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Wayback Wednesday: Fast Break Retrospective

Wayback Wednesday: Fast Break Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Fast Break, a PC basketball game developed by Accolade

Over the years, thousands of classic video games have been made available to buy digitally. Game preservation is important, and it’s fantastic that GOG (and to some extent, Steam) are keeping retro favourites alive. Of course, securing the rights to certain games is tricky when the studios that made them cease operations, or they’re bought out by other companies. When it comes to sports games, licensing makes it even more difficult. These two factors are why we don’t see too many old basketball games being re-released on digital platforms; especially those that are NBA-licensed.

However, there is one “ancient” basketball game that – as of writing – is available to purchase on GOG and Steam: Fast Break. Developed and published by Accolade for MS-DOS and Commodore 64 in 1988, and Amiga, Apple IIGS, and Mac in 1989, it’s a contemporary of Electronic Arts’ Lakers vs. Celtics and Jordan vs. Bird. The rights to Fast Break and other Accolade titles ended up with Ziggurat Interactive, who re-released it in 2021. So, what is Fast Break like, and how does it compare to other pioneering basketball video games? Let’s take a look back…way back…

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NLSC Podcast #619: Celebrating Michael Jordan On His 63rd Birthday

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From courtside of the virtual hardwood, it’s Episode #619 of the NLSC Podcast!

It’s Michael Jordan’s 63rd Birthday, so we’re taking the opportunity to have an in-depth discussion about His Airness! This includes listing some of his biggest accomplishments, and recalling our favourite memories of watching him with both the Chicago Bulls and Washington Wizards. We also discuss MJ’s interesting history in video games, as despite a common reputation of never appearing on the virtual hardwood, he was in fact a fixture of early releases. Of course, we also have to touch on modding him into so many later titles! We also read out some of the community’s favourite real life and video game memories of Michael Jordan, and unsurprisingly, there are some familiar stories!

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Awesome Basketball Video Game Boxes

The Friday Five: 5 Awesome Basketball Video Game Boxes

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five basketball video game boxes that I personally think are awesome.

For those of us in countries that celebrate the holiday, December 26th is Boxing Day. The day isn’t about the sport of boxing – as Maxwell Q. Klinger humorously thought in an episode of M*A*S*H – but rather was originally about donating gifts to those in need. These days, it’s more of an extension of Christmas celebrations, though here in Australia it also means Test cricket, a yacht race, and sales similar to Black Friday in the United States. With all of that being said, what kind of basketball gaming-related topic would be relevant for me to discuss today?

Why, basketball video game boxes, of course! Alright, that’s a little cheesy, but cool video game boxes from the heyday of physical media can be as nostalgic as the games that they contained. Moreover, countless video game boxes – basketball or otherwise – have been opened on Christmas Day, or during Boxing Day gift exchanges. Please note that I’m not just talking about covers here. That’s certainly a part of what makes basketball video game boxes awesome, but there’s also the other box art including the previews on the back, as well as other fun design elements. I’m not saying these are necessarily the best basketball video game boxes, but they are some of my favourites.

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Wayback Wednesday: Tecmo Super NBA Basketball

Wayback Wednesday: Tecmo Super NBA Basketball

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Tecmo Super NBA Basketball, primarily focusing on the Super Nintendo version.

Despite being old enough to have played it when it was new – or at the very least, recent – Tecmo Super NBA Basketball is another classic hoops title that I didn’t play until years later. As you may know from our podcast and my previous articles, I didn’t become a hardcore basketball fan and gamer until the mid 90s. This means that my introduction to the virtual hardwood was through games such as NBA Live 95, NBA Live 96, and NBA Jam Tournament Edition, rather than the likes of Double Dribble, Lakers vs. Celtics, Bulls vs. Blazers, and of course, Tecmo Super NBA Basketball.

I’ll admit that this made it difficult to truly appreciate those games the first time I played them. After all, they felt like inferior versions of games that I was actually nostalgic for! I respected their place in the history of the genre, but it was tough to get into them. They were intriguing though, and over the years, I’ve given those classics another chance. This has led to some fun retro gaming sessions where I’ve come to see why they’re so beloved, and discover aspects that were ahead of their time. That includes Tecmo Super NBA Basketball, so let’s take a look back…way back…

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The Friday Five: 5 Best Retro Pick-Ups

The Friday Five: 5 Best Retro Pick-Ups

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five of my best retro pick-ups as a basketball video game collector.

Expanding my basketball video game collection in recent years has been immensely satisfying. Sometimes I don’t like to think about the cumulative cost, but as I’ve said in previous articles and on our podcast, it’s always my goal to strive to be as savvy and frugal as possible. I’m not going to overpay just to get a game that I want right away, unless it’s particularly rare and difficult to get hold of. Even then, I’m still going to shop around and balk at any price tag that’s straight-up gouging. My advice to any would-be video game collector is to not overspend on your retro pick-ups.

Although snagging some bargains is definitely a part of what makes some of my retro pick-ups so satisfying, I don’t just collect for the sake of completion, or the thrill of the hunt. I want to play these games and create content about them, so it’s been a joy to finally get my hands on titles that I overlooked, couldn’t access, or simply didn’t know about years ago. Unsurprisingly, some of them are more challenging than others to obtain years and indeed decades later, especially without paying more than they’re worth. These five games are among my best and most satisfying retro pick-ups, as it took some good deals and good fortune for me to snap them up for my collection.

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NLSC Podcast #578: All Things Basketball with Stildo33

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From courtside of the virtual hardwood, it’s Episode #578 of the NLSC Podcast!

It’s been a couple of years, so this week community member Ken (aka Stildo33) makes an overdue return to the show! We chat to Ken about his new business venture bringing competitive gaming to kids, and his experiences schooling the youth on the virtual hardwood. We also get his thoughts on NBA 2K25, including MyNBA Eras and the Eras rosters. Ken also provides an update on his retro season mods for NBA 2K19, and we discuss modding techniques and the importance of attention to detail. He also shares more memories of playing Ultimate Basketball for NES and a couple of other old school favourites, how he stays connected to basketball, and his takes on Payton Pritchard and this year’s Boston Celtics.

Check out battlegamingtruck.com for more info on Ken’s new business!

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Wayback Wednesday: 30 Facts About NBA Live 95

Wayback Wednesday: 30 Facts About NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m sharing 30 fun facts about NBA Live 95, in honour of the PC version’s 30th Anniversary.

Can you believe that it’s been some 30 years since NBA Live 95 came to PC? The calendar says so and the maths checks out, but it’s still tough to get my head around! In any case, three decades have passed since EA Sports’ basketball games made a triumphant return to PC, and in doing so, ultimately inspired the creation of the NLSC and our modding community. With that in mind – and since we didn’t end up running any “official” 30th Anniversary of NBA Live content last year – it’s only appropriate that we mark the milestone with another look back at this iconic game.

Obviously, between Wayback Wednesday, our previous anniversary content, and other features, I’ve covered NBA Live 95 rather extensively at this point. A game of its quality and importance deserves its due though, especially on an anniversary. And so, I’ve decided to compile 30 fun facts about NBA Live 95 to celebrate the occasion. As you can imagine, it’s difficult to find 30 things about the game that haven’t been said before, but there are a few points of interest that aren’t talked about all that often. Hopefully, some will be news to you! Let’s take a look back…way back…

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Wayback Wednesday: Bulls vs. Blazers and the NBA Playoffs

Wayback Wednesday: Bulls vs. Blazers and the NBA Playoffs

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Bulls vs. Blazers and the NBA Playoffs.

As I’ve mentioned in previous Wayback Wednesday retrospectives and other articles, my introduction to basketball gaming was through NBA Jam Tournament Edition, NBA Live 95, and NBA Live 96. To that end, I don’t have the same nostalgia for the NBA Playoffs series – EA’s forerunner to NBA Live – as people who got into hoops and the virtual hardwood earlier than I did. The massive jump that took place with NBA Live 95 made it difficult to truly appreciate its predecessors at first, but as I’ve collected them and given them a proper chance, they’ve definitely grown on me.

I’ve jumped around a little as I’ve covered these classics for Wayback Wednesday. I tipped things off with the Olympic spinoff Team USA Basketball, went back to the beginning with Lakers vs. Celtics, and then most recently profiled NBA Showdown. Since chronological order is already out the window and a retrospective is overdue anyway, I figured I wouldn’t waste any more time getting to Bulls vs. Blazers! The final game to bear the “NBA Playoffs” branding may have been surpassed by its successors, but it’s still a classic release. Let’s take a look back…way back…

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Wayback Wednesday: A Tribute to the T-Meter

Wayback Wednesday: A Tribute to the T-Meter

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m paying tribute to the iconic T-Meter.

While a solid basketball video game may be able to get away with advanced controls that are complex and even contrived, the basics must be well-designed and easy to use. If shooting is clunky, or jumping on defense is useless, or trying to pass to a teammate standing next to you is somehow a chore, then the game is not mechanically sound! To that point, while free throws aren’t something that will (or at least, should) happen on every possession, they are a part of the sport as the result of infractions, and thus a basic skill that needs to be properly represented in video games.

Of course, just as certain titles have botched other fundamental aspects of basketball, developers have devised some bewilderingly terrible ways of shooting free throws on the virtual hardwood. All too often, they were needlessly complicating what should be a straightforward mechanic in the name of creativity, challenge, or trying to represent a shooting motion. What those games should’ve done – and indeed, some did – was to copy what EA Sports were doing with the T-Meter. Dated as it may seem, it remains one of my favourite mechanics for free throws. Let’s take a look back…way back…

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Wayback Wednesday: NBA Showdown Retrospective

Wayback Wednesday: NBA Showdown Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA Showdown, with a particular focus on the Super Nintendo version.

As someone whose basketball fandom was solidified in the mid 90s, my introduction to the virtual hardwood came slightly later than other hoops gamers my age. My first basketball video games were NBA Live 95 for Super Nintendo and the PC version of NBA Jam Tournament Edition, with NBA Live 96 PC also being an early favourite. To that point, I didn’t grow up playing any games in the NBA Playoffs series; the forerunner to NBA Live. As such, while I’ve always respected their contributions to the genre, I don’t have the same nostalgia for them as I do the early NBA Live titles.

Indeed, I’ve found the NBA Playoffs games quite difficult to get into, as they lacked many of the innovations that began with NBA Live 95. They are intriguing of course, and as I’ve added some of them to my collection, it has been fun and illuminating to spend some more time with them. Although they have their quirks, I’ve come to better appreciate them, and it’s been fun noticing early versions of features that later became staples of NBA Live. NBA Showdown was the final release before the re-brand and revamp, and the Super Nintendo version has captured my interest lately. In a way, it bridged the NBA Playoffs and NBA Live series. Let’s take a look back…way back…

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The Friday Five: 5 Stars Who Played For The Lakers & Celtics

The Friday Five: 5 Stars Who Played For The Lakers & Celtics

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five star players who played for both the Lakers and Celtics.

It is undoubtedly the most iconic rivalry in the history of the NBA. It even inspired the title of the very first game in the NBA Playoffs/NBA Live series! As of writing, the Lakers and the Celtics have combined for 35 of the 78 championships in league history, and have clashed in the Finals a record 12 times. The 2024 season saw the Celtics edge ahead of the Lakers with their 18th championship, and they also have a 9-3 edge in their twelve NBA Finals clashes. Boston also leads the all-time series, and is the only team with a lifetime winning record against LA.

Of course, despite the rivalry and all of the passionate responses it invites from Lakers and Celtics fans, the teams have often done deals. Furthermore, taking into account players that joined one or both teams via free agency, there’s a long list of players who have donned both Celtics green and Lakers purple and gold. That’s inevitable with the teams being around for decades, but it does get interesting when you look for stars and Hall of Famers who ended up playing for both of these storied franchises. To that end, there are five particularly noteworthy players that come to mind here. As we tip off a new season where all eyes are on both teams, let’s take a look at who they are!

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Wayback Wednesday: The Missing Steal Button in NBA Live PC

Wayback Wednesday: The Missing Steal Button in NBA Live PC

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at why there was no steal button in the early NBA Live games on PC.

As a young basketball gamer back in the 90s, I grew up with some true classics. They weren’t perfect of course, and there were aspects of those games that confused and annoyed me. Over the years, as I’ve come to learn more about video game design and the hardware that allows us to play games, certain choices and limitations have made a lot more sense. That includes why the early NBA Live games on PC didn’t have a steal button, unlike their Super Nintendo, Sega Genesis, and PlayStation counterparts. I touched upon the reason when I discussed the history of keyboard controls, but the matter deserves a deeper dive via a video essay. Let’s take a look back…way back…

For anyone who has always wondered about the lack of a steal button in those early NBA Live games on PC, I hope that was illuminating! For those of you who started playing PC basketball games with a later title, I’m sure you’re glad that you didn’t have to deal with that limitation! As for me, it was satisfying to go back and get some answers that I could share with the community all these years later. Thanks as always to my fellow retro gamers for your support of Wayback Wednesday, and be sure to subscribe to the NLSC YouTube channel for more basketball gaming content, from video essays and retrospectives to highlight reels and Dee’s weekly Top 10 Plays.

NLSC Podcast #541: NBA 2K25 MyCAREER News, NBA Superstars, & Retro Pickups

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From courtside of the virtual hardwood, it’s Episode #541 of the NLSC Podcast!

The latest NBA 2K25 Courtside Report has delivered the details on MyCAREER and MyPLAYER in this year’s game. While some of the news is definitely promising on paper, we still have our doubts. Indeed, the lengthy grind and pushy recurrent revenue mechanics remain an elephant in the room that far too many content creators and influencers don’t want to acknowledge, and sometimes even actively downplay. Nevertheless, we join the community in reacting to the latest NBA 2K25 previews. We also asked the community what they’d pay for a home port of NBA Superstars, and recap some of the excellent retro pickups that a couple of our fellow gamers have recently scored.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #530: Replaying NBA History With Modern Gaming Tech

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From courtside of the virtual hardwood, it’s Episode #530 of the NLSC Podcast!

If a basketball video game featuring modern technology but a past setting – from rosters to modes to presentation – was ever to be released, which year would you want it to be? This week, we join the community in sharing our choices of legendary seasons to re-live on the virtual hardwood. We also react to the announcement of NBA Superstars, an upcoming arcade basketball game in the style of NBA Jam. What do we make of the gameplay in the trailer, and can it fill a void in the basketball gaming space? We also discuss having interactions with former NBA players on social media – both positive and negative – and provide a PSA for our fellow basketball gamers who may be having a rough time right now.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Wayback Wednesday: Basketball Game Manuals

Wayback Wednesday: Basketball Game Manuals

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at basketball video game manuals.

It’s getting harder to reminisce about physical media without sounding incredibly out of touch, and far older than I am. However, as consumers battle corporate giants over digital ownership and bemoan the disappearance of content from streaming services, I believe that more and more people are beginning to understand why many of us have been clinging to physical media for as long as we can. It’s not simply a case of wistful nostalgia, or a refusal or inability to get with the times. While digital media has the advantage of convenience, physical media offers posterity, and tangible ownership.

But yes, there’s also undeniable nostalgia with physical media, particularly video games. There was something special about going to the video store, browsing the shelves for a game to rent, and choosing one that would be yours to play…at least temporarily! Needless to say, it was even better when you bought a game. Not only was there no time limit to the fun, but you also had the box or case to admire. And inside the box or case, depending on the game, there were manuals, maps, charts, and so on. We’d enthusiastically pore over these materials well before we even dove into gameplay, including hitting the virtual hardwood. Let’s take a look back…way back…

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