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Wayback Wednesday: Throwback Stints in NBA Live 06 Xbox 360

Wayback Wednesday: Throwback Stints in NBA Live 06 Xbox 360

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m reflecting on some throwback stints, as portrayed by the Xbox 360 version of NBA Live 06.

Tinkering with the rosters to set up fun scenarios and minimalist modding projects has become a staple of my retro basketball gaming. I enjoy the challenge of seeing what can be done with the assets I have at my disposal, and it’s gratifying whenever I’m able to cobble together something that I can at least get a game or two out of. Some attempts are more successful than others as far as creating playable scenarios, but if nothing else, I’ll get some interesting screenshots out of my endeavours. That’s what happened while I was on my extended retro kick with NBA Live 06 for Xbox 360.

While exploring the idea of a makeshift classic teams roster – something that fell apart thanks to a roster editing glitch that can happen way too easily – I ended up placing a number of players on their former teams, and taking some screenshots. I wasn’t sure what I’d do with those screens, but I didn’t want my efforts to go to waste, and figured that they’d come in handy for an article somewhere down the line. I may find further use for them yet, but for now, here are some throwback stints that I set up in the Xbox 360 version of NBA Live 06. Let’s take a look back…way back…

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The Friday Five: 5 Player Absences You May Not Remember

The Friday Five: 5 Player Absences You May Not Remember

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five player absences in various basketball video games that you may not remember.

What’s a sure sign that someone has been playing basketball video games since the 90s? They remember a time when sim titles weren’t guaranteed to feature every player in the NBA! These days, the agreement with the Players’ Association allows all active players to be represented in licensed video games. Roster updates will take care of anyone who’s missing at launch, adding new players as the season progresses. Back in the day, we had to resolve player absences ourselves, either by customising our own rosters, or downloading community-made updates whenever possible.

Even if you don’t remember those days from personal experience, you’ve probably seen and heard people like me talking about them! As such, prominent examples of player absences like Michael Jordan and Charles Barkley are well-known. There have been some other noteworthy player absences through the years however, some of which have likely been forgotten. Since I enjoy NBA and basketball game trivia, I’m sharing five examples of potentially overlooked player absences that I recall. Please note that I’m referring to players who were absent when they were still active in the league, so historical players that remain unlicensed in NBA 2K don’t count here.

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Wayback Wednesday: Basketball Gaming on Nintendo 64

Wayback Wednesday: Basketball Gaming on Nintendo 64

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at basketball gaming on the Nintendo 64.

For basketball gamers who are at the tail end of Generation X, or Millennials/Gen Y folks like me, we’re starting to experience milestones that remind us that we’re getting older. Realising we’re coming up on the 30th Anniversary of the Chicago Bulls’ first championship – an event that was just a few years old when I really got into basketball – is a good example. Celebrating the 25th Anniversary of NBA Live over the past two years is another. We’re also starting to see a lot of classic consoles that I recall being one of the systems to own back in the day, now reaching significant anniversaries.

To that end, the Nintendo 64 turns twenty five this week, being released in Japan on June 24th 1996 and North America on September 29th. It wouldn’t be released in Europe or Australia until March 1997, and I didn’t actually own the console until I received it for my 13th birthday in October that year. Nevertheless, it’s the 25th Anniversary of the debut of the Nintendo 64, so it only seems appropriate to reflect on the history of basketball gaming on the console. Let’s take a look back…way back…

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