Andrew
September 11, 2023
Features, Monday Tip-Off, NBA 2K24
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some candid thoughts on elitist attitudes regarding the Next Gen consoles, and how they’ve been frequently disproven.
So, look. Getting older has its drawbacks. Creaky knees, more responsibilities, and existential dread all come to mind. At the same time, it has its perks! One of them is that you care a lot less about trends than you used to. When high school is rapidly becoming a smaller and smaller speck in the rear view mirror, you don’t really care if you’re not on the cutting edge of fashion, or not completely au fait with the latest slang. Youthful status symbols become increasingly meaningless when you’ve been out of school longer than you were ever in it.
Well…to a point. Not everyone enjoys being completely out of touch, even if you’re still generally comfortable in your own skin. More to the point, if you’re a content creator, then you have to care about trends, algorithms, and current events, at least to some extent. Unless you’re exclusively covering retro gaming, you’re going to need hardware that plays the latest titles. To that end, I do have a gaming PC capable of running new NBA 2K releases, as well as a PlayStation 5. I also have an interest in other genres of games, so it makes sense to invest in those platforms. What doesn’t make sense is the elitism that I see regarding ownership of Next Gen consoles.
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Andrew
July 24, 2023
Basketball Video Games, Features, Monday Tip-Off
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off by making a case for releasing basketball video game demos.
It’s strange how when I think of basketball video game demos, they feel like such an antiquated concept. That may be because video game demos in general have fallen out of vogue – much as shareware did – but it hasn’t actually been that long since we had a demo for an upcoming hoops title. The last NBA Live demo came in 2018, while we had a small preview of NBA 2K21 on PlayStation 4 and Xbox One. Now, that is indeed going back a few years at this point, but for some reason those demos don’t immediately come to mind. Instead, demos seem like a relic of the 90s and 2000s.
Of course, one could very well argue that that’s when basketball game demos were far more relevant. There was legitimate competition between NBA Live and NBA 2K right through to the end of the decade. The preview season for both games began around June, and there was a steady stream of information as they competed for attention and pre-orders. There was value in both companies dropping a demo a few weeks before the full version was released, to show off a few key improvements and possibly change some minds. Even with NBA 2K’s virtual monopoly over basketball gaming, however, I maintain that there’s still value in providing a pre-release demo.
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Andrew
July 17, 2023
Features, Monday Tip-Off, NBA 2K23, NBA 2K24
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a look at how NBA 2K24 can win me over.
Around this time last year, I discussed how NBA 2K23 could possibly break NBA 2K14 PS4’s monopoly over my basketball gaming sessions, and make a far better impression than NBA 2K21 and NBA 2K22 did. It was interesting to go back and read what I’d written now that NBA 2K23 is approaching the end of its life cycle, and NBA 2K24 is on the horizon. After all, NBA 2K24 will also be competing with my entire collection and a preference to diversify my virtual hardwood experiences, so once again, simply being the latest release won’t be enough.
While my criteria are essentially unchanged, my expectations have naturally been shaped by what happened with NBA 2K23, and the apparent direction of the series. As was the case last year, I must emphasise that these are personal preferences that will determine my level of enjoyment, and inclination to play NBA 2K24 over other games. NBA 2K24 is going to be highly successful regardless, and my opinion of it won’t impact its fortunes either way. I can only speak for myself, and I don’t pretend otherwise. With that being said, I do stand by my criteria and suggestions. I hope that I am impressed by NBA 2K24, but it will have to surpass what NBA 2K23 did.
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Andrew
July 7, 2023
Features, NBA 2K, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is taking a look at five devious practices in basketball video games.
I’m not one for conspiracy theories as a rule, but when it comes to devious practices in basketball video games – and gaming in general for that matter – there’s no need for wild speculation anyway. Publishers are shockingly, brazenly open about their anti-consumer practices these days, mainly because they’ve become normalised. As such, whenever you bring up a troubling issue, there’s a swarm of smug shills waiting to tell you that this how gaming is now and that it’s just business, as if you don’t understand the concept of a billion dollar corporation being concerned with making money.
As I’ve said before, I prefer to stand with my fellow gamers, rather than blindly defend companies that will happily take advantage of their customers. Yes, video game development is a business, but to that end it’s providing a product that we can evaluate in terms of quality and value for money. Good, valuable video game critique requires looking through the spin and hype to identify flaws and drawbacks, including devious practices. The problem is that some of those devious practices are dressed up as generous and beneficial features, in order to disguise their motives and deflect criticism. Even when they are useful, it’s important to recognise the deviousness.
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Andrew
June 26, 2023
Features, Monday Tip-Off, NBA 2K
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some observations of how bringing the open world approach to MyCAREER has led to an identity crisis.
I haven’t been shy about sharing my disdain for the direction of MyCAREER. I’ve bluntly stated that the mode sucks in NBA 2K23, and that it’s reached the point of no return. I’ve also unfavourably compared it to MyCAREER in NBA 2K14, which I’m still greatly enjoying. I’ve discussed the varying quality of the stories, and how that approach could best be used. Over the years, I’ve experienced the best and worst of MyCAREER, so when I say that the mode is at an all-time low, that doesn’t come from a point of ignorance, nor is it hyperbole.
It wasn’t an immediately sharp decline, but the writing has been on the wall since NBA 2K18. I’ve described it as a turning point for the series, and MyCAREER is the mode that was most impacted. The implementation of The Neighborhood in NBA 2K18 steered MyCAREER towards an eventual identity crisis, which finally came to fruition with the expansion into The City in NBA 2K21 Next Gen. Not everyone wanted to see it that way, preferring to shout down anyone who dared not enjoy it. Now that the problems are painfully obvious to all but the staunchest shills and fanboys, we can openly acknowledge that the mode doesn’t know what it wants to be.
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Andrew
June 13, 2023
NBA 2K14, NBA 2K23, NBA Live 14, NLSC Podcast
From courtside of the virtual hardwood, it’s Episode #481 of the NLSC Podcast!
How long does the allure of the latest basketball game last? How often does it hold our attention until the next game comes out? This week, we’re joining the community in discussing when and why we’ve chosen to move on from the current release in recent years. We also follow up on last week’s look back at NBA Live 15 by revisiting the even more controversial NBA Live 14. Suffice to say, we were once again surprised by some of the details that we noticed! Naturally we draw a few comparisons to NBA 2K14, which we also continue to enjoy with Year 6 of MyCAREER, and a Legends season in MyGM.
Download or play on your mobile device/tablet: CLICK HERE (Running time: 1:06:30 — 46.0MB)
Subscribe: Apple Podcasts | Spotify
To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!
Andrew
May 29, 2023
Features, Monday Tip-Off, NBA 2K
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on features that are implemented before they’re truly ready, and how we can and should be willing to wait until then.
Here’s some trivia for you: the first can openers were invented several decades after tin cans themselves were devised as a way of preserving food. Obviously there were ways of opening tin cans before that – knives, primarily – but the point is that tin cans were in use for a long time before a specific tool to easily open them was invented. Mad as it may seem, the two technologies – sealing food in a can for preservation, and then opening the can when required – were not developed simultaneously. Sometimes, that’s just the way it goes.
What does this have to do with basketball gaming? Well, as we’ve often seen, game development can be very similar. NBA 2K21 Next Gen introduced brand new contact dunks, but contact blocks had to wait until NBA 2K22. User control settings for shot timing were added in NBA 2K23, but because they were a late addition, there wasn’t a “normal” setting. Whether it’s a new mechanic lacking an appropriate countermeasure, or a feature that isn’t fully fleshed out, it feels like NBA 2K has a habit of giving us a can while neglecting to provide a can opener. In short, and all metaphors aside, we should wait on new features and mechanics if it means they’re properly implemented.
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Andrew
May 19, 2023
Basketball Video Games, Features, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five times that basketball games featured fictional content.
Authenticity is the name of the game when it comes to sim basketball titles. There are acceptable breaks from reality, of course. MyTEAM allows us to construct lineups that span multiple eras, with everyone in their prime and ignoring that some players have passed away. It’s a fantasy mode, after all. We can also choose to have classic teams from different eras square off, play with teams featuring all of the best players in club history, or even have a team face itself. Even in a sim game, there’s fun to be had doing things that can’t be done in real life.
Fictional content is something else altogether. It’s usually the mark of an arcade game, such as the Stickmen and other bonus teams in NBA Jam: On Fire Edition, or the inclusion of Mortal Kombat characters in the arcade version of NBA Jam Tournament Edition. Most of the fictional content in sim titles comes from our own modding and roster customisation. With that being said, there are some times when fictional content appeared in sim basketball games, beyond the obvious examples of Roster Players filling in for unlicensed names. From placeholders and bonus content to questionable design choices, here are five times that sim basketball games had fictional elements.
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Andrew
May 12, 2023
Basketball Video Games, Features, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five concepts that must never return in future basketball games.
One of the benefits of revisiting older basketball games is rediscovering features that have since disappeared, and would make a welcome return in new releases. Over the years, we’ve seen a number of features and mechanics brought back due to popular demand, which has always been a cause for celebration. To that end, I’m sure we all have further suggestions for aspects we’d like to see again. Of course, there’s no guarantee that all of those concepts will return at some point. Some of them just aren’t feasible, while others are outdated ideas and no longer relevant to modern design.
And then, you have the concepts that must never return in a future basketball game. These are the bewildering ideas and design choices that didn’t just fail to make their games better, but in many cases made them actively worse. Even if those concepts didn’t entirely ruin a game, they unquestionably impacted the fun, or displayed a complete lack of goodwill. Some of the concepts that I’m discussing here do seem unlikely to return, but we can never be completely sure of that, as some games have revisited undesirable ideas that we hoped were gone for good. You may disagree with one of the below examples, but for the most part, I think we’ll all be on the same page.
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Andrew
April 3, 2023
Features, Monday Tip-Off, NBA 2K14
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a recap of my Drive for Five in Year 5 of my NBA 2K14 MyCAREER.
At this point, my NBA 2K14 MyCAREER is well beyond being just a kick. It’s become one of my all-time favourite basketball gaming experiences, and a staple of my rotation on the virtual hardwood. Even though I enjoyed NBA 2K23 far more than NBA 2K21 and NBA 2K22, it couldn’t replace NBA 2K14 for PlayStation 4 as the star of my lineup. And honestly, why should it? While I do consider NBA 2K23 to be the strongest release in the last few years, if I’m enjoying an older title even more, there’s no reason to put it aside just because it isn’t the latest game.
Year 5 proved to be another captivating journey. As I’ve said before, I’ve greatly enjoyed how each season in this NBA 2K14 MyCAREER has ended up telling its own story, even if they’ve ultimately culminated with a similar ending. To that point, though every season has ended with my player celebrating a championship, the road to that destination veered off into different routes that were all fun to travel. While the numbers may suggest otherwise, the Drive for Five actually stands as one of the most challenging seasons so far in my NBA 2K14 MyCAREER. It demonstrates the value of playing through multiple seasons, and experiencing an ongoing alternate reality.
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Andrew
March 20, 2023
Basketball Video Games, Features, Monday Tip-Off
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on wishing that I could play certain modes in older titles, now that it’s impossible.
The notion that we want what we can’t have, and that we don’t appreciate what we do have until it’s gone, are very old proverbs indeed. It’s a concept that’s been discussed at length, and portrayed in various works. In a rather infamous episode of Scrubs, J.D. discovers that he doesn’t want to be with Elliot after pining for her all season. Glam metal band Cinderella even had a power ballad literally titled “Don’t Know What You Got (Till It’s Gone)“, which was used rather superbly – even movingly – in an episode of South Park. It’s a sentiment that we can all relate to.
As far as basketball video games are concerned, this is an inevitable part of server shutdowns. There was a time when that only applied to online multiplayer, but thanks to server-side content and connected experiences, single player modes are now also affected. Of course, there’s still plenty to enjoy in older basketball games, especially when you go back to before online content was ubiquitous. Over the past generation though, and even going back to the generation before that, there are modes that I wish I could still play. On top of that, there are modes that I wish I could play for the first time – or at least finally explore in-depth – now that that’s no longer possible.
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Andrew
March 12, 2023
Modding, NBA 2K, NBA Live, NLSC Podcast
From courtside of the virtual hardwood, it’s Episode #468 of the NLSC Podcast!
What better way to celebrate March Modness than by discussing some of our all-time favourite mods? We join the community in reminiscing about the mods that we’ve most enjoyed playing with, as well as the ones that inspired us to get into the hobby. We’re also sharing some stories behind creating fixes for games, and recap a session with a work-in-progress missing legends roster for NBA 2K10. The NLSC NCAA Basketball 10 Tournament has also tipped off with an intense game, and we’re looking forward to more great virtual hardwood action. Indeed, whether it’s picking up tools to mod or firing up favourites to play, we’re mad about basketball gaming this March!
Download or play on your mobile device/tablet: CLICK HERE (Running time: 1:15:01 — 51.9MB)
Subscribe: Apple Podcasts | Spotify
To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!
Andrew
February 20, 2023
Features, Monday Tip-Off, NBA 2K16, NBA 2K17
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off by discussing the prospect of reactivating servers for older NBA 2K games.
Whenever the official NBA 2K Twitter sends out a Tweet, you’ll see some familiar replies. Some gamers will bring up technical issues that they’re having, prompting a form response from the 2K Support account. Others will be asking for Locker Codes or VC giveaways. There’s bound to be a few disgruntled gamers making that eternal request of “fix your servers!” And speaking of online support, you might see a couple of people raising the issue of reactivating servers for games such as NBA 2K16 and NBA 2K17. In turn, those people will be accused of being blinded by nostalgia.
While I disagree that it’s merely myopic nostalgia that has created an appreciation for NBA 2K16 and NBA 2K17, and a desire to see 2K reactivating the servers for those titles, it is fair to note the unlikelihood of it ever happening. That isn’t to say that I’d be against 2K reactivating servers for those games, or some other old favourites. Even if it were for a week or two every year to celebrate the history of the series, it would be a fantastic opportunity to revisit classic releases and re-download lost updates. I have my doubts that 2K would go to the trouble of doing so however, and while I’ll always support my fellow gamers over a company, I do understand their position.
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Andrew
February 10, 2023
Features, NBA 2K, The Friday Five
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a look at five ways that VC earnings have been reduced in recent NBA 2K games.
When I discussed the rising cost of MyCAREER a couple of years ago, I mentioned that I believe 2K is counting on us forgetting about the VC prices and earnings in previous releases. Once the servers have been shut down, there’s no way to go back and check those figures, unless we have some screenshots and/or videos on hand. Those resources do exist, of course. In the wake of my article, Agent 00 did even further research, and put together an excellent video that expanded upon my findings in great detail. VC earnings have indeed fluctuated, and seldom to our benefit.
Of course, it’s not just a matter of awarding us less VC, though that certainly is part of it. There’s a reason that MyCAREER didn’t feel anywhere near as much of a grind in NBA 2K17 as it does in NBA 2K23, and the inflated prices of upgrades are only half the story. Various methods that were useful in earning extra VC have been removed, in an effort to push gamers towards spending money to upgrade their MyPLAYERs. It’s easy to overlook the removal of these bonuses and the trimming of VC earnings across the board, and it doesn’t help that too many influencers (and gamers) justify it. Nevertheless, we can identify some clear ways that VC earnings have been reduced.
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Andrew
January 31, 2023
NBA 2K19, NBA 2K23, NBA Live 09, NLSC Podcast
From courtside of the virtual hardwood, it’s Episode #462 of the NLSC Podcast!
As promised on last week’s show, this week we’re discussing some of the problems with the influencer movement, as well as our frustrations with algorithms. Before we get into that though, we’re taking a deep dive into NBA Live 09 for PlayStation 2. For all its faults, this rather overlooked game (at least in our community) did have some strong points! We also recap our recent sessions with NBA 2K Playgrounds 2 and NBA 2K19, and provide some updates on a couple of our modding projects for NBA 2K. In this week’s mailbag, we asked the community how many hours per week they spend on the virtual hardwood; or, for that matter, modding games.
Download or play on your mobile device/tablet: CLICK HERE (Running time: 1:37:56 — 67.6MB)
Subscribe: Apple Podcasts | Spotify
To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!