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Monday Tip-Off: The Challenges of Historical Screenshots

Monday Tip-Off: The Challenges of Historical Screenshots

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on the challenges we face while trying to capture historical screenshots.

Between the topics I cover in various articles and my retro gaming habits involving classic teams and matchups, I’m often capturing screenshots of historical scenarios. Needless to say, there are some challenges when it comes to trying to snap the ideal shot. Obviously, many of them apply to virtual hardwood photography in general. From technical limitations to the available content to difficulty in staging everything the way you see it in your mind, the final result may not be exactly what you want. Of course, other times the results can be extremely satisfying.

To that end, I really enjoy firing up a game, tinkering with the rosters as necessary, and finding ways to stage historical scenarios for some great screenshots! Indeed, on top of using historical screenshots to illustrate the facts and trivia that I’m writing about, the theme of a number of my features in recent years has basically revolved around virtual pictures speaking their proverbial thousand words. Not only has this allowed me to indulge my nostalgia and love of NBA history, but it’s been fun trying my hand at some more visually creative content. Once again though, these historical screenshots come with several challenges, though tackling them has been rewarding.

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Wayback Wednesday: Viable Legends Teams in NBA Live 8th Gen

Wayback Wednesday: Viable Legends Teams in NBA Live 8th Gen

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the Legends teams that would’ve been viable in eighth generation NBA Live titles.

A couple of years ago, I reflected on the misuse of Legends in NBA Live. While the series made a big splash with historical content when Michael Jordan and other all-time greats were added in NBA Live 2000, it’s had countless missed opportunities since then. From losing the rights to include certain Legends to leaving them out of the seventh generation releases entirely, NBA Live hasn’t done an impressive job with historical content. Legends were thankfully present in the eighth generation NBA Live games, but were exclusive to specific modes.

This is one of the reasons why Ultimate Team has been one of my favourite modes in eighth gen NBA Live: it’s where I can actually play with Legends! Of course, I wish that they were more readily available. To that point, some people have argued that that wouldn’t be feasible, as it would draw attention to how thin NBA Live’s historical content is compared to what’s on offer in NBA 2K. However, while NBA 2K does boast a massive array of retro players and classic squads, eighth gen NBA Live games could’ve viably included some Legends teams. Let’s take a look back…way back…

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The Friday Five: 5 Underrated Aspects of Retro Content in Old Games

The Friday Five: 5 Underrated Aspects of Retro Content in Old Games

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five aspects of retro content in older basketball video games that is underrated.

Retro content has been a staple feature in basketball games for decades now. It’s one of the best additions in sim and arcade titles alike, as it’s a blast to play with the stars of yesteryear in addition to the current generation of players. The amount of retro content has steadily increased since it was introduced, progressing from historical All-Star teams to retro NBA teams and All-Time legends squads. With the addition of MyNBA Eras in NBA 2K23 (and its return in NBA 2K24), it’s fair to suggest that these days we have more retro content than ever before.

With that being said, retro content has indeed been around for a long time, and an admirable effort was made with it in many old games. In fact, while the quantity of retro content in basketball games has never been higher than it is in NBA 2K23, we can certainly point to ways that older favourites boasted better quality. If nothing else, there are some aspects of the retro content in older basketball games that are quite impressive, and not just for their era. In fact, I’d go so far as to call them underrated, or certainly underappreciated, especially as they made the most of the resources that were available to them at the time. Let’s take a look at five examples of these aspects!

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The Friday Five: 5 Questions Regarding Historical Teams

The Friday Five: 5 Questions Regarding Historical Teams

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five poses five questions regarding historical teams for both the community and developers to consider.

I’m not exaggerating when I say that the historical content in NBA 2K is one of the series’ biggest triumphs. Sure, it isn’t perfect, as missing players and inaccurate ratings and data do impact the experience of playing with and against historical teams. Still, NBA 2K has managed to break new ground as far as including retro content. Older games may have included a handful of playable Legends, with NBA Starting Five 2005 even featuring a small selection of classic squads. However, as far as overall depth and scope is concerned, the NBA 2K series has done it the best.

Of course, that doesn’t mean we can’t critique the historical teams and content in NBA 2K, and suggest feasible improvements. In determining how this content could be better, we need to ask some important questions. There are different approaches and standards that can be applied here, and while it’s unlikely that gamers will ever be in complete agreement, I believe there might be more common ground here than we think. Additionally, some of these questions may be pertinent to modders who are working on their own historical roster projects. So, with that in mind, what are some of the most pressing questions to consider regarding historical teams in NBA 2K?

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NLSC Podcast #467: Retro Content & Respect for Legends

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From courtside of the virtual hardwood, it’s Episode #467 of the NLSC Podcast!

As March Modness tips off, we’ve received word of an exciting retro project that we’re keen to see come to fruition. We’ve also been working on our own projects – some of which have already been released – and announce our upcoming NCAA Basketball 10 tournament. Recapping some recent retro pick-ups leads us to reflect on how much fun it is to play on original hardware, even with the convenience of emulators. While we’re in a retro mood, we also discuss the historical content that NBA Live needs to have if/when it returns, and share some suggestions from our listeners. In this week’s mailbag, we challenged the community to guess the top-rated Legends in NBA Live 2004, and point out some of the most disrespectful ratings for historical players in those rosters.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Retro Teams I’d Like To See in NBA 2K (Part 13)

The Friday Five: 5 Retro Teams I'd Like To See in NBA 2K (Part 13)

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is part thirteen in a series discussing retro teams that I’d like to see added to NBA 2K.

This isn’t the first time I’ve revisited the topic of retro teams that I’d like to see in NBA 2K in back-to-back weeks. Although I do like to spread out sequel articles in the name of variety, sometimes I’ll stick with a topic if the next part is in the can, and it still feels relevant. Parts eight to eleven of this series came out in consecutive weeks back in 2019, and as I mentioned in part twelve, I’ve already shelved the topic for so long that I needed to take new screenshots from the latest game. Also, I couldn’t pass up the opportunity to post the thirteenth instalment of the series on Friday the 13th!

With that being said, let’s get into the next five retro teams that I’d be in favour of the developers adding in future NBA 2K games. Actually, I’m cheating and suggesting six teams in a list of five, but you’ll see why when you get there. As I’ve previously noted, since 2K has ventured beyond the parameters of iconic teams, such as former champions, their opponents, and other perennial powerhouses, my lists have likewise explored some more unorthodox choices. My aim is to suggest teams that are fun to play with, historically significant in some way, and would allow for some handy new assets to be included for modding projects. I believe these five – uh, six – fit the bill.

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The Friday Five: 5 Retro Teams I’d Like To See in NBA 2K (Part 12)

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is part twelve in a series discussing retro teams that I’d like to see added to NBA 2K.

This is one of my longest-running series of Friday Five articles, yet somehow, I haven’t posted a new instalment since 2019! It’s not that I haven’t had any ideas for retro teams that I’d like to see added to NBA 2K, either. In fact, I had ten further suggestions when I posted Part 11 in this series, all ready to be written about. I even had screenshots prepared for those articles. Indeed, the series has been on the shelf for so long while I discuss other topics here in The Friday Five, that it only felt right to get brand new screenshots using a newer game!

With that out of the way, what other retro teams could I possibly suggest that haven’t been mentioned already? Obviously I’ve covered a lot of ground so far, and a few of the teams I suggested in earlier instalments have actually been included since. I’m not claiming credit here, but since I was genuinely keen to see those retro teams be added to the games, I’m pleased that it happened! Once again, I’ve been delving into some unorthodox suggestions, since 2K already made the wise decision to expand beyond conventional choices of champions, their opponents, and other celebrated squads. Without any further ado, here are five more retro teams that’d I’d really like to see.

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Monday Tip-Off: Wasted Historical Players in NBA 2K

Monday Tip-Off: Wasted Historical Players in NBA 2K

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with my thoughts on how a large amount of the historical players in NBA 2K are going to waste.

I’ll admit that I feel slightly petty when I criticise the usage of historical players and teams in NBA 2K. Over the past decade, NBA 2K games have done what was once unthinkable, simply by including a huge range of historical players and retro teams. We may not have modes like the Jordan Challenge or NBA’s Greatest anymore, but we still have retro teams spanning from the 60s through to the 2010s, All-Time squads for every franchise, and several historical players to collect in MyTEAM. Of course, some players are exclusive to NBA 2K’s card collecting mode.

That’s a major point of contention, though. We have access to many historical players thanks to the individual retro teams and All-Time squads, but not all of them. There are several mid-tier players who don’t belong to any retro teams and aren’t big enough names for the All-Time squads, and are therefore more or less exclusive to MyTEAM. Their assets being in the game is still a tremendous help to modding projects, but the situation still isn’t as convenient as it could be. Now, MyTEAM is definitely a popular mode – despite some people’s bizarre claims to the contrary – but to me, it still feels as though a large number of historical players are being wasted by that exclusivity.

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Wayback Wednesday: Knicks vs Magic in NBA 1K95

Wayback Wednesday: Knicks vs Magic in NBA 1K95

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, it’s a highlight reel featuring the ’95 Knicks taking on the ’95 Magic in NBA 2K14 PS4, which I’m calling NBA 1K95.

No, I haven’t forgotten all about NBA Live 10, but I do have a new addition to my retro basketball gaming rotation: NBA 2K14 on PlayStation 4. It’s another game that I’ve developed a new appreciation for, having pushed it aside when it was new. In addition to finally playing through the first MyCAREER story, I’ve been hitting the virtual hardwood with classic teams. The PS4/Xbox One version of NBA 2K14 had fantastic presentation, and combined with music from NBA Live 95, I’ve put together a highlight reel from a game between the ’95 Knicks and ’95 Magic. Check out NBA 1K95 to take a look back…way back…

It goes without saying, but making the right decisions in crunch time is the difference between a win and a loss! I hope that you enjoyed the reel, and found it to be a double dose of nostalgia. As I’ve done with NBA Live 06 and NBA Live 10, I’ll be revisiting NBA 2K14 in a future Wayback Wednesday feature, as I do have some new thoughts on the game in the wake of my recent retro gaming kick. Be sure to subscribe to the NLSC YouTube channel for more video content, including the weekly Top 10 Plays curated by Dee4Three!

NLSC Podcast #393: Failure to Launch

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Episode #393 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

A first round series in the NLSC NBA Live 10 Tournament concluded with a fittingly competitive contest. On a more unfortunate note, postal delays continue to keep the PlayStation 5 version of NBA 2K22 from reaching one of us, but the other has some further impressions to share. We discuss the state of MyTEAM in this year’s game, and provide an update on an issue with the PC version. We also talk about balance, and frustration with criticism being dismissed out of hand. After NBA 2K16 comes up, we’re moved to reflect on the history of issues with retro teams, and the Hall of Fame Ratings scale. In a reversal of last week’s mailbag, we also talk about the worst basketball game launches, as well as some of the most frustrating mechanics over the years.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Monday Tip-Off: A Legends of the NBA Game

Monday Tip-Off: A Legends of the NBA Game

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the idea of a standalone Legends of the NBA type of game.

NBA 2K has done a phenomenal job with historical content over the past decade or so, at least in terms of quantity and innovation. The Jordan Challenge and NBA’s Greatest brought actual retro squads to the virtual hardwood in an official capacity, when for many years it appeared as though such teams would only ever be added through modding. MyTEAM has also made extensive use of historical players as both collectibles and challenges in its various modes of play. All-Decade teams have even returned. The only thing missing is a Legends Pool for historical roster projects.

Of course, while there’s no arguing with the quantity of historical content in NBA 2K – give or take a missing player here and there – there are issues with the quality. A number of NBA Legends and other retro players have inappropriate ratings, Badges, tendencies, and animations. As attention has turned to facilitating overpowered cards in MyTEAM, there’s been less focus on player accuracy, quite frankly to the point of sloppiness. Since there are gamers who are more interested in historical content than current rosters – and as it might allow for greater attention to detail – I’m intrigued by the idea of a standalone game that focuses solely on the Legends of the NBA.

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Wayback Wednesday: Creating Retro Teams in NBA Live 10

Wayback Wednesday: Creating Retro Teams in NBA Live 10

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look at some of the retro teams that can be created in NBA Live 10.

I’ve been having a great time with NBA Live 10 in recent weeks. From my gaming sessions with Dee4Three over Parsec and revisiting the game by myself on Xbox 360, to placing veterans in their rookie throwbacks, active players on their current teams, and portraying What If scenarios, I’ve immensely enjoyed playing a game that I wish I’d spent more time with when it was new. Of course, it’s also been something of a bittersweet experience, as I’m left thinking – and I’m sure many long-time NBA Live fans can relate to this – “Why didn’t EA just keep building off this fantastic game?”

Of course, the beauty of retro basketball gaming is that we can give games a second look, and if we enjoy them, make up for skipping them back in the day. Combing through the rosters of NBA Live 10 to put together the aforementioned articles, I’ve noticed how many veterans from earlier in the decade were still active, as well as the number of recently retired players present in the game’s Free Agents Pool. In fact, there are enough of them to create some makeshift retro teams using the Fantasy Teams mode present in NBA Live 10. Here are some examples of retro teams you can make in NBA Live 10 if you feel like going back…way back…

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The Friday Five: 5 Things NBA 2K Doesn’t Get Enough Credit For

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Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five things that NBA 2K doesn’t get enough credit for.

Last week, I discussed five things that NBA Live doesn’t get enough credit for. As I mentioned, I’d planned similar articles for NBA 2K and NBA Jam, and this week it’s 2K’s turn. It may seem odd to suggest that NBA 2K doesn’t get enough credit for things given its current position as the brand leader when it comes to sim basketball games, not to mention its record sales and recurrent revenue figures. True, various issues with quality and a lack of goodwill have contributed to some low user scores on Metacritic in recent years, but it still receives a lot of acclaim.

Nevertheless, there are things NBA 2K doesn’t get enough credit for, despite its popularity and positive professional reviews. For those of us who have been playing the games for years, it is easy to get jaded by legacy issues, though as I alluded to, there have also been practices in recent titles that understandably draw focus away from the good parts. We’re well within our rights to criticise those aspects, just as we critique NBA Live and any other games, but it’s only fair that we recognise the great things as well. After all, some of them don’t get the credit they deserve, and to that end, here are five things in NBA 2K that are due some recognition and appreciation.

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Wayback Wednesday: NBA 2K11 Retrospective

Wayback Wednesday: NBA 2K11 Retrospective

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA 2K11 with a tenth anniversary retrospective.

Monday marked the tenth anniversary of NBA 2K11, so I feel a retrospective is only appropriate. Before we get to that though, the fact that ten years have passed since the release of NBA 2K11 is, for me at least, mind-blowing. It doesn’t feel like a whole decade has gone by since basketball gamers were sinking their teeth into a title that many still consider to be one of the best (if not the best) hoops games ever made. Like NBA Live 2000 before it, it’s managed to hold a special place in our hearts long past its release, because it was such a great game for its time.

Of course, being a great game for its time doesn’t necessarily mean that it’s still the benchmark, which raises a few questions: just how good is NBA 2K11, and how well does it hold up? What makes it so special that a vocal contingent of basketball gamers opine that no game since has been able to top it? They’re pertinent questions for an NBA 2K11 retrospective to explore, so let’s take a look back…way back…

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Team USA 2012 & 2016 Added to NBA 2K21

Following on from the announcement of the 2017 Toronto Raptors and 2019 Golden State Warriors being added in NBA 2K21, the official NBA 2K Twitter has revealed that Team USA 2012 and 2016 will also be featured in this year’s game. Once again 2K shared a couple of teaser images, which you can check out below.

Notably, there’s no mention of the 1992 Dream Team, or any other US squad. The Dream Team was previously featured in NBA 2K13 and NBA 2K17 in its entirety, despite Charles Barkley usually declining to appear in video games owing to his stance on older players being inadequately compensated. It would appear that this time, 2K were unable to come to another once-off arrangement with Sir Charles.

With that being said, it remains to be seen if any other classic teams will be added, whether it’s more throwback NBA teams, Team USA squads, or indeed any other FIBA content, seeing as how the Australian Boomers were previously featured in NBA 2K17. If so, it seems that those reveals will make up the final trickle of information ahead of NBA 2K21 Current Gen’s release on September 4th.

Got any thoughts? Share them in the comments below, and join in the discussion here in the Forum!

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