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Tag Archives: Locker Codes

The Friday Five: 5 Gimmicky Features That Turned Out Great

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five gimmicky features that turned out to be great additions to basketball video games.

If you’ve been playing basketball video games for some time and experienced more than a couple of preview seasons, it’s tough not to get cynical. Chances are you’ve bought into the hype and been disappointed at least once over the years, and have likely learned to take previews with a grain of salt. Many of us have a knee-jerk reaction to features that sound gimmicky, particularly if they’re given a name that makes for a good blurb on the back of the box, but doesn’t sound like it will address our concerns regarding the experience on the virtual hardwood.

Of course, names can be deceiving. Some of the best features don’t have fancy names, while other times it’s the features with gimmicky labels that have a positive impact. A feature needs a marketable name if it’s going to be a selling point, and as long as it’s something that enhances the game, it’s all for the best. Thankfully, there have been several such features throughout the years, some being very pleasant surprises after a gimmicky name initially led us to be dismissive of them. Most of us will undoubtedly remain somewhat sceptical whenever we encounter fancy names during the preview season, but here are five features that turned out great despite sounding gimmicky.

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NLSC Podcast – Episode #277

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Episode #277 of the NLSC Podcast is out now! Join Kenny and I for your weekly dose of basketball gaming discussion, including the latest content updates for NBA Live 19 and NBA 2K19, the second annual March Modness, and what we’ve been doing on the virtual hardwood.

On this week’s show…

  • New rosters have come through for NBA Live 19, along with a new Creator Challenge LIVE Event featuring Cream E Biggums. His custom model leads to a discussion on expanding the variety of body types in NBA Live 20 and beyond.
  • LeBron James 20th Anniversary packs are now available in NBA 2K19’s MyTEAM. Neither of us have scored a Pink Diamond LeBron, but fortunately Locker Codes have been helping to beef up our squads.
  • The second annual March Modness has tipped off! In addition to celebrating modding and hopefully giving away a game to a talented modder, some NLSC releases are still in the pipeline. A brief status report is included, along with some reflections on the differences between modding rosters for NBA Live and NBA 2K.
  • Our Week in Basketball Gaming included an impromptu session in the Jordan Rec Center, and more grinding in the second year of our respective MyCAREER games. Does the Hall of Fame await?

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NLSC Podcast – Episode #242

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Episode #242 of the NLSC Podcast is out now! Join Arcane and I as we discuss a couple of issues regarding transparency and goodwill in NBA Live and NBA 2K, recap another eventful week of basketball gaming, and catch up on the latest NBA news.

On this week’s show…

  • There’s continued debate over the presence of loot crates and similar mechanics in video games, and whether or not it’s a form of gambling. Should NBA Live and NBA 2K contain in-game warnings to that effect, and be more transparent about the odds of crates and card packs?
  • With yet another Locker Code prize gone in seconds, we discuss whether something needs to change in regards to NBA Live and NBA 2K providing more in the way of complimentary content and rewards.
  • Our Week in Basketball Gaming featured the regular session of 2K Pro-Am, the return of the baseline reverse (among other dunks), adventures in custom shoe creation, and plenty of nostalgia in Ultimate Team.
  • We wrap up Episode #242 of the NLSC Podcast with some NBA talk, including injuries to Kyrie Irving and Stephen Curry, and a strange situation with Kawhi Leonard.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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The Friday Five: 5 Most Useless Features in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of some of the most useless features and functions that we’ve seen in basketball games.

We’ve come to expect a significant amount of depth in basketball video games, not only in terms of the modes and gameplay, but also features and functionality. Be they big or small, glamorous or mundane, frequently used or just handy to have when we need them, there are numerous features and functions that go a long way in providing a well-rounded basketball gaming experience. And then, there are the features that aren’t so useful. Of course, usefulness can be subjective. If you enjoy outfitting your player in different clothing, for example, you’ll find that feature a lot more useful than someone who has no interest in that aspect of the career modes.

Taking a look at features of questionable usefulness, some are good ideas that just haven’t been executed well, while others are pointless at best. Certain features have seen their usefulness decline over time, either due to neglect or redundancy. Whatever the case may be, sometimes you’ll see a feature or function in a basketball video game, and wonder why the developers spent any time implementing it. Other times, you may wish that they spent a little more time on a feature, in order to make it more worthwhile. Without any further ado, here are five features that we’ve seen in basketball games – past and present – that I would rank among the most useless.

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NLSC Podcast – Episode #195

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Episode #195 of the NLSC Podcast is out now! Join Arcane, Kenny, and I as we discuss the latest controversy with Locker Codes in NBA 2K17, recap a tough week in 2K Pro-Am, and look ahead to the 2017 NBA All-Star Weekend.

On this week’s show…

  • NBA 2K17 celebrated Valentine’s Day with a Locker Code for a Kevin Love MyTEAM card, but the limited quantity didn’t exactly leave gamers swooning. We react to the controversy, and discuss what 2K could have done instead.
  • In Our Week in Basketball Gaming: NLSC THRILLHO enjoyed an exciting overtime win in 2K Pro-Am, but also weathered some tough, tough losses. Also, a milestone performance in MyCAREER, and expanding collections in MyTEAM.
  • A couple more significant trades have taken place, and it sounds as though a few more are in the works. We give our thoughts on the Toronto Raptors acquiring Serge Ibaka, and the Denver Nuggets trading away Jusuf Nurkic.
  • With the 2017 NBA All-Star Weekend just about ready to get underway, we offer up our predictions for all of the events.
  • We wrap up Episode #195 of the NLSC Podcast with a quick discussion of Ben Simmons. Will he make his debut this season, or shut it down until next year?

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

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NBA 2K17 Features Previewed On NBA 2KTV Season 2 Finale

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In addition to handing out this year’s “Hey Guys” awards, the Season 2 finale of NBA 2KTV has given us a sneak peak at some of the features we can expect to see in NBA 2K17. In addition to running down the three different pre-order bundles, the episode also details a couple of noteworthy tidbits.

It appears as though Locker Codes in NBA 2K17 will be timed, rather than limited to a set number of users. This is certainly good news, and addresses a problem that I’ve previously commented on in-depth. In short, it should allow more users – especially those outside of North America – to have a decent chance at claiming Locker Codes. Of course, the quality of the rewards remains to be seen.

Similarly, MyTEAM will feature timed free agent cards, giving gamers more of an opportunity to play with some of their favourite players for at least a couple of games. It’s essentially the same concept as the short term player cards in NBA Live 16’s Ultimate Team, which can come in handy when your team needs a boost in a tough challenge. The developers have also been working on signature animations, and have added full control over get back animations, using the right stick.

Perhaps most exciting is the less-than-subtle hint that NBA 2K17 will be supported by a companion app that allows users to scan their faces into the game, again similar to what NBA Live 16 has done. As someone who’s struggled to get the face scan to work using the PlayStation 4 camera, but found the NBA Live 16 app to be very effective and user-friendly, this certainly comes as very good news.

Your thoughts? Have your say in the comments below, and feel free to join in the discussion here in the NLSC Forum. If you’d like to watch the Season 2 Finale of NBA 2KTV, you can find it embedded below, or here on NBA 2K’s YouTube channel. Be sure to watch it in-game if you’d like to snag some VC and other rewards.

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