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NLSC Podcast #297: Our NBA 2K20 Impressions

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We’re back on the air, as Episode #297 of the NLSC Podcast is out now! Join Kenny and I as we talk about our initial impressions of NBA 2K20. Please keep in mind that we recorded this week’s show before the release of Patch 1.03, so we’ll definitely be following up with further thoughts.

NBA 2K20 is out now, and it’s proven to be one of the more controversial releases in the series. We discuss the backlash, including some brutal user reviews on Metacritic, and the pre-release misinformation that has only fuelled the fire. That leads into our own impressions of NBA 2K20 which tend to be positive, though we do have a few gripes. From gameplay to game modes, from the MyCAREER grind to the changes in MyTEAM, we share our thoughts on NBA 2K20 after our first week with the game.

Tune in below!

What are your thoughts on NBA 2K20 so far? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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The Friday Five: 5 Hot Takes on Basketball Gaming in 2019

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five features five of my hot takes on basketball gaming in 2019.

Another Friday the 13th is upon us, and I’ll be honest: I’m drawing a blank on fresh ideas related to good luck, bad luck, and the number thirteen. I suppose I could talk about having terrible luck with disconnections in NBA 2K, or how I lost my progress in my NBA 2K17 MyCAREER when I accidentally overwrote it with an old backup from the cloud, and then access to the save file entirely because the server was shut down during a time when I’d uninstalled the game. I could look back at NBA 2K13, or even the ill-fated NBA Live 13, but that’s more suited to Wayback Wednesday.

Instead, I’m going to take us into the weekend by sharing five hot takes about hoops gaming in 2019. After all, does anyone want a fair and measured take anymore? I’d like to think so as that’s my preferred approach, but there’s no denying the popularity of hot takes. If you agree with them, they make you feel clever and self-righteous. If you disagree with them, you can enjoy getting fired up and firing back at the person tossing them out. I can’t quite bring myself to abandon all reason and give you some hot takes on the level of an obnoxious talking head on a panel show, but I’ll share a few thoughts regarding our beloved hobby that you may or may not agree with.

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NBA 2K20 Patch 1.02 Features Speed Adjustments

NBA 2K20 Patch 1.02

Patch 1.02 has come through for NBA 2K20 on PC, PlayStation 4 and Xbox One, and should be hitting the Nintendo Switch sometime soon. As with all official patches, it will come through automatically as long as you have an active Internet connection. If it doesn’t, try restarting your console or Steam client, or checking for the update manually.

There aren’t any detailed patch notes at this time, but Mike Wang has revealed that it features a slight stamina buff, and an increase to player speed in The Playground. Beluba has also noted that speed was boosted more than intended, and said that this will be addressed in another patch that’s coming soon.

I’ve created an article over in our Wiki to keep track of all the updates for NBA 2K20. I’ll be updating it throughout the year, but as always, any help in keeping it current and accurate would be most appreciated. In the meantime, feel free to share your thoughts on Patch 1.02 for NBA 2K20 in the comments section below, as well as join in the discussion here in the NLSC Forum. For those who missed it, I posted my initial impressions of the game in this week’s Monday Tip-Off, and will have a full review out soon.

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Monday Tip-Off: Initial NBA 2K20 Impressions

Monday Tip-Off: Initial NBA 2K20 Impressions

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with my initial impressions of NBA 2K20.

If you’re an avid basketball gamer, then you know that NBA 2K20 was released last week, and have probably been playing it over the weekend. That’s what I spent quite a few hours doing, on both PC and PlayStation 4. I must admit that while I did remain optimistic throughout the preview season, I wasn’t all that hyped for NBA 2K20. It may be that I’m getting old and have gone through too many preview seasons and launches, but for all the hoopla on social media about 2K Day, I wasn’t that pumped. Looking forward to checking out the new game, sure, but as I said, not overly hyped.

With this seemingly being the last release before a new generation launches, I’d say that my expectations were quite low. I expected some news bells and whistles, and I liked a few of the things I read during the preview season, but I’ve grown a tad cynical when it comes to developer blogs. As such, I wasn’t expecting a huge jump from NBA 2K19. After a weekend with NBA 2K20, my impressions are that it was wise to set the bar at that level. I’d like to spend more time with the game and see what happens as far as any early updates before I deliver a full review, but to tip this week off, I will share my impressions of NBA 2K20 so far.

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The Friday Five: 5 Excuses We Must Stop Making For Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five excuses that we must stop making in order to downplay valid criticisms of basketball video games.

There are times when it’s only fair to make excuses for basketball video games. There are limitations to what can be achieved with the technology that’s currently available. Issues with likeness rights meant that certain historical players can’t be included. NBA games have a brutal development cycle compared to titles that don’t come out every year. In fact, you might be inclined to call these “reasons”, as the term “excuses” often has negative connotations. It’s splitting hairs on the definition in some respects, but it’s understandable that some people balk at the idea of “making excuses”.

The problem with excuses is that they can easily work against our best interests. If we don’t hold developers accountable for certain decisions and design choices, then we’ll have no choice but to endure whatever undesirable situation we find ourselves in with basketball video games. Look, I’d like to think that I’m as passionate about the hobby as anyone else in the community, and I also believe in being fair and constructive in our criticism. It’s just astonishing how far some people will go to make excuses for the games though, even when an issue is clearly detrimental to them. These are the excuses that we need to cut out, or else we’ll continue to suffer the consequences.

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Monday Tip-Off: Stealing Is Such an Ugly Word

Monday Tip-Off: Stealing Is Such an Ugly Word

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on recent suggestions that NBA 2K is stealing ideas and features from NBA Live.

Before the NBA 2K20 preview season tipped off, there was understandably a certain amount of scepticism about this year’s release. As a new generation of consoles looms on the horizon, many of us had expected it to be a throwaway year for NBA 2K; just a roster update and a few token bells and whistles ahead of a big jump next year. Based on what we’ve seen so far, however, that doesn’t appear to be the case. While most of us are reserving final judgement until we get our hands on the game, there has been a lot of good news so far in the preview season.

Of course, it hasn’t escaped notice that some of the features outlined in the previews so far bear a similarity to elements of NBA Live, past and present. Responses have varied somewhat, but there is a very vocal contingent of NBA Live fans that seem to be perturbed by the situation. Perhaps it’s because EA’s series is finally picking up some steam and support after years of being a punchline under 2K’s dominance, but there’s an eagerness to point out features and mechanics that were in NBA Live first, and accuse NBA 2K of stealing them. Don’t get me wrong; it’s nice to see passionate support for NBA Live, but I just can’t join in the outrage.

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Monday Tip-Off: An Open Letter from An Old Head

Monday Tip-Off: An Open Letter from An Old Head

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with an open letter to younger basketball gamers and fans from an admitted old head of 34.

Hey there, younger fans of basketball and basketball gaming! Do people still say hey for hello? I’m trying to avoid a “How do you do, fellow kids?” type of scenario here. Because let’s face it, there is a generational gap between some of us, and I’d rather not condescend to you, or look foolish with some ill-fitting slang. I’ll just stick with hey. Anyway, I’m Andrew, and to a lot of people who are into basketball and basketball video games, I would definitely qualify as an old head. At least, that’s the term I’m seeing used in a lot of online conversations to describe someone like me.

I’ll admit that at the age of 34, I still feel too young to be classified as an old head. It’s probably a fitting term, though. My all-time favourite band and television show are both only slightly younger than I am. My nostalgia is rooted in entertainment and events from well over a decade ago, and my opinions on sports, movies, television, and gaming no doubt reflect that. I’m at that odd stage where I still feel a bit rebellious towards the generations older than me, while at the same time starting to feel like a grumpy old man. Before I completely devolve into yelling at clouds however, I’d like to try bridging the gap between an old head like me and the younger generation.

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NLSC Podcast #294: Microtransactions, Mega Profits

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Episode #294 of the NLSC Podcast is out now! This week Arcane and I cover all of the latest previews for NBA 2K20, along with record-setting numbers for NBA 2K19, and the latest word on NBA Live 20.

A statement from Andrew Wilson has reiterated that NBA Live 20 is coming. Free-to-play has neither been denied nor confirmed, which along with talk of a “different approach”, has us feeling a little concerned. We also wonder what a free-to-play NBA Live 20 would look like. As for NBA 2K20, we have a better idea of what it will look and play like thanks to this year’s gameplay blog, as well as Tweets from Beluba. There are some very promising details, but we have been burned before. News on the WNBA’s presence in NBA 2K20 emphasises the gap between NBA 2K and NBA Live, which leads to a discussion on the matter of who did it first vs. who did it best. Finally, record-setting numbers for NBA 2K19’s sales and recurrent revenue are something Take Two has to be very pleased with, but it speaks volumes about the attitude and resolve of the basketball gaming community.

Tune in below!

What are your thoughts on the latest NBA 2K20 developer blogs, increases in recurrent revenue, and the situation with NBA Live? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NBA 2K20 Gameplay Blog: Motion System, Controls, AI, & More

NBA 2K20: Serge Ibaka

Following last week’s insight into MyGM and MyLEAGUE, the NBA 2K20 gameplay blog has been posted! NBA 2K Gameplay Director Mike Wang (aka Beluba) has provided an in-depth look at the improvements, additions, and changes to the on-court experience in this year’s release. As always, I encourage you to read the entire NBA 2K20 gameplay blog for the full scoop, but here’s an overview:

  • The Motion Engine has received an upgrade, improving foot planting, animation selection, momentum modelling, and realistic differentiation in player weight and speed. Sprinting has also been reworked to make it harder to abuse, with more visual feedback when a player is getting low on energy.
  • Ballhandlers now have contextual awareness that they didn’t before. More dribble moves and animations have been added, with a focus on signature styles. A new size-up mechanic will allow moves to be chained together more cleanly, and without pre-scripted sequences.
  • An arrow will assist in movement on defense, showing which direction a player is leaning or attempting to go. The arrow shows up at different times, according to the defender’s abilities. The player indicator will also change from a solid circle to a broken line, indicating how vulnerable they are to losing the ball on steal attempts. Steal spam has also been addressed.
  • Gathers have more flexibility this year, allowing offensive players to react to defense collapsing on them in the lane and branch into different finishes. Hundreds of new animations have been added including in-air collisions, hard fouls, grab blocks, and swats. The post game has also been enhanced with new moves on both sides of the ball.
  • Off-ball control has been expanded with juke moves, as seen in older games. Moves are performed with the right stick when playing off the ball. Off-ball collisions have also been improved, and a new quick screen control has been added.
  • Further enhancements have been made to AI at both ends. This includes improvements to the Adaptive Coaching Engine, and a new Dynamic Freelance engine. There are also new play action buttons, which you can customise with your favourite plays. Transition defense has also been re-written with new options.
  • CPU players now utilise shot timing mechanics, rather than Real Player %. Takeover has been tuned to be less OP and there are new Badges. According to a Tweet by Beluba, some Badges have also been removed.

Once again, be sure to check out the full NBA 2K20 gameplay blog for more details. Got any thoughts? Feel free to share them in the comments below, as well as join in the discussion here in the NLSC Forum!

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Monday Tip-Off: NBA 2K Online Is In Terrible Shape

NBA 2K Online

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the quality of online play in NBA 2K; or, more accurately, the lack thereof.

Hey, remember when I wrote about the desire to balance positivity and negativity in my articles? I mentioned that I wanted to avoid writing an article about online play in NBA 2K that ended up being more of a rant than constructive criticism, cathartic as it may be. Well, I’m going to go ahead and vent a little. I was originally going to leave it at my Friday Five detailing my experiences with the Jordan Rec Center, but I need to expand upon that. As someone who was traditionally an offline gamer who has since been drawn into online in recent years, I’m now remembering why I avoided it.

When the NBA 2K League was announced, I noted the slight possibility that it would have some tangible benefit for the rest of us. Specifically, I suggested that in the best case scenario, it would encourage 2K to improve their servers and address some of the long-standing issues with online gameplay, in order to make the “home version” of the NBA 2K League more like the real thing. Unfortunately, that hasn’t been the case. NBA 2K online has strayed further and further away from sim basketball, and the servers continue to be extremely unreliable. Combine this steady decline with a toxic part of the community, and honestly, I don’t see the situation getting any better.

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NLSC Podcast #293: We’re Seeing What’s Next

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Episode #293 of the NLSC Podcast is out now! As the preview season rolls on, Arcane and I are discussing the MyGM blog and “Next is Now” trailer for NBA 2K20, and the latest news on what’s happening with NBA Live 20.

Not everyone is thrilled about it, but the first NBA 2K20 developer blog revealed details on MyGM and MyLEAGUE. As we’re burned out on MyCAREER and thinking of returning to the franchise mode experience, it comes as good news. We’ve also received a longer look at gameplay thanks to the “Next is Now” trailer. It’s another slick production, but does it have us hyped for the game? Speaking of hype, the latest NBA Live 20 news has dampened our optimism somewhat. The game is slated to come out later than NBA 2K20 which may work in its favour, but with talk of a “different approach”, we do have some concerns.

Tune in below!

What are your thoughts on the latest NBA 2K20 and NBA Live 20 news? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NBA 2K20 Gameplay Trailer: “Next is Now”

NBA 2K20 Gameplay Trailer

After informing us that we should set our notifications yesterday, 2K has dropped the first NBA 2K20 gameplay trailer, titled “Next is Now”! As usual, the trailer features gameplay from cinematic angles, so anyone expecting raw gameplay or further insights is going to be disappointed. Nevertheless, it’s another slick production, and does indeed feature gameplay footage from NBA 2K20.

The trailer features the new duos that have formed this offseason, including LeBron James and Anthony Davis, Russell Westbrook and James Harden, Kawhi Leonard and Paul George, and Kevin Durant and Kyrie Irving. Other Team 2K players such as Giannis Antetokounmpo, Jayson Tatum, and 2019 first overall pick Zion Williamson are also featured. Notably, although WNBA players were confirmed by the earlier teaser, they aren’t featured in this trailer.

Watch the trailer below, or catch it here on YouTube if you can’t see the embedded video.

What are your thoughts on the NBA 2K20 gameplay trailer? Are you hyped for the game, or are you waiting for more developer blogs? Have your say in the comments section below, and join in the discussion taking place here in the NLSC Forum! We’ll of course be giving our thoughts in an upcoming episode of the NLSC Podcast, so stay tuned.

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NLSC Podcast #292: MyCAREER Killed The Franchise Mode

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Episode #292 of the NLSC Podcast is out now! Arcane is back on the show this week as we catch up on the latest NBA 2K20 news, and discuss how a focus on career modes this generation has affected the course and quality of basketball gaming.

‘Tis the preview season, which means that there’s a lot of talk about bullshotting as new NBA 2K20 screenshots continue to drop. The soundtrack for this year’s game has also been revealed, not only bringing tracks from the big names, but also providing an opportunity for unsigned artists. However, the biggest news of the week is that the NBA 2K20 Demo will be released on August 21st. We speculate on what the new MyPLAYER builder might entail, what other content we can expect, and how the demo experience will translate to the full release. After noting the lack of NBA content in recent NBA 2K demos, we move on to this week’s featured discussion: has the focus on career modes adversely affected other modes, and the basketball gaming experience in general? As much as we’ve enjoyed MyCAREER this generation, it does feel as though other aspects of the games have been neglected. We consider what this might mean for the genre moving forward, and whether it’s another sign we’re no longer part of the core demographic.

Tune in below!

What are your thoughts on the latest NBA 2K20 news, and the heavy focus on career modes in today’s basketball games? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Monday Tip-Off: Balancing Positivity & Negativity

LeBron James dunks in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the delicate act of balancing the amount of positivity and negativity as a content creator.

There’s a reason that I’m still running the NLSC going on eighteen years this August. There’s a reason I decided that I would take the risk on paying for our own hosting after our previous host discontinued their services, and it looked like we might have to shut down after twenty years online. Basketball video games are still a hobby that I enjoy, and enjoy to the extent that I want to create content as part of a community that I discovered way back in 1997. The NLSC was one of my favourite sites before I took over running it, and since that time, it’s become a gratifying creative outlet for me.

I’ve enjoyed establishing original content beyond mods and basketball gaming news: the NLSC Podcast, The Friday Five, Wayback Wednesday, and this feature, Monday Tip-Off. I like covering a variety of topics in these features, from advice and stories about what I’m playing, to constructive articles about improving the games and what I hope is interesting trivia. I’m always aiming for variety in the games that I talk about, but I’m not just balancing coverage between NBA Live, NBA 2K, and other titles. As I discuss all manner of topics regarding basketball video games, I’m trying my best to maintain a healthy balance between positivity and negativity in my features.

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Monday Tip-Off: Should NBA Live Be More Like NBA 2K?

James Harden shoots in NBA Live 19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with an interesting and important question that continues to be hotly debated: should NBA Live be more like NBA 2K?

As NBA Live continues to rebuild and re-establish itself in the face of NBA 2K’s dominance, there is a debate among basketball gamers as to the best direction for the game. There are gamers who would prefer that NBA Live remains distinctly different to NBA 2K in focus, style, and approach, and generally reject any suggestions that Live should borrow ideas from 2K. Conversely, as noted here on Reddit, there are others who would prefer that NBA Live essentially copy NBA 2K, but for a few details here and there (such as avoiding 2K’s approach to microtransactions).

Naturally, between those two extremes are more nuanced suggestions about NBA Live doing its own thing, while also borrowing some of NBA 2K’s best ideas (and in some cases, putting its own spin on them). To that end, of course, there’s still debate as to which ideas should be borrowed, how closely NBA Live should mimic what NBA 2K is doing, and to what extent any 2K concepts should be reworked. It leaves us with the question of whether or not NBA Live should be more like NBA 2K, or as the thread over on Reddit put it, “NBA 2K re-skinned” rather than NBA Live. For me, the answer is yes…and no.

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