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The Friday Five: 5 Reasons I’m Putting MyCAREER Aside

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five breaks down the five reasons that I’m putting MyCAREER aside in NBA 2K20.

Since finishing my second season of MyCAREER in NBA 2K19, I’ve played a grand total of one game in my third. I had still been dabbling with online play, but after a particularly demoralising session, I decided to play the season opener. The new roster was interesting to play with, and the thought of new goals such as reaching 10,000 career points and completing a threepeat has me considering a third campaign. I’d be simulating a bulk of the games – especially with the release of NBA 2K20 a month away – but I’m thinking about it. After that, however, I’m done with MyCAREER.

I know, I know. I said that almost a year ago, and ended up going further than I ever have before in MyCAREER. At the time I thought I was done, just as I do now. The difference is that after another year of playing MyCAREER, I truly feel ready to put it aside. My experience was significantly more positive in NBA 2K19, so I’m not ending my time with the mode on such a sour note. Furthermore, looking ahead to the release of NBA 2K20, I have other incentives to move away from the single player career experience. If you’ve spent a lot of time in MyCAREER these past few years and are similarly looking to move on, perhaps you can relate to my reasons for doing so.

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Monday Tip-Off: Should NBA Live Be More Like NBA 2K?

James Harden shoots in NBA Live 19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with an interesting and important question that continues to be hotly debated: should NBA Live be more like NBA 2K?

As NBA Live continues to rebuild and re-establish itself in the face of NBA 2K’s dominance, there is a debate among basketball gamers as to the best direction for the game. There are gamers who would prefer that NBA Live remains distinctly different to NBA 2K in focus, style, and approach, and generally reject any suggestions that Live should borrow ideas from 2K. Conversely, as noted here on Reddit, there are others who would prefer that NBA Live essentially copy NBA 2K, but for a few details here and there (such as avoiding 2K’s approach to microtransactions).

Naturally, between those two extremes are more nuanced suggestions about NBA Live doing its own thing, while also borrowing some of NBA 2K’s best ideas (and in some cases, putting its own spin on them). To that end, of course, there’s still debate as to which ideas should be borrowed, how closely NBA Live should mimic what NBA 2K is doing, and to what extent any 2K concepts should be reworked. It leaves us with the question of whether or not NBA Live should be more like NBA 2K, or as the thread over on Reddit put it, “NBA 2K re-skinned” rather than NBA Live. For me, the answer is yes…and no.

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Monday Tip-Off: We’re Part of The Problem

The Playground in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how we gamers are part of the problem when it comes to recent issues with NBA 2K19.

I try my best not to be repetitive in the topics I choose for my weekly features. Unless I’m producing a series centred on a certain theme or topic, I try to space out similar features and even alternate between games wherever possible. I also want to be as fair-handed as possible, and not resort to bashing for the sake of outrage clicks. With that being said however, although I’ve discussed issues with online modes and play in the last couple of Monday Tip-Off articles, recent events in NBA 2K19 have made it impossible not to touch on them once again this week.

Where to begin? An influx of new gamers from a recent sale has been blamed for persistent problems in MyTEAM’s Auction House, an issue that remains unresolved. The appearance of an unskippable ad has naturally raised the ire of many gamers, both for its inconvenience and inappropriateness in an E-rated game. This is all on top of the continued dissatisfaction with the game’s heavy focus upon microtransactions and gambling-like mechanics. Those issues all deserve scorn, but as I prepared to talk about them and criticise NBA 2K’s handling of the situation once again, a nagging thought came to mind: like it or not, we’re part of the problem.

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NLSC Podcast #289: NBA Season Ends, Preview Season Begins

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Episode #289 of the NLSC Podcast is out now! This week, Kenny and I catch up on the conclusion of the 2019 NBA Finals, talk about basketball gaming during the offseason, and look ahead to this year’s preview season for NBA Live and NBA 2K.

A new NBA champion has been crowned! We reflect on Games 5 and 6 of the NBA Finals, discuss what’s next for the champion Toronto Raptors and injury-riddled Golden State Warriors, and offer up some thoughts on the Draft and free agency. The beginning of the offseason also raises questions about our basketball gaming habits. Are we done with the 2019 season games, or is there life in them yet? We outline some of our plans for both titles. As the preview season for NBA Live 20 and NBA 2K20 looms in the distance, we also discuss our expectations for the games, and how we’d like EA Sports and 2K Sports to handle the previews. Will we ever see another historical challenge mode? What role will the WNBA play in both games? We’ll know come July…or August…or maybe September…

Tune in below!

How do your basketball gaming habits change during the offseason? What are your expectations for this year’s preview season? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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The Friday Five: 5 Modes I Haven’t Played Much

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five takes a look at five game modes that I haven’t played much of over the years.

There’s almost too much to do in basketball video games these days. The amount of modes in NBA 2K in particular caters to a wide variety of tastes; whether you prefer competitive online play, card collecting and team building, living the life of an NBA player, or sitting in the GM’s seat, you can find something to play. Needless to say, this is a good problem to have. It makes older titles look even more primitive, and as we move forward, stresses the importance of NBA Live being able to improve upon the depth and variety of its modes.

While it’s a good problem to have, a bevy of deep modes can leave us struggling to get the most out of a title before the next game is released. As I’ve discussed, it’s a problem that’s further exacerbated when there are multiple hoops titles that you want to play. I’ve spent many hours playing basketball games over the years, and I’ve built up a substantial collection of titles. However, I can’t say that I’ve been able to get the most out of all them, or spent as much time with some of the modes as I would have liked. Glancing at the modes in recent games, or looking back at older titles, I can think of at least five modes that I feel I’ve neglected.

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Monday Tip-Off: How Online Modes Are Killing Retro Gaming

How Online Modes Are Killing Retro Gaming

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how a focus on online modes and content is killing – or at the very least, putting a serious damper on – retro gaming on the virtual hardwood.

Unless you’re talking about beloved classics, sports games – and in particular, the ones that see a new release every year – tend not to be very popular in retro gaming circles. Because they’re attempting to capture reality in both their gameplay and aesthetics, they tend to age worse than other genres. Sports gamers want the latest release, set in the most recent season. As a result, sports games don’t make second-hand retailers a lot of money, resulting in their trade-in value being very low. If you’ve ever tried to trade in your old basketball titles, you’ll know that all too well.

This phenomenon predates the more recent approach to designing basketball games, though it used to be easier to stick with an older title, or go back to one. One could have a lot of fun dusting off an old favourite, and indeed, that’s a major factor for my Wayback Wednesday features. However, the games of the current generation don’t have the same retro gaming appeal. The heavy focus on online modes and content mean that titles are far more limited than they used to be once the servers have been shut down and support has ceased. It’s not just online multiplayer that’s been cut off, but access to major parts of the single player retro gaming experience, too.

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Monday Tip-Off: Always Online Means Servers, Too

MyTEAM Servers Down for Maintenance (NBA 2K19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the perpetual problems with NBA 2K’s servers.

There’s an Australian idiom that goes “mad as a cut snake“. It can either mean very angry, or crazy and eccentric; in other words, playing off the two main definitions of “mad”. On this occasion, when I talk about being mad as a cut snake, I’m using it in the “angry” context and in reference to NBA 2K. Last week, I expressed my disgust on Twitter after issues with the MyTEAM servers caused me to waste a Locker Code following a disconnection. I usually prefer to keep my commentary constructive but sometimes, you just have to let off steam.

Look, I can keep things in perspective here. At the end of the day, basketball video games are just that: games. If the worst thing that happens to you in any given week is missing out on some free content in a basketball game, it’s been a pretty good week. Of course, this is a site dedicated to basketball gaming, so those are the matters that we concern ourselves with around these parts. As far as the issues that rank among the most concerning, online stability is undoubtedly up there. For all of the great things that NBA 2K has done with innovative modes and connected experiences, problems with the games’ servers continue to be a major letdown.

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NLSC Podcast #285: A Decade of Dominance for NBA 2K

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Episode #285 of the NLSC Podcast is out now! This week, Arcane and I are discussing how NBA 2K has now enjoyed a decade of dominance in the basketball gaming genre.

Since overtaking NBA Live in sales beginning with the 2009 season releases, NBA 2K has secured its place as the dominant brand in basketball gaming for over a decade. We reflect on how NBA 2K’s journey has differed from that of NBA Live, and the way that journey has accounted for its continued quality, popularity, and financial success. At the same time, while NBA 2K’s success has ultimately been great for basketball gaming, there have been downsides to its dominance. We discuss where the game is headed, and name our favourite NBA 2K titles from the past decade.

Tune in below!

What are your thoughts on NBA 2K’s Decade of Dominance? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NLSC Podcast #283: A Chat With Izzy Snow

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Episode #283 of the NLSC Podcast is out now! This week, my guest co-host is Izzy Snow, long-time community member, content creator, and the NBA Live 14 Gamer of the Year!

Izzy Snow joins the show to discuss his recent experiences with the full version of NBA Elite 11. This leads to a discussion of whether it was better for EA Sports to cancel the game outright, or if it would’ve been less damaging to release it and weather the bad reviews. We also talk about the current state of NBA Live and offer up some further thoughts on the issues with game modes, particularly Ultimate Team. In addition to revisiting NBA Live 06 on Xbox 360 and the question of where NBA Live needs to go from here, we also talk changes in the community, the need for competition, gaming habits as we get older, PC gaming and modding, NBA Playgrounds, and how Izzy became the NBA Live 14 Gamer of the Year back in 2014.

Tune in below!

Thanks once again to Izzy for joining the show this week, and be sure to let us know your thoughts on the topics that we discussed. Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Monday Tip-Off: Are Basketball Gamers Still Sim?

NBA 2K has been drifting from the sim style

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on whether or not basketball gamers are still in favour of sim gameplay and game modes.

For many years, we basketball gamers would talk about how we wanted to see the five-on-five games become more realistic. As technology improved, we saw a steady and pleasing increase in the level of simulation basketball, with NBA 2K in particular achieving some fantastic results in developing sim gameplay. Sim gameplay is what we always emphasised in our Wishlists, and the cause was likewise championed by Da_Czar, the President of Sim Nation who now puts his knowledge and enthusiasm for realistic virtual basketball to use as a developer on the NBA 2K team.

However, despite the influence of Da_Czar, as well as other sim-oriented developers such as Scott O’Gallagher and Gameplay Director Mike Wang, NBA 2K has been drifting towards a more casual style. The change is definitely not due to a lack of knowledge, dedication, talent, or resources, as we’ve seen what NBA 2K is capable of in terms of being an outstanding basketball sim. NBA Live, despite having its roots in a sim style, has also been focusing more on the streetball side of things in The One. These changes in style are obviously being done to appease the core demographic. As such, it’s not just about whether or not the games are sim, but if we gamers are, too.

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NLSC Podcast #281: Trusting the Process with NBA Live

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Episode #281 of the NLSC Podcast is out now! This week, Arcane and I are discussing the matter of trusting the process as far as NBA Live is concerned.

The discussion tips off with reflections on how the once-dominant brand in sim basketball games fell on hard times, from the shaky transition to the sixth generation consoles with NBA Live 06, to the disaster that was NBA Elite 11. We consider missed opportunities as far as rebooting the series by going back and building upon NBA Live 10, and note the difficulties that occurred with the cancellation of NBA Elite 11 and NBA Live 13, before the eventual comeback with NBA Live 14. From there, we discuss how the series has fared during its continued comeback, touching on all of the positives and negatives along the way. After going into detail about what we want to see out of the series moving forward, we wrap up with our hopes and expectations for NBA Live 20.

Tune in below!

What are your thoughts on NBA Live’s comeback, and what must happen with NBA Live 20? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

 

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The Friday Five: 5 Ways to Improve Online Modes in NBA 2K20

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five ways to improve online modes in NBA 2K20.

For many years, there wasn’t much that I could personally say about online play. I was mostly an offline basketball gamer, and while I was only too eager to pass along any feedback on behalf of online gamers, it wasn’t an experience that I took a whole lot of interest in. That changed in NBA 2K16, when Arcane and I were encouraged to join Kenny, The X, and Valor for some 2K Pro-Am games. I had enjoyed playing a few games of Online Team Play in NBA Live 08 as it was new and interesting, and Pro-Am proved to be an enjoyable spin on the concept.

As much as I value the single player experiences in modern basketball games, there’s no denying the importance of online modes. Visual Concepts clearly has a lot invested in the online experience, not only through providing a variety of ways to play online in NBA 2K, but also through their partnership with the NBA for the NBA 2K League. Despite that focus, and the general popularity of online play in NBA 2K, there are some major drawbacks and troubling legacy issues that need to be addressed in future games. I’m hoping that NBA 2K20 does see some key improvements in the game’s online modes, and this is how I believe that can be achieved.

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Monday Tip-Off: Repaving the Road to 99

Level Rewards on the Road to 99 (NBA 2K19 MyCAREER)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some ideas on how to improve the Road to 99 in future iterations of NBA 2K’s MyCAREER.

The Road to 99 is a smart concept. From our point of view, it’s a good incentive to keep playing and levelling up in MyCAREER, providing both rewards and a feeling of accomplishment. Not unlike the Trophies and Achievements, we can get a high from unlocking new rewards, and seeing our Overall Rating climb higher and higher. From 2K’s perspective, it’s a brilliant way of encouraging engagement, and of course, microtransactions. After all, the quickest way to level up and get all that cool stuff is to buy VC for some quick boosts!

All cynicism over recurrent revenue mechanics aside, it is a fun concept, providing some added purpose to levelling up as high as you can. It gives the Overall Rating more meaning, and with some of the abilities that we can unlock, aptly represents the kind of influence players can have as they become stars and franchise cornerstones. Of course, while the Road to 99 is a great idea, it could be better implemented. Some milestones could be placed elsewhere on the Road to 99, while other logical rewards aren’t on offer at all. To that end, I’m taking a shot at repaving the Road to 99, with a few suggestions on how to handle the milestones and their rewards moving forward.

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The Friday Five: 5 Ways to Improve Ultimate Team in NBA Live 20

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five ways to improve Ultimate Team in NBA Live 20.

Due to its extended hiatus, NBA Live was the last EA Sports title to implement an Ultimate Team mode. Along with Franchise and The One, its presence provides the game with the staple experiences of a franchise, career, and card collection/team building mode, and has proven to be a welcome addition. However, while Ultimate Team is a mode I’ve enjoyed since the reboot, it shares the same problem that other modes in NBA Live have suffered: it’s still too barebones. To that end, just as I have ideas on how to improve Franchise mode, I have suggestions for Ultimate Team.

After enjoying the mode so much in NBA Live 18, I felt disappointed by NBA Live 19’s Ultimate Team. Quite a few changes were made that I believe were done with the best of intentions, but the result was that an already thin mode became even thinner, despite making a couple of additions. It’s not too late to correct course however, as a lot of the building blocks are in place. LUT also made a great move in NBA Live 19 by removing contracts, something that NBA 2K’s MyTEAM should also implement. Generally speaking though, Ultimate Team should borrow ideas from MyTEAM, as well as bring back or expand upon concepts that it has featured in previous iterations.

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NLSC Podcast – Episode #278

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Episode #278 of the NLSC Podcast is out now! Join me for a look back at the updates that came through for NBA Live 19, NBA 2K19, and NBA 2K Playgrounds 2 this week, as well as a couple of other basketball gaming topics.

On this week’s show…

  • New rosters have come through for NBA Live 19, featuring further lineup, gear, and ratings updates. We also have some clarification on the situation with Kawhi Leonard’s shoes.
  • In celebration of LeBron James passing Michael Jordan on the all-time scoring list, we have another shot at a Pink Diamond LeBron in NBA 2K19’s MyTEAM. March Madness packs have also been added, while the Chicago Bulls and Philadelphia 76ers are featured in the latest throwback packs.
  • The latest patch for NBA 2K Playgrounds 2 has added new content including players, vanity items, and a Safe Schools for Alex Playground, as well as a new Court Editor. Unfortunately, the approach to the Court Editor doesn’t match the goodwill of their charitable endeavours.
  • Experiments with MyCAREER have yielded some interesting information about the popular mode. More to come in next week’s Monday Tip-Off!
  • Episode #278 of the NLSC Podcast wraps up with a listener question regarding celebrity teams, and the likelihood of celebrities being featured in future versions of NBA Live and NBA 2K.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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