Andrew
July 14, 2026
Basketball Video Games, NLSC Podcast
From courtside of the virtual hardwood, it’s Episode #639 of the NLSC Podcast!
Gaming in 2026 – basketball or otherwise – is certainly a mixed bag! There are definitely some things that we’re greatly enjoying about our hobby right now, but with that being said, there are also various issues that are really bugging us! To that end, this week we present Dee’s Dislikes and Andrew’s Delights! In these two segments, we get some criticisms off our chest from issues with NBA The Run to anti-consumer practices, while also celebrating what’s bringing us joy at the moment, such as retro gaming and exciting modding discoveries. In response to this week’s community question, our listeners also share some of their recent delights and dislikes, on the virtual hardwood and beyond.
Download or play on your mobile device/tablet: CLICK HERE (Running time: 1:02:08 — 43.0MB)
Subscribe: Apple Podcasts | Spotify
To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!
Andrew
July 13, 2026
Basketball Video Games, Features, Monday Tip-Off, NBA 2K14
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on how we ignored the red flags of the original MyGM in NBA 2K14.
These are controversial times for gaming. The Steam Machine underwhelmed with its specs, and has had gamers understandably balking at its price. Sony has announced that the end of physical releases of PlayStation games is coming in January 2028, which has led to more backlash than they were anticipating. And, most recently, EA Sports were forced to walk back their attempts to gouge College Football 27 gamers at every turn. Needless to say, their attempts to implement microtransactions in single player modes had not been warmly received!
Of course, this is what companies like Electronic Arts and Take-Two have been striving for over the past couple of generations: ramping up microtransactions, and the pressure to spend. There has been plenty of criticism of modes like MyTEAM and Ultimate Team, and the grind-or-pay aspect of MyCAREER, and rightfully so. When I read about the attempts to monetise Dynasty in College Football 27 though, I was reminded of the original MyGM in NBA 2K14. Although the replacement for The Association was innovative and included some nifty attention to detail, it also brought Virtual Currency to the mode. In hindsight, we overlooked some glaring red flags.
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Andrew
June 16, 2026
NBA The Run, NLSC Podcast
From courtside of the virtual hardwood, it’s Episode #635 of the NLSC Podcast!
NBA The Run was released last week, and so far it’s certainly drawn a mixed reception from basketball gamers. Having previously taken part in the playtesting sessions, this week we’re reviewing the full version of the new arcade streetball game from Play by Play Studios. This includes a detailed breakdown of the gameplay, a recap of our experiences playing in several tournaments, our views on the game’s depth (or lack thereof), concerns about the Shop, and predictions regarding its longevity and potential. We also read out some impressions that the community has shared with us, and touch once more on the toxicity that NBA The Run has unfortunately been cultivating.
Download or play on your mobile device/tablet: CLICK HERE (Running time: 1:00:44 — 42.1MB)
Subscribe: Apple Podcasts | Spotify
To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!
Andrew
November 11, 2025
Basketball Video Games, NLSC Podcast
From courtside of the virtual hardwood, it’s Episode #605 of the NLSC Podcast!
The price of video games – basketball and otherwise – remains a hot topic in 2025. Many people opine that they’re too expensive, but plenty of others actually defend the current costs, and indeed suggest that video games should be even more expensive than they already are. This week, we’re sharing our thoughts on the issue, including our reactions to an excellent 2023 article from The Gamer and some interesting comments from Fallout co-creator Tim Cain. We also join the community in suggesting what we believe would be fair prices for Triple-A games, indie games, online-only titles, and mobile releases. And yes, we do understand that video game development is a business, and no, we’re not saying that games should all be dirt cheap or free!
Download or play on your mobile device/tablet: CLICK HERE (Running time: 1:06:21 — 45.9MB)
Subscribe: Apple Podcasts | Spotify
To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!
Andrew
November 7, 2025
Basketball Video Games, Features, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five controversial concepts in basketball video games that were ultimately abandoned.
Basketball video games have come a long way, thanks to evolving technology and innovative ideas. Of course, not all ideas pan out, and some definitely aren’t in the best interests of consumers. It’s one thing when a change to a gameplay mechanic or mode doesn’t resonate with gamers, or result in the improvements that were intended. However, when the overall experience is harmed by a controversial approach that’s sorely lacking in goodwill – such as pushy recurrent revenue mechanics – it can easily overshadow a game’s better qualities.
In the best case scenario, such concepts will prove to be so controversial that they’ll be abandoned or at least heavily revamped in the following game, if not sooner via a patch. The annual basketball titles obviously have a built-in audience, and with NBA 2K essentially having a monopoly on the sim genre right now, there’s a lot of freedom to push their luck. Nevertheless, controversial concepts do invite significant backlash, so they will be abandoned if they threaten to damage a company’s reputation; or more accurately, their profits. That said, while they may not be motivated by altruism, it’s always welcome when companies walk back on controversial concepts like these five.
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Andrew
October 21, 2025
Basketball Video Games, NBA, NBA 2K26, NLSC Podcast
From courtside of the virtual hardwood, it’s Episode #602 of the NLSC Podcast!
Customer service, value for money, and quality products are topics that are on our minds this week. This comes in the wake of an eBay purchase that unfortunately became a deeply unpleasant transaction. After sharing that horror story, we do have some far more positive news about a successful upgrade to Windows 11, with old favourites still being playable on the new OS. We also discuss the big patch for NBA 2K26 failing to make the game better (and indeed, arguably making it worse). As we point out, some of the changes also have financial ramifications for MyCAREER and MyTEAM gamers. The show wraps up with some quick 2026 NBA predictions, though we’re admittedly still more excited to watch classic games.
Download or play on your mobile device/tablet: CLICK HERE (Running time: 51:05 — 35.4MB)
Subscribe: Apple Podcasts | Spotify
To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!
Andrew
September 12, 2025
Features, NBA 2K, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five takes a look at the five biggest problems with grinding in basketball video games.
One of the main reasons that I can’t get into MyCAREER or MyTEAM in newer NBA 2K games is the grinding. It also doesn’t help that those modes are no longer available once the servers are shut down, meaning that I can no longer continue the journey and enjoy all of the progress that I made. Mind you, while I might be more inclined to sink time and effort in those modes if I could still fire them up years later, I remain discouraged by how grindy they’ve become. They’re designed to make us choose between grinding or paying, prioritising recurrent revenue over enjoyment.
To that end, grinding shouldn’t be confused with a long journey, or the need to master controls to excel at a game. It’s a specific type of gameplay loop that artificially pads out a game’s length; again, usually for the sake of encouraging microtransactions to lessen the tedium. It’s baffling – though sadly not surprising – that too many gamers defend grinding, even when it results in weaker game design and a vastly inferior experience. After all, there are some recurring drawbacks with grinding, and I’m spotlighting five of them today. Please note that while grinding is present in both MyTEAM and MyCAREER, I’m mostly focusing on the MyCAREER grind here.
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Andrew
September 8, 2025
Features, Monday Tip-Off, NBA 2K26
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on whether reviews of NBA 2K should be harsher on microtransactions.
Many years ago, I used to post bulletins about other sites’ reviews of the latest game. It’s something our founders did, and I followed their example as it certainly seemed like the logical thing to do. With the preview season at an end and a new game now available, sharing those reviews reported on its general reception, and provided our community with an assortment of professional opinions as they considered picking it up. In recent years, I’ve stopped doing that. Beyond the lack of any reciprocation as far as sending other sites traffic, I’ve been unimpressed by so many reviews.
When it came to NBA Live reviews during the eighth generation, it felt like several publications were more interested in being snarky and delighting in its shortcomings, rather than being informative and constructively critical. As for NBA 2K, while there has been more to praise, it’s also felt as though some reviewers are far too gentle and forgiving. It’s not surprising in an era of content creators and access journalism, but it’s dismaying to see major issues being glossed over. In particular, it bugs me when microtransactions are basically met with a resigned shrug, or ignored altogether. Still, it’s fair to wonder if there’s any point in reviews being harsher on microtransactions.
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Andrew
August 18, 2025
Features, Monday Tip-Off, NBA 2K26
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with my suggestions on how to fix the connected experiences in MyCAREER.
This is far from the first time that I’ve discussed criticisms of the competitive scene in NBA 2K, specifically the online team play experiences connected to MyCAREER. To that point, I’m going to be treading some familiar ground here today, from grinding to proper matchmaking functionality. That’s because the same issues continue to hold back the connected experiences in MyCAREER, and improvements are well overdue. As popular as the online scene in NBA 2K may be, the quality of the experience lags behind other games, and is nowhere near where it needs to be.
You can see the frustration everywhere. It’s been mentioned in our Forum, over on Operation Sports, on social media, and in numerous threads in the official NBA 2K subreddit. So many gamers see the issues, and apart from the ones who want to shout down all criticism – usually thanks to selfish zero-sum thinking – people want to see the scene improve. The concepts of the connected modes in MyCAREER have the potential to be so much better than they are, and I speak from my own experience when I say that they’ve shown flashes of that brilliance. Until these improvements are made however, the connected experiences in MyCAREER will continue to suffer.
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Andrew
July 28, 2025
Features, Monday Tip-Off, NBA 2K
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on MyCAREER stories that have gone untold…at least from my perspective.
Not to sound like a broken record, but I’m glad to have escaped the basketball gaming habits that had me in a rut. Although I can still have fun with MyCAREER – as my ongoing game in NBA 2K14 clearly demonstrates – I don’t miss the annual ritual of starting over from scratch with a ridiculously low-rated MyPLAYER. I don’t miss diligently doing every extracurricular activity to maximise my VC earnings so that I don’t have to spend money to speed up the process. I don’t miss weathering an awful grind until MyCAREER is fun, knowing that I’ll have to do it all over again next year.
With that being said, I would’ve liked to have spent a bit more time in MyCAREER in recent years, if only so that I could comment on their stories like I have for previous games. Although I’ve been quite critical of some of the MyCAREER stories, I’ve also greatly enjoyed others, and come to appreciate the concept in general. Of course, what I really miss is the ability to go back and experience the MyCAREER stories in recent NBA 2K games. Now that the mode is no longer available in any form offline, a big chunk of eighth and ninth gen NBA 2K releases isn’t available for retro/throwback gaming. And so for me, these MyCAREER stories will sadly remain untold What Ifs.
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Andrew
July 22, 2025
Basketball Video Games, College Hoops, NLSC Podcast
From courtside of the virtual hardwood, it’s Episode #589 of the NLSC Podcast!
In the wake of EA Sports announcing a new college basketball game, Take-Two is reportedly planning to develop a competing title. This decision follows a particularly insulting proposal to the CLC regarding the use of collegiate content, and an attempt to hamstring the development of EA’s announced game that involves a broken NDA. We definitely have some thoughts about the situation, and as you can probably guess, they aren’t exactly positive! We also join the community in discussing whether or not we’d like to see a new college game based on the NBA 2K engine and if we’d prefer that 2K beat EA to the punch, and touch on 2K’s new NBA deal which apparently includes initiatives that go beyond the virtual hardwood.
Download or play on your mobile device/tablet: CLICK HERE (Running time: 54:36 — 37.9MB)
Subscribe: Apple Podcasts | Spotify
To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!
Andrew
April 28, 2025
Monday Tip-Off, NBA 2K Playgrounds 2, NBA Playgrounds
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a few thoughts on a nasty surprise that greeted me when I fired up NBA 2K Playgrounds 2 recently.
I’ve been critical of NBA Playgrounds and its sequel NBA 2K Playgrounds 2 over the years. Look, call me a snob if you want, but I still consider the best NBA Jam titles to be the gold standard when it comes to NBA-oriented arcade basketball video games, with NBA Street being the benchmark for the streetball-style releases. As games that attempted to be a mash-up of NBA Jam and NBA Street with a few original ideas sprinkled in, the NBA Playgrounds games fell short of the series that inspired them. From gameplay to roster management, they’re a poor man’s Jam crossed with Street.
At the same time, I have had fun with them, and came to appreciate both a little more after revisiting them in recent years. They’re not fantastic and I’m not a fan of the loot box mechanics or the grinding, but they’re solid and have their moments on the virtual blacktop. I even ended up playing through a season in NBA 2K Playgrounds 2 a while back. To that end, after searching for a game to play while getting some cardio in on my exercise bike, I decided to dust it off again. Unfortunately, I was confronted by a nasty surprise upon firing up the game for the first since 2023! Frankly, it proved that NBA 2K Playgrounds 2 was even more poorly designed than I previously thought.
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Andrew
April 7, 2025
Basketball Video Games, Features, Monday Tip-Off
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the notion that gamers just always complain about everything.
When you’re part of multiple fandoms, it’s interesting how the same conversations take place in every bubble. What we like is the best, so much better than the rest! We love our thing, but man, we also have some of the worst fans! We complain too much. We aren’t critical enough! Everyone pretends to like what’s new. Everyone always hates the new thing! No matter whether it’s basketball gaming or real basketball, a different genre of video games, an iconic film or TV series, or professional wrestling, I’m sure that all of these phrases sound extremely familiar.
To that point, I happened to be browsing the Mortal Kombat subreddit, and ended up reading some comments that I’ve seen the basketball gaming community utter so many times. Specifically, it was opined that the latest game in the series is always bashed unfairly, while the previous game – which itself was once subjected to the same scorn – is held up as perfect. This of course prompted someone to basically say that gamers are never happy, and constantly complain about every little thing. See what I mean about the same conversations across multiple fandoms? There is merit here, but personally, I’m tired of all the self-flagellation that we gamers partake in.
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Andrew
February 24, 2025
Features, Monday Tip-Off, NBA, NBA 2K12
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on how the NBA 2K12 intro makes me wistful nowadays.
To celebrate World Basketball Day – which has indeed been declared an official day of observance – I’ve taken to posting the intro from NBA 2K12 on the NLSC’s socials every December 21st. It tends to get some traction with shares, likes, and comments, because it’s one of the very best intros that we’ve seen in a basketball video game. Accompanied by Kurtis Blow’s iconic hit “Basketball” and re-creating some of the best moments in the history of the sport in a way that blends past and present, it truly is a love letter to hoops.
Thanks to the way that Facebook’s algorithms work, the post on our page is the one that achieved the furthest reach out of all our socials, and it’s still being watched and getting regular reactions as of writing. Many of the comments are praising it for being such an incredible intro to a basketball video game, and also calling NBA 2K12 the best game in the series. I’m more inclined to agree with the former sentiment rather than the latter, but nevertheless, I’m glad that I’m not alone in my enjoyment of the NBA 2K12 intro. At the same time, seeing those comments and watching the intro again has left me feeling wistful about changes in basketball and gaming since then.
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Andrew
February 17, 2025
Features, Monday Tip-Off, NBA 2K
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how the lines between Triple-A gaming and mobile gaming have well and truly become blurred.
We’re living in the age of hot takes, clickbait, and extreme opinions. With that being said, as much as algorithms may not reward it, I prefer to steer clear of hyperbole and reactionary viewpoints in my content. To that end, if I express a strong and potentially controversial opinion, it’s because I mean it. I don’t want to devalue adjectives, be they positive or negative. If you call every new release the best, or frequently declare games to be garbage without further explanation, then eventually you undermine your credibility. Well, your credibility should be in question, anyway!
Mind you, sometimes harsh, unvarnished criticisms that may seem like hyperbolic insults are in fact fair and accurate. A good example is the assertion that Triple-A games are becoming more and more like mobile titles. There’s plenty of evidence that the suits at major studios have taken notes on mobile gaming’s ability to milk gamers for recurrent revenue, and pushed for those mechanics to be incorporated into console and PC games. As such, it hasn’t gone unnoticed how games like NBA 2K now have features and economies akin to free-to-play titles. Recently, I had an experience that made it clear just how blurred the lines are between Triple-A and mobile gaming.
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