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Tag Archives: MyCAREER

NBA 2K20 Patch 1.06 Addresses Issues in Neighborhood

NBA 2K20 Patch 1.06

Patch 1.06 has come through for NBA 2K20. The patch is currently available for the PlayStation 4 and Xbox One versions of the game, and should hopefully be out on PC soon. As always, the update should download automatically as long as you have an active Internet connection. If you do encounter any difficulties, try restarting your console (or Steam client once the PC patch has been released).

The patch primarily addresses technical issues with The Neighborhood in MyCAREER, along with some other online glitches. The official patch notes are as follows:

  • Fixes incorrect MyPLAYERs loading when joining friends in The Neighborhood
  • Fixes users getting disconnected during timeouts in some online game modes
  • Fixes hanging when dismissing the phone in The Neighborhood
  • Many more fixes

Among the “many more fixes” are resolutions to blue screen errors on PS4, loading into MyCAREER with the wrong build, and other random crashes. Information on NBA 2K20 Patch 1.06 has been added to the game’s update history here in our Wiki. Feel free to share your impressions of the latest update in the comments section below, as well as join in the discussion here in the NLSC Forum. I’ll update this bulletin when PC patch is out.

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Monday Tip-Off: The In-Universe Value of VC (NBA 2K20 Edition)

Monday Tip-Off: The In-Universe Value of VC (NBA 2K20 Edition)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at the in-universe value of VC in NBA 2K20’s MyCAREER, and some of the issues that it underscores.

Even though I’ve decided to move away from MyCAREER this year – a decision that I feel even more comfortable with having played a few games – my long tenure with the mode means that I still have some residual interest in what goes on with it. At the very least, I want MyCAREER, its connected modes, and The Neighborhood, all to be as good as they can be for the people who are interested in them. To that end, VC is still one of the most troubling issues: how much you earn, the prices of upgrades and cosmetic items, and the discrepancy between in-universe and real world value of VC.

The last couple of years, I’ve calculated the in-universe value of Virtual Currency in NBA 2K18 and NBA 2K19‘s Neighborhoods. Last year’s “exchange rate” was simply ridiculous, as 1 VC was equivalent to at least $105 in-universe, based on a salary of 500 VC representing a dollar amount of $4.29 million per year (and thus $52,317 per game). The exchange rate wasn’t consistent, as 1000 VC equated to an annual salary of $25.23 million ($307,682 per game), placing the value of 1 VC at around $308 in-universe. Needless to say, this made the in-universe price tags on clothing items truly insane. What’s the situation like this year? Let’s take a look and find out.

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Wayback Wednesday: Affiliations in MyPARK

Wayback Wednesday: Affiliations in MyPARK

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the affiliations in MyPARK.

The Playground has never been my main mode of choice – Pro-Am is more my speed when it comes to NBA 2K online – but I’ve had some fun with it over the years. More to the point, it has become one of the most popular modes in the game, and through the introduction of The Neighborhood, a major part of the main MyCAREER hub. From its introduction as The Park in NBA 2K14 to its rebranding as MyPARK and subsequently The Playground, the mode has gone from an online offshoot of NBA 2K’s career mode to its own fully fleshed out and immersive experience.

As much focus as it receives and as popular as it is, however, not all Playground gamers are completely satisfied with its evolution. One aspect that was left behind in the MyPARK era is affiliations. It’s not uncommon to see Playground gamers asking for the return of MyPARK affiliations in response to 2K’s Tweets, though as of NBA 2K20, it’s yet to make a return. What was it, and why was it so popular? Let’s take a look back…way back…

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Monday Tip-Off: Entering the Hall of Fame in MyCAREER

Monday Tip-Off: Entering the Hall of Fame in MyCAREER

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some reflections upon finally entering the Hall of Fame in NBA 2K19’s MyCAREER.

Back in May, I talked about my aim of making it into the Hall of Fame before I put MyCAREER aside; not just in NBA 2K19, but for the foreseeable future. I knew it would be a satisfying way to cap off years of being a MyCAREER gamer, and also provide some closure as I made the switch to MyLEAGUE and MyTEAM. I met the requirements for induction into the Hall of Fame as I concluded my second regular season, and it was a great feeling. However, with a new-look lineup and a chance at a threepeat, I didn’t immediately retire in order to get the Hall of Fame cutscene.

I played a few games in the third year and did have some fun with them, but it was clear that I was done with the mode. I waited for a few weeks after NBA 2K20 came out, at which point I was certain that I didn’t have any desire to continue playing my NBA 2K19 MyCAREER. Knowing that there wasn’t any turning back, I hooked up my capture card, retired my player, and recorded the cutscene for posterity. I realise that many of you may have already watched that cutscene – either in your own games or on YouTube – but I wanted to share it with everyone today, as well as reflect on my journey to enshrinement in the virtual Springfield (and again, not that one).

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The Friday Five: 5 Unsolved Modding Mysteries

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five unsolved modding mysteries…at least as far as I’m aware.

In many ways, modding is about unravelling the mysteries of video games. It involves digging through the game files to find out how they work, and how we can alter them to improve a title, or create brand new experiences. Modding has allowed us to find and utilise hidden and leftover content, put assets to use in new ways, and with a bit of trial and error, swap files between games to add missing content and even rig up some unofficial fixes. In short, modding helps us to become familiar with the inner workings of the basketball games that we play.

Of course, for all the creative minds we’ve had in our modding community over the years, there are times when we’ve been stumped. For all our digging, tinkering, and experimenting with all the techniques that we know, there are a few things that we just haven’t been able to figure out. Although these unsolved modding mysteries haven’t prevented us from creating several amazing projects year in and year out, they have meant that some ambitious and creative ideas have been left on the drawing board, or necessitated workarounds. Join me as I take a look at five mysteries in NBA Live and NBA 2K modding that, as far as I know, remain unsolved.

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Monday Tip-Off: The Problem with MyREP

Monday Tip-Off: The Problem with MyREP

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at MyREP in NBA 2K20, and how it’s a symptom of a bigger problem.

I have to say that it’s been refreshing to shift my focus away from MyCAREER in NBA 2K20. I’ve been enjoying MyTEAM, and once we get closer to the start of the season and receive updated rosters, I’m ready to get stuck into MyLEAGUE as well. With that being said, I have spent a little time in MyCAREER so far. In the interest of providing a comprehensive review, as well as satisfying my own interest, I wanted to check it out. If nothing else, it’s a means of farming some extra VC which I can then spend on MyTEAM packs, rather than shell out real money on loot box mechanics.

A noteworthy change in MyCAREER this year is the revamping of the rewards. The Road to 99 has more or less been done away with, replaced by the concept of MyREP. Instead of increasing your Overall Rating to unlock new content and bonuses, it’s all about increasing your rep through Playground and Pro-Am games. While the idea has merit, and I had my own complaints about the Road to 99, I’m not sure that this is the right direction for MyCAREER. Indeed, it’s thrust a few problematic design choices into focus, and unless some adjustments can be made in a patch, it’ll be a misstep for MyCAREER and the new MyREP system.

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NBA 2K20 Patch 1.04 Addresses Hang in The Neighborhood

NBA 2K20 Patch 1.04

Patch 1.04 has come through for NBA 2K20 on PC, PlayStation 4, and Xbox One. It should download automatically but if you encounter any issues, try restarting your Steam client or console, or checking for the update manually.

The latest patch is very small compared to the previous update, and fixes an issue with the game hanging in The Neighborhood after viewing the Animation Store. There are no further patch notes, so it doesn’t appear that there are any other fixes of note in the update.

You can find a complete update history for NBA 2K20 here in our Wiki. Feel free to add your thoughts on Patch 1.04 for NBA 2K20 in the comments section below, as well as join in the discussion here in the NLSC Forum.

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Monday Tip-Off: When The Idea Is More Fun

Monday Tip-Off: When The Idea Is More Fun

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at how an idea for a franchise mode game can turn out to be less fun than it originally seemed.

As I’ve mentioned before, this year I’m intending to move away from MyCAREER and return to my roots as a franchise gamer. A generation ago, I was unsatisfied with NBA Live’s Dynasty mode as it lagged behind NBA 2K’s offering, an issue that I still have with EA’s game. I ended up missing out on the quality franchise experience that Association provided as by the time I got into the NBA 2K series, career modes felt fresher, and vital for online team play. I’m ready to return to franchise gaming though, and with the depth of MyLEAGUE, my previous complaints shouldn’t be an issue.

However, there’s a hurdle beyond the depth and quality of a franchise mode: your idea for your game, the scenario you want to create for yourself. If you’re invested in the team you’ve chosen and the situation you find yourself in, you’ll be hooked on your franchise game. Conversely, if the appeal of the scenario quickly wears off, you’ll be far more likely to abandon your franchise within the first five to ten games. On the surface, the solution is to carefully consider all aspects of your franchise game as you set it up, and avoid an unappealing scenario. Unfortunately, all that foresight goes out the window when a seemingly fun idea turns out to be less appealing than expected.

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NLSC Podcast #297: Our NBA 2K20 Impressions

NLSC Podcast Logo

We’re back on the air, as Episode #297 of the NLSC Podcast is out now! Join Kenny and I as we talk about our initial impressions of NBA 2K20. Please keep in mind that we recorded this week’s show before the release of Patch 1.03, so we’ll definitely be following up with further thoughts.

NBA 2K20 is out now, and it’s proven to be one of the more controversial releases in the series. We discuss the backlash, including some brutal user reviews on Metacritic, and the pre-release misinformation that has only fuelled the fire. That leads into our own impressions of NBA 2K20 which tend to be positive, though we do have a few gripes. From gameplay to game modes, from the MyCAREER grind to the changes in MyTEAM, we share our thoughts on NBA 2K20 after our first week with the game.

Tune in below!

What are your thoughts on NBA 2K20 so far? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NBA 2K20 Patch 1.03 Includes Bug Fixes, Various Enhancements

NBA 2K20 Patch 1.03

Patch 1.03 for NBA 2K20 is now available for PC, PlayStation 4, and Xbox One. It should come through automatically as long as you have an active Internet connection; if it doesn’t, try restarting your console or Steam client, or checking for new updates manually. The patch notes are as follows:

  • Fixed a major issue that was causing the game to hang at intermittent times (e.g. when accessing the VIP Stats menu, when completing games in Domination, when playing Play Now Online games, and more).
  • Addressed a number of issues in MyCAREER to greatly improve the user experience in that mode.
  • Fixed an issue where some MyPLAYER names would disappear (may need to create a new build to correct existing saves).
  • Numerous Gameplay improvements & fixes including: support for standing stepback escapes and finishing alley-oops with Pro Stick, out of bounds awareness improvements, more reliable interior shot defense contact detection, logic fixes for certain badges, and much more.
  • Addressed an exploit that allowed users to play players out of position in MyTEAM.
  • Fixed an issue where some users were reporting they were not receiving the correct reward cards from Domination games in MyTEAM.
  • Fixed an issue where some users were not receiving their awards when achieving new Collector Levels in MyTEAM.
  • Many, many more fixes included to improve the overall experience of NBA 2K20!

The notes for NBA 2K20 Patch 1.03 have also been added to the game’s update history in our Wiki. Feel free to share your thoughts in the comments section below, as well as join in the discussion here in the NLSC Forum!

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The Friday Five: 5 Hot Takes on Basketball Gaming in 2019

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five features five of my hot takes on basketball gaming in 2019.

Another Friday the 13th is upon us, and I’ll be honest: I’m drawing a blank on fresh ideas related to good luck, bad luck, and the number thirteen. I suppose I could talk about having terrible luck with disconnections in NBA 2K, or how I lost my progress in my NBA 2K17 MyCAREER when I accidentally overwrote it with an old backup from the cloud, and then access to the save file entirely because the server was shut down during a time when I’d uninstalled the game. I could look back at NBA 2K13, or even the ill-fated NBA Live 13, but that’s more suited to Wayback Wednesday.

Instead, I’m going to take us into the weekend by sharing five hot takes about hoops gaming in 2019. After all, does anyone want a fair and measured take anymore? I’d like to think so as that’s my preferred approach, but there’s no denying the popularity of hot takes. If you agree with them, they make you feel clever and self-righteous. If you disagree with them, you can enjoy getting fired up and firing back at the person tossing them out. I can’t quite bring myself to abandon all reason and give you some hot takes on the level of an obnoxious talking head on a panel show, but I’ll share a few thoughts regarding our beloved hobby that you may or may not agree with.

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Monday Tip-Off: Initial NBA 2K20 Impressions

Monday Tip-Off: Initial NBA 2K20 Impressions

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with my initial impressions of NBA 2K20.

If you’re an avid basketball gamer, then you know that NBA 2K20 was released last week, and have probably been playing it over the weekend. That’s what I spent quite a few hours doing, on both PC and PlayStation 4. I must admit that while I did remain optimistic throughout the preview season, I wasn’t all that hyped for NBA 2K20. It may be that I’m getting old and have gone through too many preview seasons and launches, but for all the hoopla on social media about 2K Day, I wasn’t that pumped. Looking forward to checking out the new game, sure, but as I said, not overly hyped.

With this seemingly being the last release before a new generation launches, I’d say that my expectations were quite low. I expected some news bells and whistles, and I liked a few of the things I read during the preview season, but I’ve grown a tad cynical when it comes to developer blogs. As such, I wasn’t expecting a huge jump from NBA 2K19. After a weekend with NBA 2K20, my impressions are that it was wise to set the bar at that level. I’d like to spend more time with the game and see what happens as far as any early updates before I deliver a full review, but to tip this week off, I will share my impressions of NBA 2K20 so far.

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MyPLAYER Nation Coming in NBA 2K20; Launches October 22nd

NBA 2K20 MyPLAYER Nation Teaser

2K has posted a teaser of a new game mode in NBA 2K20, called MyPLAYER Nation. No further information is available at this time, but the mode will be tipping off alongside the 2020 NBA season on October 22nd.

As we await further details and the launch of NBA 2K20, the teaser certainly invites speculation. Based on the name and the teaser image, it seems a safe guess to say that it’s part of a connected MyCAREER experience. Common suggestions that I’ve seen so far include leaderboards and challenges, similar to what’s been implemented in MyGM. Whatever it entails, it likely involves some kind of content relevant to the real NBA, given that the mode launches with the start of the 2020 season.

It’s also worth noting that attendees of the NBA 2K20 Community Event have already seen the mode. A moderator over on the official NBA 2K Subreddit who attended the event has confirmed that it isn’t something completely new, such as an online co-op career. To that end, they’ve advised getting our hopes up too much with guesses that are completely wild.

More details will be coming soon, so I’ll follow up when they become available. In the meantime, feel free to speculate on what MyPLAYER Nation might entail in the comments section below, and join in the discussion here in the NBA 2K20 section of the NLSC Forum.

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Monday Tip-Off: The Final Days of Last Year’s Games

Monday Tip-Off: The Final Days of Last Year's Games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some final thoughts on NBA Live 19 and NBA 2K19 as we enter the final days leading up to NBA 2K20’s release.

Cue “The Final Countdown” by Europe, as we’re just days away from the release of NBA 2K20! As for NBA Live 20…well, we’re still waiting to find out what’s going to happen with EA Sports’ long-running series. In any event, the impending release of NBA 2K20 means that we’re days away from NBA 2K19 and NBA Live 19 officially becoming last year’s games. That is to say, they’ll no longer be the most up to date sim-oriented NBA titles, and the community’s interest will shift to the game set in the forthcoming 2020 season.

It’s a strange period of limbo in the annual basketball gaming cycle. If you’re done with last year’s games, you’ll be itching to get your hands on the new release. If you still have unfinished business, you’ll likely be furiously playing them to achieve some semblance of closure before moving on to this year’s title. After all, it’s not easy to go back and pick up where you left off when you’re hooked on a new game that will itself be outmoded a year from now. With that in mind, as we find ourselves in the final days before NBA 2K20 officially succeeds NBA 2K19 and NBA Live 19, I’m taking a moment to reflect on the past year of basketball gaming, and to look ahead.

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The Friday Five: 5 Excuses We Must Stop Making For Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five excuses that we must stop making in order to downplay valid criticisms of basketball video games.

There are times when it’s only fair to make excuses for basketball video games. There are limitations to what can be achieved with the technology that’s currently available. Issues with likeness rights meant that certain historical players can’t be included. NBA games have a brutal development cycle compared to titles that don’t come out every year. In fact, you might be inclined to call these “reasons”, as the term “excuses” often has negative connotations. It’s splitting hairs on the definition in some respects, but it’s understandable that some people balk at the idea of “making excuses”.

The problem with excuses is that they can easily work against our best interests. If we don’t hold developers accountable for certain decisions and design choices, then we’ll have no choice but to endure whatever undesirable situation we find ourselves in with basketball video games. Look, I’d like to think that I’m as passionate about the hobby as anyone else in the community, and I also believe in being fair and constructive in our criticism. It’s just astonishing how far some people will go to make excuses for the games though, even when an issue is clearly detrimental to them. These are the excuses that we need to cut out, or else we’ll continue to suffer the consequences.

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