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Tag Archives: Monday Tip-Off

Monday Tip-Off: An Open Letter from An Old Head

Monday Tip-Off: An Open Letter from An Old Head

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with an open letter to younger basketball gamers and fans from an admitted old head of 34.

Hey there, younger fans of basketball and basketball gaming! Do people still say hey for hello? I’m trying to avoid a “How do you do, fellow kids?” type of scenario here. Because let’s face it, there is a generational gap between some of us, and I’d rather not condescend to you, or look foolish with some ill-fitting slang. I’ll just stick with hey. Anyway, I’m Andrew, and to a lot of people who are into basketball and basketball video games, I would definitely qualify as an old head. At least, that’s the term I’m seeing used in a lot of online conversations to describe someone like me.

I’ll admit that at the age of 34, I still feel too young to be classified as an old head. It’s probably a fitting term, though. My all-time favourite band and television show are both only slightly younger than I am. My nostalgia is rooted in entertainment and events from well over a decade ago, and my opinions on sports, movies, television, and gaming no doubt reflect that. I’m at that odd stage where I still feel a bit rebellious towards the generations older than me, while at the same time starting to feel like a grumpy old man. Before I completely devolve into yelling at clouds however, I’d like to try bridging the gap between an old head like me and the younger generation.

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Monday Tip-Off: NBA 2K Online Is In Terrible Shape

NBA 2K Online

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the quality of online play in NBA 2K; or, more accurately, the lack thereof.

Hey, remember when I wrote about the desire to balance positivity and negativity in my articles? I mentioned that I wanted to avoid writing an article about online play in NBA 2K that ended up being more of a rant than constructive criticism, cathartic as it may be. Well, I’m going to go ahead and vent a little. I was originally going to leave it at my Friday Five detailing my experiences with the Jordan Rec Center, but I need to expand upon that. As someone who was traditionally an offline gamer who has since been drawn into online in recent years, I’m now remembering why I avoided it.

When the NBA 2K League was announced, I noted the slight possibility that it would have some tangible benefit for the rest of us. Specifically, I suggested that in the best case scenario, it would encourage 2K to improve their servers and address some of the long-standing issues with online gameplay, in order to make the “home version” of the NBA 2K League more like the real thing. Unfortunately, that hasn’t been the case. NBA 2K online has strayed further and further away from sim basketball, and the servers continue to be extremely unreliable. Combine this steady decline with a toxic part of the community, and honestly, I don’t see the situation getting any better.

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Monday Tip-Off: Why We Won’t Get Another Retro Mode

Michael Jordan in NBA 2K11

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on why it’s unlikely that we’ll get another retro mode in future NBA 2K titles.

While I don’t want to downplay the quality of NBA 2K11, I believe one of the reasons it’s still held in such high regard is that it was a landmark release for the series. Not only was it the first NBA 2K game to top five million copies sold – a feat helped in part by the cancellation of NBA Elite 11 – but it brought us actual retro teams out of the box for the first time. The NBA Live series experienced a similar phenomenon with NBA Live 2000. It introduced Legends, and was similarly noted as still being the best game in the series when later releases had clearly improved on it in many ways.

No matter where you rank NBA Live 2000 and NBA 2K11 in their respective series or among basketball games overall, both were tremendous releases that delivered big surprises in terms of their retro content. The Jordan Challenge was a great mode that would’ve been a tremendous hook even if NBA 2K11 hadn’t been unopposed. NBA’s Greatest in NBA 2K12 was a great follow-up, and the roster of retro teams has only expanded since then. Outside of Historical Domination in MyTEAM however, we haven’t had a challenge mode that makes use of the retro teams since then. Sadly, it seems highly unlikely that we’ll get another retro mode anytime soon, if ever again.

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Monday Tip-Off: Balancing Positivity & Negativity

LeBron James dunks in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the delicate act of balancing the amount of positivity and negativity as a content creator.

There’s a reason that I’m still running the NLSC going on eighteen years this August. There’s a reason I decided that I would take the risk on paying for our own hosting after our previous host discontinued their services, and it looked like we might have to shut down after twenty years online. Basketball video games are still a hobby that I enjoy, and enjoy to the extent that I want to create content as part of a community that I discovered way back in 1997. The NLSC was one of my favourite sites before I took over running it, and since that time, it’s become a gratifying creative outlet for me.

I’ve enjoyed establishing original content beyond mods and basketball gaming news: the NLSC Podcast, The Friday Five, Wayback Wednesday, and this feature, Monday Tip-Off. I like covering a variety of topics in these features, from advice and stories about what I’m playing, to constructive articles about improving the games and what I hope is interesting trivia. I’m always aiming for variety in the games that I talk about, but I’m not just balancing coverage between NBA Live, NBA 2K, and other titles. As I discuss all manner of topics regarding basketball video games, I’m trying my best to maintain a healthy balance between positivity and negativity in my features.

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Monday Tip-Off: Should NBA Live Be More Like NBA 2K?

James Harden shoots in NBA Live 19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with an interesting and important question that continues to be hotly debated: should NBA Live be more like NBA 2K?

As NBA Live continues to rebuild and re-establish itself in the face of NBA 2K’s dominance, there is a debate among basketball gamers as to the best direction for the game. There are gamers who would prefer that NBA Live remains distinctly different to NBA 2K in focus, style, and approach, and generally reject any suggestions that Live should borrow ideas from 2K. Conversely, as noted here on Reddit, there are others who would prefer that NBA Live essentially copy NBA 2K, but for a few details here and there (such as avoiding 2K’s approach to microtransactions).

Naturally, between those two extremes are more nuanced suggestions about NBA Live doing its own thing, while also borrowing some of NBA 2K’s best ideas (and in some cases, putting its own spin on them). To that end, of course, there’s still debate as to which ideas should be borrowed, how closely NBA Live should mimic what NBA 2K is doing, and to what extent any 2K concepts should be reworked. It leaves us with the question of whether or not NBA Live should be more like NBA 2K, or as the thread over on Reddit put it, “NBA 2K re-skinned” rather than NBA Live. For me, the answer is yes…and no.

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Monday Tip-Off: A MyCAREER Season to Remember

Championship in Second MyCAREER Season (NBA 2K19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look back at a memorable MyCAREER season, and a few thoughts on moving on from the mode.

Last week, I completed my second MyCAREER season in NBA 2K19. It’s the first time that I’ve played through two whole seasons in MyCAREER, as I usually find myself losing interest or running out of time before the next game is released. This year however, I felt motivated to play a second campaign. Even though I’d vowed to move on from career modes this year, I did get stuck into MyCAREER when our NLSC 2K Pro-Am squad decided to give online play another try in NBA 2K19. Even when we called it quits, I found that I was hooked on the NBA side of things.

After making it to 90 Overall and winning the championship in my rookie campaign, I decided that I wanted to make my sophomore season one to remember. Although I’d normally consider myself a sim gamer, the current approach to MyCAREER doesn’t favour a realistic style of play. As such, I resolved to put up ridiculous numbers, aim for as many records as possible, and in short, utterly destroy the league. With Year 2 now in the books, I can confidently say that it’s a case of mission accomplished! My numbers were crazy from start to finish, and having completed another MyCAREER season, I’m feeling like I can move on from the mode, in NBA 2K19 and beyond.

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Monday Tip-Off: Clickbait & You! – A Public Service Announcement

Stand Against Clickbait!

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a public service announcement regarding clickbait, ahead of yet another NBA Live and NBA 2K preview season here at the NLSC.

July is upon us, which means it (hopefully) won’t be too much longer before we start getting our first information about NBA Live 20 and NBA 2K20. Unfortunately, a lot of content creators are prone to taking advantage of basketball gamers eager for news, and engage in clickbait during the preview season. We do our best to be accurate here at the NLSC, and as a gaming community, we must do all we can to avoid spreading rumours and misinformation. It’s a perpetual problem, so I’ve put together what I hope will be a timeless PSA: Clickbait & You! Watch it below or here over on YouTube.

This was a fun (but arduous) video to put together, so I hope you enjoy it! While it’s obviously all in fun, we do want to avoid those tactics here at the NLSC, and remain dedicated to providing fair-handed coverage and reliable information about basketball video games. To that end, it’s a message that I’d like the community to take to heart. I’m looking forward to the preview season for NBA Live 20 and NBA 2K20, and I hope that you’ll stick around for all of the pre-release news and post-release content. If you haven’t already, I invite you to subscribe to the NLSC’s YouTube channel, as more fun and informative videos will be on the way in the not too distant future!

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Monday Tip-Off: We’re Part of The Problem

The Playground in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how we gamers are part of the problem when it comes to recent issues with NBA 2K19.

I try my best not to be repetitive in the topics I choose for my weekly features. Unless I’m producing a series centred on a certain theme or topic, I try to space out similar features and even alternate between games wherever possible. I also want to be as fair-handed as possible, and not resort to bashing for the sake of outrage clicks. With that being said however, although I’ve discussed issues with online modes and play in the last couple of Monday Tip-Off articles, recent events in NBA 2K19 have made it impossible not to touch on them once again this week.

Where to begin? An influx of new gamers from a recent sale has been blamed for persistent problems in MyTEAM’s Auction House, an issue that remains unresolved. The appearance of an unskippable ad has naturally raised the ire of many gamers, both for its inconvenience and inappropriateness in an E-rated game. This is all on top of the continued dissatisfaction with the game’s heavy focus upon microtransactions and gambling-like mechanics. Those issues all deserve scorn, but as I prepared to talk about them and criticise NBA 2K’s handling of the situation once again, a nagging thought came to mind: like it or not, we’re part of the problem.

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Monday Tip-Off: How Online Modes Are Killing Retro Gaming

How Online Modes Are Killing Retro Gaming

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how a focus on online modes and content is killing – or at the very least, putting a serious damper on – retro gaming on the virtual hardwood.

Unless you’re talking about beloved classics, sports games – and in particular, the ones that see a new release every year – tend not to be very popular in retro gaming circles. Because they’re attempting to capture reality in both their gameplay and aesthetics, they tend to age worse than other genres. Sports gamers want the latest release, set in the most recent season. As a result, sports games don’t make second-hand retailers a lot of money, resulting in their trade-in value being very low. If you’ve ever tried to trade in your old basketball titles, you’ll know that all too well.

This phenomenon predates the more recent approach to designing basketball games, though it used to be easier to stick with an older title, or go back to one. One could have a lot of fun dusting off an old favourite, and indeed, that’s a major factor for my Wayback Wednesday features. However, the games of the current generation don’t have the same retro gaming appeal. The heavy focus on online modes and content mean that titles are far more limited than they used to be once the servers have been shut down and support has ceased. It’s not just online multiplayer that’s been cut off, but access to major parts of the single player retro gaming experience, too.

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Monday Tip-Off: Always Online Means Servers, Too

MyTEAM Servers Down for Maintenance (NBA 2K19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the perpetual problems with NBA 2K’s servers.

There’s an Australian idiom that goes “mad as a cut snake“. It can either mean very angry, or crazy and eccentric; in other words, playing off the two main definitions of “mad”. On this occasion, when I talk about being mad as a cut snake, I’m using it in the “angry” context and in reference to NBA 2K. Last week, I expressed my disgust on Twitter after issues with the MyTEAM servers caused me to waste a Locker Code following a disconnection. I usually prefer to keep my commentary constructive but sometimes, you just have to let off steam.

Look, I can keep things in perspective here. At the end of the day, basketball video games are just that: games. If the worst thing that happens to you in any given week is missing out on some free content in a basketball game, it’s been a pretty good week. Of course, this is a site dedicated to basketball gaming, so those are the matters that we concern ourselves with around these parts. As far as the issues that rank among the most concerning, online stability is undoubtedly up there. For all of the great things that NBA 2K has done with innovative modes and connected experiences, problems with the games’ servers continue to be a major letdown.

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Monday Tip-Off: The Next Big Innovation in Basketball Games

Online modes have demonstrated significant innovation

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on what the next big innovation in basketball games might be.

June is upon us, which means we’re drawing closer and closer to the beginning of a new preview season for NBA Live and NBA 2K. A few rumours are already starting to swirl, and it hopefully won’t be too long before we get a few teasers and tidbits to sink our teeth into. In the meantime, we’re left to speculate, and talk about what we want to see in this year’s games. I’m hoping that NBA Live 20 will prove to be a big step forward for EA Sports’ series; conversely, I expect NBA 2K20 to be another fine release, though I am hoping it won’t mark a return to NBA 2K18’s greedy approach.

A new console generation also looms, so beyond this year’s releases, I’ve begun to wonder about what the future holds for basketball games. Apart from concerns about the direction (and whether I’ve started to slip out of the core audience), I’ve also been wondering about the next step in terms of innovation. After all, we’ve already seen the games become more and more realistic, incorporate a variety of deep modes, and provide new experiences through online play. New hardware will naturally facilitate a jump in graphics and animations, but as far as features are concerned, what else can be done to innovate on the virtual hardwood?

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Monday Tip-Off: Aiming for the Hall of Fame in MyCAREER

Hall of Fame Requirements in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with an update on my NBA 2K19 MyCAREER, and my new goal of making it to the Hall of Fame.

As the 2019 NBA Finals loom in real life, I’m already twenty games away from the 2020 Playoffs in my NBA 2K19 MyCAREER game. My enthusiasm has continued into a sophomore campaign, and with the regular season winding down, I’ve got a few milestones in my sights. Within the next few games, I’ll break Wilt Chamberlain’s record for most points, and my own record for most assists. I’ve already set a new steals record, and ensured that I’ll average a triple-double for the entire season. I’m feeling quite confident that I’ll guide the Bulls to a second straight championship.

My intention here isn’t to brag; everyone puts up awesome numbers in MyCAREER, after all. I’m just enjoying the challenge of trying to get triple-doubles, break a few records, and complete two full seasons while playing on twelve minute quarters. I do have another goal, however. I’ve been keeping an eye on the requirements for making the Hall of Fame, and it’s my intention to achieve that before I put NBA 2K19 aside. Despite spending a lot of time with MyCAREER in both NBA 2K13 and NBA 2K17, it’s something that I haven’t been able to accomplish. With all of the time that I’ve put into NBA 2K19’s MyCAREER, I feel like this is the year.

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Monday Tip-Off: Brown Shirt & Grey Sweatpants

Brown Shirt & Grey Sweatpants (NBA 2K14 MyCAREER)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at the perennial default outfit for all of our MyPLAYERs: a brown shirt and grey sweatpants.

Am I really supposed to talk about basketball video games in the wake of the Game of Thrones finale? Well, that is what we’re all about here at the NLSC, so yes; I’ll keep my focus on the virtual hardwood! After the heaviness of that finale however, I feel like tackling a lighter subject to tip things off this week. I’m usually not one to talk about fashion – these are not Barbie dress-up games, as we’ve been reliably informed – but I am going to talk about clothes this week. More specifically, I’m talking about the outfit that our MyPLAYER wears at the beginning of every MyCAREER game.

The brown shirt and grey sweatpants that we continue to sport at the beginning of our journey on the Road to 99 has become a staple of the MyCAREER experience. As a default outfit, it’s visually unremarkable, yet still full of meaning as far as the whole experience is concerned. Interestingly, it’s a look that more than a handful of gamers are actively choosing for themselves, at a point where a majority of MyCAREER and Playground devotees are opting for more outlandish outfits. Humble attire as it may be, those brown shirts and grey sweatpants are something of a running gag, a clever gimmick, and a deceptive tactic all rolled into one.

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Monday Tip-Off: The Unexpected on the Virtual Hardwood

Kawhi Leonard dunks in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how it’s difficult to implement the realism of unexpected moments in basketball games, without them coming across as contrived.

It’s been quite an eventful twenty-four hours. With its final episode airing next week, Game of Thrones fans (of which I’m one) have experienced a major development that isn’t entirely unexpected, but unquestionably impactful (to say nothing of divisive). At the same time, two Game 7s concluded the second round of the 2019 NBA Playoffs. The Portland Trail Blazers defeated the Denver Nuggets in a close contest, while the series between the Toronto Raptors and Philadelphia 76ers was even more dramatic, ending on Kawhi Leonard’s incredible gamewinning shot.

While I’d normally advocate for letting the dust settle before we proclaim anyone or anything to be among the greatest ever, Leonard’s jumper that seemingly touched every part of the rim before dropping in has to be considered an instant classic. No matter what happens with the Raptors this year, that amazing shot that had everyone holding their breath has secured its place among the great gamewinning buckets in NBA Playoffs history. It’s the kind of excitement that we want to see in the real NBA and on the virtual hardwood alike, but it’s difficult to achieve the latter in a way that feels satisfactory. In video games, the reality of the unexpected often feels unrealistic.

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Monday Tip-Off: Masking the Inner Workings of Gameplay

Clipping issues create canned moments that require better masking (NBA 2K19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on a challenge that basketball titles are still facing: masking the inner workings of certain gameplay mechanics.

Game development isn’t easy. It’s something that is all too easy to forget when we’re grumbling and making snide remarks about a game we’re unhappy with. That’s not to say that we cannot and should not be critical, and then channel that into constructive feedback. After all, that’s how we can take an active role in the development of the games that we play. However, we do need to keep in mind that creating a realistic and enjoyable basketball game isn’t as simple as typing plain English into a file, and then saving it as a program. Unfortunately, coding just doesn’t work that way.

Indeed, there is a certain amount of trickery when it comes to designing video games. Like a magic act, various techniques are used to create illusions and cover up how it’s done. Of course, a magic trick is ruined if you spot wires, gimmicks, or the moves that make it happen. Similarly, the special effects in older movies can be very distracting, whether it’s the strings holding up puppets, or primitive CGI. The analogy here is that sometimes when we’re playing a basketball game such as NBA Live or NBA 2K, we can spot the strings, see through the sleight of hand, or notice the shortcomings in the special effects. Masking those tricks is an important challenge in future games.

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