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Tag Archives: NBA 2K17

The Friday Five: 5 Unanswered Questions in NBA 2K19’s MyCAREER

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists five questions that remain unanswered in NBA 2K19’s MyCAREER, and considers some possible explanations.

Having completed a season for the ages in Year 2 of my NBA 2K19 MyCAREER, I’m ready to move on from the mode in NBA 2K20. Since writing that Monday Tip-Off article, I have played a few games in Year 3 to see what the roster is like. It’s been interesting, but the possibility of a threepeat hasn’t been enough of an incentive to play many more games, or even try simulating most of the season. As the NBA 2K20 demo and full game loom on the horizon, I feel done with NBA 2K19 as a whole, let alone a mode where I’ve finally achieved a sense of closure.

Of course, that doesn’t mean I can’t reflect on my experiences with MyCAREER, and the concepts that it’s explored this generation. For example, I admittedly have a love-hate relationship with the story-driven approach. I believe it has its problems, but it’s also been creative and at times thought-provoking. It’s invited various theories, and even suggests the possibility of its own cinematic universe. Before I close the book on MyCAREER, I’d like to discuss some unexplained aspects of the story in NBA 2K19. Note that these unanswered questions didn’t ruin the experience in my opinion, so this is just me having some fun with plot holes and other oddities.

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The Friday Five: 5 Basketball Gaming Theories

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five suggests five basketball gaming theories that are as yet unproven, but I believe are certainly plausible.

Video games are full of mysteries, usually thanks to cut or unfinished content, or some other aspect that is left unexplained. Sports games generally don’t hold quite as many of these secrets or causes for speculation compared to other genres, but they do still have their points of interest. Over the years, basketball games have contained traces of planned features, or other signs of interesting development back stories that have been left untold. It’s led to a lot of speculation and guessing in our community, but hey, they’re just theories; basketball gaming theories!

Ham-fisted references to a popular YouTube channel aside, I’ve been thinking about a few unusual occurrences and unexplained content in a handful of basketball games. I wanted to offer up some explanations, and since I can’t definitively prove them, I was originally going to title this article “5 Wild Basketball Gaming Theories”. However, I decided to drop the “wild”; not only because it was a bit clickbait-y, but also because I believe at least a couple of these theories are quite plausible. It would be nice to get definitive answers about these matters one day, but for now, here are five basketball gaming theories for your consideration.

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Monday Tip-Off: NBA 2K Online Is In Terrible Shape

NBA 2K Online

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the quality of online play in NBA 2K; or, more accurately, the lack thereof.

Hey, remember when I wrote about the desire to balance positivity and negativity in my articles? I mentioned that I wanted to avoid writing an article about online play in NBA 2K that ended up being more of a rant than constructive criticism, cathartic as it may be. Well, I’m going to go ahead and vent a little. I was originally going to leave it at my Friday Five detailing my experiences with the Jordan Rec Center, but I need to expand upon that. As someone who was traditionally an offline gamer who has since been drawn into online in recent years, I’m now remembering why I avoided it.

When the NBA 2K League was announced, I noted the slight possibility that it would have some tangible benefit for the rest of us. Specifically, I suggested that in the best case scenario, it would encourage 2K to improve their servers and address some of the long-standing issues with online gameplay, in order to make the “home version” of the NBA 2K League more like the real thing. Unfortunately, that hasn’t been the case. NBA 2K online has strayed further and further away from sim basketball, and the servers continue to be extremely unreliable. Combine this steady decline with a toxic part of the community, and honestly, I don’t see the situation getting any better.

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The Friday Five: 5 Things I’ve Learned Playing Jordan Rec Center

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five things that I’ve learned playing in the Jordan Rec Center in NBA 2K19.

Having wrapped up my second season in NBA 2K19’s MyCAREER, I haven’t felt the desire to play a third year. Since the Bulls went out and signed Ben Simmons, I have thought about playing a few games here and there while simulating the rest, but I’ve not done so as yet. I have been playing online however, just to see what the scene is like this late in the year. After several sessions in The Playground and Jordan Rec Center, I’d have to conclude that not much has changed since the game was launched. The gameplay, the user base, the overall vibe and atmosphere…it’s all the same.

The lack of change has come as a disappointment as far as the Jordan Rec Center is concerned. With team Pro-Am hamstrung by the enforcement of five users per side, the Jordan Rec Center became the online mode of choice for the NLSC squad. It soon became apparent that it wasn’t going to deliver the same fun experience that team Pro-Am did for us in NBA 2K16 and NBA 2K17, and to a far lesser extent, NBA 2K18. At this point, I’m the only member of the squad who’s jumping online on a regular basis, so I’ve been playing with randoms. Here’s my take on the Jordan Rec Center after playing it extensively this year, with friends and randoms alike.

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The Friday Five: 5 Things MyCOURT Needs

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five things that would enhance MyCOURT in NBA 2K’s MyCAREER.

As I noted in a Wayback Wednesday feature, when MyCOURT was first announced as a new addition in NBA 2K15’s MyCAREER, I didn’t think much of it. My initial thought was that it sounded like a gimmicky premise, another case of adding flash over substance. In hindsight, I was underestimating its usefulness. MyCOURT has not only proven to be an appealing player hub and base of operations for MyCAREER, but is very handy for testing out animations, getting a feel for your player, and earning some extra VC. In NBA 2K17, it could even be used to grind for Cap Breakers.

However, while MyCOURT remains practical and stylish as of NBA 2K19, there are a few things that could stand to be improved upon. Although new functions have been added in the form of mini-games and unlockable items, there are some noteworthy omissions in terms of useful options and equipment. From additional on-court options to menu functions and interactive elements of the environment, these things would allow us to get the most out of MyCOURT. They may not be the most crucial parts of MyCAREER, but having spent considerable time in the mode in NBA 2K19, I feel that these suggestions would spruce up our own private virtual hardwood.

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Ultimate Classic Teams Roster V2 Released by Dee4Three

Ultimate Classic Teams Roster for NBA 2K17

Following several months of hard work, Dee4Three has released V2 of the Ultimate Classic Teams Roster for NBA 2K17 PC! The roster includes 40 new classic teams complete with artwork, and also adds all of the missing players to the existing retro squads.

UCTR V2 is also MyLEAGUE-ready, with accurate ratings, ages, rotations, signature animations, and other team and player data. The mod is 5.74 GB in size, and can be downloaded here. Place all of the files in your main NBA 2K17 folder, with the exception of the contents of the Roster File folder. Please see the included text file for further installation instructions for the roster.

Congratulations to Dee4Three for the release of V2! Check out his video preview of the Ultimate Classic Teams Roster here. For further previews, information, and support, check out the release topic here in the NBA 2K17 Modding section of the NLSC Forum. Please see below for the complete list of new retro teams.

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Monday Tip-Off: How Online Modes Are Killing Retro Gaming

How Online Modes Are Killing Retro Gaming

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how a focus on online modes and content is killing – or at the very least, putting a serious damper on – retro gaming on the virtual hardwood.

Unless you’re talking about beloved classics, sports games – and in particular, the ones that see a new release every year – tend not to be very popular in retro gaming circles. Because they’re attempting to capture reality in both their gameplay and aesthetics, they tend to age worse than other genres. Sports gamers want the latest release, set in the most recent season. As a result, sports games don’t make second-hand retailers a lot of money, resulting in their trade-in value being very low. If you’ve ever tried to trade in your old basketball titles, you’ll know that all too well.

This phenomenon predates the more recent approach to designing basketball games, though it used to be easier to stick with an older title, or go back to one. One could have a lot of fun dusting off an old favourite, and indeed, that’s a major factor for my Wayback Wednesday features. However, the games of the current generation don’t have the same retro gaming appeal. The heavy focus on online modes and content mean that titles are far more limited than they used to be once the servers have been shut down and support has ceased. It’s not just online multiplayer that’s been cut off, but access to major parts of the single player retro gaming experience, too.

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Wayback Wednesday: The Lost Retro Teams

Bulls vs Blazers in NBA 2K11

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the retro teams that we’ve lost in NBA 2K.

It’s easy to take the retro teams in NBA 2K for granted. They’ve been a staple of the games since the introduction of The Jordan Challenge back in NBA 2K11, to the point where a lot of gamers no longer consider them bonus content; they’re something we expect to see in the games. There was a time, however, when it didn’t seem likely due to the hurdle of likeness rights. Indeed, a few years before 2K made it a reality, EA Sports made some preliminary steps towards including retro teams in NBA Live 08, ultimately scrapping the idea when they couldn’t license all of the players.

While it does seem like the concept of retro teams is here to stay – and there are plenty of ideas for new ones that could be added – not all of the previously included squads remain in NBA 2K. Over the years, a total of ten retro teams have been cut after being included in at least one game, though four of them would be replaced by a squad from around the same era. Let’s take a look back…way back…

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Monday Tip-Off: Aiming for the Hall of Fame in MyCAREER

Hall of Fame Requirements in NBA 2K19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with an update on my NBA 2K19 MyCAREER, and my new goal of making it to the Hall of Fame.

As the 2019 NBA Finals loom in real life, I’m already twenty games away from the 2020 Playoffs in my NBA 2K19 MyCAREER game. My enthusiasm has continued into a sophomore campaign, and with the regular season winding down, I’ve got a few milestones in my sights. Within the next few games, I’ll break Wilt Chamberlain’s record for most points, and my own record for most assists. I’ve already set a new steals record, and ensured that I’ll average a triple-double for the entire season. I’m feeling quite confident that I’ll guide the Bulls to a second straight championship.

My intention here isn’t to brag; everyone puts up awesome numbers in MyCAREER, after all. I’m just enjoying the challenge of trying to get triple-doubles, break a few records, and complete two full seasons while playing on twelve minute quarters. I do have another goal, however. I’ve been keeping an eye on the requirements for making the Hall of Fame, and it’s my intention to achieve that before I put NBA 2K19 aside. Despite spending a lot of time with MyCAREER in both NBA 2K13 and NBA 2K17, it’s something that I haven’t been able to accomplish. With all of the time that I’ve put into NBA 2K19’s MyCAREER, I feel like this is the year.

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The Friday Five: 5 Times PC Gamers Missed Out in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five times that PC gamers have missed out when it comes to the virtual hardwood.

Due to the popularity of the PC platform in our community, it’s all too easy to forget that it isn’t a priority for sports video game developers. Consoles account for a bulk of the annual sales, making PC sports gamers a niche within a niche. That hasn’t stopped us from having a lot of fun with the games that have come out on PC though, thanks in no small part to what our modding community has been capable of throughout the years. Furthermore, if you go back and look at the history of NBA Live on PC, there was a time when those releases could be considered the definitive version.

Unfortunately, playing on PC has sometimes led to missing out on content, or certain games altogether. From a developer’s perspective, consoles provide the convenience of standard hardware and digital platforms, as well as more security when it comes to piracy. Developing for the PC is more challenging due to differing hardware, as well as distribution methods. Even when the former hasn’t been a barrier to getting a PC release, the latter has prevented it from receiving the same level of support, including downloadable content. We’re fortunate enough to still get basketball games on PC, but here are five times that we weren’t so lucky on the platform.

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NLSC Podcast #284: The Long and Winding Road to 99

NLSC Podcast Logo

Episode #284 of the NLSC Podcast is out now! This week, Kenny and I are discussing the Road to 99 in MyCAREER, and the player progression systems in both NBA 2K and NBA Live.

We tip things off with a quick recap of some recent NBA Live 19 news, namely the return of LIVESTRIKE Events. Following the news round-up, we dive right into this week’s discussion topic: the Road to 99. Our conversation includes an update on our own journeys on the Road to 99, the way Cap Breakers differ between Archetypes, and the rewards at each tier. This also leads to comparisons with NBA Live 19’s progression system, as well as the progression systems from previous NBA Live and NBA 2K games. By the end of our discussion, we have a few thoughts on what we’d like to see in both career modes moving forward.

Tune in below!

What are your thoughts on the Road to 99 in career modes? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NLSC Podcast #282: A Tale of Six MyCAREER Stories

NLSC Podcast Logo

Episode #282 of the NLSC Podcast is out now! This week, Arcane and I are discussing the story-driven approach to MyCAREER that was introduced back in NBA 2K14.

After a quick round-up of the news, including an upcoming NBA Street event in NBA Live 19 and the latest patch for NBA 2K Playgrounds 2, we dive into this week’s main topic: MyCAREER stories. We begin with our overall impressions of the story-driven approach to MyCAREER over the past six games, and then move on to discuss each game’s story in detail. Along the way, we identify what we’ve liked and disliked the most about each tale and MyCAREER stories in general, and suggest ways that the approach could improve as a new generation looms.

Tune in below!

What are your thoughts on MyCAREER stories? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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File Additions for NBA 2K17

NBA 2K17 Cover Art

Today’s file additions for NBA 2K17 PC feature the latest releases from sticky-fingers, including a retro TNT scoreboard and wipe mod (based on work by bongo88), and some more 90s courts. Check them out at the links below!

sticky-fingers
2010 TNT Scoreboard & Wipe
1994/96 Sacramento Kings – Arco Arena II
1995/97 Orlando Magic Court – Orlando Arena
1995/96 Phoenix Suns Court – America West Arena
1995/96 Detroit Pistons Court – The Palace of Auburn Hills

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Wayback Wednesday: The History of Jumpshots in Video Games

Kevin Durant shoots over Nicolas Batum (NBA 2K14)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the history of jumpshots in basketball video games.

Jumpshots are a basic staple of basketball, and one of the most common ways of scoring; especially in the modern era. With that in mind, it’s strange that they used to be one of the weaker aspects of the mechanics in basketball video games. In the early days of basketball gaming, jumpshots were nowhere near as reliable as they should have been. I even remember a strategy guide for NBA Live 96 basically advising against taking jumpshots and in particular long two-pointers, citing that they had all of the difficulty and risk of three-pointers, without the added reward of an extra point.

Thinking back on it now, that advice actually predicted the rise of analytics, as well as disdain for shooting from midrange. Of course, while opting for shots right at the rim or from beyond the arc and eschewing the midrange is all about efficiency in the modern NBA, in old school basketball video games, it was about effectiveness. Until the mechanics were properly developed, taking a jumpshot – even a wide open ten footer along the baseline – was unrealistically risky on the virtual hardwood. You can call this piece The History of Jumpshots in Video Games (Or, Why Shot Meters Are Important). Let’s take a look back…way back…

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File Additions for NBA 2K17

NBA 2K17 Cover Art

There’s been a bit of a resurgence in NBA 2K17 modding lately, as you can see from today’s batch of file additions! The latest releases from sticky-fingers include a handful of retro court updates from the mid to late 90s, a 2003 NBA on TNT scoreboard and wipe, and an old school referee uniform. Download all of those mods for NBA 2K17 PC at the links below!

sticky-fingers
Classic Referee Jersey
1994/96 Utah Jazz Court – Delta Center
1995/1997 Seattle SuperSonics Court – Key Arena
1997/2000 Portland Trail Blazers Court – Rose Garden
1995/96 Toronto Raptors Court – SkyDome
2003 TNT Scoreboard & Wipe
1995/96 Milwaukee Bucks Court – Bradley Center
1995/96 Boston Celtics Court – Fleet Center

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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