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Wayback Wednesday: Michael Jordan in NBA Live 2004

Wayback Wednesday: Michael Jordan in NBA Live 2004

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Michael Jordan in NBA Live 2004.

These days, we think of Visual Concepts as the company to bring Michael Jordan to the virtual hardwood. After all, he’s been available as a Legend since NBA 2K11, we’ve had two iterations of the Jordan Challenge, and he’s graced the cover of four editions of the game. However, long before NBA 2K was celebrating His Airness, he was closely associated with EA Sports. From licensing him for the NBA Playoffs series as he disappeared from other early 90s titles, to games such as Jordan vs. Bird, Michael Jordan in Flight and Chaos in the Windy City, it was EA who brought us MJ.

Of course, the last time that Michael Jordan made an official appearance in an EA Sports game was in NBA Live 2004. Indeed, until NBA 2K11, it marked the last time that he was officially featured in any video games. Needless to say, adding him to the Legends Pool and 90s All-Stars was an annual task for our modding community from NBA Live 2005 through NBA Live 08, so we were still able to play with him on PC. There was something special about official appearances though, especially given MJ’s absence from the virtual hardwood in the late 90s. Let’s take a look back…way back…

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Wayback Wednesday: Notable Names in the Free Agents Pool

Wayback Wednesday: Notable Names in the Free Agents Pool

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at players who ended up being notable names in the free agents pool in video games.

In a previous article, I mentioned that a number of future Hall of Fame players and other notable names have appeared in the free agents pool in various titles. Needless to say, they stand out among the selection of veteran journeymen and other far less prominent players. It was undoubtedly weird to see those all-time greats, multi-time all-stars, and other notable mainstays in the league languishing in the free agents pool. Once again though, they facilitated countless roster projects. Of course, it also led to some strange sights when CPU teams picked them up in franchise modes!

Obviously, there are reasons that notable names have occasionally turned up in the free agents pool of video games, particularly towards the end of their careers. Also, because older games came out on different platforms at different times, there were differences in their rosters. As such, not all versions of a game featured the same notable names among their array of unsigned free agents. I can’t pass up a chance to discuss NBA history when there’s a connection to basketball gaming trivia, and there are definitely some interesting stories here. Let’s take a look back…way back…

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Wayback Wednesday: How Free Agents Enhanced Roster Modding

Wayback Wednesday: How Free Agents Enhanced Roster Modding

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at how the addition of free agents in basketball video games has enhanced roster modding.

A pool of free agents and the ability to sign and release players is just one of those things that we take for granted in basketball video games. After all, it’s a concept that goes back to games released in the 90s, making it a well-established staple of roster customisation that we expect to see. Indeed, if you got into basketball gaming during the 2000s at the earliest, you probably haven’t played many sim games that didn’t represent free agency in their roster customisation functionality, or at least their season or franchise modes.

However, if you’re my age and you recall playing the classics of the 90s, you’ll no doubt remember how restricted we used to be when it came to modifying the rosters in-game. Even after the ability to trade players outside of season modes was added, it still took a couple of years to implement the free agents pool. It was longer still before that pool was frequently filled with players to sign! Needless to say, the addition of the free agents pool and subsequent inclusion of a selection of free agents every year significantly enhanced roster modding. Let’s take a look back…way back…

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Wayback Wednesday: Long-Gone Players in NBA 2K11

Wayback Wednesday: Long-Gone Players in NBA 2K11

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at long-gone players that were unexpectedly present in NBA 2K11.

Even in the early days of basketball gaming, it wasn’t unusual for players who were no longer in the league to make it into the active rosters of a title. Usually, this was due to the roster cut-off date, and the timing and circumstances of their departure. However, they were often still on a team’s roster. When games began including a Free Agents Pool, it was generally empty by default. By the early 2000s though, it had become far more common to see a selection of players in the Free Agents Pool who were unsigned when the game’s rosters were finalised; a trend that continues today.

We’ve never been told the exact circumstances that allow players to appear as free agents, but we can make some educated guesses. Extrapolating from the names we’ve seen in the Free Agents Pool over the years, it appears that they must have been under contract at the end of the previous season, signed to a guaranteed contract during a game’s development (but released before the rosters were finalised), or retired with time left on their deal. That accounts for most free agents in games over the years, but there are exceptions. Notably, the selection of Free Agents in NBA 2K11 includes a few players who were long-gone by that point. Let’s take a look back…way back…

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Wayback Wednesday: The Inactive Players in NBA Live 96 PC

Wayback Wednesday: The Inactive Players in NBA Live 96 PC

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the inactive players that can be found in the rosters of NBA Live 96 PC.

The PC version of NBA Live 96 is one of my all-time favourite games. I have so many fond memories of playing it, but it’s also a sentimental favourite. It was actually the first NBA Live game I owned; the Super Nintendo version of NBA Live 95 was the first game in the series that I played, but it was a frequent video store rental, and I didn’t add it or the PC version of NBA Live 95 to my collection until later. The game is obviously set in the 1995-96 season – also a personal favourite – and searching for NBA Live 96 content is what led me to discover the NLSC way back in 1997.

Even after I’d moved on to newer games, NBA Live 96 continued to be a valuable resource. Before Basketball Reference launched, we had to work a bit harder and consult various resources when we made retro roster mods, including older games. As I was quite fond of creating 1996 season mods, NBA Live 96 was one of my go-to resources. Unfortunately, its roster contained a few inaccuracies. While this certainly isn’t uncommon in games that predate official roster updates, the PC version of NBA Live 96 notably includes a number of players who were retired or inactive. Let’s take a look back…way back…

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The Friday Five: 5 False Memories in Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five examples of false memories we have of basketball games, and how they came about.

False memories are recollections of something that didn’t actually happen or exist, or of something happening in a way that differs greatly from reality. There are plenty of examples such as misquoted lines from TV, film, music, and literature, not to mention recollections of completely non-existent works. False memories can also involve commonly held, yet erroneous beliefs. The latter phenomenon has been labelled the “Mandela Effect”, after the belief that Nelson Mandela had actually passed away in the 1980s. The spelling of the Berenstain Bears is another famous example.

Needless to say, video games provide us with plenty of examples of false memories and the Mandela Effect. This is usually due to rumours and urban legends that are perpetuated despite being debunked time and time again, or simply an incorrect recollection of a game you haven’t played in a long time. Other times, the memory may be accurate in that it’s something that was experienced, but inaccurate in that it was the result of a mod, or something seen in an early preview. As is often the case, basketball gaming provides us with its own examples of false memories, and today I’m taking a look at five of them, along with some possible explanations.

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