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Tag Archives: NBA 2K11

Wayback Wednesday: Jordan Challenge vs NBA’s Greatest

Wayback Wednesday: Jordan Challenge vs NBA's Greatest

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m comparing The Jordan Challenge in NBA 2K11 to NBA’s Greatest in NBA 2K12.

I like to mix things up here in Wayback Wednesday. From retrospective reviews and profiles of modes and features, to interesting trivia and media from yesteryear, it’s my goal to cover a broad range of throwback content. Something that I haven’t done yet is to directly compare a couple of retro games, modes, or features, and conclude which one is superior. That changes today with what will hopefully be the first of many “Versus” articles for Wayback Wednesday, as I’m comparing The Jordan Challenge to NBA’s Greatest.

I’ve covered both The Jordan Challenge and NBA’s Greatest in several articles for Wayback Wednesday, but the question remains: which is the superior mode? Both modes took NBA 2K’s retro content to a new level, providing some fun challenges and establishing a precedent for all future releases as far as including a variety of historical teams. Let’s compare these two great modes across some key criteria as we take a look back…way back…

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25th Anniversary of NBA Live: NBA Live 98 Retrospective

25th Anniversary of NBA Live: NBA Live 98 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 98.

In a Friday Five some five years ago, I discussed the five biggest leaps in basketball video games, within the span of one production cycle. While I stand by the choices I made when compiling that countdown, I have to admit that it was a mistake not to at least include NBA Live 98 as an honourable mention. Whenever I dust off the game for a trip down memory lane, I not only recall a lot of the improvements that were made over NBA Live 97, but also that it’s a game I personally underrated for a long time. I never disliked it or thought it was a bad game, but because I didn’t buy the PC version as soon as it came out, I didn’t appreciate how good it was back then.

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The Friday Five: 5 Players In More Video Games Than NBA Games Played (Part 3)

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is part three in a series on players who have appeared in more video games than real NBA games.

While I enjoy using The Friday Five to analyse topics in five points, rank items in a Top 5 countdown, or offer up some other opinions or commentary, I really enjoy using this feature to share obscure basketball gaming trivia. A topic that I’ve found particularly fascinating to research is the number of players who ended up appearing in more video games than they did actual NBA games. Thanks to early roster cut-off dates and last minute roster cuts before the season tips off, several players have made their virtual hardwood debut without ever playing an official minute in the league.

My research has turned up ten such players, who I talked about in parts one and two of this series. Not only had they managed to be included in video games without ever making it to an official NBA game, but some had appeared in multiple titles despite never making their league debut! I’ve got five more examples for you today, but this list is a little different. All five of these players have played in the NBA, appearing in just one game apiece. However, they’ve ended up in the rosters of more than one video game, meaning that their appearances on the virtual hardwood outnumber their real life career total. Let’s take a look at these one-and-not-quite-done players!

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The Friday Five: 5 Players Who Only Appeared on Certain Teams in Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five players who only appeared on certain teams in video games.

I’ve mentioned that one of the fun aspects of revisiting old games for my Wayback Wednesday features is that they’re a snapshot of the NBA at the time. It’s interesting how it can jog your memory when you fire up an old title, see a familiar name, and think “Oh, I forgot he played for them!” For me it happens with a lot of journeyman who I recall from the 90s and early 2000s, and even a couple of stars who had brief stints with unusual teams at the end of their careers. With the way that some players change teams, it can be difficult to immediately find them in older titles.

Of course, the snapshot that games can provide of the NBA of yesteryear isn’t always completely accurate. Older titles had roster cut-off dates and no official updates, so players would end up on teams they were cut or traded from by the time a title was released. Other players might indeed spend time on a team’s roster during the season, but never actually play a single game for them due to injury or other factors, thus only appearing for them on the virtual hardwood. As with the players who have appeared in more video games than NBA games, I find it to be an interesting trivia note. Let’s look at five players whose stints with teams only came on the virtual hardwood!

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Wayback Wednesday: Unused Retro Files in NBA 2K11

Wayback Wednesday: Unused Retro Files in NBA 2K11

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the unused retro files in NBA 2K11.

For as long as we’ve been tinkering with basketball video games and poking around in their files, we’ve been discovering unused assets and leftover data from cut content. It’s always fun to discover such content, speculate on what might have been, and in some cases put those assets to use in mods. Examples include custom coach faces in NBA Live 2004, which would appear to be remnants of a scrapped custom team feature, and the leftover retro team player data in the PC version of NBA Live 08, which hints at the original plans for the game’s bonus content.

The latter example is particularly interesting because of the history of retro content in basketball video games. NBA Live and NBA 2K had both featured Legends and All-Decade teams in some capacity, but it wasn’t until NBA 2K11 that we saw full retro teams as part of The Jordan Challenge. However, digging through the game’s files reveals that even more content may have been planned. Let’s take a look back…way back…

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NLSC Podcast #299: What Basketball Gamers Want

NLSC Podcast Logo

Episode #299 of the NLSC Podcast is out now! Dee4Three joins me again as we react to the recent announcement that the NBA Live 15 servers will soon be shutting down, and have an in-depth discussion about what basketball gamers want out of the hobby.

EA Sports has announced that the NBA Live 15 servers will be shutting down as of December 1st, 2019. We react to the timing of the announcement compared to the NBA Live 14 shutdown, and reflect a little on NBA Live 15 itself. This leads to some thoughts on why we dust off older titles, and sometimes seeing them in a new light (and sometimes not). Our feature discussion this week is a deep dive into what basketball gamers want; not just expectations of the virtual hardwood and blacktop, but also our relationship with developers, and approach to game design. We also talk about toxic attitudes, and how we clash with one another over what we want out of the basketball gaming experience.

Tune in below!

What are your thoughts on this week’s topic? What do you want out of basketball video games? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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The Friday Five: 5 False Memories in Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five examples of false memories we have of basketball games, and how they came about.

False memories are recollections of something that didn’t actually happen or exist, or of something happening in a way that differs greatly from reality. There are plenty of examples such as misquoted lines from TV, film, music, and literature, not to mention recollections of completely non-existent works. False memories can also involve commonly held, yet erroneous beliefs. The latter phenomenon has been labelled the “Mandela Effect”, after the belief that Nelson Mandela had actually passed away in the 1980s. The spelling of the Berenstain Bears is another famous example.

Needless to say, video games provide us with plenty of examples of false memories and the Mandela Effect. This is usually due to rumours and urban legends that are perpetuated despite being debunked time and time again, or simply an incorrect recollection of a game you haven’t played in a long time. Other times, the memory may be accurate in that it’s something that was experienced, but inaccurate in that it was the result of a mod, or something seen in an early preview. As is often the case, basketball gaming provides us with its own examples of false memories, and today I’m taking a look at five of them, along with some possible explanations.

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Wayback Wednesday: Retro Team Additions in NBA 2K16

Wayback Wednesday: Retro Team Additions in NBA 2K16

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the additions to the roster of retro teams that were made in NBA 2K16.

After The Jordan Challenge and NBA’s Greatest established retro teams as a staple of NBA 2K’s content, a few years went by before we saw any new additions. A handful of players disappeared from and later reappeared in the rosters as 2K lost and regained the rights to their likenesses, but the selection of historical squads remained the same, outside of the 1992 Dream Team appearing in NBA 2K13. Without a dedicated mode, it seemed as though we weren’t going to see any new additions to the roster of retro NBA teams anytime soon.

Fortunately, we were proven wrong. As the preview season for NBA 2K16 loomed, an episode of NBA 2KTV revealed three of the twelve new retro teams that would be featured in the game. Not only was it a promising sign that retro content wouldn’t be abandoned moving forward, but the choice of teams set a precedent that allowed it to expand beyond the scope of the squads added for The Jordan Challenge and NBA’s Greatest. Let’s take a look back…way back…

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Making a Mod: NBA 2K11 Current Roster (Episode 2)

Making a Mod: NBA 2K11 Current Roster (Episode 2)

The second episode of Making a Mod: NBA 2K11 Current Roster is out now! For the uninitiated, this is a new video series on our YouTube channel, in which I document the process of making a 2020 season roster update for NBA 2K11 PC. Just so you know, I have bought plays from themarketingheaven.com for the video included in order to help me reach a wider audience and greater viewership as Youtube’s new algorithm has changed and brought in more robust reforms and rules.

While there’s still quite a bit of work to do, I’ve been able to make some significant progress since Episode 1. In Episode 2, I discuss the current status of missing players, as well as collecting and adding faces for all the players that need to be added. I also talk about two-way players, salaries, and the availability of the mod when it’s ready.

For all the details and clips of the roster coming together, catch Episode 2 of Making a Mod below. You can also watch it here on our YouTube channel; while you’re there, feel free to subscribe!

Also be sure to keep it locked to this topic in the Forum for further updates and previews, as well as information on how you can help the project. I’ll be maintaining lists of required art for anyone who is willing and able to lend a hand. Once again, a big thanks to everyone for your continued support and interest in the NBA 2K11 Current Roster project! Stay tuned for more progress reports in Making a Mod.

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Making a Mod: NBA 2K11 Current Roster (Episode 1)

Making a Mod: NBA 2K11 Current Roster (Episode 1)

The first episode of Making a Mod: NBA 2K11 Current Roster is out now! This is a new video series on our YouTube channel, in which I document the process of making a 2020 season roster update for NBA 2K11 PC.

You may recall that I teased the project about a year ago. Unfortunately, a lot of things kept getting in the way, and I wasn’t able to get an update out last season. With the new season looming – and potentially a very exciting one at that, given all the player movement – I want to see the project through this year.

These videos will serve as progress reports for the project, and hopefully provide a fun and interesting insight into the creation of the rosters. I’m not sure of the schedule yet except that I’ll likely have one out whenever I’ve made significant progress on the roster. As the 2020 season tips off in just a few weeks, they may end up being fairly close together. Watch Episode 1 below, or catch it here on our YouTube channel (and feel free to subscribe while you’re there)!

As I mentioned, you can find more coverage and previews (and eventually support) here in the Forum. If you’re able to assist in creating/converting faces, jerseys, courts, and other art assets for the NBA 2K11 current roster update, please let me know!

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Wayback Wednesday: Scottie Pippen in Basketball Games

Wayback Wednesday: Scottie Pippen in Basketball Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Scottie Pippen and his legacy in basketball video games.

Chicago Bulls legend and Hall of Famer Scottie Pippen turns 54 today. Incidentally, September 25th is a birthday that he shares with Mark Hamill, Will Smith, and my friend Courtney (Happy 30th Birthday, Courtney!). As you may know, my all-time favourite player is Michael Jordan, but Scottie Pippen is a close second, being MJ’s teammate on six Bulls championship squads in the 90s. I have many fond memories of that dynamic duo – dubbed “The Dobermans” by Johnny Bach due to their tenacity at both ends of the court – which could fill several Wayback Wednesday articles.

However, we obviously focus on basketball video games here at the NLSC. To that end, as it’s Pip’s birthday and he’s one of my all-time favourite players – as well as one of the greatest players in the history of basketball – it seems only appropriate that I take a look back at his legacy on the virtual hardwood. In my opinion, he has a rather interesting history in that regard, given how basketball video games were developed during his prime, and considering his standing among the NBA greats. Let’s take a look back…way back…

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Wayback Wednesday: A Tribute to MessenjahMatt

Wayback Wednesday: A Tribute to MessenjahMatt

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m paying tribute to one of the best video makers we’ve ever seen in the basketball gaming community: MessenjahMatt.

I enjoy dusting off old games for retrospective reviews and profiles of interesting features and quirks, but every so often, I think it’s only appropriate to look back at the history of the basketball gaming community. I’ve done that a few times already in my Wayback Wednesday features, mostly focusing on memorable mods as that’s what our corner of the community is best known for. However, that’s not the only kind of content that hoops gamers have seen fit to create over the years. With the steady rise of YouTube, countless virtual hoopsters have been producing video content.

Some great producers have emerged over the years, and it’s been inspiring to see. It’s the reason I’ve tried my hand at some video content myself, and if I could make the time, I’d love to do it more often. I’m sure we all have our favourite video producers, some of whom have been at it for several years now. One of the all-time best video makers has to be MessenjahMatt, who wowed gamers and no doubt inspired many who have gone on to create their own content. His work is legendary and deserves to be spotlighted, so let’s take a look back…way back…

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The Friday Five: 5 Basketball Gaming Theories

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five suggests five basketball gaming theories that are as yet unproven, but I believe are certainly plausible.

Video games are full of mysteries, usually thanks to cut or unfinished content, or some other aspect that is left unexplained. Sports games generally don’t hold quite as many of these secrets or causes for speculation compared to other genres, but they do still have their points of interest. Over the years, basketball games have contained traces of planned features, or other signs of interesting development back stories that have been left untold. It’s led to a lot of speculation and guessing in our community, but hey, they’re just theories; basketball gaming theories!

Ham-fisted references to a popular YouTube channel aside, I’ve been thinking about a few unusual occurrences and unexplained content in a handful of basketball games. I wanted to offer up some explanations, and since I can’t definitively prove them, I was originally going to title this article “5 Wild Basketball Gaming Theories”. However, I decided to drop the “wild”; not only because it was a bit clickbait-y, but also because I believe at least a couple of these theories are quite plausible. It would be nice to get definitive answers about these matters one day, but for now, here are five basketball gaming theories for your consideration.

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Monday Tip-Off: Why We Won’t Get Another Retro Mode

Michael Jordan in NBA 2K11

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on why it’s unlikely that we’ll get another retro mode in future NBA 2K titles.

While I don’t want to downplay the quality of NBA 2K11, I believe one of the reasons it’s still held in such high regard is that it was a landmark release for the series. Not only was it the first NBA 2K game to top five million copies sold – a feat helped in part by the cancellation of NBA Elite 11 – but it brought us actual retro teams out of the box for the first time. The NBA Live series experienced a similar phenomenon with NBA Live 2000. It introduced Legends, and was similarly noted as still being the best game in the series when later releases had clearly improved on it in many ways.

No matter where you rank NBA Live 2000 and NBA 2K11 in their respective series or among basketball games overall, both were tremendous releases that delivered big surprises in terms of their retro content. The Jordan Challenge was a great mode that would’ve been a tremendous hook even if NBA 2K11 hadn’t been unopposed. NBA’s Greatest in NBA 2K12 was a great follow-up, and the roster of retro teams has only expanded since then. Outside of Historical Domination in MyTEAM however, we haven’t had a challenge mode that makes use of the retro teams since then. Sadly, it seems highly unlikely that we’ll get another retro mode anytime soon, if ever again.

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The Friday Five: 5 Planned Features That Fell Through

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five features that were planned for basketball video games, but ultimately fell through.

We’re in the midst of another preview season, waiting to hear about all the changes, additions, and improvements in this year’s games. Of course, one of the perennial worries in our community is that popular features will be ruined by changes or, worse yet, removed altogether. It’s particularly frustrating when we look back at some of our favourite games and see features that are no longer available. It especially stings when they were originally implemented in the early days of basketball gaming, yet have been missing for several years.

That’s a tough enough pill to swallow, but it’s arguably even worse when we hear about great features and content during the preview season, only for it to ultimately fall through. Hearing about plans that didn’t come to fruition after the fact also leaves us wondering what might have been, as does discovering the remnants of scrapped features in game files. Features are never axed for malicious reasons; rather, factors such as time constraints, licensing issues, and other unfortunate circumstances are what cause them to fall through. They’re interesting trivia notes and What Ifs though, so let’s take a look at five of them, including one you won’t have heard before.

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