Menu
Home | Tag: MyCAREER

Tag Archives: MyCAREER

Monday Tip-Off: Born To Be A Retro Gamer

Monday Tip-Off: Born To Be A Retro Gamer

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off by reflecting on how my earliest experiences with video games made it far more likely that I’d become a retro gamer.

Outside of firing up NBA 2K22 to get screenshots or investigate its latest updates, I haven’t played the game for months. Not on PC, not on PlayStation 4, and not on PlayStation 5. I don’t feel compelled to grind and level up a player in MyCAREER, or to jump into The Rec. There are aspects of MyTEAM that I like, but I don’t fancy putting in the time to collect cards that I won’t be able to use come NBA 2K23. I’d start a MyLEAGUE or MyNBA with the Chicago Bulls, but honestly, I don’t enjoy the gameplay enough in either version of NBA 2K22 to do so.

Instead, I’ve been spending my time playing through multiple seasons in NBA 2K14’s MyCAREER. I’ve revisited other standout games from yesteryear, such as NBA Live 10 and NBA Live 06. Quite simply, I’ve found far more enjoyment and satisfaction in doing that than trying to find a way to have fun with NBA 2K22. It’s not that I refuse to play new games, or that I haven’t enjoyed more recent releases. I also don’t believe that older games were, without exception, all flawless masterpieces; they weren’t. I do find it easy to go back to old favourites however, as well as give other retro titles a second look. When I think back, I may have always been destined to be a retro gamer.

Read More »

NLSC Podcast #431: Heroes in a Half-Court

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #431 of the NLSC Podcast!

The release of Teenage Mutant Ninja Turtles: Shredder’s Revenge has demonstrated the popularity of retro-style gameplay with modern sensibilities. It leads us to consider how this could apply to the virtual hardwood, with Basketball Classics being a great example. We also lament the lack of a new NBA Jam title, and reflect on the shortcomings of the NBA Playgrounds games. Mention of Konami also sends us down the rabbit hole to discuss some of our favourite games from the company, basketball or otherwise. Our Lakers vs. Celtics Tournament will be tipping off soon, and we’re also keen to continue our co-op sessions on Parsec. In an update on our NBA 2K19 MyLEAGUE and NBA 2K14 MyCAREER games, we’re talking sliders, streaks, and the growing legend of Terry Hanson. This week’s mailbag features a discussion about the influence that playing real hoops has on basketball gaming, basketball book recommendations, and the best classic seasons to watch.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: Free-to-Play & Triple-A Basketball Games

Monday Tip-Off: Free-to-Play & Triple-A Basketball Games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the prospect of Triple-A basketball games being free-to-play (aka F2P).

It’s no secret that NBA Live, once the brand leader in sim NBA video games, has been struggling for well over a decade. It hit a low point with the failed attempt to rebrand and revamp the series with NBA Elite 11, one that it hasn’t been able to recover from to date. With its inability to topple NBA 2K, or even just make some inroads into gaining a bigger share of the market, I’ve seen people suggest that the console version of NBA Live become a free-to-play title. The argument is that it would be a lower risk, and encourage more gamers to give it a try.

Interestingly, I’ve also seen suggestions that NBA 2K become a free-to-play game. In this case, the suggestion has nothing to do with quality, but rather finance. As you’re undoubtedly well aware, the nature of NBA 2K being an annual release means that in modes such as MyCAREER and MyTEAM, there’s a reset on our progress with each new game. That means more grinding, and more money spent. With annual sports titles often being derided as glorified roster updates, it’s no surprise that a free-to-play model, or perhaps a new game every few years with subscriptions for updates in between, are ideas that have been floated. I certainly have some thoughts on that.

Read More »

NLSC Podcast #429: It’s Lit, Fellow Kids!

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #429 of the NLSC Podcast!

Is it worse to be called a moron by Steve Kerr, or hear Grant Hill go full “How do you do, fellow kids?” and call something lit? Suffice to say, the past week has delivered some awkward moments in virtual commentary! Conversely, Twitter produced some surprisingly positive (but certainly welcome) interactions. Playing NBA Live 06 PC also reminded us of a unique animation, and our frustrations with canned moments in recent titles. In light of confirmation that Madden 23 will be another last gen port, we speculate on what to expect from NBA 2K23 PC. We also discuss unfortunate generated player tattoos, choosing a retro season mod to play with, and whether a squad of Christian Laettners is better than a team of Andrew Langs.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: The Worst Virtual NBA Finalists

Monday Tip-Off: The Worst Virtual NBA Finalists

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a look at the worst virtual NBA Finalists that I’ve encountered in all my years of basketball gaming.

Simulation engines are far from infallible. They already have a tough task as far as generating realistic results, given that the actual NBA can produce some unexpected outcomes. However, some of the results we see in our virtual seasons are definitely unrealistically favourable to upsets and underdogs. It makes me wonder about the articles that simulate the forthcoming season in NBA 2K. Did they run with the first simulation, or did they have to keep trying until the game produced more believable results, with realistic NBA Finalists and Champions?

Having finished seasons in multiple games, I’ve encountered a variety of virtual NBA Finalists, including a few surprising ones. The Minnesota Timberwolves in Year 3 of my NBA 2K14 MyCAREER would definitely qualify as such a squad. Indeed, when I mentioned to Dee4Three that they were my opponent, and sent him a screenshot of their roster, he observed that they were a strong candidate for the worst team to ever make the NBA Finals. Dee suggested that they merited a closer look in an article, and I liked the idea; especially as it got me thinking about some of the other virtual NBA Finalists I’ve faced in games, and whether any were as weak as those Timberwolves.

Read More »

Monday Tip-Off: Year 3 in NBA 2K14 MyCAREER

Monday Tip-Off: Year 3 in NBA 2K14 MyCAREER

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a recap of Year 3 in my ongoing NBA 2K14 MyCAREER.

How enthusiastic was I to dive into Year 3 of my NBA 2K14 MyCAREER game? Well, it was only at the end of March that I was recapping Year 2, and noting how the adventure continues in the mode. By mid May, I’d played through another 82 games, and tipped off my third postseason. I found myself under the weather with a couple of illnesses and ailments this past month, and playing MyCAREER served as “comfort food”. I was already keenly playing through the third season from the time I posted my last recap, but that did allow the journey to move along even swifter.

Entering Year 3 of NBA 2K14 MyCAREER, I had a few goals. I wanted to beat the previous year’s record of 72-10, establishing a new mark for excellence in the regular season. Obviously, I wanted to win a third consecutive championship, and take home another MVP trophy. While I’d already averaged a triple-double in Year 2, ticking off that familiar goal, it was still my aim to post big numbers once again. However, I also had some – shall we say – less selfish goals. I also wanted to get Carmelo Anthony more involved in the offense, and to help Terry Hanson win the Rookie of the Year award. So, how did Year 3 of my NBA 2K14 MyCAREER ultimately turn out?

Read More »

NLSC Podcast #428: Time To Dust Off Those Old Modding Tools

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #428 of the NLSC Podcast!

We had a lot of fun revisiting NBA Live 06 PC recently, using the last NLSC roster to play with the Dream Team and updated Decade All-Stars. We did spy a couple of oversights though, leading to the temptation to pick up the old tools and fix them. Indeed, the lure to mod old favourites remains strong! Some recent events prompt us to comment on one of our pet peeves: bewildering Dislikes on YouTube videos. Rumours of a possible sale or merger for EA have been making the rounds, so we weigh in with our thoughts on the situation. We also catch up on the latest from the 1995 MyLEAGUE in NBA 2K19, and reflect on the immersive nature of retro season mods. Meanwhile, NBA 2K14 MyCAREER has produced the worst virtual NBA Finalists either of us have ever encountered.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Ways Your Turnovers Are Inflated

The Friday Five: 5 Ways Your Turnovers Are Inflated

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five ways that your turnovers will be inflated in basketball video games.

In an era where stat-padding is encouraged – in real life and on the virtual hardwood – the turnovers column is one that you don’t want to fill. They indicate ballhandling blunders, and only serve to help the other team; especially live ball turnovers! Of course, a perfect game is easier said than done, as mistakes will happen. If you look at some of the best playmakers throughout NBA history, you’ll see that their turnovers are often high. The downside of handling the ball so often is that you will be targeted by master thieves, and you’ll have more passes to be intercepted or mishandled.

Turnovers in sim basketball games generally reflect the ways that players cough up the ball in real life, but the numbers can be inflated. The goal of representing real life mistakes can lead to contrived situations where the ability to keep control of the ball and make smart decisions is taken out of the user’s hands. In the worst case scenario, this leads to losses when the game decides that despite doing everything correctly, the user will commit a costly turnover at an inopportune moment. If nothing else, it will lead to inflated numbers that don’t quite tell the truth about a gamer’s ability to take care of the rock. Here are five ways that your turnovers are bound to be inflated.

Read More »

Monday Tip-Off: Guess It Is A Barbie Dress-Up Game

Monday Tip-Off: Guess It Is A Barbie Dress-Up Game

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with my observations of how, contrary to what Ronnie 2K once said, NBA 2K has become a Barbie dress-up game.

There’s an online maxim to the effect of “the internet doesn’t forget”. In short, it refers to how the comments and content that we post online is there in perpetuity, and may reflect poorly upon us when it’s rediscovered years later. Celebrities have lost face (and gigs) when old Tweets have resurfaced. Everyday people have had difficulty in their offline lives after they’ve gone viral for the wrong reasons. I’ve been contacted by a few former community members asking if we can scrub their posts from the Forum, as they don’t want youthful silliness to affect their future job prospects.

Controversy has a way of following people long after they’ve apologised and atoned, or indeed, allegations have been proven false. As they say, mud sticks. However, one might suggest that that’s fair if the person in question has remained unapologetic, and the problematic situation persists. It’s certainly fair to keep bringing up an issue that people try to sweep under the rug. That happens far too often within the basketball gaming community, where outrage over persistent problems is fleeting. It’s why every so often, I’ll bring up the time that Ronnie 2K made a snarky comment about NBA 2K not being a Barbie dress-up game; especially now that it’s kind of turned into one.

Read More »

NLSC Podcast #427: Classic Games, Fresh Experiences

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #427 of the NLSC Podcast!

We’ve been freshening up our retro basketball gaming with mods from the archives, as Lutz’s Champs Roster allowed us to re-create a classic Celtics highlight in NBA Live 98 PC! We also played NBA Live 2004 PC with a camera mod that’s made it difficult to return to the default broadcast view. Responding to an interesting listener question, we discuss whether adopting a similar idea to Dynamic DNA could benefit tendencies and roster quality in NBA 2K. As we catch up on the latest news from our NBA 2K19 MyLEAGUE and NBA 2K14 MyCAREER games, we marvel at the stories that can be told through gameplay and results alone. We also reflect on a truly shocking award snub.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Reasons NBA Live Flopped on PS4/X1

The Friday Five: 5 Reasons NBA Live Flopped on PS4/X1

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five examines the five main reasons that NBA Live flopped on the PS4/X1, aka the eighth generation consoles.

Unlike certain content creators and other haters in the basketball gaming community, I don’t delight at NBA Live’s shortcomings, or gleefully dance on its grave. While NBA 2K has provided many of us with hours upon hours of entertainment on the virtual hardwood and blacktop, we’ve also seen the drawbacks that come with a lack of competition in the genre. If you’re a fan of football games – NFL, that is – you’ve known the pain of not having alternatives even longer than basketball gamers. Even if the lone game is satisfactory, the lack of choice still stings.

Of course, it’s not quite the same situation. Madden’s monopoly comes from EA Sports having the clout and money to secure an exclusive contract when the NFL were offering it. NBA 2K’s monopoly, meanwhile, has been solidified by EA’s inability to produce a viable alternative. We’re more than a decade removed from NBA Live being the top-selling basketball game, and longer still from when it was easily the gold standard in the genre. Its attempts to rebuild during the PS4/X1 generation were largely disappointing, and have left the series in a tenuous position. These five factors are the chief reasons that those NBA Live games flopped.

Read More »

NBA 2K22 Patch 1.12 Out Now

NBA 2K22 Patch 1.12 Out Now

Patch 1.12 is out now for both the Next Gen and Current Gen versions of NBA 2K22. As always, it should come through automatically as long as you’re online. If it doesn’t, try checking for new updates manually, or restarting your console. The patch should also be out soon on PC.

In addition to likeness updates on Current Gen and fixes for both versions, the patch updates NBA 2K22 for Season 7 in MyTEAM and MyCAREER, tipping off this Friday. Fixes include some rare gameplay bugs, a problematic animation transition on Next Gen, and errors with a Trophy/Achievement not unlocking.

Please see below for the full release notes for NBA 2K22 Patch 1.12. Additionally, you can find an update history for Next Gen and Current Gen over in our Wiki. Feel free to share any thoughts in the comments, as well as take the discussion to our NBA 2K22 Forum.

Read More »

NLSC Podcast #426: Variety & Options on The Virtual Hardwood

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #426 of the NLSC Podcast!

After an unscheduled break due to one of us being under the weather, we’re back on the air! We’ve been playing a variety of classic basketball games since our last show, particularly favourites from the late 90s and early 2000s. Notably, we’ve been playing them with some classic teams and legends roster mods, which is tempting us to get stuck into some retro modding. We also provide updates on our ongoing seasons, including Shawn Kemp highlights and an example of video games imitating life. On a less positive note, a couple of recent Tweets have reminded us that elitism and gatekeeping is alive and well within the basketball gaming community. Needless to say, we feel compelled to hit back against those attitudes. In this week’s mailbag, the community tells us their favourite games in the NBA Live series, and we share our thoughts on those titles.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: Hey, That Meme Looks Familiar!

Monday Tip-Off: Hey, That Meme Looks Familiar!

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on encountering a familiar image in a meme, and other moments of recognition.

It’s good advice to be careful about what you put out there on the internet. We’re not always as anonymous as we think, and poor behaviour can come back to haunt us. In general, it’s prudent to exercise caution in sharing personal information and even photos, as it can compromise one’s safety. It’s something to keep in mind when you’re a content creator, even in a niche community. Someone with an axe to grind may be petty enough to use it to directly harass you, or talk trash about you elsewhere online. I’ve encountered both during my time running the NLSC.

On a lighter note, when it comes to the content you create for one and all to see, you never know where it will end up. It’s both exciting and humbling when something gains traction, as my article on the Rising Cost of MyCAREER did last year, or when your work is referenced, as a WhatCulture video did with a post about NBA Elite 11. On the other hand, it’s funny when parts of your content end up being recycled, or shared outside of the original context. In particular, I’ve seen some of my screenshots show up in other articles, or on social media. And, speaking of the latter, there’s one familiar screenshot that has been used in a meme shared by several accounts.

Read More »

Monday Tip-Off: The Community, Or The Wrong Parts of It?

Monday Tip-Off: The Community, Or The Wrong Parts of It?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on blaming the entire basketball gaming community for changes and additions that only a vocal minority asked for.

Even though everyone in the basketball gaming community shares a common passion, we’re not always on the same page. We’re divided along several lines: mode of choice, online or offline gaming, ideal controls and mechanics, how much realism the games should have, and so on. This makes it impossible for anyone to speak on behalf of the entire community, and no one person’s vision alone is right for basketball gaming. In turn, developers have many voices to listen to – some offering up conflicting feedback – and so are guaranteed to disappoint a contingent of the fanbase with certain choices.

While we collectively understand that, in our disappointment and indeed our outrage, it’s difficult to accept. When we’re disappointed and angry – whether it’s about video games or anything in life – we want to lay blame. We point the finger at developers, the suits, and even ourselves. In all three cases, that blame isn’t entirely misplaced. However, when it comes to blaming ourselves, we’re talking about a much larger group; a group that has less control than the other two, and is less likely to be wholly in agreement. As such, when we blame what we see as an undesirable aspect of NBA 2K on the community, we’re often pointing the finger at the wrong parts of it.

Read More »