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Tag Archives: MyLEAGUE

Monday Tip-Off: How To Choose Teams in Franchise Modes

Selecting when you want to start your franchise experience in NBA 2K17's MyLEAGUE & MyGM

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

I’ve been away camping over the weekend, so it’s been a few days since I played NBA 2K17. However, I can guarantee that it won’t be long before I’m picking up the controller once more, and returning to the virtual hardwood. So far, I’ve been playing a lot of MyCAREER and meeting up with the guys to play 2K Pro-Am, but I’m still very keen to return to my roots as a franchise gamer and begin a MyLEAGUE game. Of course, that’s something I might still hold off on until the opening night rosters have been pushed through.

In the meantime, I’m still mulling over a few ideas for what I’d like to do with MyLEAGUE. My first choice is always the Chicago Bulls, and their offseason acquisitions have made them an interesting option. I’m intrigued by the possibility of taking control of the Philadelphia 76ers, and I also really like the Charlotte Hornets’ branding. The team you choose to play a franchise game with obviously plays a huge role in how much you enjoy the experience, so I thought that for this week’s Monday Tip-Off, I’d discuss the selection process and offer up a few tips.

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NLSC Podcast – Episode #178

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Episode #178 of the NLSC Podcast is out now! We’ve got plenty more NBA 2K17 impressions to share with our listeners this week, as well our thoughts on a couple of recent NBA stories (hey, remember real basketball?).

On this week’s show…

  • We tip things off with another quick update on some recent advancements in NBA 2K17 modding. Our community has continued to make some exciting discoveries over the past week.
  • Our plans to pick up where we left off with the NLSC 2K Pro-Am team have hit a snag, as the mode has not been kind to us. In fact, following patch 1.03, it’s close to unplayable. We share a few of our complaints.
  • Once again, we touch on the fact that Virtual Currency rewards have been severely nerfed in this year’s game, and wonder if the new patch has reduced them even further.
  • While we have our complaints this week, it’s not all bad news. We still have a very high opinion of offline/single player gameplay in NBA 2K17, and have some positive experiences to share.
  • Wrapping up Our Week in Basketball Gaming, a few thoughts on finishing the Jordan Challenge in NBA 2K11, ahead of next week’s Wayback Wednesday feature.
  • After 21 NBA seasons, Kevin Garnett is hanging up his sneakers. We reflect on the career of The Big Ticket, the last remaining NBA player from the 16-bit era.
  • From the sounds of things, Chris Bosh’s career might also be over. However, given the health scares he’s endured the past couple of seasons, it may be for the best.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

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NLSC Podcast – Episode #177

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Episode #177 of the NLSC Podcast is out now! As you might expect, this week’s episode is basically the NBA 2K17 Show, as Arcane, Kenny, and I talk about our first week with this year’s game from Visual Concepts.

On this week’s show…

  • Before we get into our initial impressions of NBA 2K17, we note that our community is already hard at work figuring out how to mod the game. In fact, some of the first mods have already been released!
  • We tip off our NBA 2K17 impressions with our take on gameplay, including our opinions on the new shooting mechanics, the responsiveness of the controls, and more.
  • After “Livin’ Da Dream” left us feeling underwhelmed last year, we’re actually not too down on the story in this year’s MyCAREER. There are a few other things we’re liking about this year’s mode, too.
  • Unfortunately, 2K Pro-Am has been somewhat of a frustrating experience so far. We comment on the new features we like, the removal of customisation out of the gate (which we don’t), and some annoying moments with the mode’s gameplay.
  • On a more positive note, we have a lot of good things to say about MyLEAGUE, MyGM, and MyLEAGUE Online. We’re all looking forward to getting into some more franchise gaming in NBA 2K17.
  • We wrap up Episode #177 of the NLSC Podcast with a few final first impressions of NBA 2K17, with the disclaimer that we’ll be playing this game for a while, and some of our opinions may be subject to change the more we play.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

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Monday Tip-Off: Realism in Franchise Modes

MyLEAGUE & MyGM, NBA 2K17's Franchise Modes

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

As I mentioned in last week’s Friday Five, one of my goals for NBA 2K17 is to return to my roots as a franchise gamer, and spend a lot more time in MyLEAGUE. I’m still deciding which team (or teams) I’ll control, what kind of moves I might make, and whether or not I’ll experiment with league expansion and relocation in my primary MyLEAGUE game. As I mentioned in this thread, I generally prefer to maintain a certain level of realism when I play franchise modes, as I’ve discovered that making too many trades or using the fantasy draft options quickly leads to boredom, due to the more rapid departure from reality.

Of course, the very nature of franchise modes means that there will generally be some deviation from reality. Whether it’s a player’s stats, a team’s record, or the odd trade here and there, most of our franchise games are not going to be one hundred percent realistic. For many of us, it’s those small changes – or if we so choose, big changes – that make franchise modes so fun and enjoyable. At the same time, however, many of us do believe that franchise modes should be as realistic as possible, and are frustrated when our desired level of realism isn’t achieved. The question is: what actually constitutes realism in a franchise mode?

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The Friday Five: My 5 Goals for NBA 2K17

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As I write this, I’ve finished pre-loading NBA 2K17 PC, and am waiting for the Day One patch for the PlayStation 4 version to finish downloading. With any luck, it won’t be long before I’m playing one or the other (most likely the PS4 version), and getting the ball into the air for the Early Tip-Off Weekend. I spent some time playing through The Prelude last weekend, and I’m feeling very optimistic that I have an enjoyable year of NBA 2K gaming ahead of me.

While I’m preparing to get my hands on the full version of NBA 2K17, I’ve been thinking about some of the things that I want to do with this year’s game. With so many deep and robust game modes, there should be something for every basketball gamer, and perhaps more than any of us can truly sink our teeth into in the space of a year. Of course, with NBA Live 17 not coming out until early 2017, I won’t be splitting my time between EA and 2K on the virtual hardwood, at least for a few more months. With that in mind, here are five goals that I have for NBA 2K17.

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NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog

NBA 2K17: Season Starting Option in MyGM & MyLEAGUE

Erick Boenisch has posted a deep-dive developer blog on MyLEAGUE, MyLEAGUE Online, and MyGM in NBA 2K17. Needless to say, it’s a must-read for franchise gamers! If you missed his earlier blog on league expansion, you should also check that out here.

In the newest blog, Erick talks about building on the foundation they established with MyLEAGUE Online in NBA 2K16. This year’s mode takes more of fantasy league approach, rather than utilising contracts and salaries. Players instead have a number of “Keeper years”, and GMs are able to keep a set number of players, as long as the players have one Keeper year left. The Draft allows GMs to either choose incoming rookies, or free agent players. Admins also have more control over the league, from unretiring players and customising Keeper settings to importing Draft Classes.

Erick also runs down the different mode options, including returning features such as Playoffs, Season, and Start Today, and the new option of redoing the 2016 offseason. Any uniform updates that are pushed through will also be available in existing MyLEAGUE and MyGM saves, so there’ll be no need to start over to make use of those assets.

In regards to the rule changes between seasons, few are likely to get approved, and it is possible to override and disable them. Examples of rule changes include the number of players selected for the All-Star Game, shot clock length, number of seconds the offense has to advance past halfcourt, and foul limits. Draft pick protections and the ability to swap picks in Draft Day trades are also confirmed, along with jersey retirements.

Trades can now happen throughout the offseason, though the rule that newly signed players can’t be traded before December 15th is in effect. Improvements have also been made to the offseason trade logic, with more factors going into whether or not a trade is accepted. It’s now also easier to swap or assume control of multiple teams, even after starting a MyLEAGUE game. However, MyGM is still restricted to one team. Roster editing is easier, with the ability to edit all player ratings from a single screen, rather than having to edit players individually. Staff editing is also available outside of MyLEAGUE and MyGM.

Team Rivals have been implemented, tracking overall win-loss records and affecting atmosphere during gameplay. Record tracking has been expanded, and Draft Classes can be imported while a season is on-going. Scouting logic and trade rumours have been improved, and several new rules and free agency clauses have been added, such as the veteran’s minimum, “Derrick Rose Rule”, re-trading rule, and so on. A lot of additions have been made and tweaking done in the name of, as Erick puts it, “Innovation. Authenticity. Engagement.”, which is great news.

Be sure to check out the blog for the full scoop. Got any thoughts, franchise gamers? Have your say in the comments section below, and join in the discussion here in the NBA 2K17 section of the Forum.

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NLSC Podcast – Episode #175

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Episode #175 of the NLSC Podcast is out now! We’re in the final countdown to NBA 2K17, so it’s been another busy week with several previews. Join us as we react to the latest news, share our recent basketball gaming experiences, and talk about a couple of other topics that caught our attention.

On this week’s show…

  • We now know a lot more about what to expect from MyCAREER in NBA 2K17, by way of a developer blog and a trailer. What do we think of this year’s approach?
  • The MyNBA2K17 app is out now, but as of recording, it isn’t much use yet.
  • A couple of new tidbits about MyLEAGUE and MyCAREER have given us some ideas for league expansion. We’re also really glad that there’ll be no four point line.
  • The Arena Authenticity trailer spotlighted some cool presentation elements, but are we particularly hyped about them?
  • We discuss what certainly appears to be a hoax about a PC version of NBA Live 17, and recap what we know so far about the next game from EA Sports.
  • In another social media gaffe, Ronnie 2K continues to alienate basketball gamers who dare to express legitimate complaints about NBA 2K.
  • Our Week in Basketball Gaming includes some of our final sessions of 2K Pro-Am – though there might be a couple more – and a return to NBA 2K11 for the Jordan Challenge. Also, a bit of talk about NBA Live 16 (yes, it’s been a while).
  • We wrap up Episode #175 of the NLSC Podcast with another game of Trivia Time!

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

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New Details on MyLEAGUE & MyGM in NBA 2K17

NBA 2K17: Expansion Teams in MyGM & MyLEAGUE

Brian Mazique has been posting his hands-on impressions of NBA 2K17 over on Forbes.com, providing a detailed insight into this year’s game. He’s also posted a few new tidbits about MyLEAGUE and MyGM, providing some clarification on rule changes and the names of the pre-made expansion teams.

The rules committee will apparently meet after every season to determine whether there will be any changes, just as in real life. Changes must also be approved by the requisite percentage of team owners. Unfortunately we can’t disable rule changes, but in MyLEAGUE, we will be able to override them. Changes to the shot clock are one example of the new rules that we can experience in NBA 2K17.

As previously mentioned when league expansion was first announced for MyLEAGUE and MyGM, the game will ship with ten pre-made expansion teams. These teams will include primary and secondary logos, as well as audio assets. The ten pre-made teams in NBA 2K17 are the Nashville Stars, Pittsburgh Force, Kansas City Knights, Virginia Storm, Vancouver Ravens, San Diego Surf, Cincinnati Lions, Baltimore Barons, Louisville Liberty, and St. Louis Sound.

What’s your take on the latest information, franchise gamers? Have your say in the comments section below, as well as join in the discussion in this thread in the Forum. We’re now less than two weeks away from the Early Tip-Off Weekend for NBA 2K17, and The Prelude is scheduled to drop this week on PlayStation 4 and Xbox One, so stay tuned for more tidbits and impressions!

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The Friday Five: Top 5 Teams of Interest in NBA 2K17

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

We’re just a couple of weeks away from the release of NBA 2K17, at least in terms of the Early Tip-Off Weekend. I’ve been planning on spending more time with MyLEAGUE this year, so needless to say, I was glad to read about some of the various additions and improvements that we can expect to see in the mode. Although I’m traditionally a franchise gamer, my attention has been drawn to other modes in recent years. From the sounds of things, NBA 2K17 will be a good year to get back into the franchise experience, offline and online.

Before starting a franchise game, it’s important to decide which team you’re going to use. Unless you decide to control all thirty teams in MyLEAGUE, you’ll need to choose carefully, as picking a team that you don’t enjoy playing with is a good way of putting a quick end to a franchise game. Each year, offseason player movement results in new lineups that not only seem like they’ll be fun to watch in real life, but also fun to play with in basketball video games. For this week’s Friday Five, I thought I’d pick my top five teams of interest in NBA 2K17; in other words, the most interesting and appealing teams to choose for a MyLEAGUE or MyGM game.

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Tons of NBA 2K17 News (via Operation Sports)

Andre Drummond shoots the basketball in NBA 2K17

Mike Lowe of Operation Sports had an opportunity to visit Visual Concepts’ studios this week, where he received an advanced sneak peak at NBA 2K17. He’s been able to share a lot of juicy information about this year’s game, in a post that you can read here over on OS.

There’s far too much information for me to summarise in just a few points, and I don’t want to just flat out copy and paste an entire article, so be sure to check out OS for the full scoop. However, a quick overview of some of the highlights is as follows:

  • There’s been a huge emphasis on enhancing video and audio accuracy in NBA 2K17, from shoes to the commentary team.
  • Blacktop features more customisation options, and improved matchmaking. Matchmaking has also been improved in Play Now Online.
  • Moments cards and Challenges in MyTEAM will be coming through a lot quicker, there will be a prize board, and users can pick a Free Agent card upon starting MyTEAM.
  • MyLEAGUE and MyGM have received under-the-hood enhancements to AI and logic, as well as the addition of protected picks, the ability to start in the 2016 offseason, changes to league rules and the CBA, and much more.
  • MyLEAGUE Online will feature more admin options this year.
  • Custom jumpshots are back, there’s a new off-ball collision system, the post-game has been revamped, and there’s been an emphasis on smooth animations.
  • Team owners in 2K Pro-Am will feature a roster of ten, and the owner doesn’t need to be present to play. However, teams do need to level up to use advanced customisation features.

Once again, be sure to check out Mike’s article over on Operation Sports for all the details. What’s your take on the latest information? Sound off in the comments below, and join in the discussion taking place here in the NBA 2K17 section of the NLSC Forum!

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Various Details on NBA 2K17 Features Revealed

NBA 2K17: Draymond Green

We may still be waiting for some deep-dive developer blogs for NBA 2K17, but we have received some interesting tidbits on various features, courtesy of a 2K media day. Andre Voigt, a German journalist, was in attendance and has Tweeted out some details on this year’s game. The Tweets are in German, but both Operation Sports and NBA2K4Life.com have provided translations. Some of the key points are as follows:

  • There will be dynamic commentary booths, with a total of eleven commentators supporting the main team. The commentary teams will change depending on the city you’re in.
  • Shoes have been 3D scanned, and all 30 NBA arenas have had their sounds individually recorded.
  • Blacktop will allow gamers to set their own rules, and features player introductions. Blacktop has also been added to MyTEAM.
  • MyTEAM features re-designed cards, six new gem levels, and bonuses for dynamic duos.
  • MyLEAGUE Online has been expanded to 80 seasons, the same as the offline MyLEAGUE.
  • Jersey retirements, pick protection, and advanced rotations have been added.
  • Over 700 new animations have been added in NBA 2K17.
  • We can expect new offensive sets, and enhanced coaching AI. A “Smart Coach” feature also offers recommendations from the Assistant Coach.
  • The owner will now control the roster in 2K Pro-Am, and the squad can play without the owner. Stats are also saved, and there will be three levels (Amateur, Pro, and Elite). The Elite level will even feature sponsors that earn additional Virtual Currency.
  • There will be an NBA 2K17 All-Star Tournament, with cash prizes and tickets to All-Star Weekend up for grabs.

Once again, these details have yet to be officially revealed to the public via developer blogs and the like, but this information has come straight from the source. With that being said, what do you think of these tidbits? Have your say in the comments section below, as well as join in the discussion in this thread in our NBA 2K17 Forum.

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NBA 2K17 Features Enhancements to MyGM & MyLEAGUE

NBA 2K17: League Type in MyGM & MyLEAGUE

It was only in this week’s Monday Tip-Off that I was lamenting the quietness of this year’s preview season. As it turns out, news was indeed right around the corner, as exciting information on NBA 2K17 has been published over on the official NBA 2K Facebook page.

Senior Producer Erick Boenisch published a blog revealing that league expansion has been added to MyGM and MyLEAGUE in NBA 2K17. We will now have the option of beginning a new MyGM or MyLEAGUE game with the current league, a league with six expansion teams in addition to the current 30 franchises, or a completely custom league. Teams can be moved and re-branded, the same as in NBA 2K16.

The custom league option allows the inclusion of any combination of real NBA teams, new expansion teams, customised teams, Euroleague teams, and even the classic teams. NBA 2K17 will include some pre-configured custom art assets for the expansion teams, in case you don’t want to spend the time creating them all yourself. Additionally, community uploads will allow users to share assets that they make, so we’ll be able to save each other some time as well.

NBA 2K17’s league expansion options include a customisable Expansion Draft with player protections, a schedule creation tool, and more. The game also accounts for an increased number of teams in the lottery, recalculating the Draft odds accordingly. Expansion can also take place dynamically during the offseason, with MyLEAGUE naturally offering more control over the situation than in MyGM.

In other exciting news, the standalone Playoffs mode has returned. The option to start a new game from the current date in the season also returns, along with MyLEAGUE Online. There’s no word yet on what kind of features MyLEAGUE Online will include compared to its offline equivalent, but more details will surely be coming soon.

Finally, the menus have been redesigned this year, and will dynamically update in MyGM and MyLEAGUE to reflect changes that occur through league expansion. For more information, be sure to check out the blog on the official NBA 2K Facebook page. Got any thoughts on the news? Have your say in the comments section below, and join in the discussion here in our newly opened NBA 2K17 section. Also see below for a couple of menu screenshots.

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The Friday Five: 5 Ways We Mess Up Franchise Mode Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As I’ve mentioned in recent episodes of the NLSC Podcast, I’ve just started Dynasty and MyLEAGUE games with the Charlotte Hornets in NBA Live 16 and NBA 2K16 respectively. I’d like to have some fun with at least one of the franchise modes while I’m waiting for the release of next season’s games, and since I haven’t been able to get my previous attempts with the Chicago Bulls off the ground, I thought I’d try again with the Hornets. With any luck, one of these new attempts will pan out.

Of course, the success of a franchise game doesn’t just come down to luck. Good fortune is a factor to some extent, but I would suggest that we create our own luck, and there are ways that we shoot ourselves in the foot when it comes to franchise gaming. I figure that if I discuss some of the ways that we mess up in those modes, I might just be able to avoid a few of those pitfalls. Without any further ado, here are five mistakes that can quickly ruin franchise games in NBA Live and NBA 2K.

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