaming community would have to be between online and offline gamers. The rise of online gaming in general, and the expansion of multiplayer modes in basketball games specifically, has led to a faction of hoops gamers who play exclusively online, with little interest in the offline modes. At the same time, there are a lot of gamers who prefer the single player experience. In the middle of the Venn diagram are gamers who play both online and offline to some extent, sitting in the crossfire of two passionate factions who are not only taking shots at developers, but also each other. Unfortunately, it makes us a hard group to please.

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Monday Tip-Off: NBA Live’s Identity & Longevity

Cherashore Tournament in The Streets World Tour (NBA Live 19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with my thoughts on how NBA Live needs to establish its identity, and deliver an experience with greater longevity.

There seems to be somewhat of a divide and a notable amount of unrest among NBA Live gamers at the moment. At a time when we should be consolidating out feedback – obligatory cheap plug for our NBA Live 20 Wishlist – there’s a lot of argument about the future of the series. Many gamers are expressing concerns and frustration, while others are arguing that we must all be supportive and, to borrow a slogan, trust the process. Both sides have a point and are coming from a good place, though I do find myself agreeing more with the former group.

That’s probably because the group that’s most frustrated tend to be gamers my age. We remember a time when NBA Live was the dominant brand in 5v5 sim-oriented NBA games, and all the things that made it successful. Needless to say, that’s led to a bit of sneering at us allegedly out of touch “old heads”; a term that’s quickly come to highlight the toxicity in today’s basketball gaming community. At the same time, it is certainly easy to get caught up in the past, and we do need to have some patience, but it’s getting tougher for a lot of NBA Live loyalists to remain patient. Ultimately, NBA Live needs to forge an appealing identity that results in longevity and a deeper game.

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Monday Tip-Off: What Actually Ruins Basketball Video Games?

Victor Oladipo in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the matter of what actually ruins basketball video games, and what are really more minor gripes.

Having been a part of the online basketball gaming community for over twenty years and admin of the NLSC for going on eighteen, I’ve both seen and taken part in some spirited discussions about the hobby. Our conversations about basketball video games have run the gamut from excitedly positive to furiously negative, depending on the issue and the quality of any given title. Given that we all have different tastes and expectations of basketball video games, our opinions will differ when it comes what will ruin our experience on the virtual hardwood. That’s fine, and to be encouraged!

Of course, it’s easy to exaggerate, especially when a pet peeve is involved. I recall one Forum member fuming over the use of the word “City” on the team statistics menu in NBA Live 2001. As they correctly pointed out, teams such as the Warriors, Jazz, and Pacers all take their names from their state rather than their city, making that label inaccurate. It’s a valid point, but a minor detail that was correct for most of the teams, and a criticism that paled in comparison with other issues in NBA Live 2001. Such issues are worth pointing out, but as we compile our Wishlists, it’s important that we prioritise problems that can ruin basketball video games, ahead of minor annoyances.

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NLSC Podcast – Episode #271

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Episode #271 of the NLSC Podcast is out now! Join Arcane and myself as we discuss the new deal between Take Two and the NBA, the importance of Franchise and Ultimate Team in NBA Live, an unfortunate turn of events following the NBA 2K17 server shutdown, and 2019 All-Star voting.

On this week’s show…

  • Take Two has renewed their licensing agreement with the NBA for $1.1 billion over seven years. What impact might the new figure have on the future of basketball gaming?
  • A recent survey regarding favourite modes over on the official NBA Live Reddit omitted Franchise and Ultimate Team. It isn’t encouraging, but it strengthens our resolve to have an impact with our Wishlists.
  • The NBA 2K17 server shutdown has had an unexpected result: MyLEAGUE games that used community-made assets for expansion teams have now been locked. We discuss the problems with online content in offline modes, especially when it comes to dusting off old favourites.
  • Turning our attention to some NBA news, there are some interesting results in the latest All-Star voting returns. Are sentimental votes a bad thing, and are we looking forward to this year’s midseason classic?

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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The Friday Five: 5 Ideas NBA Live Should Borrow from NBA 2K

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five discusses five ideas that NBA Live should borrow from NBA 2K.

Since we’re in the process of compiling feedback for our NBA Live 20 Wishlist, I feel like discussing some of the improvements that I believe would take the game to the next level. In particular, I’d like to discuss some ideas and concepts from NBA 2K which NBA Live should be looking to borrow. After all, when it comes to good ideas and features that an NBA video game should have, it doesn’t matter who did it first. The important thing is that games find a way of implementing those ideas and making them work. It never hurts to look at what the brand leader is doing, either.

Glancing at Twitter as of late – a foolhardy thing to do, some might say – I have seen some divided opinions when it comes to the matter of NBA Live’s approach, identity, and the notion of borrowing ideas from NBA 2K. A lot of younger and admittedly passionate fans are downplaying the concerns and suggestions of “old heads”, their point being that it’s a new day and we’re hung up on the past. Respectfully, I must disagree. While it is easy to get caught up in nostalgia, we long-time virtual hoops enthusiasts do know a thing or two, including what the game was like it in its heyday. To that end, NBA Live would benefit from borrowing these NBA 2K concepts.

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Monday Tip-Off: Holidays on the Virtual Hardwood

Holidays on the Virtual Hardwood (NBA Jam: On Fire Edition)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on what I’ll be doing on the virtual hardwood these holidays.

With 2018 rapidly drawing to a close and Christmas Eve upon us, I’m in the mood to kick back with some gaming on the virtual hardwood…and maybe the virtual blacktop as well. While I’ll be spending time with family, going away with friends over New Year’s, and of course preparing future content for the NLSC, I’m looking forward to just relaxing with one of my favourite hobbies. With no less than four current hoops games out at the moment, the holidays make the process of juggling several titles a little bit easier.

Being that it is one of my favourite hobbies, basketball gaming is something that I’ve come to associate with the holidays. The school holidays were a time when my cousin and I would run franchise games in NBA Live 2000, replay the 1995 season in NBA Live 95, and defeat and play with every team in NBA Jam Tournament Edition. These days, I don’t have as long of a break and do have a few more responsibilities to get back to, but I’ll still have time to hit the virtual hardwood. The question is: what will I focus on playing as I wind down 2018? These are my current basketball gaming plans for the next week or so.

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NLSC Podcast – Episode #264

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Episode #264 of the NLSC Podcast is out now! After a long hiatus, Arcane and I are back to our weekly discussions about basketball video games, and a little bit of real basketball as well. Since it’s been several weeks and patches since the last episode, we have a few things to catch up on!

On this week’s show…

  • We tip off the episode with some housekeeping matters, including an explanation for our unplanned hiatus.
  • NBA Live 19 has received some significant updates since launch, and the game is better for it. We discuss the various additions and changes, what we’d still like to see, and the modes we’ve been playing.
  • Updates have also been pushed through for NBA 2K19, though a couple of much-desired changes have yet to be made. Apart from that though, we do have some positive impressions and stories to share.
  • NBA 2K Playgrounds 2 launched during our hiatus. Has the partnership between 2K Sports and Saber Interactive yielded a better product than last year’s release?
  • Turning our attention to modding, we talk about the enjoyment and satisfaction of updating an old favourite. This time, it’s a work-in-progress roster update for NBA 2K11.
  • Episode #264 of the NLSC Podcast wraps up with a quick discussion of the real NBA, including a career night for Derrick Rose, and a contentious situation with Jimmy Butler.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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The Friday Five: 5 Teams to Play With in NBA Live 19 & NBA 2K19

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five teams that rank among the most appealing to play with in NBA Live 19 and NBA 2K19.

A new season is upon us! If you’ve been holding off on starting your main Franchise, MyLEAGUE, or MyGM game until opening night rosters are finalised, the time has come. Many of you probably have the perfect team in mind already, but if you’re like me, you may be mulling over a few possibilities. One of the most frustrating moments you can have in basketball gaming is to get about ten games into a franchise game, and realise that you don’t enjoy playing with the team you selected. That’s not too far in to start over, but it’s better to pick a suitable team the first time around if possible.

So, who to pick? I’m sure that the Golden State Warriors will be a popular choice once again, especially online. Their new starting lineup of five All-Stars – at least once DeMarcus Cousins is healthy again – will be quite a quintet to run with. They are a little cheap on the virtual hardwood though, and a stacked team isn’t to everyone’s liking when it comes to franchise modes. A few teams have shaken up their rosters and made big acquisitions this offseason, and while it remains to be seen how well they’ll fare in real life, they should be a lot of fun to guide to victory in NBA Live 19 and NBA 2K19. Here are five teams to consider this year.

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