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Monday Tip-Off: The Decline of MyCAREER Offline

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at the decline of MyCAREER offline, and its effect on the career experience in NBA 2K.

MyCAREER has been my main mode of choice since I was drawn to it back in NBA 2K13. As I’ve mentioned on many occasions, I’ve felt a desire to return to my roots as a franchise gamer – especially given the depth currently on offer in MyLEAGUE – and have also spent time with MyTEAM, as well as Ultimate Team in NBA Live over the past generation. However, MyCAREER has been difficult to quit, particularly as I’ve grown to appreciate the online scene through 2K Pro-Am. The connected experience offers several benefits, but it’s also contributed to the decline of MyCAREER offline.

I was originally going to cover this in a Friday Five article which would’ve been titled “5 Ways Offline MyCAREER Is Worse”, but I decided that the list format wouldn’t do the issue justice. One of the major reasons for my change of heart and mind is that I stumbled across this Reddit post from about five months back, outlining the way that MyCAREER offline has been downgraded over the years. It was well-researched, and I must credit it here as a source of information for the specific changes I’ve noted. Its title was apt, too. It’s a matter that doesn’t receive nearly enough attention, and I’d like to rectify that by covering it today, while also considering some possible solutions.

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The Friday Five: 5 Odd Aspects of 2K’s Early Career Modes

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five aspects of NBA 2K’s early career modes that look odd in retrospect.

TV Tropes enthusiasts will no doubt be familiar with the term “Early Installment Weirdness“. To quote the laconic definition, it refers the phenomenon of “first releases of franchises that include very surprising differences in specific tropes or even the absence of a trope that later became predominant in that work”. To put it another way, the first season of a TV show or the early titles in a video game series may have elements that were changed or phased out, retroactively making them look very strange and out of place compared to what came afterwards.

Being a genre that has evolved over a number of years and generations of hardware, basketball games are no exception. Certain controls and gameplay mechanics, and even features of the staple game modes, have drastically changed as concepts have evolved and technology has improved. Of course, less pleasing developments such as the introduction of microtransactions have also fuelled changes that leave us wishing we could go back to the old days, and the old ways. The single player career mode in NBA 2K – originally called My Player, now branded MyCAREER – features some prime examples of aspects that now seem quite odd. Let’s take a look at five of them!

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Wayback Wednesday: NBA 2K10 Draft Combine

Wayback Wednesday: NBA 2K10 Draft Combine

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA 2K10 Draft Combine.

Our journey to the league in NBA 2K’s career modes has taken many forms. We’ve played in Rookie Showcase games, guided Freq from high school through to the pros, experienced a college career with Pres, and took a long road through China and the G League as AI. We’ve even made it to the NBA after leaving basketball behind to be a DJ, and then drawing attention in a streetball tournament. The Draft Combine has been featured in a couple of stories (including NBA 2K20’s tale), serving as another way to prove ourselves on the virtual hardwood and raise our Draft stock.

In the very first iteration of career mode – then called My Player – the combine was the starting point for the whole experience, tipping things off before the full game was even released. The NBA 2K10 Draft Combine offered gamers a sneak peek at the mode as well as an opportunity to get a head start, though only on console. Let’s take a look back…way back…

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Monday Tip-Off: How Career Modes Overtook Franchise Modes

Monday Tip-Off: How Career Modes Overtook Franchise Modes

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at how career modes ended up surpassing franchise modes in popularity.

As a long-time basketball gamer, it’s been interesting to not only see how the games have evolved, but also how trends and attitudes have changed. A noteworthy example of changing trends is the popularity of franchise modes. There was a time when they were considered the pinnacle of modes in basketball games, a dream come true for those of us who remember playing the basic single season modes of early titles. These days, they’re seen as passé; something for “old heads”, despite the fact younger hoops gamers enjoy them too. If nothing else, they’re no longer the flagship mode.

That distinction now belongs to career modes, and their connected online experiences. In some respects, it’s not surprising. It took longer for fully-formed career modes to make their way into NBA 2K and NBA Live, and there had been an interest in seeing them for quite some time. Indeed, the franchise modes were often used to simulate a single player career mode, so gamers clearly wanted that type of experience. The shift towards career modes is still interesting however, especially as they’ve drawn in gamers who have traditionally been all about franchise play. How did this happen? Well, I have a few theories as to how career modes gained and maintained popularity.

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Monday Tip-Off: Too Much at Stake to Experiment

Monday Tip-Off: Too Much at Stake to Experiment

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how we’re less inclined to mess around in basketball video games these days, because there’s too much at stake to experiment.

During our discussion of franchise gaming in Episode #303 of the NLSC Podcast, I mentioned how franchise modes are a throwback to the days when we were freer to experiment with basketball video games. It’s something that I’ve thought about a lot since getting into MyCAREER and the online scene in recent years. As much fun as I’ve had with those modes, I’m aware of how careful I’ve had to be in order to enjoy myself. A wrong choice can easily torpedo a saved game, wasting hours of grinding with undesirably dire consequences.

Of course, you could argue that that’s part of the challenge now; a key component of an evolved experience. You have to think about your decisions and choose wisely, and if you don’t and suffer because of it, then it’s on you for not playing the game properly. I understand that, and there’s merit in having to commit to a choice, as well as fun in an experience that’s curated to some extent. However, if the consequences are actively discouraging us from experimenting and seeing everything that a game has to offer, that’s rather unfortunate. We still have that freedom to experiment in a mode like MyLEAGUE, but in MyCAREER, there’s simply too much at stake.

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The Friday Five: 5 Reasons to Keep Saved Game Files

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five reasons why it’s a good idea to keep your saved game files for basketball video games.

Another preview season is over, which means that NBA Live 19 and NBA 2K19 are upon us! If you’re picking up this year’s games, be sure to share your impressions with the rest of the community in the Forum, and stay tuned for the original content that we’ll be producing for them. Hopefully this year’s releases will meet most of your expectations (if not all of them), and it won’t be long before you’re starting new games and getting stuck into your favourite modes. Once that happens, you might be tempted to delete your saved game files from last year, as well as saves from other older titles.

Not so fast! While you may be about to move on to a new basketball video game, you shouldn’t be too hasty to delete your old saved game files. We’re well beyond the days of 8 megabyte memory cards and other storage devices with very limited capacity, so it shouldn’t be an issue to hang onto your saves. You should have the room to keep files for several games in your collection, not just last year’s release. It’s a good idea to do just that, as losing your old saves is something that you can easily come to regret. To that end, here are five reasons to consider keeping your saved game files, even as you move on to the latest releases from EA Sports and Visual Concepts.

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Wayback Wednesday: Be a Pro in NBA Live 09

Be a Pro Indicator Legend in NBA Live 09

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Be a Pro in NBA Live 09.

When you think of early incarnations of single player career modes in basketball games, which titles come to mind? The Life in Sony’s NBA series, or the debut of My Player in NBA 2K10, are probably the first two that you think of. However, right around the same time, NBA Live was starting to make some inroads on adding a single player mode of its own. Before Rising Star in NBA Live 14, before Become Legendary in the ill-fated NBA Elite 11, EA Sports were experimenting with career mode concepts in the form of Be a Pro, which only appeared in NBA Live 09.

Aside from being noteworthy as NBA Live’s first attempt at implementing a single player career mode, Be a Pro is interesting to reflect upon as it differed greatly between the new gen and old gen versions of NBA Live 09, and not in the way you might expect. Let’s take a look back…way back…

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Wayback Wednesday: The Mysterious 2K Insider

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the infamous 2K Insider.

When I discussed some of the most memorable characters in basketball video games, it was pointed out to me that I’d forgotten about one of the most noteworthy individuals to appear in the NBA 2K series: the 2K Insider. A mysterious person behind the scenes and in the community, the 2K Insider – known only as “Sy” – was responsible for maintaining the rosters for NBA 2K. Within the games themselves, their avatar appeared as an advisor and mentor, providing basketball insights and offering up words of encouragement, as well as critique.

The 2K Insider hasn’t been a part of the more recent NBA 2K games, as he no longer fits the tone of MyCAREER. 2K has also taken the approach of recognising all the developers, ensuring that we know who is responsible for different aspects of the games, and opening up the channels of communication for constructive feedback. The Insider was a notable figure that led to a fair amount of speculation though, so let’s take a look back…way back…

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Wayback Wednesday: My NBA 2K13 MyCAREER

Finals MVP in NBA 2K13's MyCAREER

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at my memorable MyCAREER game in NBA 2K13.

I’ve been playing basketball video games for more than two decades now. There are two main reasons that I remain a fan of the genre: I’m passionate about the sport, and I’ve had so many fun experiences with both sim and arcade basketball games over the years. I’ve previously compiled a list of some of my favourite experiences, one of them being my MyCAREER game in NBA 2K13 PC, in which I played for the Denver Nuggets. An enjoyably successful rookie season with some interesting twists and turns set the bar high for future games, and indeed, it hasn’t been until this past year with NBA 2K17 that I’ve had a similarly great experience with MyCAREER.

It was the first time that I played MyCAREER almost exclusively, so NBA 2K13 stands as the game that really got me hooked on the mode, while developing a genuine interest in the single player career experience. Join me as I take a look back…way back…

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Wayback Wednesday: My Player in NBA 2K10

Summer Circuit Game in NBA 2K10's My Player

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

On this day in 2001, the NBA D-League (then known as the NBDL) tipped off its inaugural season with the Greenville Groove hosting the North Charleston Lowgators. The league may have changed its name, and neither of those teams is still active, but over the past fifteen years the D-League has become a stable farm league for the NBA, with several noteworthy alumni. Despite its growth and increasing importance to the NBA, to date the D-League hasn’t had much of a presence in basketball video games. However, it played a significant role in NBA 2K10’s My Player mode, the first incarnation of what is now known as MyCAREER.

Since it’s the fifteenth anniversary of the inaugural D-League season, and I’ve been playing quite a bit of MyCAREER in NBA 2K17, I thought I’d look back at My Player in NBA 2K10, while also touching on the D-League’s role in the mode. The possibility of starting out in the D-League is something that quite a few gamers have expressed an interest in seeing return, and the prospect of multiple career paths is something that I find intriguing as well. My Player itself has undergone a lot of improvements on top of being rebranded into MyCAREER, but what was that first version of the mode like?

Let’s take a look back…way back…

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