Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five artistic choices in basketball video games that proved to be divisive.
It’s likely that at some point, you’ve heard the fable of “The miller, his son, and the donkey.” It’s the go-to fable whenever you want to illustrate that you can’t please everyone; or, to use the wording of the moral that’s appended to certain versions of the fable, “if you try to please all, you please none.” The fable is talking about actions, but the message holds true for art and entertainment as well. Whether it’s a video game, tabletop game, film, TV series (or an individual episode thereof), album, song, poem, drawing, painting, or whatever…nothing receives universal acclaim.
After all, it’s impossible for a single work to cater to everyone’s individual taste with its artistic choices. Of course, some artistic choices tend to evoke more extreme responses and opinions than others. They’re the proverbial “love it or hate it” artistic choices, with very little in between. It’s also interesting that some of the most divisive aspects of basketball games are generally inconsequential artistic choices that don’t inhibit the core gameplay experience. Atmosphere is still important though, and a gaudy art style can be off-putting. With that in mind, here are five of the most divisive artistic choices that we’ve seen in various aspects of basketball video games.
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