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Wayback Wednesday: Revisiting NBA Live 19

Wayback Wednesday: Revisiting NBA Live 19

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m revisiting NBA Live 19 with an updated retrospective, in light of the game re-entering my rotation last year.

Last year, after I made a post that mentioned NBA Live 18 on the NLSC’s socials, I received a response asserting that NBA Live 19 was “ten times better”. As someone who never really warmed up to the game, that was certainly an intriguing claim! I was sceptical, but I wasn’t about to stubbornly dismiss it out of hand. After all, a second look at NBA Live 18 made me realise that I enjoyed it even more than I remembered. Furthermore, a dedicated contingent of gamers continued to play NBA Live 19 for many years after its release, suggesting that there was a fun experience on offer.

And so, I decided to give NBA Live 19 another try. Considering that it became my basketball game of choice from August last year right through to its server shutdown back in January, it’s safe to say that I have a far more positive view of it now! There are still aspects that I don’t like, or believe could and should have been better, but at the very least I’ve developed more of an appreciation for it. Is it ten times better than NBA Live 18? Well, I wouldn’t go that far, but it’s a respectable release that should’ve been a stepping stone to an even better game. Let’s take a look back…way back…

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NBA Live 19 Servers Shutting Down January 30th, 2026

NBA Live 19 Servers Shutting Down January 30th, 2026

EA has advised that the NBA Live 19 servers will be shutting down on January 30th, 2026. The game was de-listed from digital storefronts in late October, basically telegraphing that the end of online support was rapidly approaching.

In recent months, gamers have reported problems when trying to play LIVE Events in The One, suggesting that online support has been in the process of wrapping up for a while now. However, Ultimate Team has remained online and fully functional to this day, and I can confirm that a handful of people are still active in the Community Market on PlayStation 4. With that being said, Ultimate Team will definitely be inaccessible once the NBA Live 19 servers are shut down early next year, along with all other online modes. The final roster update will also be unavailable at that time.

With the shutdown of the NBA Live 18 servers last year, it’s no surprise that NBA Live 19 will soon follow suit. EA has been unusually generous in maintaining online support for the eighth gen NBA Live releases, especially compared to the 27 months that Take-Two guarantees for NBA 2K titles. Obviously NBA 2K has been markedly more successful with a majority of gamers moving on every year, but to that end, it’s quite surprising that the less popular NBA Live releases have retained online support for so long. Prior to support ending for NBA Live 18 last year, NBA Live 14 and NBA Live 15 were still online as of 2019, while NBA Live 16’s servers were finally shut down in 2020. As such, the eighth gen NBA Lives have ended up receiving between five and seven years of online support.

However, the time has obviously come for NBA Live 19 to be sunset. For anyone still playing the game – which includes me, thanks to a recent kick – we’ll still have three months to finish up any business with modes featuring online content. The offline modes will naturally still be available, though speaking for myself, it’ll be a shame to lose Ultimate Team. Additionally, if you don’t own the game and want to add it to your collection, at this point you’ll need to track down a physical copy. In any case, if NBA Live 19 is still in your rotation or you’d like to give it another look while it’s still relatively intact, make sure you’re ready to be done with it by January 30th next year!

Wayback Wednesday: The Misuse of Legends in NBA Live

Wayback Wednesday: The Misuse of Legends in NBA Live

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at how Legends have been misused in NBA Live over the years.

If you remember hitting the virtual hardwood before NBA Live 2000 was released, then you’ll recall what a big deal it was when Legends were announced for the game. Sure, we had modding, and even on console Create-a-Player could be used to make some serviceable retro players, but now they were going to be right there in the game by default! They’d have proper faces, and their names would be called by the PA Announcer and commentators. And of course, Michael Jordan would at long last appear in an NBA Live game. It was huge news, and a landmark feature.

Considering that EA Sports had found themselves in hot water after trying to sneak some Legends into the 16-bit version of NBA Live 96, it seemed like something that would never happen. That made the official inclusion of Legends even more special, and it’s why I won’t take historical content for granted. However, it’s fair to say that over the years, NBA Live didn’t do as much with the Legends as they possibly could have, leaving the door open for NBA 2K to blow us away with retro content and features. Even before that though, NBA Live was dropping the ball with throwback players. Let’s take a look back…way back…

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The Friday Five: 5 Decisions That Burned Goodwill

The Friday Five: 5 Decisions That Burned Goodwill

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five lists five decisions that burned goodwill with basketball gamers.

As a fanbase, we basketball gamers have demonstrated that we’ll put up with a lot. There have been a number of decisions and debacles with hoops gamers over the years that should’ve cost companies dearly, but most of us are back the very next year, buying the new release. In our defense, we do have an interest in getting a new game for the latest season, and unfortunately we don’t have the variety in the space that we once did. At the same time, we’ve become far too tolerant of issues that other fanbases would protest far more passionately.

With that being said, there have been decisions – particularly from EA Sports and 2K – that have burned goodwill. Quality was obviously a problem for NBA Live that ended up eroding significant trust in the brand, but to that point, it also squandered goodwill that it established in its heyday. NBA 2K has maintained a higher quality and sold far better, but there are gamers who do follow through on their insistence that they’ll boycott future releases. Even if the bottom line isn’t affected, these decisions that burn goodwill still damage a game’s reputation, to the point where we don’t feel the same brand affinity as before. In short, this is how publishers have lost face and fans alike.

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Monday Tip-Off: Free-to-Play & Triple-A Basketball Games

Monday Tip-Off: Free-to-Play & Triple-A Basketball Games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the prospect of Triple-A basketball games being free-to-play (aka F2P).

It’s no secret that NBA Live, once the brand leader in sim NBA video games, has been struggling for well over a decade. It hit a low point with the failed attempt to rebrand and revamp the series with NBA Elite 11, one that it hasn’t been able to recover from to date. With its inability to topple NBA 2K, or even just make some inroads into gaining a bigger share of the market, I’ve seen people suggest that the console version of NBA Live become a free-to-play title. The argument is that it would be a lower risk, and encourage more gamers to give it a try.

Interestingly, I’ve also seen suggestions that NBA 2K become a free-to-play game. In this case, the suggestion has nothing to do with quality, but rather finance. As you’re undoubtedly well aware, the nature of NBA 2K being an annual release means that in modes such as MyCAREER and MyTEAM, there’s a reset on our progress with each new game. That means more grinding, and more money spent. With annual sports titles often being derided as glorified roster updates, it’s no surprise that a free-to-play model, or perhaps a new game every few years with subscriptions for updates in between, are ideas that have been floated. I certainly have some thoughts on that.

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Monday Tip-Off: Don’t Fall Victim to FOMO

Monday Tip-Off: Don't Fall Victim to FOMO

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some advice on not falling victim to FOMO in NBA 2K.

Modern games prey on FOMO: the Fear Of Missing Out. From daily bonuses to content that is only available for a limited time, game modes are designed to get us jumping on as often as possible to boost engagement numbers, and in the best case scenario for the publisher, spend money on their recurrent revenue mechanics. It’s the same approach that mobile games have pioneered, and it’s become commonplace with Triple-A releases as well. From cosmetic items to content with a more tangible effect on gameplay, developers want us to dread missing out on acquiring goodies.

It’s effective, too. Every time they release a great Michael Jordan card in MyTEAM, I can’t help thinking “I want that”. However, the Auction House economy is broken due to MT resellers, and I refuse to pay real money to rip open pack after pack with lousy odds. Not everyone can resist the lure of appealing digital content though, and to that end, I can understand falling victim to FOMO. It’s harder to get games online – or at least be competitive – if you don’t have the best cards, quick MyPLAYER upgrades, or even the right clothing. As premium skins in Fortnite have proven, it can even lead to bullying! That’s why I’m offering up some tips to stand strong against FOMO.

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Wayback Wednesday: adidas Live Run in NBA Live 10

Wayback Wednesday: adidas Live Run in NBA Live 10

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at adidas Live Run in NBA Live 10.

These days, we take the concept of online team play for granted. Although there’s still interest in single player experiences and local multiplayer, the various modes that allow us to play with up to nine other gamers online are extremely popular. Of course, MMORPGs such as World of Warcraft, to say nothing of the multiplayer scene in first person shooters and good old fashioned LAN parties, had already popularised the concept. As soon as the online infrastructure was developed for basketball and other sports titles, it was clear that the concept would find an enthusiastic audience.

It’s interesting to look back at those early iterations of online team play. With adidas Live Run in particular, you can see that the concept was already starting to evolve into the experiences we now enjoy (well, sometimes enjoy). Unfortunately, with the NBA Live series being rebooted following the cancellation of NBA Elite 11, the developers weren’t able to expand upon the idea of adidas Live Run until NBA Live 16. It was nevertheless an innovative mode in its time, so let’s take a look back…way back…

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25th Anniversary of NBA Live: NBA Live 19 Retrospective

25th Anniversary of NBA Live: NBA Live 19 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! At long last, it’s a retrospective of NBA Live 19.

And so, we’ve come to the final game in the NBA Live series to date, and thus the final retrospective in our 25th Anniversary of NBA Live content! I have to say that it’s been a wild ride to experience the ups and downs again, revisiting every title in the series one by one. I hope that you’ve enjoyed it too, even as we’ve revisited some of the weaker games. On that note, unfortunately the most recent NBA Live game isn’t one of the better releases, at least in my book. Those of us who would prefer that NBA Live focus on the NBA experience were hoping against hope that NBA Live 19 would be a return to form, but sadly, it picked up where NBA Live 18 left off.

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25th Anniversary of NBA Live: NBA Live 18 Retrospective

25th Anniversary of NBA Live: NBA Live 18 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Next up is a retrospective of NBA Live 18.

We’re almost at the end of our retrospectives, with just two games left to cover. Before we begin, which do you prefer: the NBA, or streetball? NBA Live 18 aimed to give us the best of both worlds, in the form of The League and The Streets. Even the cover emphasised the duality of the game, with two pictures of James Harden: one in his Houston Rockets uniform, the other in a plain singlet and shorts. The game wasn’t a disaster, nor was it a complete departure from previous titles in the series. It was clear that NBA Live was headed in a new direction though, and not everyone was happy about that; especially long-time fans of the series.

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Monday Tip-Off: Thank You, Rec Quitters!

Monday Tip-Off: Thank You, Rec Quitters!

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a thank you to the Rec quitters that left Kenny and I to play 2-on-5 in a game last Saturday.

Because The Rec can be very hit and miss when it comes to having fun and playing a good game of virtual basketball, I’ve played much less of it this year. It’s a bit more enjoyable when you head there with a friend or two, but with three fifths of our regular NLSC squad understandably skipping NBA 2K20 after being disappointed with NBA 2K19, most of the times I’ve ventured into The Rec, I’ve gone there solo. Kenny and I have hopped on for a few sessions together though, and while there’s been frustration, we’ve at least been able to work (and commiserate) together.

That’s what we did last Saturday. Both of us were having a quiet evening at home – kind of the way it goes with the current pandemic, after all – so I hit him up about jumping on for a game or two. The first game was a frustrating overtime loss that we really shouldn’t have been in a position to win, yet could’ve if not for poor decision-making and clock management by our teammates. Thanks to some mic trouble, we also weren’t able to chat during that contest. After resolving that issue, we decided to play one more game, in which our three teammates all quit in the first quarter after we fell behind 15-5. As I said, I’d like to send out a thank you to those Rec quitters.

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Monday Tip-Off: Can NBA Live Be Relevant Again?

Monday Tip-Off: Can NBA Live Be Relevant Again?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off by pondering the question: can NBA Live be relevant again?

As a long-time basketball gamer that grew up with NBA Live, it gives me no joy to dump on the franchise. I believe that there are content creators out there who delight at the series’ struggles and subsequently ripping into it, but I’m certainly not one of them. For all the great things that NBA 2K has done, the slips in quality here and there, and of course the increased focus on microtransactions, demonstrate why it’s important to have choice and competition in the basketball gaming space. Some say NBA Live should just pack it in, but frankly, we need it, and we need it to succeed.

Unfortunately, that’s much easier said than done. NBA Live has struggled to get to where it needs to be over the past decade. Again, it brings me no joy to say that, nor do I relish pointing out that not only has its quality suffered, but so has its relevance. Indeed, a friend of mine who isn’t really into basketball, but picked up NBA 2K20 on special after watching The Last Dance, mentioned he was surprised that EA Sports doesn’t have a new basketball game out. It’s not surprising that someone who isn’t into the scene doesn’t know the full story behind the fall of NBA Live, but nevertheless, it speaks volumes about its relevance today. The question is: can EA change that?

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Monday Tip-Off: The Right Direction for NBA Live

Monday Tip-Off: The Right Direction for NBA Live

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with my thoughts on the right direction for NBA Live.

Needless to say, the past decade has been tough for NBA Live. Through cancelled titles and skipped years, the series has seen only five releases during that span. There have been promising aspects and good ideas present in those five games, and it could be argued that at least a couple of titles have been solid, but EA Sports has failed to move the needle. NBA Live is still languishing far behind where it needs to be as a viable alternative to NBA 2K and the enormous gulf in sales speaks volumes. NBA 2K has its issues, but NBA Live hasn’t been able to capitalise on gamer frustration.

The good news is that the door hasn’t been slammed shut on NBA Live. Thanks to a combination of readily apparent potential and 2K squandering goodwill, there is still interest in seeing NBA Live return to its former glory. Unfortunately, the series’ steps towards reaching that goal haven’t been as large as many of us would’ve liked, and one of the main reasons for that is the direction of the series. More specifically, this includes both the particular choices that have been made, and the tendency to change direction too often. NBA Live needs to have the right focus moving forward, but that raises the question: what is the right direction for NBA Live to take?

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Wayback Wednesday: The ABA in Basketball Video Games

Wayback Wednesday: The ABA in Basketball Video Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at how the ABA has been represented in basketball video games.

Despite its influence on the NBA and the sport in general, the American Basketball Association doesn’t have a lot of representation on the virtual hardwood. It makes sense as the National Basketball Association became the dominant “brand” when it exploded in global popularity in the 80s and 90s, by which point the ABA had long been absorbed in the 1976 merger. Although it’s not exactly forgotten, its history is somewhat glossed over in favour of celebrating the NBA’s heritage. Of course, that’s not altogether surprising; as the old saying goes, history is written by the winners.

Still, given that the NBA does pay homage to the ABA and adopted some of its ideas including the three-point line (though Abe Saperstein’s American Basketball League did it first), it’s strange that it doesn’t have much of a presence in video games. The ABA had been gone for around two decades when I was getting into basketball and basketball video games, but I recognise its importance and would love to see it celebrated in gaming as well. What have we seen so far? Let’s take a look back…way back…

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Monday Tip-Off: The Avatar’s New Clothes

Monday Tip-Off: The Avatar's New Clothes

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts about the increasing focus on getting new clothes for your avatar in the career modes of NBA Live and NBA 2K.

There’s a well-established video game trope that TV Tropes calls “And Your Reward Is Clothes“. It refers to unlocking new clothes for the player character (or characters), sometimes by completing tasks or purchasing them from an in-game store, or perhaps by finishing the game and continuing the adventure with post-ending gameplay. They may convey or accompany other bonuses, or they may just be for bragging rights. A good example of the latter is the “I completed Vice City and all I got was this lousy t-shirt“, unlocked when achieving 100% completion in Grand Theft Auto: Vice City.

Clothing items, and the ability to acquire new clothes, have become an increasingly prominent part of basketball video games. Although they are ultimately just cosmetic, they’re nevertheless a significant part of the game’s culture, especially when it comes to the online scene. It’s one of those aspects of modern games that make me feel like a dinosaur, because to my mind, there’s far too much focus on them. Although they’re something that can be ignored, the pursuit of new clothes and the focus given to dressing up your avatar is presenting some problems, and detracting from the overall experience. That may sound melodramatic, but allow me to elaborate.

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NLSC Podcast #302: 25th Anniversary of NBA Live (Part 2)

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Episode #302 of the NLSC Podcast is out now! This week, it’s Part 2 of our celebration of the 25th Anniversary of NBA Live. Join Dee4Three and I as we cover NBA Live 07 through to NBA Live 19, look ahead to the future, and reflect on the series as a whole. If you haven’t caught Part 1 yet, be sure to tune in here!

We continue our conversation with a look back at NBA Live 07, a strong candidate for the worst game in the series. As we proceed to break down each game year by year, we reflect on the downfall of NBA Live, and the mistakes that have led to its continued struggles. We discuss what could have been, from the cut retro teams in NBA Live 08 and the full season version of Be a Pro in NBA Live 09 on PS2, to the disastrous change of direction with NBA Elite 11 and cancellation of NBA Live 13. The importance and selection criteria for cover players also comes up, and we reveal the NBA Live 13 cover player that was never officially announced. That brings us to the current generation as we recap the series’ ups and downs since returning with NBA Live 14, and how it’s looking as of NBA Live 19. Once again, we touch on what we want to see in NBA Live 21 and beyond. We wrap up with our fondest memories of NBA Live, our favourite games in the series, and thoughts on what it’s meant to us these past 25 years.

Tune in below!

What are your memories of NBA Live 07 through NBA Live 19? What are your thoughts on the future of the series? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.