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Tag Archives: NBA 2K13

U R Basketball V64 Released for NBA 2K13

U R Basketball 2K13 V64

Following the release of a new update for URB 2K14, skoadam and slimm44 have released V64 of U R Basketball for NBA 2K13! As with the NBA 2K14 update, the new release includes updated 2020 season rosters, this year’s schedule, and other enhancements. Key features of V64 are as follows:

  • New 2020 roster
  • Newest transactions
  • New 2019/2020 schedule
  • Updated all contracts/extensions
  • Updated all jerseys numbers
  • Updated height and weight for all active players
  • Lot of new cyberfaces
  • Updated courts
  • Updated jerseys

You can find U R Basketball V64 here in our Downloads section. For more previews, support, and information on future updates, be sure to check out the release topic here.

 

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NLSC Podcast #299: What Basketball Gamers Want

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Episode #299 of the NLSC Podcast is out now! Dee4Three joins me again as we react to the recent announcement that the NBA Live 15 servers will soon be shutting down, and have an in-depth discussion about what basketball gamers want out of the hobby.

EA Sports has announced that the NBA Live 15 servers will be shutting down as of December 1st, 2019. We react to the timing of the announcement compared to the NBA Live 14 shutdown, and reflect a little on NBA Live 15 itself. This leads to some thoughts on why we dust off older titles, and sometimes seeing them in a new light (and sometimes not). Our feature discussion this week is a deep dive into what basketball gamers want; not just expectations of the virtual hardwood and blacktop, but also our relationship with developers, and approach to game design. We also talk about toxic attitudes, and how we clash with one another over what we want out of the basketball gaming experience.

Tune in below!

What are your thoughts on this week’s topic? What do you want out of basketball video games? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Wayback Wednesday: Retro Team Additions in NBA 2K16

Wayback Wednesday: Retro Team Additions in NBA 2K16

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the additions to the roster of retro teams that were made in NBA 2K16.

After The Jordan Challenge and NBA’s Greatest established retro teams as a staple of NBA 2K’s content, a few years went by before we saw any new additions. A handful of players disappeared from and later reappeared in the rosters as 2K lost and regained the rights to their likenesses, but the selection of historical squads remained the same, outside of the 1992 Dream Team appearing in NBA 2K13. Without a dedicated mode, it seemed as though we weren’t going to see any new additions to the roster of retro NBA teams anytime soon.

Fortunately, we were proven wrong. As the preview season for NBA 2K16 loomed, an episode of NBA 2KTV revealed three of the twelve new retro teams that would be featured in the game. Not only was it a promising sign that retro content wouldn’t be abandoned moving forward, but the choice of teams set a precedent that allowed it to expand beyond the scope of the squads added for The Jordan Challenge and NBA’s Greatest. Let’s take a look back…way back…

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Monday Tip-Off: Entering the Hall of Fame in MyCAREER

Monday Tip-Off: Entering the Hall of Fame in MyCAREER

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some reflections upon finally entering the Hall of Fame in NBA 2K19’s MyCAREER.

Back in May, I talked about my aim of making it into the Hall of Fame before I put MyCAREER aside; not just in NBA 2K19, but for the foreseeable future. I knew it would be a satisfying way to cap off years of being a MyCAREER gamer, and also provide some closure as I made the switch to MyLEAGUE and MyTEAM. I met the requirements for induction into the Hall of Fame as I concluded my second regular season, and it was a great feeling. However, with a new-look lineup and a chance at a threepeat, I didn’t immediately retire in order to get the Hall of Fame cutscene.

I played a few games in the third year and did have some fun with them, but it was clear that I was done with the mode. I waited for a few weeks after NBA 2K20 came out, at which point I was certain that I didn’t have any desire to continue playing my NBA 2K19 MyCAREER. Knowing that there wasn’t any turning back, I hooked up my capture card, retired my player, and recorded the cutscene for posterity. I realise that many of you may have already watched that cutscene – either in your own games or on YouTube – but I wanted to share it with everyone today, as well as reflect on my journey to enshrinement in the virtual Springfield (and again, not that one).

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The Friday Five: 5 Unsolved Modding Mysteries

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five unsolved modding mysteries…at least as far as I’m aware.

In many ways, modding is about unravelling the mysteries of video games. It involves digging through the game files to find out how they work, and how we can alter them to improve a title, or create brand new experiences. Modding has allowed us to find and utilise hidden and leftover content, put assets to use in new ways, and with a bit of trial and error, swap files between games to add missing content and even rig up some unofficial fixes. In short, modding helps us to become familiar with the inner workings of the basketball games that we play.

Of course, for all the creative minds we’ve had in our modding community over the years, there are times when we’ve been stumped. For all our digging, tinkering, and experimenting with all the techniques that we know, there are a few things that we just haven’t been able to figure out. Although these unsolved modding mysteries haven’t prevented us from creating several amazing projects year in and year out, they have meant that some ambitious and creative ideas have been left on the drawing board, or necessitated workarounds. Join me as I take a look at five mysteries in NBA Live and NBA 2K modding that, as far as I know, remain unsolved.

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Wayback Wednesday: Scottie Pippen in Basketball Games

Wayback Wednesday: Scottie Pippen in Basketball Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Scottie Pippen and his legacy in basketball video games.

Chicago Bulls legend and Hall of Famer Scottie Pippen turns 54 today. Incidentally, September 25th is a birthday that he shares with Mark Hamill, Will Smith, and my friend Courtney (Happy 30th Birthday, Courtney!). As you may know, my all-time favourite player is Michael Jordan, but Scottie Pippen is a close second, being MJ’s teammate on six Bulls championship squads in the 90s. I have many fond memories of that dynamic duo – dubbed “The Dobermans” by Johnny Bach due to their tenacity at both ends of the court – which could fill several Wayback Wednesday articles.

However, we obviously focus on basketball video games here at the NLSC. To that end, as it’s Pip’s birthday and he’s one of my all-time favourite players – as well as one of the greatest players in the history of basketball – it seems only appropriate that I take a look back at his legacy on the virtual hardwood. In my opinion, he has a rather interesting history in that regard, given how basketball video games were developed during his prime, and considering his standing among the NBA greats. Let’s take a look back…way back…

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The Friday Five: 5 Reasons I’m Putting MyCAREER Aside

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five breaks down the five reasons that I’m putting MyCAREER aside in NBA 2K20.

Since finishing my second season of MyCAREER in NBA 2K19, I’ve played a grand total of one game in my third. I had still been dabbling with online play, but after a particularly demoralising session, I decided to play the season opener. The new roster was interesting to play with, and the thought of new goals such as reaching 10,000 career points and completing a threepeat has me considering a third campaign. I’d be simulating a bulk of the games – especially with the release of NBA 2K20 a month away – but I’m thinking about it. After that, however, I’m done with MyCAREER.

I know, I know. I said that almost a year ago, and ended up going further than I ever have before in MyCAREER. At the time I thought I was done, just as I do now. The difference is that after another year of playing MyCAREER, I truly feel ready to put it aside. My experience was significantly more positive in NBA 2K19, so I’m not ending my time with the mode on such a sour note. Furthermore, looking ahead to the release of NBA 2K20, I have other incentives to move away from the single player career experience. If you’ve spent a lot of time in MyCAREER these past few years and are similarly looking to move on, perhaps you can relate to my reasons for doing so.

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Wayback Wednesday: Mystery Teaser Covers

Wayback Wednesday: Mystery Teaser Covers

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the mystery teaser covers that used to get us talking about upcoming cover player reveals.

As discussed in Episode #291 of the NLSC Podcast, there’s currently a bit of worried speculation regarding NBA Live 20, due to a lack of news. While there’s evidence to suggest that those concerns are jumping the gun, it is unusual that there haven’t been any official announcements regarding this year’s expected release from EA Sports. It isn’t the first time that news about NBA Live has been slow, or that the cover player ended up being announced quite late, but given the series’ rocky history over the past decade, the speculation is at least understandable.

Speaking of cover players and reveals, that’s something which has become a much bigger deal than it used to be a long time ago. Back in the 90s, long before basketball titles and gaming in general became the juggernaut of today, there wasn’t nearly as much importance placed on the cover player. A star was generally preferred, but it wasn’t always a top tier player. Quite a few games settled for “someone who’s in the NBA”, who may or may not have a chance at becoming a superstar. It wasn’t until NBA Live 2003 that the cover player was a big part of the pre-release hype, which also started a trend of mystery teaser covers. Let’s take a look back…way back…

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NLSC Podcast #291: Is It Time To Worry Yet?

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Episode #291 of the NLSC Podcast is out now! It’s another solo show this week so there’s obviously no featured discussion, but between NBA 2K20 news, NBA Live 19 rosters, speculation about NBA Live 20, and updates from the modding community, I have a few thoughts to share.

As expected, the NBA 2K20 ratings reveal wasn’t without controversy. While fans debate their accuracy and the merits of NBA 2K’s approach to ratings, the best response belongs to whoever is running the Denver Nuggets’ Twitter account. In other news, NBA Live 19 received a surprising roster update featuring offseason moves. Despite being a welcome surprise, it does invite worrisome speculation about NBA Live 20, though it doesn’t help to jump the gun. Meanwhile, in our community, there are some modding projects and other upcoming features worth spotlighting. Check them out, and stay tuned!

Tune in below!

What are your thoughts on the latest NBA 2K20 previews, and the speculation surrounding NBA Live 20? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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U R Basketball 2K14 V70 & U R Basketball 2K13 V64 Released

U R Basketball 2K14 V70 Preview

New offseason rosters for NBA 2K13 and NBA 2K14 are here, courtesy of skoadam and slimm44! The key features of V70 of U R Basketball 2K14 are as follows:

  • 2020 Rosters accurate as of July 14th
  • 2020 Rosters with uninjured rotations
  • Updated faces of 2020 Roster and 2019 Draft players (Chasedown, EC2K, many more)
  • 2020 Season/Association screens

Key features of U R Basketball 2K13 V64 are as follows:

  • 2020 Rosters accurate as of July 14th
  • 2019 EOS Roster based on End of the Season stats
  • Added a few missing jerseys for 2019, 2019EOS, 2020 Rosters
  • Added real 2019 All-Star logos
  • 2020 Roster with uninjured rotations
  • 2020 Roster with updated coaches
  • 2020 Roster with updated ages, years pro
  • Updated faces of 2020 and 2019 Draft players (Chasedown, EC2K, many more)
  • 2020 Season/Association screens

Download URB 2K14 here, and find the release/support topic here in the Forum. URB 2K13 can be downloaded here, while its release/support topic can be found here. Make sure that you download the correct version of U R Basketball for the game you’re playing!

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Wayback Wednesday: Training Camp in NBA 2K12

Welcome to Training Camp in NBA 2K12

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Training Camp in NBA 2K12.

In recent years, it’s been noted that the NBA 2K series has been increasingly geared towards appealing to the hardcore online crowd. In a Reddit post that I’ve mentioned before (and no doubt will again), a former EVE Online developer has noted the series’ increasing focus on catering to elite players, and apparent hostility to newer gamers who are trying to hone their skills on the virtual hardwood. It’s fostered the “get gud” mindset, while failing to provide the onboarding, opportunities, and fair matchmaking that would allow less experienced players to strive for that.

As noted in that Reddit post, it wasn’t always that way. Earlier this decade, the NBA 2K games were going out of their way to teach gamers all of the basic and advanced controls, in an environment that was both helpful and creative. Those efforts began with the introduction of Training Camp in NBA 2K12, a feature that would carry over into NBA 2K13 and prior gen NBA 2K14. Let’s take a look back…way back…

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Monday Tip-Off: Aiming for the Hall of Fame in MyCAREER

Hall of Fame Requirements in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with an update on my NBA 2K19 MyCAREER, and my new goal of making it to the Hall of Fame.

As the 2019 NBA Finals loom in real life, I’m already twenty games away from the 2020 Playoffs in my NBA 2K19 MyCAREER game. My enthusiasm has continued into a sophomore campaign, and with the regular season winding down, I’ve got a few milestones in my sights. Within the next few games, I’ll break Wilt Chamberlain’s record for most points, and my own record for most assists. I’ve already set a new steals record, and ensured that I’ll average a triple-double for the entire season. I’m feeling quite confident that I’ll guide the Bulls to a second straight championship.

My intention here isn’t to brag; everyone puts up awesome numbers in MyCAREER, after all. I’m just enjoying the challenge of trying to get triple-doubles, break a few records, and complete two full seasons while playing on twelve minute quarters. I do have another goal, however. I’ve been keeping an eye on the requirements for making the Hall of Fame, and it’s my intention to achieve that before I put NBA 2K19 aside. Despite spending a lot of time with MyCAREER in both NBA 2K13 and NBA 2K17, it’s something that I haven’t been able to accomplish. With all of the time that I’ve put into NBA 2K19’s MyCAREER, I feel like this is the year.

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The Friday Five: 5 Times PC Gamers Missed Out in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five times that PC gamers have missed out when it comes to the virtual hardwood.

Due to the popularity of the PC platform in our community, it’s all too easy to forget that it isn’t a priority for sports video game developers. Consoles account for a bulk of the annual sales, making PC sports gamers a niche within a niche. That hasn’t stopped us from having a lot of fun with the games that have come out on PC though, thanks in no small part to what our modding community has been capable of throughout the years. Furthermore, if you go back and look at the history of NBA Live on PC, there was a time when those releases could be considered the definitive version.

Unfortunately, playing on PC has sometimes led to missing out on content, or certain games altogether. From a developer’s perspective, consoles provide the convenience of standard hardware and digital platforms, as well as more security when it comes to piracy. Developing for the PC is more challenging due to differing hardware, as well as distribution methods. Even when the former hasn’t been a barrier to getting a PC release, the latter has prevented it from receiving the same level of support, including downloadable content. We’re fortunate enough to still get basketball games on PC, but here are five times that we weren’t so lucky on the platform.

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File Additions for NBA 2K13

NBA 2K13 Cover Art

The latest file additions for NBA 2K13 PC include a Reshade that adds an 80s/90s TV filter, and a new version of PatTheHead’s retro season roster pack. Check them out at the links below!

sticky-fingers
80s/90s Reshade FX

PatTheHead
1946/47 to 1984/85 ABA + NBA Seasons (Updated to v5.1)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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U R Basketball 2K13 Updated for All-Star Weekend 2019

2019 All-Star Update for U R Basketball 2K13

Following on from yesterday’s new release for NBA 2K14, the NBA 2K13 version of U R Basketball by skoadam and slimm44 has also been updated! As with the 2K14 release, the update for URB 2K13 includes accurate trade deadline and All-Star rosters, along with new art and other enhancements. Key features of the update are as follows:

  • Trades updated through 18th February
  • Updated rotations/minutes
  • Updated team roles
  • 2019 All-Stars updated
  • Updated new contracts
  • Updated faces (Chasedown, EC2K)
  • Updated All-Star jerseys – finally great quality jerseys from Pep
  • Added All-Star Arena
  • Fixed accessories colors for All-Star teams

You can find U R Basketball 2K13 here in our Downloads section. For more previews, support, and information on future updates, be sure to check out the release topic here. As with URB 2K14, future releases will include further updates to the retro content.

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