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The Friday Five: 5 Tips for Being a Good Online Teammate in NBA Live 19

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five features five tips for being a good online teammate in NBA Live 19’s LIVE Events and LIVE Run.

It’s a good time to play The One and its connected modes in NBA Live 19. The latest content update has doubled XP in celebration of the 2019 All-Star Weekend, offering an opportunity to make quicker progress on levelling up your One Player. Beyond that, the developers are keeping things fresh with new LIVE Events throughout All-Star Weekend, and the online team play experience of LIVE Run remains a fun way of hooping it up with your fellow virtual basketball enthusiasts. I’ve been taking part in a few LIVE Events myself this week, both solo and co-op.

I’ve generally had a good time playing the co-op LIVE Events in NBA Live 19, but the games have been frustrating at times. Some of my frustration can be attributed to inevitable lag or areas where NBA Live still has room for improvement, but on more than one occasion, I was left muttering and wondering what my online teammates were doing. That’s not to say that I never made a mistake, but I encountered quite a few of the common pitfalls of playing online with random teammates. Playing with randoms is never going to be quite the same as running with an organised squad, but here are five tips for functioning as a cohesive unit in NBA Live 19’s online modes.

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Monday Tip-Off: Online vs. Offline in Basketball Gaming

Playing online in LIVE Run (NBA Live 19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the divide between online and offline enthusiasts within the basketball gaming community, and how it’s affecting the development of hoops titles.

By definition, fanatics are not always logical, with measured, reasonable opinions. It’s a rare fanbase that doesn’t have some sort of schism, if not a multitude of factions that hold differing opinions. I touched on one such example in last week’s feature, noting that there’s often dissonance when it comes to younger gamers, and those who have been playing basketball games for a long time (in some cases, more than a couple of decades). There are a lot of things that most basketball gamers want and can agree on, but also some very different ideas about features, identity, and overall direction.

The most noticeable schism within the basketball gaming community would have to be between online and offline gamers. The rise of online gaming in general, and the expansion of multiplayer modes in basketball games specifically, has led to a faction of hoops gamers who play exclusively online, with little interest in the offline modes. At the same time, there are a lot of gamers who prefer the single player experience. In the middle of the Venn diagram are gamers who play both online and offline to some extent, sitting in the crossfire of two passionate factions who are not only taking shots at developers, but also each other. Unfortunately, it makes us a hard group to please.

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NLSC Podcast – Episode #273

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Episode #273 of the NLSC Podcast is out now! Arcane returns to the booth this week as we catch up on the latest title updates for NBA Live 19 and NBA 2K19, spotlight some recent mod releases, discuss the 2019 NBA All-Star selections, and react to the Kristaps Porzingas trade.

On this week’s show…

  • The latest patch for NBA Live 19 has added several new courts to 3v3 LIVE Run. While we’re still hoping to see more attention paid to other modes in the future, they’re definitely worthwhile additions. On top of that, a very worthy member of the community has been featured in a LIVE Event.
  • NBA 2K19 also received a new patch this week. It contains some promising gameplay tweaks, and some welcome bug fixes. We’ll have further impressions in the near future.
  • We provide a quick round-up of some recent mod releases, including a 1992 Season Mod for NBA 2K19 PC, a College Hoops 2K mod for NBA 2K11, and the latest versions of U R Basketball for NBA 2K13 and NBA 2K14.
  • Moving on to some NBA discussion, the 2019 All-Stars have been revealed. We give our thoughts on this year’s selections, as well as the special additions of Dwyane Wade and Dirk Nowitzki.
  • We wrap up Episode #273 of the NLSC Podcast with our thoughts on Kristaps Porzingas being traded to the Mavericks, which certainly caught a lot of fans off-guard (ourselves included). We also speculate on the likelihood that Anthony Davis will be moved by the deadline.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NBA Live 19 Patch 1.18 Released; New 3v3 Courts

3v3 LIVE Run in NBA Live 19

A new official patch/title update (v1.18) has come through for NBA Live 19. It will come through automatically as long as your PlayStation 4 or Xbox One is connected to the Internet. If it doesn’t, try checking for the update manually, or restarting your console.

There aren’t any patch notes as yet, but based on a Tweet by the official NBA Live Twitter account, the major updates in Patch 1.18 are new courts for 3v3 LIVE Run. These courts can now be selected by accessing the Change Venue option when creating a new 3v3 LIVE Run lobby.

If any further details are made available via a list of official patch notes, I’ll be sure to add them to this bulletin, this Forum topic, and the NBA Live 19 update history in our Wiki. For now, feel free to have your say in the comments section below, as well as join in the discussion in the aforementioned Forum topic.

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The Friday Five: 5 Worst Parts of Playing With Randoms

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week, I’m breaking down what I feel are the five worst parts of playing with randoms online.

One of the best parts of modern basketball games is that we’re able to meet up with a bunch of other people we don’t know to play online. Likewise, one of the worst parts of modern basketball games is that we’re able to meet up with a bunch of other people we don’t know to play online. Snarky echoes aside, online gaming will always be a mixed bag, no matter what the genre. Not everyone is about playing fair, or being cooperative. The experience is usually better if you’re teaming up with people that you know, but that isn’t always feasible.

That’s when you end up teaming with randoms. Again, this isn’t unique to basketball games, but hoops games present some unique drawbacks. Since there’s only one ball, not everyone can take an active role at all times as they might in other genres, such as a shooter. Everyone is used to being Player One, and is therefore unwilling to defer to teammates they don’t know. In all fairness it isn’t always a nightmare, and it’s better than not being able to play at all, especially with the new restrictions on team Pro-Am. Nevertheless, it’s often a less than ideal basketball gaming experience. Here are, in my opinion, the five worst parts of being in that situation.

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Monday Tip-Off: Juggling Multiple Basketball Games

2018 Basketball Games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on juggling time between multiple basketball games.

Compared to other sports, we’re in an enviable position when it comes to basketball games. There are two developers working on sim-oriented titles, and while one game is in the lead, the other is steadily improving and becoming a viable option. We’ve also seen the resurrection of the arcade basketball genre, providing us with a brand new alternative to the sim experience. Throw in a wonderful retro concept in the form of Basketball Classics, and we’ve got quite a few options these days as far as the virtual hardwood is concerned.

That does present a certain problem, of course. There are only so many hours in a day, and only so many of them that we can commit to video games. With so much to do in modern basketball games, it can be difficult to spend ample time with each of them if you do decide to buy more than one. As far as problems go, this is admittedly very low stakes, and indeed a desirable one to have, but those tougher issues in life are beyond the scope of a website dedicated to basketball gaming! In any event, if you’ve invested in more than one basketball game this year and you’re trying to get the most out of each, know that you’re not alone.

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NLSC Podcast – Episode #260

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Episode #260 of the NLSC Podcast is out now! Join Arcane and I as we recap a busy week in basketball gaming news and previews, which included the release of the NBA Live 19 demo. We have our detailed impressions to share with the community, as well as our thoughts on everything that we learned about NBA Live 19 and NBA 2K19 over the past seven days.

On this week’s show…

  • We have our first hands-on experience with NBA Live 19 following the release of the game’s demo! In our impressions, we break down what we liked and disliked, as well as what’s improved and what still needs improvement.
  • Trailers and developer blogs have given us an insight into what to expect from the extended experience in The One. It’s not the traditional experience we’re still wanting the game to provide, but the additions do look and sound good.
  • The NBA Live 19 soundtrack has been revealed. We’ve given it a listen, and have a couple of thoughts to share.
  • Judging by the NBA 2K19 MyCAREER trailer, this year’s story is going to be a lot better. The ability to skip cutscenes and The Prelude is appealing too, though we still have some concerns.
  • Private matchmaking has been added to Pro-Am in NBA 2K19. We absolutely approve, even if we are a little burned out on the mode.
  • A few snippets about gameplay are being released ahead of the developer blogs, and they do sound quite promising.
  • We wrap up Episode #260 of the NLSC Podcast with our reactions to the impact of Belgian law on MyTEAM, and wonder whether we’ll continue to see changes worldwide.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Information on LIVE Run, 5v5 Online, & Hype in NBA Live 19

NBA Live 19: LIVE Run

The NBA Live 19 demo will be dropping in less than ten hours, but before then, we have some new information about this year’s game. This insight comes straight from Executive Producer Seann Graddy, in a developer blog posted over on the official website.

Specifically, the blog provides some further details on LIVE Run, 5v5 online play, and the Hype system in NBA Live 19. A breakdown of the key points is as follows:

  • Changes to 3v3 LIVE Run go beyond the new global courts. Games are now played to 11, with baskets counting for one and two points rather than twos and threes.
  • Hype is intended to set The One players apart from each another, since reaching 99 Overall will be an attainable goal with persistence. Hype has six tiers (Rookie, Pro, All-Star, Superstar, Legend, Icon), with each tier having five levels.
  • Raising your Hype earns new gear, as well as players for your squad and other rewards. You’ll also get a badge displaying your Hype level in online lobbies.
  • 5v5 LIVE Run will be more of a traditional Pro-Am experience, with five minute quarters and full rules, including fouls. It also benefits from the addition of the new global courts.
  • Private games on our One Court will allow for custom rules, including additional points for dunks and layups, and other variations on the Pro-Am format. More rule sets will be added post-launch.

Be sure to read the blog for the whole scoop! Feel free to post your thoughts in the comments section below, and join in the discussion taking place here in our NBA Live 19 Forum.

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NLSC Podcast – Episode #258

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Episode #258 of the NLSC Podcast is out now! We’re back on the air after taking an unexpected break last week, giving us a fortnight of news to discuss. Join Arcane and I as we chat about the recent developments in basketball gaming including female Create-a-Player in NBA Live 19, the first developer blog for NBA 2K19, and the big announcement regarding NBA 2K Playgrounds 2.

On this week’s show…

  • EA Sports has announced the addition of Female Create-a-Player in NBA Live 19. It’s a cool addition to The One, though predictably, there have been some childish reactions to the news.
  • While we still want to hear about the NBA side of things in NBA Live 19, a few other interesting tidbits have been revealed, including court customisation. A recent interview also acknowledged the possibility of NBA Live returning to the PC platform.
  • The first NBA 2K19 developer blog delivered some great news about MyLEAGUE, MyGM, and MyLEAGUE Online. While we’ve been conditioned to take developer blogs with a grain of salt, it seems that a lot of great work has gone into the franchise experience this year.
  • Looking back at last year’s preview season, we expect the flow of information to be steadier from here on out. We talk a little about some of the details we want to hear about.
  • We now know that 2K Sports will be publishing NBA Playgrounds 2, now titled NBA 2K Playgrounds 2. It remains to be seen what it’ll mean for the game, and we do have some concerns. Also, we’d like to see EA bring NBA Jam back.
  • Episode #258 of the NLSC Podcast wraps up with a quick chat about some recent NBA news, including Dwyane Wade’s future and new team branding.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Custom Courts in NBA Live 19, Gameplay Footage, Other Details

NBA Live 19: WNBA

Although an official announcement has yet to be made, a few more tidbits about NBA Live 19 have been revealed. The information comes courtesy of Shacknews – who have posted an extended preview of the game complete with raw gameplay footage – and influencers including Will OS and NBA Live Girl. A few other gameplay videos, and videos discussing details that have leaked, have also been posted.

It seems that we’ll be able to create our own custom courts in The One this year, in a manner very similar to the hometown blacktop in NBA Street Homecourt, as well as the custom courts in NBA 2K’s MyTEAM and 2K Pro-Am modes. More details are no doubt forthcoming in an official announcement and preview. Speaking of courts, the video from Shacknews also provides us with as glimpse of the custom Joel Embiid court, which was listed as one of the pre-order bonuses.

The video also confirms that quarters have been added to games in The Streets, which were previously all played under the “First to 21” win condition. In addition to uncut gameplay, it also provides an overview (and naturally, spoilers) of The Rise, the story that provides the backdrop to The One in NBA Live 19. The hour long video runs from the beginning of the story at Quai 54, through the Draft Combine and concluding at the NBA Draft itself.

Also of interest, Sports Gamers Online recently had a chance to interview NBA Live 19 Creative Director, Connor Dougan. Connor was actually asked about a PC version of NBA Live, and while he confirmed it isn’t happening this year, he expressed his support for the idea, even mentioning modding. It was cool to hear, so be sure to check out the interview for his full comments!

With NBA Live 19 just six weeks away, more information should hopefully be coming through fairly steadily. We’ll certainly try to stay on top of the news, but for now, check out some of the videos below, and feel free to leave a comment with your thoughts. As always, we also invite you to join in the discussion here in the NLSC Forum.

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NBA Live 19 Will Feature Female Create-a-Player

NBA Live 19: WNBA

After teasing a special announcement with a short video featuring the Los Angeles Sparks’ Candace Parker, EA Sports has revealed that NBA Live 19 will feature female Create-a-Player functionality. Although the WNBA was featured in its own Play Now mode in NBA Live 18, this marks the first time that NBA Live will allow gamers to create female players.

As explained in an article over on Game Informer, female avatars will be playable in LIVE Run, LIVE Events, and The Streets World Tour, using the same progression system as their male counterparts. They will not be playable in The League however, and at this time, there is no equivalent WNBA career mode. Creative Director Ryan Santos has confirmed that it’s something that has been discussed, and may be in the game as soon as next year.

Although there won’t be a dedicated career or season mode for the WNBA, the league’s players will still have a presence in The Streets, along with any female ballers that gamers create. Their inclusion in the mode was hinted at in the very first teaser for NBA Live 19.

EA has also released a new gameplay trailer to celebrate the announcement. Watch it below, or catch it here on YouTube. A few new screenshots have been released, which you can also find below.

What are your thoughts on the latest development regarding NBA Live 19? Would you be interested in more WNBA content, such as a career or season mode? How is the game shaping up? Have your say in the comments section below, and join in the discussion taking place here in the NLSC Forum.

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NBA Live 18 Patch 1.07 Released; 3v3, Updated Rosters

Eric Bledsoe on the Milwaukee Bucks (NBA Live 18)

A new patch (1.07) has come through for NBA Live 18. It will be downloaded automatically as long as your PlayStation 4 or Xbox One is connected to the Internet; if it’s not showing up, try restarting your console.

Patch 1.07 is a substantial content update, as it not only provides an overdue roster update, but also adds a 3v3 option to Live Run. 3v3 had previously been teased by the official social media accounts, and was more or less officially confirmed yesterday.

The latest rosters are accurate as of November 15th. While this date is obviously a week behind, no significant transactions have occurred since then, so the rosters should be more or less accurate. A handful of incorrect jersey numbers have also been corrected.

Other key issues addressed by Patch 1.07 include problems with Carmelo Anthony’s jumpshot not unlocking, Reward Crates forcing players to exit online lobbies, and disconnections while navigating The One Store. The patch notes, which you can check out below in their entirety, also mention the usual “general stability fixes and improvements”.

As always, feel free to discuss the latest patch in the comments section below, as well as in this topic in the NBA Live 18 section of our Forum. You can also find a full update history for NBA Live 18 here in our Wiki.

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