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NLSC Podcast #408: The Worst Basketball Video Game Ever

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From courtside of the virtual hardwood, it’s Episode #408 of the NLSC Podcast!

The NLSC NBA Live 10 Tournament has drawn to a close, and we must say, it was a success! We’re looking forward to future tournaments with games such as NBA Jam and NCAA Basketball 09. However, one game that we definitely won’t be using is Kidz Sports Basketball. After playing it together, we’re inclined to call it the worst basketball game ever made. Thankfully, we’ve also played some much better games as of late, including NBA 2K13, NBA in the Zone, and Basketball Classics. There’s also some modding news to recap, and a few teasers of our own to drop! In this week’s mailbag, we’re talking about fighting with friends and family over disagreements on the virtual hardwood.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Rewind 2021

NLSC Rewind 2021

Welcome to the NLSC Rewind for 2021! It’s been another challenging year for many of us around the world, but fortunately, we’ve had basketball gaming to provide some much-needed distractions. Here at the NLSC, it’s been another year of great mod releases and basketball gaming discussion. We’ve also aimed to cover a wide variety of topics in our original content.

As always, it’s been our goal to cover both the positive and negative aspects of the games we play. From holding publishers accountable and criticising practices that impact our enjoyment, to celebrating the fun we’re having and brainstorming new ideas for future games, we’ve strived to be fair, thorough, informative, and hopefully entertaining. Above all, we want our original content to share interesting facts, ways to enhance your basketball gaming experiences, and advocate for our fellow gamers. Whichever mode and game that we each prefer, we should all get the most out of it.

This NLSC Rewind is a collection of “editor’s picks” for our 2021 content. Obviously, I encourage everyone to dig through our entire archives if you’re enjoying what you’re reading, watching, and listening to with our articles, videos, and podcasts. However, these recommendations represent content that I’m particularly proud of, and believe are worth a second look or listen; or a first one, if you missed them when they were originally posted! Seeing as how we’re celebrating our 25th Anniversary this year, I decided that I’d make 25 picks for each of our weekly features. As we prepare for a brand new year of basketball gaming, join me as I rewind 2021 here at the NLSC!

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Wayback Wednesday: The Replacements

Wayback Wednesday: The Replacements

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the players that served as replacements for missing stars.

“Hold on a moment”, I hear you say. “Didn’t you already cover Roster Players in a previous Wayback Wednesday feature?” I did indeed, and I do also link back to that article whenever I mention them! However, I’m not actually focusing on those old roster players today, except to note that yes, they did serve as the replacements for a handful of real players that couldn’t be licensed back in the 90s. Not every game made use of placeholders to fill in for absent stars, however. So, what did they do when they couldn’t include the likes of Michael Jordan, Charles Barkley, and Shaquille O’Neal?

Enter the replacements: other players on the team that were promoted to the starting lineup in order to fill the void. This produced some interesting results, such as career bench players getting the starting nod, and the occasional player being slotted in at a position they rarely played. It also resulted in other players taking on the role of the team’s de facto star. It’s not something we need to worry about these days, but back in the 90s, it was a recurring phenomenon. Let’s take a look back…way back…

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Monday Tip-Off: The Helping Hand of Default Assets

Monday Tip-Off: The Helping Hand of Default Assets

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a reminder of the importance of default assets in our modding endeavours.

Since the very beginning, one of the primary goals of our modding community has been to add content to games. When we were founded as the NBA Live Series Center, this usually meant adding players such as Michael Jordan and Charles Barkley to the rosters of NBA Live PC. Once Legends and historical teams became a staple of NBA video games, there were other missing players to add. We’ve also sought to expand the selection of classic teams, as well as create retro season and all-time rosters, NCAA and foreign league total conversions, and many other fantastic projects.

The biggest projects have generally required several new assets to be created, in particular year-specific jerseys and courts, and missing player faces. Needless to say, the workload is much lighter if several assets that we need are in the game by default. At the same time, it’s something that we can take for granted. Not only can the default assets facilitate a range of modding projects – both minimalist and large in scope – but we can use them to quickly assemble fun scenarios on the virtual hardwood. Modding has opened up a world of possibilities with basketball video games, but I can’t stress enough the importance of content being readily available within the default assets.

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NLSC Podcast #407: Christmas Special 2021

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Episode #407 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

It’s our 2021 season finale, which means it’s time for a (slightly belated) Christmas special! We recap our recent Parsec sessions, which featured NBA Live 99 and NBA in the Zone 2. There’s also a matter with the Top 10 Plays of the Week that we feel the need to address. After that, it’s time for the listener mailbag! This week, we join our listeners in sharing some of our favourite Christmas-related basketball and basketball gaming memories, and special moments playing with friends and family. In the spirit of the season, it seems that the virtual hardwood has brought many of us closer to the people we love.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Monday Tip-Off: Wasted Historical Players in NBA 2K

Monday Tip-Off: Wasted Historical Players in NBA 2K

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with my thoughts on how a large amount of the historical players in NBA 2K are going to waste.

I’ll admit that I feel slightly petty when I criticise the usage of historical players and teams in NBA 2K. Over the past decade, NBA 2K games have done what was once unthinkable, simply by including a huge range of historical players and retro teams. We may not have modes like the Jordan Challenge or NBA’s Greatest anymore, but we still have retro teams spanning from the 60s through to the 2010s, All-Time squads for every franchise, and several historical players to collect in MyTEAM. Of course, some players are exclusive to NBA 2K’s card collecting mode.

That’s a major point of contention, though. We have access to many historical players thanks to the individual retro teams and All-Time squads, but not all of them. There are several mid-tier players who don’t belong to any retro teams and aren’t big enough names for the All-Time squads, and are therefore more or less exclusive to MyTEAM. Their assets being in the game is still a tremendous help to modding projects, but the situation still isn’t as convenient as it could be. Now, MyTEAM is definitely a popular mode – despite some people’s bizarre claims to the contrary – but to me, it still feels as though a large number of historical players are being wasted by that exclusivity.

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NLSC Podcast #406: What A Croc!

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Episode #406 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

Crocs have been added as footwear in NBA 2K22’s MyCAREER, and we’re…underwhelmed. This leads us to discuss 2K’s priorities, and how we’d prefer that they make fairer deals with historical players, not to mention finally license some prominent absentees. Voting has closed on the game for the next NLSC Tournament, and one of us may have put our hand on the scales. While we’ve been enjoying playing a variety of older titles as of late, certain games do make us miss enhancements from newer releases. To that point, we reflect on how it took an unusually long time for NBA 2K to adopt right stick dribbling controls, and an overlooked mechanic in NBA Live. We also cover some recent retro roster modding developments, and resolve to keep playing the games that we  find the most appealing in 2022.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Wayback Wednesday: 1998 Bulls vs Lakers in NBA Live 06 Xbox 360

Wayback Wednesday: 1998 Bulls vs Lakers in NBA Live 06 Xbox 360

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, it’s a highlight reel from a makeshift 1998 Bulls vs Lakers matchup in NBA Live 06 for Xbox 360.

Yes, the retro kick continues! Although I could easily play this matchup with proper faces and jerseys in NBA 2K22, there’s something really fun about makeshift rosters. Of course, given the lack of modding options for the Xbox 360 version of NBA Live 06, a minimalist approach to re-creating a 1998 Bulls vs Lakers game is the best I can do! It nevertheless resulted in an extremely enjoyable retro gaming experience. Even with animations that are showing their age and lack variety, there were a couple that felt “Jordanesque”! Since I had such a blast, I kept the recording and created another highlight reel. Join me as I take a look back…way back…

Although NBA Live 06 PC is the better all-around release, the Xbox 360 version is far more impressive than I once thought. It has its limitations, but it holds up as a fun game to revisit. Normally I’d use it to indulge my nostalgia for the mid 2000s, but on this occasion, I’m celebrating the late 90s and The Last Dance as well. It’s a shame that we can’t mod the Xbox 360 version, but as you can see, you can still have a great time with a little effort and imagination. Hopefully you’ve enjoyed this reel, and may perhaps be inspired to give NBA Live 06 or another old game a second look. In the meantime, be sure to check out our YouTube channel for more video content!

NLSC Podcast #404: Cheese Not Found

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Episode #404 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

After an intense battle, the Semi-Finals of the NLSC NBA Live 10 Tournament are over, and the Finals match-up has been set. Once again, we note the importance of competing until the final buzzer. Following on from last week’s revisiting of NBA Live 96 PC, we played NBA Live 97 PC over Parsec, and basked in the radical 90s goodness of its presentation. We also played NBA Live 16, and tested a work-in-progress mod for NBA 2K16. Meanwhile, the latest patch for NBA 2K22 Next Gen has cut down on cheese, and some gamers aren’t happy. Conversely, we’re all for it, and push back on the suggestion that the game shouldn’t be realistic. We also reflect on the importance of shot timing mechanics.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

The Friday Five: 5 Worst Parts of Modern Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five examines the five worst parts of modern basketball gaming.

Over the past few weeks in The Friday Five, I’ve covered the best and worst parts of retro basketball gaming, as well as the pros of playing modern games. This week, it’s all about the cons of the latter. Once again, I must stress that despite my advocacy and enthusiasm for retro basketball gaming, I do spend a lot of time with recent games as well, including the latest release every year (albeit with some exceptions). There are many great reasons to play the newest NBA 2K, just as there were for NBA Live back in its heyday. I covered those reasons last week, and I stand by them.

However, it’s not all fun and games with modern basketball gaming, and the worst parts can leave you yearning to return to an old favourite. That’s certainly something you can do, and again, I’m all for that. However, it’s important that we speak out with fair criticism, and it benefits us to make constructive suggestions as to how the next game can improve. To do that though, we must acknowledge that there are issues with modern basketball gaming, and that new isn’t always better in every way imaginable. Obviously basketball games have come a long way, drastically improving upon their predecessors in many respects, but they’ve also fallen short in other areas of concern.

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NLSC Podcast #403: These Labours Of Love

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Episode #403 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

The second game of our Semi-Finals series in the NLSC NBA Live 10 Tournament was marred by some technical issues, but we had much better luck with other games during a Parsec session. We recap one of the wildest games of NBA Jam Tournament Edition that we’ve ever played, using a fantastic 2014 season roster mod. Another highlight came when we revisited the PC version of NBA Live 96, and couldn’t help gushing about the presentation. Double Dribble also got a run (CORNER THREE!), though it did show its age. In this week’s mailbag, we discuss the arguments for and against paid mods, and how to avoid burnout when working on big modding projects.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

The Friday Five: 5 Best Parts of Modern Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five examines the five best parts of modern basketball gaming.

Since I’ve taken a look at the best and worst parts of retro basketball gaming, it’s only fair that I reflect on the pros and cons of their modern equivalents. As I’ve said, while I do have a passion for retro basketball gaming and will always advocate for it, I’m also a fan of the modern games and spend a lot of time with them. New isn’t always better, but by the same token, old isn’t unsurpassable. Not everything holds up well, and basketball video games have come a long way in the decades that I’ve been playing them. And yes, saying that does make me feel very old.

Not so old that I can’t enjoy modern basketball gaming, however! Indeed, even if certain aspects aren’t completely to my taste, I can still appreciate them and see their appeal to other gamers; particularly gamers younger than me. It’s very easy to get caught up in what we don’t like about modern basketball gaming, and to that point, there are many valid criticisms that we can make. I will be getting to them in next week’s article, but for now, let’s focus on the best parts of modern basketball gaming. These are the five that spring to mind for me, and I’m sure you’ll agree that they represent evolution in the genre, and incentive to check out the new game each year.

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NLSC Podcast #402: Winners Don’t Quit

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Episode #402 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

NBA Live 19 still has an active online scene, but sadly it displays similar toxicity to NBA 2K’s community. We dissect the issue of poor online sportsmanship, and lack of competitiveness in what is supposedly a competitive environment. While we’re in the mood for callouts, we also respond to some recent comments that were unnecessarily snarky. On a brighter note, our second attempt at a co-op game in NBA Live 06 for Xbox 360 over Parsec has us pumped to dive into a Season. Elsewhere, Take Two’s attitude towards Grand Theft Auto modders has us wondering if we should be worried about our own modding community, especially with 2K understandably cracking down on MyCAREER hackers. In this week’s mailbag, we’re reflecting on games that we wish we could’ve personally modded, or downloaded mods for.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

The Friday Five: 5 Worst Parts of Retro Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five examines the five worst parts of retro basketball gaming.

Since I took a look at the best parts of retro basketball gaming last week, it’s only fair that I follow up with the downsides. Look, I stand by what I previously said. I’m all for normalising retro basketball gaming in addition to enjoying new releases. There should be no stigma about going back to an old favourite. We also need to can the misguided notion that they can’t be any good because new is always better. If you’re not enjoying the latest NBA 2K and you’re not beholden to online play and live service content, by all means revisit an older game and see if you still enjoy it!

To that point though, you may not. Retro gaming isn’t for everyone, and basketball titles are no different. Indeed, because they’re aiming to replicate reality, sim games in particular can age very poorly. Even if the core experience does hold up, there are other drawbacks that arise from servers being shutdown, leading to functionality and content being lost. As much as I love retro basketball gaming, I’d be lying if I said that I’m always pleasantly surprised when I fire up a game I greatly enjoyed when it was first released, or that absolutely any old title can re-enter my rotation. With that being said, these are the five biggest downsides of retro basketball gaming, in my view.

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The Friday Five: 5 Best Parts of Retro Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five examines the five best parts of retro basketball gaming.

Contrary to what you may believe given how often I’ve talked about going back and playing old titles, I’m not just about retro basketball gaming. I spend plenty of time with the latest release as well, and have the MyCAREER and MyTEAM progress in recent years to show for it. However, I’ll always advocate for retro basketball gaming, especially as it receives odd pushback from some gamers. I’ve seen more than a few people ask about getting older games to run over on the official NBA 2K subreddit, only for them to be mocked and told to just play the newest game.

Putting aside the rudeness of being so dismissive as to answer a question with an unwanted and irrelevant suggestion, there are reasons why people want to play older games, if only from time to time. It doesn’t necessarily mean that they have no interest in the latest release, or are unaware of its benefits. Of course, they may be well aware of its drawbacks as well, and seek a more enjoyable experience from an old favourite. There are pros and cons to retro basketball gaming, just as there are pros and cons to playing the newest release. I’m focusing on the pros today, because there is value in going wayback on the virtual hardwood, or sticking with a game you most enjoy.

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