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Monday Tip-Off: NBA 2K27 Previews Are Coming (And I’m Not Excited)

Monday Tip-Off: NBA 2K27 Previews Are Coming (And I'm Not Excited)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how I’m not too excited by the fact that NBA 2K27 previews are coming very soon.

July is right around the corner, which means another NBA 2K preview season is looming on the horizon. Naturally, we’ll be covering all of the NBA 2K27 news and previews as they’re posted, both with bulletins summarising the key information and by discussing the latest details on the NLSC Podcast. As always, it’ll be interesting to see what the developers have cooked up this year, and to join Dee in providing some trustworthy analysis and commentary before and after release. To be perfectly honest however, I wish that I were more excited about seeing those NBA 2K27 previews.

That’s not to say that I’m completely disinterested, or that I won’t be locked in as we cover the preview season. Yes, I’ll be getting NBA 2K27 for content and collection purposes, and ideally I’ll end up enjoying it as well. Unfortunately, after the last three NBA 2K games, I’m not entirely optimistic that I will. That dulls my enthusiasm for the forthcoming NBA 2K27 previews, as I’m not expecting to see any of the changes and additions that would get me excited about this year’s release. Of course, my lack of excitement could actually work in my favour. By tempering my expectations I’ll either avoid disappointment, or in the best case scenario, be surprisingly delighted.

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Monday Tip-Off: MyNBA Eras & Classic Teams

Monday Tip-Off: MyNBA Eras & Classic Teams

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how MyNBA Eras has made it unlikely that we’ll see any new classic teams added to NBA 2K.

Way back in 2016, I posted a Friday Five listing five classic teams that I’d like to see included in future NBA 2K games. I revisited the topic with a second article in 2018, and it ultimately became an ongoing Friday Five series. Some of those squads have since been added to the games. No, I’m not trying to take credit for that! Many of those additions were very popular and obvious choices, so I highly doubt that I had any influence here. Nevertheless, I’ve enjoyed seeing the selection of classic teams expand, and there’s never any harm in throwing out suggestions.

However, the most recent instalment in that series – Part 13 – was back in 2022. There are a few reasons why I haven’t circled back to that topic for just over four years now. For a start, at this point I’ve already covered many of the teams that I’m interested in. Again, some are already included in the games, while others are unlikely to be added. As I’ve discussed before, this generation of NBA 2K games has left me cold, so I’m less enthusiastic about discussing ideas for future releases in general. On top of that though, the addition of MyNBA Eras makes it seem far less likely that we’ll see new standalone classic teams. Of course, it could be argued that that’s actually for the best.

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Monday Tip-Off: Difficulty Levels & Game Reviews

Monday Tip-Off: Difficulty Levels & Game Reviews

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a few thoughts on difficulty levels, and the impact they can have on basketball game reviews.

There’s a very old video game trope that has been dubbed “Easy-Mode Mockery” over on TV Tropes. In short, it’s when a video game makes fun of you for playing on the easiest difficulty setting. At its most benign, perhaps the easiest difficulty level will be accompanied by an insulting message or image. In extreme cases, playing on an easy difficulty will lock you out of certain content, such as the true ending. Infamously, one of my favourite adventure games – Monkey Island 2 – advertised its easy mode as being “suitable for video game reviewers”. Take that, critics!

All jokes aside, I’m not one for gatekeeping and elitism. Video games are meant to be enjoyed, and if hitting the virtual hardwood on an easier difficulty level is fun for you, don’t let anyone bring you down (but probably don’t brag about dominating the game on Rookie, either!). In fact, with the way many games cheat to allow the CPU to be challenging on the Superstar and Hall of Fame difficulty levels, it’s not always a very satisfying experience. To that point however, if you are reviewing a basketball game, you must play it on those tougher difficulty levels as well. Contrary to Monkey Island 2’s snarky jab, video game reviewers shouldn’t just be hooping on the easiest setting.

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2KVenueLab Tool Released

NBA 2K26 Standard Edition Cover Art

It’s always great to see new modding tools being released in the community, especially when they’re free of charge! To that end, SexCurryBeats has released 2KVenueLab, a comprehensive utility that includes tools for NBA 2K11 right through to NBA 2K26.

As per the description, the key features of 2KVenueLab are as follows:

  • IFF viewer/exporter
  • POD/mobile file support
  • Archive tools
  • Package staging/restore
  • OBJ export
  • Browser previews
  • Roster editor tools
  • For NBA 2K11-2K26

Pick it up here in our Downloads section! Shout out to SexCurryBeats for providing this modding resource, and several other mods and contributions throughout the years.

Also, thanks as always to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

Monday Tip-Off: Real Agendas & Virtual Commentary

Monday Tip-Off: Real Agendas & Virtual Commentary

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how real agendas have been infiltrating the virtual commentary in basketball video games.

The other day, I saw a social media post praising the positivity of the NBA on Prime crew’s coverage of a Lakers game. It drew comparisons with Inside the NBA, opining that Shaq in particular would’ve been negative in his commentary. It echoes recent remarks from Nick Wright, who at least tried to couch his callout with compliments. Back in November last year, Nikola Jokic wrapped up an interview with the NBA on Prime crew by calling it “much better“; a not-too-subtle jab at the lack of positivity he’s endured from other analysts, including the notoriously petty Shaq.

As much as I have my quibbles with the modern game, I can’t entirely disagree. When I first got into basketball, the NBA and its stars were presented as being part of a great ongoing legacy. That’s how it should be today. The problem is that in recent times, past generations have been disrespected in a way that I couldn’t imagine back in the 90s. Talking heads like Nick Wright have been a big part of that smear campaign – the “plumbers and dentists” rhetoric – so it’s rich to hear him plead for intergenerational peace and respect now. It’s bad enough that agendas like his plague coverage of the real NBA, but these days we have to listen to them in video game commentary too.

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NLSC Podcast #620: The Future of Retro Content in NBA 2K

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #620 of the NLSC Podcast!

The NBA 2K series has been packed full of retro content for over a decade now, but despite some major additions throughout the years, the overall quality still leaves us wanting. After reflecting on the issue of quantity over quality and the general lack of care for classic teams and players, we join the community in discussing how we’d enhance the retro content in future NBA 2K games. From fixes and updates that are absolutely essential to some more ambitious ideas that would make the retro content even more fun to use, there’s plenty that can and should be done. We also touch on how this lack of attention to detail is also already affecting the new collegiate content that recently debuted in NBA 2K.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: The Same Old MyCAREER Story

Monday Tip-Off: The Same Old MyCAREER Story

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how despite some interesting ideas here and there, MyCAREER keeps telling us the same old story.

When the Next Gen version of NBA 2K14 launched with the very first MyCAREER story, it was a bold attempt to innovate with the single player career experience. The mode had already been expanding since its debut in NBA 2K10 as My Player, but introducing a narrative with cutscenes and further role-playing elements continued to differentiate it from the franchise modes. Once 2K began working with big name filmmakers and actors, MyCAREER came to feature impressive production values and deeper stories, which I’ve come to appreciate.

There are some recurring problems with the story-driven approach to MyCAREER, of course. Not everyone is interested in flavour content like that, especially if they just want to build up a player for the online scene. The quality of the stories has varied over the years, with a few of them being very obnoxious in tone. There have been some distracting disconnections between the story and the MyPLAYER protagonist, where a very specific back story doesn’t suit the concept of avatar customisation. If nothing else, we’re not rated like we’re a future star! However, the biggest issue is that even in the best case scenario, we end up being told the same old MyCAREER story.

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The Friday Five: 5 Underappreciated Improvements

The Friday Five: 5 Underappreciated Improvements

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five improvements in basketball video games that I believe are somewhat underappreciated.

Basketball video games have come a long way, in ways that are extremely obvious. Technological improvements have allowed them to look more realistic, include more modes, content, and features, and generally achieve more accuracy throughout the years. However, the little things do matter, and often go a long way in making games more enjoyable. Of course, sometimes the big improvements are underappreciated as well, particularly if we focus on their potential drawbacks rather than how they’ve benefitted the genre.

If nothing else, some milestone improvements are underappreciated because they’ve been a part of basketball video games for so long, leading us to simply expect to see them and thus take them for granted. As such, I’d like to spotlight five improvements that I believe are underappreciated these days. Sure, they’ve become standard features so they’re not necessarily exciting anymore, and it’s not as though we need to grovel in gratitude. Nevertheless, they still deserve recognition for improving the games and pushing them forward. As someone who has been playing basketball games since the 90s, I’d suggest that these five improvements are among the most underappreciated.

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Monday Tip-Off: Last Gen NBA 2K Gamers Deserve Better

Monday Tip-Off: Last Gen NBA 2K Gamers Deserve Better

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how NBA 2K gamers that are still playing on Last Gen consoles deserve better.

I’ll admit that I’m surprised we’re still seeing NBA 2K come out for the Last Gen consoles. Back in 2023, I speculated that we might be reaching the end of the road for NBA 2K on PlayStation 4 and Xbox One, based on the minimal previews and lack of substantial post-release support. Obviously that didn’t turn out to be the case, with NBA 2K25 and NBA 2K26 both receiving Last Gen releases. While I wouldn’t be shocked if the series leaves PS4 and X1 behind in 2026, there’s actually a decent chance that NBA 2K27 will still be released on those consoles.

And you know what? I have absolutely no problem with that! Although I can play the New Gen version on my PlayStation 5 or PC, plenty of people don’t have that option, either by choice or circumstance. To that end, I truly loathe the elitist attitude that a contingent of Next Gen/New Gen gamers display, from mocking people for financial hardship to believing that Last Gen gamers don’t deserve a good product. The fact of the matter is that everyone who is still playing NBA 2K on a Last Gen console for whatever reason has deserved better than what they’ve received and how they’ve been treated the last few years. Only a shameless corporate shill would argue otherwise.

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Wayback Wednesday: Kobe Bryant’s 81-Point Game, 20 Years Later

Wayback Wednesday: Kobe Bryant's 81-Point Game, 20 Years Later

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Kobe Bryant’s 81-point game, ahead of its 20th anniversary.

Tomorrow marks 20 years since Kobe Bryant torched the Toronto Raptors with an 81-point outburst, setting a new mark for the second-highest points scored in an NBA game. It always sounds cliché when we talk about how the years seem to fly by after we’ve taken a few more trips around the sun, but it’s absolutely true! Our perception of time undoubtedly changes. When Kobe dropped 81 on January 22nd 2006, I was only 21, so 20 years felt like a long time to me; basically a lifetime, in fact! Things that happened 20 years before that – or 20 years before I was even born – felt ancient.

For example, 20 years before Kobe had his 81-point game, Larry Bird and the Celtics were the 1986 Champions. To me, that felt like something from another time. And yet, because I remember it, Kobe’s 81-point game feels contemporary despite it being as old today as the Celtics’ 1986 title was in 2006! Again, it doesn’t feel like it’s been 20 years; or perhaps more accurately, 20 years doesn’t feel the same. It doesn’t feel like eight years since I last reflected on Kobe’s big game, or indeed, six since his tragic passing. As that game is turning 20 though, let’s take a look back…way back…

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NBA 2K24 Server Shutdown Reminder

NBA 2K24 Server Shutdown Reminder

If you’re still playing NBA 2K24 on any platform, you’ve probably seen the pop-up about the server shutdown that is scheduled for December 31st, 2025. After this date, MyTEAM, MyCAREER, and all other connected modes and online features will no longer be available. In-game roster and tuning updates will also cease to come through upon booting up the game.

It is therefore advisable that you wrap up any business in MyTEAM and MyCAREER in the near future. If there are any community rosters or sliders that you’d like to have, you should download them as soon as possible. As long as you hold onto those files, you’ll still be able to use them after online support ends. Offline modes such as MyLEAGUE and Play Now will also still be functional, though any online features such as Community Uploads for re-branding in MyLEAGUE obviously won’t be.

Note that if you uninstall and reinstall NBA 2K24 after the server shutdown, you’ll be missing the final roster and tuning updates. As far as I know, there’s no way to back up and restore that data on console, so the only way to preserve it is to keep the game installed. However, you can back up sync.bin and other files for the PC version. Please see below for more information on how to locate that folder.

The NBA 2K24 server shutdown follows 27 months of online support. 2K extended support for all of their titles from 18 to 27 months following the backlash when the NBA 2K14 servers were shut down. NBA 2K24 was removed from digital stores at the end of October, so if you want to add it to your collection, you’ll either need to track down a Steam key from a reseller or pick up a physical copy for one of the consoles. For future reference, the NBA 2K25 servers will be shut down at the end of next year, while NBA 2K26 will be supported through to the end of 2027. While that’s still over a year away at this point, it tends to come around fast, so be prepared!

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NLSC Podcast #608: Ranking This Generation’s NBA 2Ks

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #608 of the NLSC Podcast!

With the PlayStation 5 and Xbox Series X|S very likely to be superseded by new consoles within the next few years, what are our thoughts on the most recent generation of NBA 2K games? This week, we’re ranking NBA 2K21 through NBA 2K26 from best to worst, with a few members of the community also weighing in with their rankings and opinions. We also discuss our overall view of Ninth Gen NBA 2K, noting some of the key mistakes the series has made, as well as some of the things that it has done right. Additionally, we touch on our level of optimism for future releases, the issue of games feeling disposable nowadays, and the desperate need for competition in the basketball gaming space.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: Fun When Optional, A Chore When Mandatory

Monday Tip-Off: Fun When Optional, A Chore When Mandatory

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how tasks in basketball video games are often fun when they’re optional, but a chore when they’re mandatory.

I’ve made my thoughts on grinding in basketball video games very clear. In short, I’m not a fan of forcing gamers to turn play into work in order to make a game enjoyable. I couldn’t disagree more when people defend grinding by suggesting that their fellow gamers are lazy and don’t want to put in the effort. Contrary to the apologist rhetoric, not everyone desires to be 99 Overall in MyCAREER, or have a stacked MyTEAM squad, within a week of a new game coming out. They just want to progress at a fair rate, and not be forced to choose between mindless grinding and paying for shortcuts.

Moreover, while there have been a number of methods to assist with the grind and avoid spending money, they’re not necessarily fun, or as effective as we’d like. Even if they’re useful in speeding up progress, they can still become tiresome to repeat over and over again. Beyond that, there have been other concepts in basketball games – in particular MyCAREER in NBA 2K – that can be fun if they’re optional, but quickly become a chore if they’re mandatory. In my view, the fastest way to ruin a basketball game is to force us into extracurricular tasks and activities that have nothing to do with playing virtual hoops. It won’t be long before they become dreary busywork.

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The Friday Five: 5 Comebacks That Would’ve Been Fun To Play With (Part 4)

The Friday Five: 5 Comebacks That Would've Been Fun To Play With (Part 4)

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is another list of potential comebacks that would’ve been fun to play with in video games.

It’s time to examine five more potential comebacks that aren’t just tantalising What If scenarios in real life, but would’ve been enjoyable on the virtual hardwood! Although some What Ifs are just interesting thought experiments, many of the most fascinating ones are those that were much closer to becoming a reality. Naturally, that includes comeback attempts that weren’t just wishful thinking or idle speculation. Additionally, after watching the NBA for many years – and getting a little older myself – I’ve grown more bothered by players being pushed out of the league seemingly before their time.

Mind you, other times it’s reasonable that teams didn’t have any interest, or it was just a fanciful thought by all parties involved. Between some players making unimpressive comebacks and others sticking around too long, there’s no shame in knowing when to call it a day, or deciding that you’re definitely done despite tempting offers to return. All the same, some of the comebacks that we’ve come close to seeing wouldn’t just grab headlines and draw eyeballs in real life – no matter if they were successful or not – but they’d also be a blast in video games. Whether they created stacked lineups or quirky teams built for gaming, these comebacks would’ve been awesome to play with.

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NBA 2K23 Mod Releases: Two 2026 Courts

NBA 2K23 Cover Art

Today’s NBA 2K23 mod releases feature 2026 season court updates for the Sacramento Kings and Golden State Warriors, created by Lethanos. Please be advised that they’re also compatible with NBA 2K20, NBA 2K21, NBA 2K22, and NBA 2K24. Pick them up at the links below!

Lethanos
Sacramento Kings 25-26 Court
Golden State Warriors 2024-25 City Court

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.