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Tag Archives: Michael Jordan in Flight

Wayback Wednesday: Replay Editing in NBA Live 09

Replay Editing in NBA Live 09

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the replay editing and uploading functionality in NBA Live 09.

Instant replay is nothing new in sports video games. Bulls vs Lakers, the sequel to Lakers vs Celtics, introduced the feature to EA’s original basketball series. Since then it’s become a staple of the genre, one that we’ve used to re-watch our finest (or most frustrating) moments on the virtual hardwood. Although subsequent games have introduced welcome features such as multiple camera angles, the ability to manually trigger cinematic replays, and even video exporting functionality, not many games have had extensive replay editing tools. EA’s Michael Jordan in Flight was an early title that did, but since then, it’s generally been a rarity.

When the ability to save replays returned in NBA Live 09, EA Sports took things a step further and included replay editing tools, as well as sharing functionality. With some of the other improvements in NBA Live 09, such as the implementation of Dynamic DNA, it’s a feature that is arguably somewhat overlooked. It’s well worth revisiting however, so let’s take a look back…way back…

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The Friday Five: 5 Basketball Games I’m Oddly Nostalgic For

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five basketball games that I’m oddly nostalgic for.

We each have our all-time favourite basketball games. Even when they’ve been surpassed by new titles, it’s natural to feel nostalgic towards old favourites. In the best case scenario, some of them may still hold up reasonably well, and be fun to play years later. As far as the sim-oriented basketball games are concerned, my list would include NBA Live 95, NBA Live 96, NBA Live 2000, NBA Live 2004, NBA Live 2005, NBA Live 06, and now that a few years have passed, NBA 2K11, NBA 2K12, and NBA 2K13. In terms of arcade basketball games, there’s NBA Jam Tournament Edition, NBA Street Homecourt, and more recently, NBA Jam: On Fire Edition.

I’m nostalgic for those titles because they rank among my all-time favourites, but then there are also basketball games that I feel an affinity for, even though they wouldn’t make my personal top five or ten. Some of those games are quite flawed, or at the very least haven’t aged too well, yet there’s something that draws me to them. Sometimes it’s the general atmosphere, sometimes it’s an ultimately inconsequential detail such as the soundtrack, and sometimes it has more to do with when they came out and where I was at in my life at the time. Whatever the case may be, these are five basketball games that I’m oddly nostalgic for, given the circumstances.

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The Friday Five: 5 Basketball Game Features Ahead of Their Time

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As I’ve said many times before, when you go back and compare an old basketball video game to more recent releases, it’s obvious how far the genre has come. At the same time, you’ll often be surprised at some of the features and functionality that can be found in vintage basketball games, especially when they’re no longer present in newer titles. Advances in gaming technology have made a lot of our Wishlist items come true, but it’s impressive to see what developers were able to accomplish while working with more primitive tech.

On the other hand, it’s also interesting to see how some really good ideas fell by the wayside. In some cases, it took many years for those features to make it back into one of the basketball games, whereas other features are still absent in today’s releases. For this week’s Friday Five, I’m taking a look at five features that may not necessarily be the pinnacle of technology in basketball gaming, but they’re nevertheless ideas that were ahead of their time. Let’s tip things off with number five.

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