
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five things that I disliked about NBA 2K18 MyCAREER.
Following last week’s Early Access launch of NBA 2K27, its MyCAREER has been divisive. In addition to the usual issues with low starting ratings and a long grind that are intended to “encourage” gamers to buy VC for faster upgrades, there’s the hassle of having to start over if you want to take your player into the new Eras portion of the mode. Moreover, this year’s story – “Fire & Concrete” – isn’t to everyone’s liking. In particular, gamers are frustrated with the prominence of Trace Miller – the fictional teammate used for co-op play – and the inability to escape his presence.
I haven’t played MyCAREER in NBA 2K27 as yet, but those criticisms do remind me of aspects of NBA 2K18’s mode that I disliked. Obviously not every game is going to delight everyone in general, and with a mode like MyCAREER, the desire to change things up – admittedly not always where it counts – means that the developers will take some chances that may miss the mark. Nevertheless, it’s absolutely valid to feel disappointed when a mode you’ve had a blast with goes in a bad direction, or just isn’t as much fun as it was the previous year. Here are five reasons why I disliked NBA 2K18 MyCAREER, and why I can relate to gamers’ disappointment in NBA 2K27.
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