We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on the server shutdowns that have taken place in 2024 – or will soon take place – as it relates to basketball gaming.
As gamers, we all know too well that server shutdowns are inevitable. While it’s unfortunate, it’s also understandable. There comes a point where there simply aren’t enough people still playing a game to justify the cost, time, and energy required to maintain online support. We’re also given a clear heads up in the documentation for games. For example, following a change in policy in the wake of the backlash to the NBA 2K14 server shutdown in 2015, we’ve been able to bank on 27 months of online support for each game in the NBA 2K series thereafter.
Still, even when we know that they’re coming, and can understand the reasons behind them, server shutdowns remain a bummer. Most of us are going to be left with some unfinished business, or just be disappointed that we can’t revisit and continue playing a memorable save in a connected mode. To that end, as of writing, we’ve lost online support for one Triple-A basketball game in 2024, while a second will see its server shutdowns happen very soon. Meanwhile, the closure of another online service was a blow for anyone still playing their Xbox 360. As such, I’m reflecting on those server shutdowns, and how my basketball gaming has been (or will be) impacted by them.