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Wayback Wednesday: 99 Overall Stephen Curry in NBA 2K16

Wayback Wednesday: 99 Overall Stephen Curry in NBA 2K16

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the time that Stephen Curry was briefly rated 99 Overall in NBA 2K16.

Sunday marked ten years since Stephen Curry was named the first unanimous Most Valuable Player in NBA history. We can certainly debate as to whether he should’ve been the first, as there’s been some questionable MVP voting over the years; even when the “correct” player won the award. However, I’d suggest that even if Curry shouldn’t have been the first, he was nevertheless absolutely deserving of the honour. He had a tremendous season, with both he and the Golden State Warriors breaking records. Of course, LeBron James and the Cleveland Cavaliers spoiled the ending!

A month before the Cavaliers’ 3-1 comeback became the story that defined the 2016 season however, Curry and the Warriors were obviously the talk of the league. Their impressive campaign and Curry’s individual brilliance naturally inspired debate about ratings and rankings, which also carried over to the virtual hardwood. In the wake of taking home a second-straight MVP and in unanimous fashion, Stephen Curry was boosted to 99 Overall in the official rosters for NBA 2K16, in an update that came through ten years ago yesterday. Let’s take a look back…way back…

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NBA 2K26 Patch 7.0 Released

NBA 2K26 Patch 7.0 Released

Patch 7.0 is out now for the PlayStation 5 and Xbox Series X|S versions of NBA 2K26. The PC patch will come through on May 15th, in time for the new season. As always, the new update should download automatically as long as you’re online. If it doesn’t, try restarting your console or Steam client, or checking for updates manually.

In addition to preparing NBA 2K26 for Season 7 in MyCAREER and MyTEAM, Patch 7.0 adds the Portland Fire and Toronto Tempo as playable teams in WNBA Quick Play. The uniforms and floors for all WNBA teams have also been updated for the 2026 season. Additionally, drive transitions from standing step back moves have been refined so as to be more realistic, and an issue with the NBA Cup in MyNBA when using a custom schedule has been resolved.

You can check out the official patch notes below, as well as in the NBA 2K26 update history in our Wiki. I’ve also added the notes for Patch 6.2, a small update that I missed when it came through back on April 20th. Feel free to share any thoughts on the latest patch in the comments below, as well as join in the discussion here in the Forum!

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NBA 2K26 Patch 6.0 Released

NBA 2K26 Patch 6.0 Released

Patch 6.0 is out now for the PlayStation 5 and Xbox Series X|S versions of NBA 2K26. The PC patch will be out on Friday in time for the tip-0ff of Season 6. As always, the update should come through automatically as long as you’re online. If it doesn’t, try restarting your console or Steam client, or checking for updates manually.

We’re at the point of the release cycle where NBA 2K26 is considered to be more or less in its final state – seasonal content updates aside – so Patch 6.0 predictably doesn’t include any major changes or fixes. The new patch is mostly just preparing NBA 2K26 for Season 6 in MyCAREER and MyTEAM, but it does include a handful of player likeness updates.

The full patch notes can be found below, and I’ve also added them to the NBA 2K26 update history in our Wiki. Feel free to share any thoughts in the comments, as well as join in the discussion here in the Forum.

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Wayback Wednesday: Revisiting NBA Live 19

Wayback Wednesday: Revisiting NBA Live 19

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m revisiting NBA Live 19 with an updated retrospective, in light of the game re-entering my rotation last year.

Last year, after I made a post that mentioned NBA Live 18 on the NLSC’s socials, I received a response asserting that NBA Live 19 was “ten times better”. As someone who never really warmed up to the game, that was certainly an intriguing claim! I was sceptical, but I wasn’t about to stubbornly dismiss it out of hand. After all, a second look at NBA Live 18 made me realise that I enjoyed it even more than I remembered. Furthermore, a dedicated contingent of gamers continued to play NBA Live 19 for many years after its release, suggesting that there was a fun experience on offer.

And so, I decided to give NBA Live 19 another try. Considering that it became my basketball game of choice from August last year right through to its server shutdown back in January, it’s safe to say that I have a far more positive view of it now! There are still aspects that I don’t like, or believe could and should have been better, but at the very least I’ve developed more of an appreciation for it. Is it ten times better than NBA Live 18? Well, I wouldn’t go that far, but it’s a respectable release that should’ve been a stepping stone to an even better game. Let’s take a look back…way back…

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NBA 2K26 Patch 5.0 Released

NBA 2K26 Patch 5.0 Released

Patch 5.0 is out now for the PlayStation 5 and Xbox Series X|S versions of NBA 2K26, with the PC patch to be released on February 20th. As always, it should come through automatically as long as you’re online. If it doesn’t, try restarting your console or Steam client, or checking for updates manually.

In addition to preparing NBA 2K26 for Season 5 in MyTEAM and MyCAREER, Patch 5.0 includes a handful of likeness updates, fixes a couple of hangs and crashes, and resolves some other issues found throughout the various game modes. Corrections have also been made to the Cleveland Cavaliers’ arena, and the Denver Nuggets’ home uniform.

You can find the full release notes for Patch 5.0 below, as well as in the NBA 2K26 update history in our Wiki. Feel free to share any thoughts on the latest update in the comments below, and join in the discussion here in the Forum.

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NLSC Podcast #617: Ranking NBA 2K on PS4 & X1

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From courtside of the virtual hardwood, it’s Episode #617 of the NLSC Podcast!

The PlayStation 4 and Xbox One generation of NBA 2K games – and their PC ports beginning with NBA 2K15 – saw some fantastic hits, but also a couple of disappointing misses. With that in mind, how would we personally rank the eighth gen NBA 2K releases? That’s the challenge before us this week, as we take a look back and rank NBA 2K14 through NBA 2K20 from worst to best. As you’ll hear, it was tough to separate a couple of the generation’s best NBA 2K titles that have also become some of our all-time favourite basketball video games, but between gameplay, modes, content, and overall vibe, we had ample criteria to devise rankings that we stand behind.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NBA 2K26 Patch 4.0 Released

NBA 2K26 Patch 4.0 Released

Patch 4.0 is out now for the PlayStation 5 and Xbox Series X|S version of NBA 2K26, with the PC patch set to be released this Friday in time for Season 4. As always, it should come through automatically as long as you’re online. If it doesn’t, try restarting your console or Steam client, or checking for updates manually.

Unlike the mysterious update back in December, we do actually have patch notes this time around. In addition to preparing NBA 2K26 for Season 4 in MyTEAM and MyCAREER, Patch 4.0 includes new RealVoice player interviews, likeness updates, and corrections to classic jerseys. There are also technical fixes for issues throughout the game modes, and a couple of PC-specific updates to improve performance.

You can find the full notes for Patch 4.0 below, as well as in the NBA 2K26 update history in our Wiki. Feel free to share any impressions in the comments, as well as join in the discussion here in the Forum!

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Monday Tip-Off: Getting Into Modes Late

Monday Tip-Off: Getting Into Modes Late

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on getting into modes late.

As I noted at the beginning of November, there’s a ticking clock on NBA Live 19. With 2025 almost over, we’re getting inching closer and closer to time running out on the final NBA Live release to date. Once the servers are shut down at the end of January, it’ll be a wrap on all modes that require online connectivity. As it is, some of those modes are already inaccessible, or their matchmaking functionality has been disabled. NBA Live 19 Ultimate Team is still playable as of writing – at least on PlayStation 4 – but has lengthy load times as EA Sports gets ready to pull the plug.

For many basketball gamers, the impending shutdown of NBA Live 19’s servers and the lethargic menus in Ultimate Team won’t be a concern. Indeed, it may be a surprise that the game still has online support, limited and declining as it is. It’s something that I’m well aware of though, as I’ve been playing NBA Live 19 quite regularly in recent months, with a keen interest in Ultimate Team after completing The Streets World Tour. Needless to say, I won’t be able to complete everything in the mode before it’s gone forever. That likely would’ve been the case even if I had been playing LUT 19 since launch, but it’s another example of me being late to the party with game modes.

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NBA 2K24 Server Shutdown Reminder

NBA 2K24 Server Shutdown Reminder

If you’re still playing NBA 2K24 on any platform, you’ve probably seen the pop-up about the server shutdown that is scheduled for December 31st, 2025. After this date, MyTEAM, MyCAREER, and all other connected modes and online features will no longer be available. In-game roster and tuning updates will also cease to come through upon booting up the game.

It is therefore advisable that you wrap up any business in MyTEAM and MyCAREER in the near future. If there are any community rosters or sliders that you’d like to have, you should download them as soon as possible. As long as you hold onto those files, you’ll still be able to use them after online support ends. Offline modes such as MyLEAGUE and Play Now will also still be functional, though any online features such as Community Uploads for re-branding in MyLEAGUE obviously won’t be.

Note that if you uninstall and reinstall NBA 2K24 after the server shutdown, you’ll be missing the final roster and tuning updates. As far as I know, there’s no way to back up and restore that data on console, so the only way to preserve it is to keep the game installed. However, you can back up sync.bin and other files for the PC version. Please see below for more information on how to locate that folder.

The NBA 2K24 server shutdown follows 27 months of online support. 2K extended support for all of their titles from 18 to 27 months following the backlash when the NBA 2K14 servers were shut down. NBA 2K24 was removed from digital stores at the end of October, so if you want to add it to your collection, you’ll either need to track down a Steam key from a reseller or pick up a physical copy for one of the consoles. For future reference, the NBA 2K25 servers will be shut down at the end of next year, while NBA 2K26 will be supported through to the end of 2027. While that’s still over a year away at this point, it tends to come around fast, so be prepared!

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Wayback Wednesday: Anemoia & Basketball Gaming

Wayback Wednesday: Anemoia & Basketball Gaming

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m reflecting on my feelings of nostalgia and indeed anemoia when playing with players from before my time in basketball games.

Like most people, my nostalgia for basketball and basketball gaming is intertwined. Whether I’m dusting off a classic game or playing with historical content in a newer title, I’m usually indulging my nostalgia for the 90s and 2000s. However, I’ve grown increasingly fond of playing with many of the Legends from before my time. This includes players who retired before I was even born, as well as those whose careers wrapped up shortly before I became a hardcore basketball fan in the mid 90s. Even though I didn’t grow up watching those players, they’re still nostalgic to me.

It may sound strange to have nostalgia for a time that I never experienced, but it’s not uncommon. In fact, John Koenig’s Dictionary of Obscure Sorrows has given a name to such feelings: the aforementioned anemoia. Needless to say, it applies to more than just basketball and basketball gaming, but it aptly describes my newfound enthusiasm for playing with players from before my time. Although it’s more of a recent habit for me, upon reflection, my introduction to basketball clearly laid the groundwork for such anemoia. Let’s take a look at how I’ve come to enjoy going back…way back…

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Monday Tip-Off: Fun When Optional, A Chore When Mandatory

Monday Tip-Off: Fun When Optional, A Chore When Mandatory

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how tasks in basketball video games are often fun when they’re optional, but a chore when they’re mandatory.

I’ve made my thoughts on grinding in basketball video games very clear. In short, I’m not a fan of forcing gamers to turn play into work in order to make a game enjoyable. I couldn’t disagree more when people defend grinding by suggesting that their fellow gamers are lazy and don’t want to put in the effort. Contrary to the apologist rhetoric, not everyone desires to be 99 Overall in MyCAREER, or have a stacked MyTEAM squad, within a week of a new game coming out. They just want to progress at a fair rate, and not be forced to choose between mindless grinding and paying for shortcuts.

Moreover, while there have been a number of methods to assist with the grind and avoid spending money, they’re not necessarily fun, or as effective as we’d like. Even if they’re useful in speeding up progress, they can still become tiresome to repeat over and over again. Beyond that, there have been other concepts in basketball games – in particular MyCAREER in NBA 2K – that can be fun if they’re optional, but quickly become a chore if they’re mandatory. In my view, the fastest way to ruin a basketball game is to force us into extracurricular tasks and activities that have nothing to do with playing virtual hoops. It won’t be long before they become dreary busywork.

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NLSC Podcast #605: How Much Should Video Games Cost?

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From courtside of the virtual hardwood, it’s Episode #605 of the NLSC Podcast!

The price of video games – basketball and otherwise – remains a hot topic in 2025. Many people opine that they’re too expensive, but plenty of others actually defend the current costs, and indeed suggest that video games should be even more expensive than they already are. This week, we’re sharing our thoughts on the issue, including our reactions to an excellent 2023 article from The Gamer and some interesting comments from Fallout co-creator Tim Cain. We also join the community in suggesting what we believe would be fair prices for Triple-A games, indie games, online-only titles, and mobile releases. And yes, we do understand that video game development is a business, and no, we’re not saying that games should all be dirt cheap or free!

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Controversial Concepts That Were Abandoned

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five controversial concepts in basketball video games that were ultimately abandoned.

Basketball video games have come a long way, thanks to evolving technology and innovative ideas. Of course, not all ideas pan out, and some definitely aren’t in the best interests of consumers. It’s one thing when a change to a gameplay mechanic or mode doesn’t resonate with gamers, or result in the improvements that were intended. However, when the overall experience is harmed by a controversial approach that’s sorely lacking in goodwill – such as pushy recurrent revenue mechanics – it can easily overshadow a game’s better qualities.

In the best case scenario, such concepts will prove to be so controversial that they’ll be abandoned or at least heavily revamped in the following game, if not sooner via a patch. The annual basketball titles obviously have a built-in audience, and with NBA 2K essentially having a monopoly on the sim genre right now, there’s a lot of freedom to push their luck. Nevertheless, controversial concepts do invite significant backlash, so they will be abandoned if they threaten to damage a company’s reputation; or more accurately, their profits. That said, while they may not be motivated by altruism, it’s always welcome when companies walk back on controversial concepts like these five.

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The Friday Five: 5 Times Halloween Hit The Virtual Hardwood

The Friday Five: 5 Times Halloween Hit The Virtual Hardwood

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five times that Halloween has had a presence in basketball video games.

Back in June, I let a Friday the 13th pass without a Friday Five topic related to bad luck or the number 13. Admittedly that’s because I’ve already gone to that well a few times and didn’t have a fresh topic in mind, but since then, one has actually occurred to me. I’ll have to wait until next year to use it since we won’t have another Friday the 13th until then, but in the meantime, I can mark another famous date here in the Five: Halloween! Since Halloween has fallen on a Friday this year, I thought it’d be fun to look at how the holiday has been celebrated on the virtual hardwood.

As I’ve noted when I looked back at some creepy moments in honour of Halloweens past, horror and basketball video games don’t usually go hand-in-hand. Well, I could cynically refer to how scary it is that microtransactions have become so accepted, or the twisted tale of how there’s a monopoly in the space, but that kind of snark isn’t what I’m going for here! In any case, there are examples of basketball video games getting into the spirit of the spooky season, which include both sim and arcade titles. While they may not be anywhere near as frightening as a horror game packed full of jump scares, this Halloween content has been an extra treat for basketball gamers.

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NLSC Podcast #602: That’s No Way To Treat A Customer

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From courtside of the virtual hardwood, it’s Episode #602 of the NLSC Podcast!

Customer service, value for money, and quality products are topics that are on our minds this week. This comes in the wake of an eBay purchase that unfortunately became a deeply unpleasant transaction. After sharing that horror story, we do have some far more positive news about a successful upgrade to Windows 11, with old favourites still being playable on the new OS. We also discuss the big patch for NBA 2K26 failing to make the game better (and indeed, arguably making it worse). As we point out, some of the changes also have financial ramifications for MyCAREER and MyTEAM gamers. The show wraps up with some quick 2026 NBA predictions, though we’re admittedly still more excited to watch classic games.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!